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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "private/qdeclarativeflipable_p.h"
+
+#include "private/qdeclarativeitem_p.h"
+#include "private/qdeclarativeguard_p.h"
+
+#include <qdeclarativeinfo.h>
+
+#include <QtGui/qgraphicstransform.h>
+
+QT_BEGIN_NAMESPACE
+
+class QDeclarativeFlipablePrivate : public QDeclarativeItemPrivate
+{
+ Q_DECLARE_PUBLIC(QDeclarativeFlipable)
+public:
+ QDeclarativeFlipablePrivate() : current(QDeclarativeFlipable::Front), front(0), back(0) {}
+
+ void updateSceneTransformFromParent();
+ void setBackTransform();
+
+ QDeclarativeFlipable::Side current;
+ QDeclarativeGuard<QGraphicsObject> front;
+ QDeclarativeGuard<QGraphicsObject> back;
+
+ bool wantBackXFlipped;
+ bool wantBackYFlipped;
+};
+
+/*!
+ \qmlclass Flipable QDeclarativeFlipable
+ \since 4.7
+ \ingroup qml-basic-interaction-elements
+ \brief The Flipable item provides a surface that can be flipped.
+ \inherits Item
+
+ Flipable is an item that can be visibly "flipped" between its front and
+ back sides, like a card. It is used together with \l Rotation, \l State
+ and \l Transition elements to produce a flipping effect.
+
+ The \l front and \l back properties are used to hold the items that are
+ shown respectively on the front and back sides of the flipable item.
+
+ \section1 Example Usage
+
+ The following example shows a Flipable item that flips whenever it is
+ clicked, rotating about the y-axis.
+
+ This flipable item has a \c flipped boolean property that is toggled
+ whenever the MouseArea within the flipable is clicked. When
+ \c flipped is true, the item changes to the "back" state; in this
+ state, the \c angle of the \l Rotation item is changed to 180
+ degrees to produce the flipping effect. When \c flipped is false, the
+ item reverts to the default state, in which the \c angle value is 0.
+
+ \snippet doc/src/snippets/declarative/flipable/flipable.qml 0
+
+ \image flipable.gif
+
+ The \l Transition creates the animation that changes the angle over
+ four seconds. When the item changes between its "back" and
+ default states, the NumberAnimation animates the angle between
+ its old and new values.
+
+ See \l {QML States} for details on state changes and the default
+ state, and \l {QML Animation and Transitions} for more information on how
+ animations work within transitions.
+
+ \sa {declarative/ui-components/flipable}{Flipable example}
+*/
+
+QDeclarativeFlipable::QDeclarativeFlipable(QDeclarativeItem *parent)
+: QDeclarativeItem(*(new QDeclarativeFlipablePrivate), parent)
+{
+}
+
+QDeclarativeFlipable::~QDeclarativeFlipable()
+{
+}
+
+/*!
+ \qmlproperty Item Flipable::front
+ \qmlproperty Item Flipable::back
+
+ The front and back sides of the flipable.
+*/
+
+QGraphicsObject *QDeclarativeFlipable::front()
+{
+ Q_D(const QDeclarativeFlipable);
+ return d->front;
+}
+
+void QDeclarativeFlipable::setFront(QGraphicsObject *front)
+{
+ Q_D(QDeclarativeFlipable);
+ if (d->front) {
+ qmlInfo(this) << tr("front is a write-once property");
+ return;
+ }
+ d->front = front;
+ d->front->setParentItem(this);
+ if (Back == d->current)
+ d->front->setOpacity(0.);
+ emit frontChanged();
+}
+
+QGraphicsObject *QDeclarativeFlipable::back()
+{
+ Q_D(const QDeclarativeFlipable);
+ return d->back;
+}
+
+void QDeclarativeFlipable::setBack(QGraphicsObject *back)
+{
+ Q_D(QDeclarativeFlipable);
+ if (d->back) {
+ qmlInfo(this) << tr("back is a write-once property");
+ return;
+ }
+ d->back = back;
+ d->back->setParentItem(this);
+ if (Front == d->current)
+ d->back->setOpacity(0.);
+ connect(back, SIGNAL(widthChanged()),
+ this, SLOT(retransformBack()));
+ connect(back, SIGNAL(heightChanged()),
+ this, SLOT(retransformBack()));
+ emit backChanged();
+}
+
+void QDeclarativeFlipable::retransformBack()
+{
+ Q_D(QDeclarativeFlipable);
+ if (d->current == QDeclarativeFlipable::Back && d->back)
+ d->setBackTransform();
+}
+
+/*!
+ \qmlproperty enumeration Flipable::side
+
+ The side of the Flipable currently visible. Possible values are \c
+ Flipable.Front and \c Flipable.Back.
+*/
+QDeclarativeFlipable::Side QDeclarativeFlipable::side() const
+{
+ Q_D(const QDeclarativeFlipable);
+ if (d->dirtySceneTransform)
+ const_cast<QDeclarativeFlipablePrivate *>(d)->ensureSceneTransform();
+
+ return d->current;
+}
+
+// determination on the currently visible side of the flipable
+// has to be done on the complete scene transform to give
+// correct results.
+void QDeclarativeFlipablePrivate::updateSceneTransformFromParent()
+{
+ Q_Q(QDeclarativeFlipable);
+
+ QDeclarativeItemPrivate::updateSceneTransformFromParent();
+ QPointF p1(0, 0);
+ QPointF p2(1, 0);
+ QPointF p3(1, 1);
+
+ QPointF scenep1 = sceneTransform.map(p1);
+ QPointF scenep2 = sceneTransform.map(p2);
+ QPointF scenep3 = sceneTransform.map(p3);
+ p1 = q->mapToParent(p1);
+ p2 = q->mapToParent(p2);
+ p3 = q->mapToParent(p3);
+
+ qreal cross = (scenep1.x() - scenep2.x()) * (scenep3.y() - scenep2.y()) -
+ (scenep1.y() - scenep2.y()) * (scenep3.x() - scenep2.x());
+
+ wantBackYFlipped = p1.x() >= p2.x();
+ wantBackXFlipped = p2.y() >= p3.y();
+
+ QDeclarativeFlipable::Side newSide;
+ if (cross > 0) {
+ newSide = QDeclarativeFlipable::Back;
+ } else {
+ newSide = QDeclarativeFlipable::Front;
+ }
+
+ if (newSide != current) {
+ current = newSide;
+ if (current == QDeclarativeFlipable::Back && back)
+ setBackTransform();
+ if (front)
+ front->setOpacity((current==QDeclarativeFlipable::Front)?1.:0.);
+ if (back)
+ back->setOpacity((current==QDeclarativeFlipable::Back)?1.:0.);
+ emit q->sideChanged();
+ }
+}
+
+/* Depends on the width/height of the back item, and so needs reevaulating
+ if those change.
+*/
+void QDeclarativeFlipablePrivate::setBackTransform()
+{
+ QTransform mat;
+ QGraphicsItemPrivate *dBack = QGraphicsItemPrivate::get(back);
+ mat.translate(dBack->width()/2,dBack->height()/2);
+ if (dBack->width() && wantBackYFlipped)
+ mat.rotate(180, Qt::YAxis);
+ if (dBack->height() && wantBackXFlipped)
+ mat.rotate(180, Qt::XAxis);
+ mat.translate(-dBack->width()/2,-dBack->height()/2);
+ back->setTransform(mat);
+}
+
+QT_END_NAMESPACE