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diff --git a/src/declarative/items/qquickanimation.cpp b/src/declarative/items/qquickanimation.cpp
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-/****************************************************************************
-**
-** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtDeclarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qquickanimation_p.h"
-#include "qquickanimation_p_p.h"
-#include "qquickstateoperations_p.h"
-
-#include <private/qdeclarativeproperty_p.h>
-#include <private/qdeclarativepath_p.h>
-
-#include <QtDeclarative/qdeclarativeinfo.h>
-#include <QtCore/qmath.h>
-#include <QtCore/qsequentialanimationgroup.h>
-#include <QtCore/qparallelanimationgroup.h>
-#include <QtGui/qtransform.h>
-
-QT_BEGIN_NAMESPACE
-
-QQuickParentAnimation::QQuickParentAnimation(QObject *parent)
- : QDeclarativeAnimationGroup(*(new QQuickParentAnimationPrivate), parent)
-{
- Q_D(QQuickParentAnimation);
- d->topLevelGroup = new QSequentialAnimationGroup;
- QDeclarative_setParent_noEvent(d->topLevelGroup, this);
-
- d->startAction = new QActionAnimation;
- QDeclarative_setParent_noEvent(d->startAction, d->topLevelGroup);
- d->topLevelGroup->addAnimation(d->startAction);
-
- d->ag = new QParallelAnimationGroup;
- QDeclarative_setParent_noEvent(d->ag, d->topLevelGroup);
- d->topLevelGroup->addAnimation(d->ag);
-
- d->endAction = new QActionAnimation;
- QDeclarative_setParent_noEvent(d->endAction, d->topLevelGroup);
- d->topLevelGroup->addAnimation(d->endAction);
-}
-
-QQuickParentAnimation::~QQuickParentAnimation()
-{
-}
-
-QQuickItem *QQuickParentAnimation::target() const
-{
- Q_D(const QQuickParentAnimation);
- return d->target;
-}
-
-void QQuickParentAnimation::setTarget(QQuickItem *target)
-{
- Q_D(QQuickParentAnimation);
- if (target == d->target)
- return;
-
- d->target = target;
- emit targetChanged();
-}
-
-QQuickItem *QQuickParentAnimation::newParent() const
-{
- Q_D(const QQuickParentAnimation);
- return d->newParent;
-}
-
-void QQuickParentAnimation::setNewParent(QQuickItem *newParent)
-{
- Q_D(QQuickParentAnimation);
- if (newParent == d->newParent)
- return;
-
- d->newParent = newParent;
- emit newParentChanged();
-}
-
-QQuickItem *QQuickParentAnimation::via() const
-{
- Q_D(const QQuickParentAnimation);
- return d->via;
-}
-
-void QQuickParentAnimation::setVia(QQuickItem *via)
-{
- Q_D(QQuickParentAnimation);
- if (via == d->via)
- return;
-
- d->via = via;
- emit viaChanged();
-}
-
-//### mirrors same-named function in QQuickItem
-QPointF QQuickParentAnimationPrivate::computeTransformOrigin(QQuickItem::TransformOrigin origin, qreal width, qreal height) const
-{
- switch (origin) {
- default:
- case QQuickItem::TopLeft:
- return QPointF(0, 0);
- case QQuickItem::Top:
- return QPointF(width / 2., 0);
- case QQuickItem::TopRight:
- return QPointF(width, 0);
- case QQuickItem::Left:
- return QPointF(0, height / 2.);
- case QQuickItem::Center:
- return QPointF(width / 2., height / 2.);
- case QQuickItem::Right:
- return QPointF(width, height / 2.);
- case QQuickItem::BottomLeft:
- return QPointF(0, height);
- case QQuickItem::Bottom:
- return QPointF(width / 2., height);
- case QQuickItem::BottomRight:
- return QPointF(width, height);
- }
-}
-
-void QQuickParentAnimation::transition(QDeclarativeStateActions &actions,
- QDeclarativeProperties &modified,
- TransitionDirection direction)
-{
- Q_D(QQuickParentAnimation);
-
- struct QQuickParentAnimationData : public QAbstractAnimationAction
- {
- QQuickParentAnimationData() {}
- ~QQuickParentAnimationData() { qDeleteAll(pc); }
-
- QDeclarativeStateActions actions;
- //### reverse should probably apply on a per-action basis
- bool reverse;
- QList<QQuickParentChange *> pc;
- virtual void doAction()
- {
- for (int ii = 0; ii < actions.count(); ++ii) {
- const QDeclarativeAction &action = actions.at(ii);
- if (reverse)
- action.event->reverse();
- else
- action.event->execute();
- }
- }
- };
-
- QQuickParentAnimationData *data = new QQuickParentAnimationData;
- QQuickParentAnimationData *viaData = new QQuickParentAnimationData;
-
- bool hasExplicit = false;
- if (d->target && d->newParent) {
- data->reverse = false;
- QDeclarativeAction myAction;
- QQuickParentChange *pc = new QQuickParentChange;
- pc->setObject(d->target);
- pc->setParent(d->newParent);
- myAction.event = pc;
- data->pc << pc;
- data->actions << myAction;
- hasExplicit = true;
- if (d->via) {
- viaData->reverse = false;
- QDeclarativeAction myVAction;
- QQuickParentChange *vpc = new QQuickParentChange;
- vpc->setObject(d->target);
- vpc->setParent(d->via);
- myVAction.event = vpc;
- viaData->pc << vpc;
- viaData->actions << myVAction;
- }
- //### once actions have concept of modified,
- // loop to match appropriate ParentChanges and mark as modified
- }
-
- if (!hasExplicit)
- for (int i = 0; i < actions.size(); ++i) {
- QDeclarativeAction &action = actions[i];
- if (action.event && action.event->typeName() == QLatin1String("ParentChange")
- && (!d->target || static_cast<QQuickParentChange*>(action.event)->object() == d->target)) {
-
- QQuickParentChange *pc = static_cast<QQuickParentChange*>(action.event);
- QDeclarativeAction myAction = action;
- data->reverse = action.reverseEvent;
-
- //### this logic differs from PropertyAnimation
- // (probably a result of modified vs. done)
- if (d->newParent) {
- QQuickParentChange *epc = new QQuickParentChange;
- epc->setObject(static_cast<QQuickParentChange*>(action.event)->object());
- epc->setParent(d->newParent);
- myAction.event = epc;
- data->pc << epc;
- data->actions << myAction;
- pc = epc;
- } else {
- action.actionDone = true;
- data->actions << myAction;
- }
-
- if (d->via) {
- viaData->reverse = false;
- QDeclarativeAction myAction;
- QQuickParentChange *vpc = new QQuickParentChange;
- vpc->setObject(pc->object());
- vpc->setParent(d->via);
- myAction.event = vpc;
- viaData->pc << vpc;
- viaData->actions << myAction;
- QDeclarativeAction dummyAction;
- QDeclarativeAction &xAction = pc->xIsSet() && i < actions.size()-1 ? actions[++i] : dummyAction;
- QDeclarativeAction &yAction = pc->yIsSet() && i < actions.size()-1 ? actions[++i] : dummyAction;
- QDeclarativeAction &sAction = pc->scaleIsSet() && i < actions.size()-1 ? actions[++i] : dummyAction;
- QDeclarativeAction &rAction = pc->rotationIsSet() && i < actions.size()-1 ? actions[++i] : dummyAction;
- QQuickItem *target = pc->object();
- QQuickItem *targetParent = action.reverseEvent ? pc->originalParent() : pc->parent();
-
- //### this mirrors the logic in QQuickParentChange.
- bool ok;
- const QTransform &transform = targetParent->itemTransform(d->via, &ok);
- if (transform.type() >= QTransform::TxShear || !ok) {
- qmlInfo(this) << QQuickParentAnimation::tr("Unable to preserve appearance under complex transform");
- ok = false;
- }
-
- qreal scale = 1;
- qreal rotation = 0;
- bool isRotate = (transform.type() == QTransform::TxRotate) || (transform.m11() < 0);
- if (ok && !isRotate) {
- if (transform.m11() == transform.m22())
- scale = transform.m11();
- else {
- qmlInfo(this) << QQuickParentAnimation::tr("Unable to preserve appearance under non-uniform scale");
- ok = false;
- }
- } else if (ok && isRotate) {
- if (transform.m11() == transform.m22())
- scale = qSqrt(transform.m11()*transform.m11() + transform.m12()*transform.m12());
- else {
- qmlInfo(this) << QQuickParentAnimation::tr("Unable to preserve appearance under non-uniform scale");
- ok = false;
- }
-
- if (scale != 0)
- rotation = atan2(transform.m12()/scale, transform.m11()/scale) * 180/M_PI;
- else {
- qmlInfo(this) << QQuickParentAnimation::tr("Unable to preserve appearance under scale of 0");
- ok = false;
- }
- }
-
- const QPointF &point = transform.map(QPointF(xAction.toValue.toReal(),yAction.toValue.toReal()));
- qreal x = point.x();
- qreal y = point.y();
- if (ok && target->transformOrigin() != QQuickItem::TopLeft) {
- qreal w = target->width();
- qreal h = target->height();
- if (pc->widthIsSet() && i < actions.size() - 1)
- w = actions[++i].toValue.toReal();
- if (pc->heightIsSet() && i < actions.size() - 1)
- h = actions[++i].toValue.toReal();
- const QPointF &transformOrigin
- = d->computeTransformOrigin(target->transformOrigin(), w,h);
- qreal tempxt = transformOrigin.x();
- qreal tempyt = transformOrigin.y();
- QTransform t;
- t.translate(-tempxt, -tempyt);
- t.rotate(rotation);
- t.scale(scale, scale);
- t.translate(tempxt, tempyt);
- const QPointF &offset = t.map(QPointF(0,0));
- x += offset.x();
- y += offset.y();
- }
-
- if (ok) {
- //qDebug() << x << y << rotation << scale;
- xAction.toValue = x;
- yAction.toValue = y;
- sAction.toValue = sAction.toValue.toReal() * scale;
- rAction.toValue = rAction.toValue.toReal() + rotation;
- }
- }
- }
- }
-
- if (data->actions.count()) {
- if (direction == QDeclarativeAbstractAnimation::Forward) {
- d->startAction->setAnimAction(d->via ? viaData : data, QActionAnimation::DeleteWhenStopped);
- d->endAction->setAnimAction(d->via ? data : 0, QActionAnimation::DeleteWhenStopped);
- } else {
- d->endAction->setAnimAction(d->via ? viaData : data, QActionAnimation::DeleteWhenStopped);
- d->startAction->setAnimAction(d->via ? data : 0, QActionAnimation::DeleteWhenStopped);
- }
- } else {
- delete data;
- delete viaData;
- }
-
- //take care of any child animations
- bool valid = d->defaultProperty.isValid();
- for (int ii = 0; ii < d->animations.count(); ++ii) {
- if (valid)
- d->animations.at(ii)->setDefaultTarget(d->defaultProperty);
- d->animations.at(ii)->transition(actions, modified, direction);
- }
-
-}
-
-QAbstractAnimation *QQuickParentAnimation::qtAnimation()
-{
- Q_D(QQuickParentAnimation);
- return d->topLevelGroup;
-}
-
-QQuickAnchorAnimation::QQuickAnchorAnimation(QObject *parent)
-: QDeclarativeAbstractAnimation(*(new QQuickAnchorAnimationPrivate), parent)
-{
- Q_D(QQuickAnchorAnimation);
- d->va = new QDeclarativeBulkValueAnimator;
- QDeclarative_setParent_noEvent(d->va, this);
-}
-
-QQuickAnchorAnimation::~QQuickAnchorAnimation()
-{
-}
-
-QAbstractAnimation *QQuickAnchorAnimation::qtAnimation()
-{
- Q_D(QQuickAnchorAnimation);
- return d->va;
-}
-
-QDeclarativeListProperty<QQuickItem> QQuickAnchorAnimation::targets()
-{
- Q_D(QQuickAnchorAnimation);
- return QDeclarativeListProperty<QQuickItem>(this, d->targets);
-}
-
-int QQuickAnchorAnimation::duration() const
-{
- Q_D(const QQuickAnchorAnimation);
- return d->va->duration();
-}
-
-void QQuickAnchorAnimation::setDuration(int duration)
-{
- if (duration < 0) {
- qmlInfo(this) << tr("Cannot set a duration of < 0");
- return;
- }
-
- Q_D(QQuickAnchorAnimation);
- if (d->va->duration() == duration)
- return;
- d->va->setDuration(duration);
- emit durationChanged(duration);
-}
-
-QEasingCurve QQuickAnchorAnimation::easing() const
-{
- Q_D(const QQuickAnchorAnimation);
- return d->va->easingCurve();
-}
-
-void QQuickAnchorAnimation::setEasing(const QEasingCurve &e)
-{
- Q_D(QQuickAnchorAnimation);
- if (d->va->easingCurve() == e)
- return;
-
- d->va->setEasingCurve(e);
- emit easingChanged(e);
-}
-
-void QQuickAnchorAnimation::transition(QDeclarativeStateActions &actions,
- QDeclarativeProperties &modified,
- TransitionDirection direction)
-{
- Q_UNUSED(modified);
- Q_D(QQuickAnchorAnimation);
- QDeclarativeAnimationPropertyUpdater *data = new QDeclarativeAnimationPropertyUpdater;
- data->interpolatorType = QMetaType::QReal;
- data->interpolator = d->interpolator;
-
- data->reverse = direction == Backward ? true : false;
- data->fromSourced = false;
- data->fromDefined = false;
-
- for (int ii = 0; ii < actions.count(); ++ii) {
- QDeclarativeAction &action = actions[ii];
- if (action.event && action.event->typeName() == QLatin1String("AnchorChanges")
- && (d->targets.isEmpty() || d->targets.contains(static_cast<QQuickAnchorChanges*>(action.event)->object()))) {
- data->actions << static_cast<QQuickAnchorChanges*>(action.event)->additionalActions();
- }
- }
-
- if (data->actions.count()) {
- if (!d->rangeIsSet) {
- d->va->setStartValue(qreal(0));
- d->va->setEndValue(qreal(1));
- d->rangeIsSet = true;
- }
- d->va->setAnimValue(data, QAbstractAnimation::DeleteWhenStopped);
- d->va->setFromSourcedValue(&data->fromSourced);
- } else {
- delete data;
- }
-}
-
-QQuickPathAnimation::QQuickPathAnimation(QObject *parent)
-: QDeclarativeAbstractAnimation(*(new QQuickPathAnimationPrivate), parent)
-{
- Q_D(QQuickPathAnimation);
- d->pa = new QDeclarativeBulkValueAnimator;
- QDeclarative_setParent_noEvent(d->pa, this);
-}
-
-QQuickPathAnimation::~QQuickPathAnimation()
-{
-}
-
-int QQuickPathAnimation::duration() const
-{
- Q_D(const QQuickPathAnimation);
- return d->pa->duration();
-}
-
-void QQuickPathAnimation::setDuration(int duration)
-{
- if (duration < 0) {
- qmlInfo(this) << tr("Cannot set a duration of < 0");
- return;
- }
-
- Q_D(QQuickPathAnimation);
- if (d->pa->duration() == duration)
- return;
- d->pa->setDuration(duration);
- emit durationChanged(duration);
-}
-
-QEasingCurve QQuickPathAnimation::easing() const
-{
- Q_D(const QQuickPathAnimation);
- return d->pa->easingCurve();
-}
-
-void QQuickPathAnimation::setEasing(const QEasingCurve &e)
-{
- Q_D(QQuickPathAnimation);
- if (d->pa->easingCurve() == e)
- return;
-
- d->pa->setEasingCurve(e);
- emit easingChanged(e);
-}
-
-QDeclarativePath *QQuickPathAnimation::path() const
-{
- Q_D(const QQuickPathAnimation);
- return d->path;
-}
-
-void QQuickPathAnimation::setPath(QDeclarativePath *path)
-{
- Q_D(QQuickPathAnimation);
- if (d->path == path)
- return;
-
- d->path = path;
- emit pathChanged();
-}
-
-QQuickItem *QQuickPathAnimation::target() const
-{
- Q_D(const QQuickPathAnimation);
- return d->target;
-}
-
-void QQuickPathAnimation::setTarget(QQuickItem *target)
-{
- Q_D(QQuickPathAnimation);
- if (d->target == target)
- return;
-
- d->target = target;
- emit targetChanged();
-}
-
-QQuickPathAnimation::Orientation QQuickPathAnimation::orientation() const
-{
- Q_D(const QQuickPathAnimation);
- return d->orientation;
-}
-
-void QQuickPathAnimation::setOrientation(Orientation orientation)
-{
- Q_D(QQuickPathAnimation);
- if (d->orientation == orientation)
- return;
-
- d->orientation = orientation;
- emit orientationChanged(d->orientation);
-}
-
-QPointF QQuickPathAnimation::anchorPoint() const
-{
- Q_D(const QQuickPathAnimation);
- return d->anchorPoint;
-}
-
-void QQuickPathAnimation::setAnchorPoint(const QPointF &point)
-{
- Q_D(QQuickPathAnimation);
- if (d->anchorPoint == point)
- return;
-
- d->anchorPoint = point;
- emit anchorPointChanged(point);
-}
-
-qreal QQuickPathAnimation::orientationEntryInterval() const
-{
- Q_D(const QQuickPathAnimation);
- return d->entryInterval;
-}
-
-void QQuickPathAnimation::setOrientationEntryInterval(qreal interval)
-{
- Q_D(QQuickPathAnimation);
- if (d->entryInterval == interval)
- return;
- d->entryInterval = interval;
- emit orientationEntryIntervalChanged(interval);
-}
-
-qreal QQuickPathAnimation::orientationExitInterval() const
-{
- Q_D(const QQuickPathAnimation);
- return d->exitInterval;
-}
-
-void QQuickPathAnimation::setOrientationExitInterval(qreal interval)
-{
- Q_D(QQuickPathAnimation);
- if (d->exitInterval == interval)
- return;
- d->exitInterval = interval;
- emit orientationExitIntervalChanged(interval);
-}
-
-qreal QQuickPathAnimation::endRotation() const
-{
- Q_D(const QQuickPathAnimation);
- return d->endRotation.isNull ? qreal(0) : d->endRotation.value;
-}
-
-void QQuickPathAnimation::setEndRotation(qreal rotation)
-{
- Q_D(QQuickPathAnimation);
- if (!d->endRotation.isNull && d->endRotation == rotation)
- return;
-
- d->endRotation = rotation;
- emit endRotationChanged(d->endRotation);
-}
-
-
-QAbstractAnimation *QQuickPathAnimation::qtAnimation()
-{
- Q_D(QQuickPathAnimation);
- return d->pa;
-}
-
-void QQuickPathAnimation::transition(QDeclarativeStateActions &actions,
- QDeclarativeProperties &modified,
- TransitionDirection direction)
-{
- Q_D(QQuickPathAnimation);
- QQuickPathAnimationUpdater *data = new QQuickPathAnimationUpdater;
-
- data->orientation = d->orientation;
- data->anchorPoint = d->anchorPoint;
- data->entryInterval = d->entryInterval;
- data->exitInterval = d->exitInterval;
- data->endRotation = d->endRotation;
- data->reverse = direction == Backward ? true : false;
- data->fromSourced = false;
- data->fromDefined = (d->path && d->path->hasStartX() && d->path->hasStartY()) ? true : false;
- data->toDefined = d->path ? d->path->hasEnd() : false;
- int origModifiedSize = modified.count();
-
- for (int i = 0; i < actions.count(); ++i) {
- QDeclarativeAction &action = actions[i];
- if (action.event)
- continue;
- if (action.specifiedObject == d->target && action.property.name() == QLatin1String("x")) {
- data->toX = action.toValue.toReal();
- modified << action.property;
- action.fromValue = action.toValue;
- }
- if (action.specifiedObject == d->target && action.property.name() == QLatin1String("y")) {
- data->toY = action.toValue.toReal();
- modified << action.property;
- action.fromValue = action.toValue;
- }
- }
-
- if (d->target && d->path &&
- (modified.count() > origModifiedSize || data->toDefined)) {
- data->target = d->target;
- data->path = d->path;
- if (!d->rangeIsSet) {
- d->pa->setStartValue(qreal(0));
- d->pa->setEndValue(qreal(1));
- d->rangeIsSet = true;
- }
- /*
- NOTE: The following block relies on the fact that the previous value hasn't
- yet been deleted, and has the same target, etc, which may be a bit fragile.
- */
- if (d->pa->getAnimValue()) {
- QQuickPathAnimationUpdater *prevData = static_cast<QQuickPathAnimationUpdater*>(d->pa->getAnimValue());
-
- // get the original start angle that was used (so we can exactly reverse).
- data->startRotation = prevData->startRotation;
-
- // treat interruptions specially, otherwise we end up with strange paths
- if ((data->reverse || prevData->reverse) && prevData->currentV > 0 && prevData->currentV < 1) {
- if (!data->fromDefined && !data->toDefined && !prevData->painterPath.isEmpty()) {
- QPointF pathPos = QDeclarativePath::sequentialPointAt(prevData->painterPath, prevData->pathLength, prevData->attributePoints, prevData->prevBez, prevData->currentV);
- if (!prevData->anchorPoint.isNull())
- pathPos -= prevData->anchorPoint;
- if (pathPos == data->target->pos()) { //only treat as interruption if we interrupted ourself
- data->painterPath = prevData->painterPath;
- data->toDefined = data->fromDefined = data->fromSourced = true;
- data->prevBez.isValid = false;
- data->interruptStart = prevData->currentV;
- data->startRotation = prevData->startRotation;
- data->pathLength = prevData->pathLength;
- data->attributePoints = prevData->attributePoints;
- }
- }
- }
- }
- d->pa->setFromSourcedValue(&data->fromSourced);
- d->pa->setAnimValue(data, QAbstractAnimation::DeleteWhenStopped);
- } else {
- d->pa->setFromSourcedValue(0);
- d->pa->setAnimValue(0, QAbstractAnimation::DeleteWhenStopped);
- delete data;
- }
-}
-
-void QQuickPathAnimationUpdater::setValue(qreal v)
-{
- if (interruptStart.isValid()) {
- if (reverse)
- v = 1 - v;
- qreal end = reverse ? 0.0 : 1.0;
- v = interruptStart + v * (end-interruptStart);
- }
- currentV = v;
- bool atStart = ((reverse && v == 1.0) || (!reverse && v == 0.0));
- if (!fromSourced && (!fromDefined || !toDefined)) {
- qreal startX = reverse ? toX + anchorPoint.x() : target->x() + anchorPoint.x();
- qreal startY = reverse ? toY + anchorPoint.y() : target->y() + anchorPoint.y();
- qreal endX = reverse ? target->x() + anchorPoint.x() : toX + anchorPoint.x();
- qreal endY = reverse ? target->y() + anchorPoint.y() : toY + anchorPoint.y();
-
- prevBez.isValid = false;
- painterPath = path->createPath(QPointF(startX, startY), QPointF(endX, endY), QStringList(), pathLength, attributePoints);
- fromSourced = true;
- }
-
- qreal angle;
- bool fixed = orientation == QQuickPathAnimation::Fixed;
- QPointF currentPos = !painterPath.isEmpty() ? path->sequentialPointAt(painterPath, pathLength, attributePoints, prevBez, v, fixed ? 0 : &angle) : path->sequentialPointAt(v, fixed ? 0 : &angle);
-
- //adjust position according to anchor point
- if (!anchorPoint.isNull()) {
- currentPos -= anchorPoint;
- if (atStart) {
- if (!anchorPoint.isNull() && !fixed)
- target->setTransformOriginPoint(anchorPoint);
- }
- }
-
- //### could cache properties rather than reconstructing each time
- QDeclarativePropertyPrivate::write(QDeclarativeProperty(target, QStringLiteral("x")), currentPos.x(), QDeclarativePropertyPrivate::BypassInterceptor | QDeclarativePropertyPrivate::DontRemoveBinding);
- QDeclarativePropertyPrivate::write(QDeclarativeProperty(target, QStringLiteral("y")), currentPos.y(), QDeclarativePropertyPrivate::BypassInterceptor | QDeclarativePropertyPrivate::DontRemoveBinding);
-
- //adjust angle according to orientation
- if (!fixed) {
- switch (orientation) {
- case QQuickPathAnimation::RightFirst:
- angle = -angle;
- break;
- case QQuickPathAnimation::TopFirst:
- angle = -angle + 90;
- break;
- case QQuickPathAnimation::LeftFirst:
- angle = -angle + 180;
- break;
- case QQuickPathAnimation::BottomFirst:
- angle = -angle + 270;
- break;
- default:
- angle = 0;
- break;
- }
-
- if (atStart && !reverse) {
- startRotation = target->rotation();
-
- //shortest distance to correct orientation
- qreal diff = angle - startRotation;
- while (diff > 180.0) {
- startRotation.value += 360.0;
- diff -= 360.0;
- }
- while (diff < -180.0) {
- startRotation.value -= 360.0;
- diff += 360.0;
- }
- }
-
- //smoothly transition to the desired orientation
- if (startRotation.isValid()) {
- if (reverse && v == 0.0)
- angle = startRotation;
- else if (v < entryInterval)
- angle = angle * v / entryInterval + startRotation * (entryInterval - v) / entryInterval;
- }
- if (endRotation.isValid()) {
- qreal exitStart = 1 - exitInterval;
- if (!reverse && v == 1.0)
- angle = endRotation;
- else if (v > exitStart)
- angle = endRotation * (v - exitStart) / exitInterval + angle * (exitInterval - (v - exitStart)) / exitInterval;
- }
- QDeclarativePropertyPrivate::write(QDeclarativeProperty(target, QStringLiteral("rotation")), angle, QDeclarativePropertyPrivate::BypassInterceptor | QDeclarativePropertyPrivate::DontRemoveBinding);
- }
-
- /*
- NOTE: we don't always reset the transform origin, as it can cause a
- visual jump if ending on an angle. This means that in some cases
- (anchor point and orientation both specified, and ending at an angle)
- the transform origin will always be set after running the path animation.
- */
- if ((reverse && v == 0.0) || (!reverse && v == 1.0)) {
- if (!anchorPoint.isNull() && !fixed && qFuzzyIsNull(angle))
- target->setTransformOriginPoint(QPointF());
- }
-}
-
-QT_END_NAMESPACE