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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "private/qdeclarativeimage_p.h"
+#include "private/qdeclarativeimage_p_p.h"
+
+#include <QKeyEvent>
+#include <QPainter>
+
+QT_BEGIN_NAMESPACE
+
+
+/*!
+ \qmlclass Image QDeclarativeImage
+ \since 4.7
+ \ingroup qml-basic-visual-elements
+ \brief The Image element displays an image in a declarative user interface
+ \inherits Item
+
+ The Image element is used to display images in a declarative user interface.
+
+ The source of the image is specified as a URL using the \l source property.
+ Images can be supplied in any of the standard image formats supported by Qt,
+ including bitmap formats such as PNG and JPEG, and vector graphics formats
+ such as SVG. If you need to display animated images, use the \l AnimatedImage
+ element.
+
+ If the \l{Item::width}{width} and \l{Item::height}{height} properties are not
+ specified, the Image element automatically uses the size of the loaded image.
+ By default, specifying the width and height of the element causes the image
+ to be scaled to that size. This behavior can be changed by setting the
+ \l fillMode property, allowing the image to be stretched and tiled instead.
+
+ \section1 Example Usage
+
+ The following example shows the simplest usage of the Image element.
+
+ \snippet doc/src/snippets/declarative/image.qml document
+
+ \beginfloatleft
+ \image declarative-qtlogo.png
+ \endfloat
+
+ \clearfloat
+
+ \section1 Performance
+
+ By default, locally available images are loaded immediately, and the user interface
+ is blocked until loading is complete. If a large image is to be loaded, it may be
+ preferable to load the image in a low priority thread, by enabling the \l asynchronous
+ property.
+
+ If the image is obtained from a network rather than a local resource, it is
+ automatically loaded asynchronously, and the \l progress and \l status properties
+ are updated as appropriate.
+
+ Images are cached and shared internally, so if several Image elements have the same \l source,
+ only one copy of the image will be loaded.
+
+ \bold Note: Images are often the greatest user of memory in QML user interfaces. It is recommended
+ that images which do not form part of the user interface have their
+ size bounded via the \l sourceSize property. This is especially important for content
+ that is loaded from external sources or provided by the user.
+
+ \sa {declarative/imageelements/image}{Image example}, QDeclarativeImageProvider
+*/
+
+QDeclarativeImage::QDeclarativeImage(QDeclarativeItem *parent)
+ : QDeclarativeImageBase(*(new QDeclarativeImagePrivate), parent)
+{
+}
+
+QDeclarativeImage::QDeclarativeImage(QDeclarativeImagePrivate &dd, QDeclarativeItem *parent)
+ : QDeclarativeImageBase(dd, parent)
+{
+}
+
+QDeclarativeImage::~QDeclarativeImage()
+{
+}
+
+QPixmap QDeclarativeImage::pixmap() const
+{
+ Q_D(const QDeclarativeImage);
+ return d->pix.pixmap();
+}
+
+void QDeclarativeImage::setPixmap(const QPixmap &pix)
+{
+ Q_D(QDeclarativeImage);
+ if (!d->url.isEmpty())
+ return;
+ d->setPixmap(pix);
+}
+
+void QDeclarativeImagePrivate::setPixmap(const QPixmap &pixmap)
+{
+ Q_Q(QDeclarativeImage);
+ pix.setPixmap(pixmap);
+
+ q->pixmapChange();
+ status = pix.isNull() ? QDeclarativeImageBase::Null : QDeclarativeImageBase::Ready;
+
+ q->update();
+}
+
+/*!
+ \qmlproperty enumeration Image::fillMode
+
+ Set this property to define what happens when the source image has a different size
+ than the item.
+
+ \list
+ \o Image.Stretch - the image is scaled to fit
+ \o Image.PreserveAspectFit - the image is scaled uniformly to fit without cropping
+ \o Image.PreserveAspectCrop - the image is scaled uniformly to fill, cropping if necessary
+ \o Image.Tile - the image is duplicated horizontally and vertically
+ \o Image.TileVertically - the image is stretched horizontally and tiled vertically
+ \o Image.TileHorizontally - the image is stretched vertically and tiled horizontally
+ \endlist
+
+ \table
+
+ \row
+ \o \image declarative-qtlogo-stretch.png
+ \o Stretch (default)
+ \qml
+ Image {
+ width: 130; height: 100
+ smooth: true
+ source: "qtlogo.png"
+ }
+ \endqml
+
+ \row
+ \o \image declarative-qtlogo-preserveaspectfit.png
+ \o PreserveAspectFit
+ \qml
+ Image {
+ width: 130; height: 100
+ fillMode: Image.PreserveAspectFit
+ smooth: true
+ source: "qtlogo.png"
+ }
+ \endqml
+
+ \row
+ \o \image declarative-qtlogo-preserveaspectcrop.png
+ \o PreserveAspectCrop
+ \qml
+ Image {
+ width: 130; height: 100
+ fillMode: Image.PreserveAspectCrop
+ smooth: true
+ source: "qtlogo.png"
+ clip: true
+ }
+ \endqml
+
+ \row
+ \o \image declarative-qtlogo-tile.png
+ \o Tile
+ \qml
+ Image {
+ width: 120; height: 120
+ fillMode: Image.Tile
+ source: "qtlogo.png"
+ }
+ \endqml
+
+ \row
+ \o \image declarative-qtlogo-tilevertically.png
+ \o TileVertically
+ \qml
+ Image {
+ width: 120; height: 120
+ fillMode: Image.TileVertically
+ smooth: true
+ source: "qtlogo.png"
+ }
+ \endqml
+
+ \row
+ \o \image declarative-qtlogo-tilehorizontally.png
+ \o TileHorizontally
+ \qml
+ Image {
+ width: 120; height: 120
+ fillMode: Image.TileHorizontally
+ smooth: true
+ source: "qtlogo.png"
+ }
+ \endqml
+
+ \endtable
+
+ Note that \c clip is \c false by default which means that the element might
+ paint outside its bounding rectangle even if the fillMode is set to \c PreserveAspectCrop.
+
+ \sa {declarative/imageelements/image}{Image example}
+*/
+QDeclarativeImage::FillMode QDeclarativeImage::fillMode() const
+{
+ Q_D(const QDeclarativeImage);
+ return d->fillMode;
+}
+
+void QDeclarativeImage::setFillMode(FillMode mode)
+{
+ Q_D(QDeclarativeImage);
+ if (d->fillMode == mode)
+ return;
+ d->fillMode = mode;
+ update();
+ updatePaintedGeometry();
+ emit fillModeChanged();
+}
+
+/*!
+
+ \qmlproperty real Image::paintedWidth
+ \qmlproperty real Image::paintedHeight
+
+ These properties hold the size of the image that is actually painted.
+ In most cases it is the same as \c width and \c height, but when using a
+ \c fillMode \c PreserveAspectFit or \c fillMode \c PreserveAspectCrop
+ \c paintedWidth or \c paintedHeight can be smaller or larger than
+ \c width and \c height of the Image element.
+*/
+qreal QDeclarativeImage::paintedWidth() const
+{
+ Q_D(const QDeclarativeImage);
+ return d->paintedWidth;
+}
+
+qreal QDeclarativeImage::paintedHeight() const
+{
+ Q_D(const QDeclarativeImage);
+ return d->paintedHeight;
+}
+
+/*!
+ \qmlproperty enumeration Image::status
+
+ This property holds the status of image loading. It can be one of:
+ \list
+ \o Image.Null - no image has been set
+ \o Image.Ready - the image has been loaded
+ \o Image.Loading - the image is currently being loaded
+ \o Image.Error - an error occurred while loading the image
+ \endlist
+
+ Use this status to provide an update or respond to the status change in some way.
+ For example, you could:
+
+ \list
+ \o Trigger a state change:
+ \qml
+ State { name: 'loaded'; when: image.status == Image.Ready }
+ \endqml
+
+ \o Implement an \c onStatusChanged signal handler:
+ \qml
+ Image {
+ id: image
+ onStatusChanged: if (image.status == Image.Ready) console.log('Loaded')
+ }
+ \endqml
+
+ \o Bind to the status value:
+ \qml
+ Text { text: image.status == Image.Ready ? 'Loaded' : 'Not loaded' }
+ \endqml
+ \endlist
+
+ \sa progress
+*/
+
+/*!
+ \qmlproperty real Image::progress
+
+ This property holds the progress of image loading, from 0.0 (nothing loaded)
+ to 1.0 (finished).
+
+ \sa status
+*/
+
+/*!
+ \qmlproperty bool Image::smooth
+
+ Set this property if you want the image to be smoothly filtered when scaled or
+ transformed. Smooth filtering gives better visual quality, but is slower. If
+ the image is displayed at its natural size, this property has no visual or
+ performance effect.
+
+ \note Generally scaling artifacts are only visible if the image is stationary on
+ the screen. A common pattern when animating an image is to disable smooth
+ filtering at the beginning of the animation and reenable it at the conclusion.
+*/
+
+/*!
+ \qmlproperty QSize Image::sourceSize
+
+ This property holds the actual width and height of the loaded image.
+
+ Unlike the \l {Item::}{width} and \l {Item::}{height} properties, which scale
+ the painting of the image, this property sets the actual number of pixels
+ stored for the loaded image so that large images do not use more
+ memory than necessary. For example, this ensures the image in memory is no
+ larger than 1024x1024 pixels, regardless of the Image's \l {Item::}{width} and
+ \l {Item::}{height} values:
+
+ \code
+ Rectangle {
+ width: ...
+ height: ...
+
+ Image {
+ anchors.fill: parent
+ source: "reallyBigImage.jpg"
+ sourceSize.width: 1024
+ sourceSize.height: 1024
+ }
+ }
+ \endcode
+
+ If the image's actual size is larger than the sourceSize, the image is scaled down.
+ If only one dimension of the size is set to greater than 0, the
+ other dimension is set in proportion to preserve the source image's aspect ratio.
+ (The \l fillMode is independent of this.)
+
+ If the source is an instrinsically scalable image (eg. SVG), this property
+ determines the size of the loaded image regardless of intrinsic size.
+ Avoid changing this property dynamically; rendering an SVG is \e slow compared
+ to an image.
+
+ If the source is a non-scalable image (eg. JPEG), the loaded image will
+ be no greater than this property specifies. For some formats (currently only JPEG),
+ the whole image will never actually be loaded into memory.
+
+ Since QtQuick 1.1 the sourceSize can be cleared to the natural size of the image
+ by setting sourceSize to \c undefined.
+
+ \note \e {Changing this property dynamically causes the image source to be reloaded,
+ potentially even from the network, if it is not in the disk cache.}
+*/
+
+void QDeclarativeImage::updatePaintedGeometry()
+{
+ Q_D(QDeclarativeImage);
+
+ if (d->fillMode == PreserveAspectFit) {
+ if (!d->pix.width() || !d->pix.height()) {
+ setImplicitWidth(0);
+ setImplicitHeight(0);
+ return;
+ }
+ qreal w = widthValid() ? width() : d->pix.width();
+ qreal widthScale = w / qreal(d->pix.width());
+ qreal h = heightValid() ? height() : d->pix.height();
+ qreal heightScale = h / qreal(d->pix.height());
+ if (widthScale <= heightScale) {
+ d->paintedWidth = w;
+ d->paintedHeight = widthScale * qreal(d->pix.height());
+ } else if(heightScale < widthScale) {
+ d->paintedWidth = heightScale * qreal(d->pix.width());
+ d->paintedHeight = h;
+ }
+ if (widthValid() && !heightValid()) {
+ setImplicitHeight(d->paintedHeight);
+ } else {
+ setImplicitHeight(d->pix.height());
+ }
+ if (heightValid() && !widthValid()) {
+ setImplicitWidth(d->paintedWidth);
+ } else {
+ setImplicitWidth(d->pix.width());
+ }
+ } else if (d->fillMode == PreserveAspectCrop) {
+ if (!d->pix.width() || !d->pix.height())
+ return;
+ qreal widthScale = width() / qreal(d->pix.width());
+ qreal heightScale = height() / qreal(d->pix.height());
+ if (widthScale < heightScale) {
+ widthScale = heightScale;
+ } else if(heightScale < widthScale) {
+ heightScale = widthScale;
+ }
+
+ d->paintedHeight = heightScale * qreal(d->pix.height());
+ d->paintedWidth = widthScale * qreal(d->pix.width());
+ } else {
+ d->paintedWidth = width();
+ d->paintedHeight = height();
+ }
+ emit paintedGeometryChanged();
+}
+
+void QDeclarativeImage::geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry)
+{
+ QDeclarativeImageBase::geometryChanged(newGeometry, oldGeometry);
+ updatePaintedGeometry();
+}
+
+QRectF QDeclarativeImage::boundingRect() const
+{
+ Q_D(const QDeclarativeImage);
+ return QRectF(0, 0, qMax(d->mWidth, d->paintedWidth), qMax(d->mHeight, d->paintedHeight));
+}
+
+/*!
+ \qmlproperty url Image::source
+
+ Image can handle any image format supported by Qt, loaded from any URL scheme supported by Qt.
+
+ The URL may be absolute, or relative to the URL of the component.
+
+ \sa QDeclarativeImageProvider
+*/
+
+/*!
+ \qmlproperty bool Image::asynchronous
+
+ Specifies that images on the local filesystem should be loaded
+ asynchronously in a separate thread. The default value is
+ false, causing the user interface thread to block while the
+ image is loaded. Setting \a asynchronous to true is useful where
+ maintaining a responsive user interface is more desirable
+ than having images immediately visible.
+
+ Note that this property is only valid for images read from the
+ local filesystem. Images loaded via a network resource (e.g. HTTP)
+ are always loaded asynchonously.
+*/
+
+/*!
+ \qmlproperty bool Image::cache
+ \since Quick 1.1
+
+ Specifies whether the image should be cached. The default value is
+ true. Setting \a cache to false is useful when dealing with large images,
+ to make sure that they aren't cached at the expense of small 'ui element' images.
+*/
+
+/*!
+ \qmlproperty bool Image::mirror
+ \since Quick 1.1
+
+ This property holds whether the image should be horizontally inverted
+ (effectively displaying a mirrored image).
+
+ The default value is false.
+*/
+
+
+void QDeclarativeImage::paint(QPainter *p, const QStyleOptionGraphicsItem *, QWidget *)
+{
+ Q_D(QDeclarativeImage);
+ if (d->pix.pixmap().isNull() )
+ return;
+
+ int drawWidth = width();
+ int drawHeight = height();
+ bool doClip = false;
+ QTransform transform;
+ qreal widthScale = width() / qreal(d->pix.width());
+ qreal heightScale = height() / qreal(d->pix.height());
+
+ if (width() != d->pix.width() || height() != d->pix.height()) {
+ if (d->fillMode >= Tile) {
+ if (d->fillMode == TileVertically) {
+ transform.scale(widthScale, 1.0);
+ drawWidth = d->pix.width();
+ } else if (d->fillMode == TileHorizontally) {
+ transform.scale(1.0, heightScale);
+ drawHeight = d->pix.height();
+ }
+ } else {
+ if (d->fillMode == PreserveAspectFit) {
+ if (widthScale <= heightScale) {
+ heightScale = widthScale;
+ transform.translate(0, (height() - heightScale * d->pix.height()) / 2);
+ } else if(heightScale < widthScale) {
+ widthScale = heightScale;
+ transform.translate((width() - widthScale * d->pix.width()) / 2, 0);
+ }
+ } else if (d->fillMode == PreserveAspectCrop) {
+ if (widthScale < heightScale) {
+ widthScale = heightScale;
+ transform.translate((width() - widthScale * d->pix.width()) / 2, 0);
+ } else if(heightScale < widthScale) {
+ heightScale = widthScale;
+ transform.translate(0, (height() - heightScale * d->pix.height()) / 2);
+ }
+ }
+ transform.scale(widthScale, heightScale);
+ drawWidth = d->pix.width();
+ drawHeight = d->pix.height();
+ doClip = clip();
+ }
+ }
+
+ QTransform oldTransform;
+ bool oldAA = p->testRenderHint(QPainter::Antialiasing);
+ bool oldSmooth = p->testRenderHint(QPainter::SmoothPixmapTransform);
+ if (d->smooth)
+ p->setRenderHints(QPainter::Antialiasing | QPainter::SmoothPixmapTransform, d->smooth);
+ if (doClip) {
+ p->save();
+ p->setClipRect(QRectF(0, 0, d->mWidth, d->mHeight), Qt::IntersectClip);
+ }
+ if (d->mirror)
+ transform.translate(drawWidth, 0).scale(-1.0, 1.0);
+ if (!transform.isIdentity()) {
+ oldTransform = p->transform();
+ p->setWorldTransform(transform * oldTransform);
+ }
+
+ if (d->fillMode >= Tile)
+ p->drawTiledPixmap(QRectF(0, 0, drawWidth, drawHeight), d->pix);
+ else
+ p->drawPixmap(QRectF(0, 0, drawWidth, drawHeight), d->pix, QRectF(0, 0, drawWidth, drawHeight));
+
+ if (d->smooth) {
+ p->setRenderHint(QPainter::Antialiasing, oldAA);
+ p->setRenderHint(QPainter::SmoothPixmapTransform, oldSmooth);
+ }
+ if (doClip)
+ p->restore();
+ if (!transform.isIdentity())
+ p->setWorldTransform(oldTransform);
+}
+
+void QDeclarativeImage::pixmapChange()
+{
+ Q_D(QDeclarativeImage);
+ // PreserveAspectFit calculates the implicit size differently so we
+ // don't call our superclass pixmapChange(), since that would
+ // result in the implicit size being set incorrectly, then updated
+ // in updatePaintedGeometry()
+ if (d->fillMode != PreserveAspectFit)
+ QDeclarativeImageBase::pixmapChange();
+ updatePaintedGeometry();
+}
+
+QT_END_NAMESPACE