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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtDeclarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qquickitem.h"
-
-#include "qquickcanvas.h"
-#include <QtDeclarative/qjsengine.h>
-#include "qquickcanvas_p.h"
-
-#include "qquickevents_p_p.h"
-
-#include <QtDeclarative/qdeclarativeengine.h>
-#include <QtDeclarative/qdeclarativecomponent.h>
-#include <QtDeclarative/qdeclarativeinfo.h>
-#include <QtGui/qpen.h>
-#include <QtGui/qcursor.h>
-#include <QtGui/qguiapplication.h>
-#include <QtGui/qinputpanel.h>
-#include <QtCore/qdebug.h>
-#include <QtCore/qcoreevent.h>
-#include <QtCore/qnumeric.h>
-
-#include <private/qdeclarativeengine_p.h>
-#include <private/qdeclarativestategroup_p.h>
-#include <private/qdeclarativeopenmetaobject_p.h>
-#include <private/qdeclarativestate_p.h>
-#include <private/qlistmodelinterface_p.h>
-#include <private/qquickitem_p.h>
-
-#include <float.h>
-
-// XXX todo Readd parentNotifier for faster parent bindings
-// XXX todo Check that elements that create items handle memory correctly after visual ownership change
-
-QT_BEGIN_NAMESPACE
-
-/*!
- \qmlclass Transform QQuickTransform
- \inqmlmodule QtQuick 2
- \ingroup qml-transform-elements
- \brief The Transform elements provide a way of building advanced transformations on Items.
-
- The Transform element is a base type which cannot be instantiated directly.
- The following concrete Transform types are available:
-
- \list
- \o \l Rotation
- \o \l Scale
- \o \l Translate
- \endlist
-
- The Transform elements let you create and control advanced transformations that can be configured
- independently using specialized properties.
-
- You can assign any number of Transform elements to an \l Item. Each Transform is applied in order,
- one at a time.
-*/
-
-/*!
- \qmlclass Translate QQuickTranslate
- \inqmlmodule QtQuick 2
- \ingroup qml-transform-elements
- \brief The Translate object provides a way to move an Item without changing its x or y properties.
-
- The Translate object provides independent control over position in addition to the Item's x and y properties.
-
- The following example moves the Y axis of the \l Rectangle elements while still allowing the \l Row element
- to lay the items out as if they had not been transformed:
- \qml
- import QtQuick 1.0
-
- Row {
- Rectangle {
- width: 100; height: 100
- color: "blue"
- transform: Translate { y: 20 }
- }
- Rectangle {
- width: 100; height: 100
- color: "red"
- transform: Translate { y: -20 }
- }
- }
- \endqml
-
- \image translate.png
-*/
-
-/*!
- \qmlproperty real QtQuick2::Translate::x
-
- The translation along the X axis.
-*/
-
-/*!
- \qmlproperty real QtQuick2::Translate::y
-
- The translation along the Y axis.
-*/
-
-/*!
- \qmlclass Scale QQuickScale
- \inqmlmodule QtQuick 2
- \ingroup qml-transform-elements
- \brief The Scale element provides a way to scale an Item.
-
- The Scale element gives more control over scaling than using \l Item's \l{Item::scale}{scale} property. Specifically,
- it allows a different scale for the x and y axes, and allows the scale to be relative to an
- arbitrary point.
-
- The following example scales the X axis of the Rectangle, relative to its interior point 25, 25:
- \qml
- Rectangle {
- width: 100; height: 100
- color: "blue"
- transform: Scale { origin.x: 25; origin.y: 25; xScale: 3}
- }
- \endqml
-
- \sa Rotation, Translate
-*/
-
-/*!
- \qmlproperty real QtQuick2::Scale::origin.x
- \qmlproperty real QtQuick2::Scale::origin.y
-
- The point that the item is scaled from (i.e., the point that stays fixed relative to the parent as
- the rest of the item grows). By default the origin is 0, 0.
-*/
-
-/*!
- \qmlproperty real QtQuick2::Scale::xScale
-
- The scaling factor for the X axis.
-*/
-
-/*!
- \qmlproperty real QtQuick2::Scale::yScale
-
- The scaling factor for the Y axis.
-*/
-
-/*!
- \qmlclass Rotation QQuickRotation
- \inqmlmodule QtQuick 2
- \ingroup qml-transform-elements
- \brief The Rotation object provides a way to rotate an Item.
-
- The Rotation object gives more control over rotation than using \l Item's \l{Item::rotation}{rotation} property.
- Specifically, it allows (z axis) rotation to be relative to an arbitrary point.
-
- The following example rotates a Rectangle around its interior point 25, 25:
- \qml
- Rectangle {
- width: 100; height: 100
- color: "blue"
- transform: Rotation { origin.x: 25; origin.y: 25; angle: 45}
- }
- \endqml
-
- Rotation also provides a way to specify 3D-like rotations for Items. For these types of
- rotations you must specify the axis to rotate around in addition to the origin point.
-
- The following example shows various 3D-like rotations applied to an \l Image.
- \snippet doc/src/snippets/declarative/rotation.qml 0
-
- \image axisrotation.png
-
- \sa {declarative/ui-components/dialcontrol}{Dial Control example}, {declarative/toys/clocks}{Clocks example}
-*/
-
-/*!
- \qmlproperty real QtQuick2::Rotation::origin.x
- \qmlproperty real QtQuick2::Rotation::origin.y
-
- The origin point of the rotation (i.e., the point that stays fixed relative to the parent as
- the rest of the item rotates). By default the origin is 0, 0.
-*/
-
-/*!
- \qmlproperty real QtQuick2::Rotation::axis.x
- \qmlproperty real QtQuick2::Rotation::axis.y
- \qmlproperty real QtQuick2::Rotation::axis.z
-
- The axis to rotate around. For simple (2D) rotation around a point, you do not need to specify an axis,
- as the default axis is the z axis (\c{ axis { x: 0; y: 0; z: 1 } }).
-
- For a typical 3D-like rotation you will usually specify both the origin and the axis.
-
- \image 3d-rotation-axis.png
-*/
-
-/*!
- \qmlproperty real QtQuick2::Rotation::angle
-
- The angle to rotate, in degrees clockwise.
-*/
-
-QQuickTransformPrivate::QQuickTransformPrivate()
-{
-}
-
-QQuickTransform::QQuickTransform(QObject *parent)
-: QObject(*(new QQuickTransformPrivate), parent)
-{
-}
-
-QQuickTransform::QQuickTransform(QQuickTransformPrivate &dd, QObject *parent)
-: QObject(dd, parent)
-{
-}
-
-QQuickTransform::~QQuickTransform()
-{
- Q_D(QQuickTransform);
- for (int ii = 0; ii < d->items.count(); ++ii) {
- QQuickItemPrivate *p = QQuickItemPrivate::get(d->items.at(ii));
- p->transforms.removeOne(this);
- p->dirty(QQuickItemPrivate::Transform);
- }
-}
-
-void QQuickTransform::update()
-{
- Q_D(QQuickTransform);
- for (int ii = 0; ii < d->items.count(); ++ii) {
- QQuickItemPrivate *p = QQuickItemPrivate::get(d->items.at(ii));
- p->dirty(QQuickItemPrivate::Transform);
- }
-}
-
-QQuickContents::QQuickContents(QQuickItem *item)
-: m_item(item), m_x(0), m_y(0), m_width(0), m_height(0)
-{
-}
-
-QQuickContents::~QQuickContents()
-{
- QList<QQuickItem *> children = m_item->childItems();
- for (int i = 0; i < children.count(); ++i) {
- QQuickItem *child = children.at(i);
- QQuickItemPrivate::get(child)->removeItemChangeListener(this, QQuickItemPrivate::Geometry | QQuickItemPrivate::Destroyed);
- }
-}
-
-bool QQuickContents::calcHeight(QQuickItem *changed)
-{
- qreal oldy = m_y;
- qreal oldheight = m_height;
-
- if (changed) {
- qreal top = oldy;
- qreal bottom = oldy + oldheight;
- qreal y = changed->y();
- if (y + changed->height() > bottom)
- bottom = y + changed->height();
- if (y < top)
- top = y;
- m_y = top;
- m_height = bottom - top;
- } else {
- qreal top = FLT_MAX;
- qreal bottom = 0;
- QList<QQuickItem *> children = m_item->childItems();
- for (int i = 0; i < children.count(); ++i) {
- QQuickItem *child = children.at(i);
- qreal y = child->y();
- if (y + child->height() > bottom)
- bottom = y + child->height();
- if (y < top)
- top = y;
- }
- if (!children.isEmpty())
- m_y = top;
- m_height = qMax(bottom - top, qreal(0.0));
- }
-
- return (m_height != oldheight || m_y != oldy);
-}
-
-bool QQuickContents::calcWidth(QQuickItem *changed)
-{
- qreal oldx = m_x;
- qreal oldwidth = m_width;
-
- if (changed) {
- qreal left = oldx;
- qreal right = oldx + oldwidth;
- qreal x = changed->x();
- if (x + changed->width() > right)
- right = x + changed->width();
- if (x < left)
- left = x;
- m_x = left;
- m_width = right - left;
- } else {
- qreal left = FLT_MAX;
- qreal right = 0;
- QList<QQuickItem *> children = m_item->childItems();
- for (int i = 0; i < children.count(); ++i) {
- QQuickItem *child = children.at(i);
- qreal x = child->x();
- if (x + child->width() > right)
- right = x + child->width();
- if (x < left)
- left = x;
- }
- if (!children.isEmpty())
- m_x = left;
- m_width = qMax(right - left, qreal(0.0));
- }
-
- return (m_width != oldwidth || m_x != oldx);
-}
-
-void QQuickContents::complete()
-{
- QQuickItemPrivate::get(m_item)->addItemChangeListener(this, QQuickItemPrivate::Children);
-
- QList<QQuickItem *> children = m_item->childItems();
- for (int i = 0; i < children.count(); ++i) {
- QQuickItem *child = children.at(i);
- QQuickItemPrivate::get(child)->addItemChangeListener(this, QQuickItemPrivate::Geometry | QQuickItemPrivate::Destroyed);
- //###what about changes to visibility?
- }
- calcGeometry();
-}
-
-void QQuickContents::updateRect()
-{
- QQuickItemPrivate::get(m_item)->emitChildrenRectChanged(rectF());
-}
-
-void QQuickContents::itemGeometryChanged(QQuickItem *changed, const QRectF &newGeometry, const QRectF &oldGeometry)
-{
- Q_UNUSED(changed)
- bool wChanged = false;
- bool hChanged = false;
- //### we can only pass changed if the left edge has moved left, or the right edge has moved right
- if (newGeometry.width() != oldGeometry.width() || newGeometry.x() != oldGeometry.x())
- wChanged = calcWidth(/*changed*/);
- if (newGeometry.height() != oldGeometry.height() || newGeometry.y() != oldGeometry.y())
- hChanged = calcHeight(/*changed*/);
- if (wChanged || hChanged)
- updateRect();
-}
-
-void QQuickContents::itemDestroyed(QQuickItem *item)
-{
- if (item)
- QQuickItemPrivate::get(item)->removeItemChangeListener(this, QQuickItemPrivate::Geometry | QQuickItemPrivate::Destroyed);
- calcGeometry();
-}
-
-void QQuickContents::itemChildRemoved(QQuickItem *, QQuickItem *item)
-{
- if (item)
- QQuickItemPrivate::get(item)->removeItemChangeListener(this, QQuickItemPrivate::Geometry | QQuickItemPrivate::Destroyed);
- calcGeometry();
-}
-
-void QQuickContents::itemChildAdded(QQuickItem *, QQuickItem *item)
-{
- if (item)
- QQuickItemPrivate::get(item)->addItemChangeListener(this, QQuickItemPrivate::Geometry | QQuickItemPrivate::Destroyed);
- calcGeometry(item);
-}
-
-QQuickItemKeyFilter::QQuickItemKeyFilter(QQuickItem *item)
-: m_processPost(false), m_next(0)
-{
- QQuickItemPrivate *p = item?QQuickItemPrivate::get(item):0;
- if (p) {
- m_next = p->keyHandler;
- p->keyHandler = this;
- }
-}
-
-QQuickItemKeyFilter::~QQuickItemKeyFilter()
-{
-}
-
-void QQuickItemKeyFilter::keyPressed(QKeyEvent *event, bool post)
-{
- if (m_next) m_next->keyPressed(event, post);
-}
-
-void QQuickItemKeyFilter::keyReleased(QKeyEvent *event, bool post)
-{
- if (m_next) m_next->keyReleased(event, post);
-}
-
-void QQuickItemKeyFilter::inputMethodEvent(QInputMethodEvent *event, bool post)
-{
- if (m_next)
- m_next->inputMethodEvent(event, post);
- else
- event->ignore();
-}
-
-QVariant QQuickItemKeyFilter::inputMethodQuery(Qt::InputMethodQuery query) const
-{
- if (m_next) return m_next->inputMethodQuery(query);
- return QVariant();
-}
-
-void QQuickItemKeyFilter::componentComplete()
-{
- if (m_next) m_next->componentComplete();
-}
-/*!
- \qmlclass KeyNavigation QQuickKeyNavigationAttached
- \inqmlmodule QtQuick 2
- \ingroup qml-basic-interaction-elements
- \brief The KeyNavigation attached property supports key navigation by arrow keys.
-
- Key-based user interfaces commonly allow the use of arrow keys to navigate between
- focusable items. The KeyNavigation attached property enables this behavior by providing a
- convenient way to specify the item that should gain focus when an arrow or tab key is pressed.
-
- The following example provides key navigation for a 2x2 grid of items:
-
- \snippet doc/src/snippets/declarative/keynavigation.qml 0
-
- The top-left item initially receives focus by setting \l {Item::}{focus} to
- \c true. When an arrow key is pressed, the focus will move to the
- appropriate item, as defined by the value that has been set for
- the KeyNavigation \l left, \l right, \l up or \l down properties.
-
- Note that if a KeyNavigation attached property receives the key press and release
- events for a requested arrow or tab key, the event is accepted and does not
- propagate any further.
-
- By default, KeyNavigation receives key events after the item to which it is attached.
- If the item accepts the key event, the KeyNavigation attached property will not
- receive an event for that key. Setting the \l priority property to
- \c KeyNavigation.BeforeItem allows the event to be used for key navigation
- before the item, rather than after.
-
- If item to which the focus is switching is not enabled or visible, an attempt will
- be made to skip this item and focus on the next. This is possible if there are
- a chain of items with the same KeyNavigation handler. If multiple items in a row are not enabled
- or visible, they will also be skipped.
-
- KeyNavigation will implicitly set the other direction to return focus to this item. So if you set
- \l left to another item, \l right will be set on that item's KeyNavigation to set focus back to this
- item. However, if that item's KeyNavigation has had right explicitly set then no change will occur.
- This means that the above example could have been written, with the same behaviour, without specifing
- KeyNavigation.right or KeyNavigation.down for any of the items.
-
- \sa {Keys}{Keys attached property}
-*/
-
-/*!
- \qmlproperty Item QtQuick2::KeyNavigation::left
- \qmlproperty Item QtQuick2::KeyNavigation::right
- \qmlproperty Item QtQuick2::KeyNavigation::up
- \qmlproperty Item QtQuick2::KeyNavigation::down
- \qmlproperty Item QtQuick2::KeyNavigation::tab
- \qmlproperty Item QtQuick2::KeyNavigation::backtab
-
- These properties hold the item to assign focus to
- when the left, right, up or down cursor keys, or the
- tab key are pressed.
-*/
-
-/*!
- \qmlproperty Item QtQuick2::KeyNavigation::tab
- \qmlproperty Item QtQuick2::KeyNavigation::backtab
-
- These properties hold the item to assign focus to
- when the Tab key or Shift+Tab key combination (Backtab) are pressed.
-*/
-
-QQuickKeyNavigationAttached::QQuickKeyNavigationAttached(QObject *parent)
-: QObject(*(new QQuickKeyNavigationAttachedPrivate), parent),
- QQuickItemKeyFilter(qobject_cast<QQuickItem*>(parent))
-{
- m_processPost = true;
-}
-
-QQuickKeyNavigationAttached *
-QQuickKeyNavigationAttached::qmlAttachedProperties(QObject *obj)
-{
- return new QQuickKeyNavigationAttached(obj);
-}
-
-QQuickItem *QQuickKeyNavigationAttached::left() const
-{
- Q_D(const QQuickKeyNavigationAttached);
- return d->left;
-}
-
-void QQuickKeyNavigationAttached::setLeft(QQuickItem *i)
-{
- Q_D(QQuickKeyNavigationAttached);
- if (d->left == i)
- return;
- d->left = i;
- d->leftSet = true;
- QQuickKeyNavigationAttached* other =
- qobject_cast<QQuickKeyNavigationAttached*>(qmlAttachedPropertiesObject<QQuickKeyNavigationAttached>(i));
- if (other && !other->d_func()->rightSet){
- other->d_func()->right = qobject_cast<QQuickItem*>(parent());
- emit other->rightChanged();
- }
- emit leftChanged();
-}
-
-QQuickItem *QQuickKeyNavigationAttached::right() const
-{
- Q_D(const QQuickKeyNavigationAttached);
- return d->right;
-}
-
-void QQuickKeyNavigationAttached::setRight(QQuickItem *i)
-{
- Q_D(QQuickKeyNavigationAttached);
- if (d->right == i)
- return;
- d->right = i;
- d->rightSet = true;
- QQuickKeyNavigationAttached* other =
- qobject_cast<QQuickKeyNavigationAttached*>(qmlAttachedPropertiesObject<QQuickKeyNavigationAttached>(i));
- if (other && !other->d_func()->leftSet){
- other->d_func()->left = qobject_cast<QQuickItem*>(parent());
- emit other->leftChanged();
- }
- emit rightChanged();
-}
-
-QQuickItem *QQuickKeyNavigationAttached::up() const
-{
- Q_D(const QQuickKeyNavigationAttached);
- return d->up;
-}
-
-void QQuickKeyNavigationAttached::setUp(QQuickItem *i)
-{
- Q_D(QQuickKeyNavigationAttached);
- if (d->up == i)
- return;
- d->up = i;
- d->upSet = true;
- QQuickKeyNavigationAttached* other =
- qobject_cast<QQuickKeyNavigationAttached*>(qmlAttachedPropertiesObject<QQuickKeyNavigationAttached>(i));
- if (other && !other->d_func()->downSet){
- other->d_func()->down = qobject_cast<QQuickItem*>(parent());
- emit other->downChanged();
- }
- emit upChanged();
-}
-
-QQuickItem *QQuickKeyNavigationAttached::down() const
-{
- Q_D(const QQuickKeyNavigationAttached);
- return d->down;
-}
-
-void QQuickKeyNavigationAttached::setDown(QQuickItem *i)
-{
- Q_D(QQuickKeyNavigationAttached);
- if (d->down == i)
- return;
- d->down = i;
- d->downSet = true;
- QQuickKeyNavigationAttached* other =
- qobject_cast<QQuickKeyNavigationAttached*>(qmlAttachedPropertiesObject<QQuickKeyNavigationAttached>(i));
- if (other && !other->d_func()->upSet) {
- other->d_func()->up = qobject_cast<QQuickItem*>(parent());
- emit other->upChanged();
- }
- emit downChanged();
-}
-
-QQuickItem *QQuickKeyNavigationAttached::tab() const
-{
- Q_D(const QQuickKeyNavigationAttached);
- return d->tab;
-}
-
-void QQuickKeyNavigationAttached::setTab(QQuickItem *i)
-{
- Q_D(QQuickKeyNavigationAttached);
- if (d->tab == i)
- return;
- d->tab = i;
- d->tabSet = true;
- QQuickKeyNavigationAttached* other =
- qobject_cast<QQuickKeyNavigationAttached*>(qmlAttachedPropertiesObject<QQuickKeyNavigationAttached>(i));
- if (other && !other->d_func()->backtabSet) {
- other->d_func()->backtab = qobject_cast<QQuickItem*>(parent());
- emit other->backtabChanged();
- }
- emit tabChanged();
-}
-
-QQuickItem *QQuickKeyNavigationAttached::backtab() const
-{
- Q_D(const QQuickKeyNavigationAttached);
- return d->backtab;
-}
-
-void QQuickKeyNavigationAttached::setBacktab(QQuickItem *i)
-{
- Q_D(QQuickKeyNavigationAttached);
- if (d->backtab == i)
- return;
- d->backtab = i;
- d->backtabSet = true;
- QQuickKeyNavigationAttached* other =
- qobject_cast<QQuickKeyNavigationAttached*>(qmlAttachedPropertiesObject<QQuickKeyNavigationAttached>(i));
- if (other && !other->d_func()->tabSet) {
- other->d_func()->tab = qobject_cast<QQuickItem*>(parent());
- emit other->tabChanged();
- }
- emit backtabChanged();
-}
-
-/*!
- \qmlproperty enumeration QtQuick2::KeyNavigation::priority
-
- This property determines whether the keys are processed before
- or after the attached item's own key handling.
-
- \list
- \o KeyNavigation.BeforeItem - process the key events before normal
- item key processing. If the event is used for key navigation, it will be accepted and will not
- be passed on to the item.
- \o KeyNavigation.AfterItem (default) - process the key events after normal item key
- handling. If the item accepts the key event it will not be
- handled by the KeyNavigation attached property handler.
- \endlist
-*/
-QQuickKeyNavigationAttached::Priority QQuickKeyNavigationAttached::priority() const
-{
- return m_processPost ? AfterItem : BeforeItem;
-}
-
-void QQuickKeyNavigationAttached::setPriority(Priority order)
-{
- bool processPost = order == AfterItem;
- if (processPost != m_processPost) {
- m_processPost = processPost;
- emit priorityChanged();
- }
-}
-
-void QQuickKeyNavigationAttached::keyPressed(QKeyEvent *event, bool post)
-{
- Q_D(QQuickKeyNavigationAttached);
- event->ignore();
-
- if (post != m_processPost) {
- QQuickItemKeyFilter::keyPressed(event, post);
- return;
- }
-
- bool mirror = false;
- switch (event->key()) {
- case Qt::Key_Left: {
- if (QQuickItem *parentItem = qobject_cast<QQuickItem*>(parent()))
- mirror = QQuickItemPrivate::get(parentItem)->effectiveLayoutMirror;
- QQuickItem* leftItem = mirror ? d->right : d->left;
- if (leftItem) {
- setFocusNavigation(leftItem, mirror ? "right" : "left");
- event->accept();
- }
- break;
- }
- case Qt::Key_Right: {
- if (QQuickItem *parentItem = qobject_cast<QQuickItem*>(parent()))
- mirror = QQuickItemPrivate::get(parentItem)->effectiveLayoutMirror;
- QQuickItem* rightItem = mirror ? d->left : d->right;
- if (rightItem) {
- setFocusNavigation(rightItem, mirror ? "left" : "right");
- event->accept();
- }
- break;
- }
- case Qt::Key_Up:
- if (d->up) {
- setFocusNavigation(d->up, "up");
- event->accept();
- }
- break;
- case Qt::Key_Down:
- if (d->down) {
- setFocusNavigation(d->down, "down");
- event->accept();
- }
- break;
- case Qt::Key_Tab:
- if (d->tab) {
- setFocusNavigation(d->tab, "tab");
- event->accept();
- }
- break;
- case Qt::Key_Backtab:
- if (d->backtab) {
- setFocusNavigation(d->backtab, "backtab");
- event->accept();
- }
- break;
- default:
- break;
- }
-
- if (!event->isAccepted()) QQuickItemKeyFilter::keyPressed(event, post);
-}
-
-void QQuickKeyNavigationAttached::keyReleased(QKeyEvent *event, bool post)
-{
- Q_D(QQuickKeyNavigationAttached);
- event->ignore();
-
- if (post != m_processPost) {
- QQuickItemKeyFilter::keyReleased(event, post);
- return;
- }
-
- bool mirror = false;
- switch (event->key()) {
- case Qt::Key_Left:
- if (QQuickItem *parentItem = qobject_cast<QQuickItem*>(parent()))
- mirror = QQuickItemPrivate::get(parentItem)->effectiveLayoutMirror;
- if (mirror ? d->right : d->left)
- event->accept();
- break;
- case Qt::Key_Right:
- if (QQuickItem *parentItem = qobject_cast<QQuickItem*>(parent()))
- mirror = QQuickItemPrivate::get(parentItem)->effectiveLayoutMirror;
- if (mirror ? d->left : d->right)
- event->accept();
- break;
- case Qt::Key_Up:
- if (d->up) {
- event->accept();
- }
- break;
- case Qt::Key_Down:
- if (d->down) {
- event->accept();
- }
- break;
- case Qt::Key_Tab:
- if (d->tab) {
- event->accept();
- }
- break;
- case Qt::Key_Backtab:
- if (d->backtab) {
- event->accept();
- }
- break;
- default:
- break;
- }
-
- if (!event->isAccepted()) QQuickItemKeyFilter::keyReleased(event, post);
-}
-
-void QQuickKeyNavigationAttached::setFocusNavigation(QQuickItem *currentItem, const char *dir)
-{
- QQuickItem *initialItem = currentItem;
- bool isNextItem = false;
- do {
- isNextItem = false;
- if (currentItem->isVisible() && currentItem->isEnabled()) {
- currentItem->setFocus(true);
- } else {
- QObject *attached =
- qmlAttachedPropertiesObject<QQuickKeyNavigationAttached>(currentItem, false);
- if (attached) {
- QQuickItem *tempItem = qvariant_cast<QQuickItem*>(attached->property(dir));
- if (tempItem) {
- currentItem = tempItem;
- isNextItem = true;
- }
- }
- }
- }
- while (currentItem != initialItem && isNextItem);
-}
-
-const QQuickKeysAttached::SigMap QQuickKeysAttached::sigMap[] = {
- { Qt::Key_Left, "leftPressed" },
- { Qt::Key_Right, "rightPressed" },
- { Qt::Key_Up, "upPressed" },
- { Qt::Key_Down, "downPressed" },
- { Qt::Key_Tab, "tabPressed" },
- { Qt::Key_Backtab, "backtabPressed" },
- { Qt::Key_Asterisk, "asteriskPressed" },
- { Qt::Key_NumberSign, "numberSignPressed" },
- { Qt::Key_Escape, "escapePressed" },
- { Qt::Key_Return, "returnPressed" },
- { Qt::Key_Enter, "enterPressed" },
- { Qt::Key_Delete, "deletePressed" },
- { Qt::Key_Space, "spacePressed" },
- { Qt::Key_Back, "backPressed" },
- { Qt::Key_Cancel, "cancelPressed" },
- { Qt::Key_Select, "selectPressed" },
- { Qt::Key_Yes, "yesPressed" },
- { Qt::Key_No, "noPressed" },
- { Qt::Key_Context1, "context1Pressed" },
- { Qt::Key_Context2, "context2Pressed" },
- { Qt::Key_Context3, "context3Pressed" },
- { Qt::Key_Context4, "context4Pressed" },
- { Qt::Key_Call, "callPressed" },
- { Qt::Key_Hangup, "hangupPressed" },
- { Qt::Key_Flip, "flipPressed" },
- { Qt::Key_Menu, "menuPressed" },
- { Qt::Key_VolumeUp, "volumeUpPressed" },
- { Qt::Key_VolumeDown, "volumeDownPressed" },
- { 0, 0 }
-};
-
-bool QQuickKeysAttachedPrivate::isConnected(const char *signalName)
-{
- return isSignalConnected(signalIndex(signalName));
-}
-
-/*!
- \qmlclass Keys QQuickKeysAttached
- \inqmlmodule QtQuick 2
- \ingroup qml-basic-interaction-elements
- \brief The Keys attached property provides key handling to Items.
-
- All visual primitives support key handling via the Keys
- attached property. Keys can be handled via the onPressed
- and onReleased signal properties.
-
- The signal properties have a \l KeyEvent parameter, named
- \e event which contains details of the event. If a key is
- handled \e event.accepted should be set to true to prevent the
- event from propagating up the item hierarchy.
-
- \section1 Example Usage
-
- The following example shows how the general onPressed handler can
- be used to test for a certain key; in this case, the left cursor
- key:
-
- \snippet doc/src/snippets/declarative/keys/keys-pressed.qml key item
-
- Some keys may alternatively be handled via specific signal properties,
- for example \e onSelectPressed. These handlers automatically set
- \e event.accepted to true.
-
- \snippet doc/src/snippets/declarative/keys/keys-handler.qml key item
-
- See \l{Qt::Key}{Qt.Key} for the list of keyboard codes.
-
- \section1 Key Handling Priorities
-
- The Keys attached property can be configured to handle key events
- before or after the item it is attached to. This makes it possible
- to intercept events in order to override an item's default behavior,
- or act as a fallback for keys not handled by the item.
-
- If \l priority is Keys.BeforeItem (default) the order of key event processing is:
-
- \list 1
- \o Items specified in \c forwardTo
- \o specific key handlers, e.g. onReturnPressed
- \o onKeyPress, onKeyRelease handlers
- \o Item specific key handling, e.g. TextInput key handling
- \o parent item
- \endlist
-
- If priority is Keys.AfterItem the order of key event processing is:
-
- \list 1
- \o Item specific key handling, e.g. TextInput key handling
- \o Items specified in \c forwardTo
- \o specific key handlers, e.g. onReturnPressed
- \o onKeyPress, onKeyRelease handlers
- \o parent item
- \endlist
-
- If the event is accepted during any of the above steps, key
- propagation stops.
-
- \sa KeyEvent, {KeyNavigation}{KeyNavigation attached property}
-*/
-
-/*!
- \qmlproperty bool QtQuick2::Keys::enabled
-
- This flags enables key handling if true (default); otherwise
- no key handlers will be called.
-*/
-
-/*!
- \qmlproperty enumeration QtQuick2::Keys::priority
-
- This property determines whether the keys are processed before
- or after the attached item's own key handling.
-
- \list
- \o Keys.BeforeItem (default) - process the key events before normal
- item key processing. If the event is accepted it will not
- be passed on to the item.
- \o Keys.AfterItem - process the key events after normal item key
- handling. If the item accepts the key event it will not be
- handled by the Keys attached property handler.
- \endlist
-*/
-
-/*!
- \qmlproperty list<Object> QtQuick2::Keys::forwardTo
-
- This property provides a way to forward key presses, key releases, and keyboard input
- coming from input methods to other items. This can be useful when you want
- one item to handle some keys (e.g. the up and down arrow keys), and another item to
- handle other keys (e.g. the left and right arrow keys). Once an item that has been
- forwarded keys accepts the event it is no longer forwarded to items later in the
- list.
-
- This example forwards key events to two lists:
- \qml
- Item {
- ListView {
- id: list1
- // ...
- }
- ListView {
- id: list2
- // ...
- }
- Keys.forwardTo: [list1, list2]
- focus: true
- }
- \endqml
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onPressed(KeyEvent event)
-
- This handler is called when a key has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onReleased(KeyEvent event)
-
- This handler is called when a key has been released. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onDigit0Pressed(KeyEvent event)
-
- This handler is called when the digit '0' has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onDigit1Pressed(KeyEvent event)
-
- This handler is called when the digit '1' has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onDigit2Pressed(KeyEvent event)
-
- This handler is called when the digit '2' has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onDigit3Pressed(KeyEvent event)
-
- This handler is called when the digit '3' has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onDigit4Pressed(KeyEvent event)
-
- This handler is called when the digit '4' has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onDigit5Pressed(KeyEvent event)
-
- This handler is called when the digit '5' has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onDigit6Pressed(KeyEvent event)
-
- This handler is called when the digit '6' has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onDigit7Pressed(KeyEvent event)
-
- This handler is called when the digit '7' has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onDigit8Pressed(KeyEvent event)
-
- This handler is called when the digit '8' has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onDigit9Pressed(KeyEvent event)
-
- This handler is called when the digit '9' has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onLeftPressed(KeyEvent event)
-
- This handler is called when the Left arrow has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onRightPressed(KeyEvent event)
-
- This handler is called when the Right arrow has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onUpPressed(KeyEvent event)
-
- This handler is called when the Up arrow has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onDownPressed(KeyEvent event)
-
- This handler is called when the Down arrow has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onTabPressed(KeyEvent event)
-
- This handler is called when the Tab key has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onBacktabPressed(KeyEvent event)
-
- This handler is called when the Shift+Tab key combination (Backtab) has
- been pressed. The \a event parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onAsteriskPressed(KeyEvent event)
-
- This handler is called when the Asterisk '*' has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onEscapePressed(KeyEvent event)
-
- This handler is called when the Escape key has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onReturnPressed(KeyEvent event)
-
- This handler is called when the Return key has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onEnterPressed(KeyEvent event)
-
- This handler is called when the Enter key has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onDeletePressed(KeyEvent event)
-
- This handler is called when the Delete key has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onSpacePressed(KeyEvent event)
-
- This handler is called when the Space key has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onBackPressed(KeyEvent event)
-
- This handler is called when the Back key has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onCancelPressed(KeyEvent event)
-
- This handler is called when the Cancel key has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onSelectPressed(KeyEvent event)
-
- This handler is called when the Select key has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onYesPressed(KeyEvent event)
-
- This handler is called when the Yes key has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onNoPressed(KeyEvent event)
-
- This handler is called when the No key has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onContext1Pressed(KeyEvent event)
-
- This handler is called when the Context1 key has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onContext2Pressed(KeyEvent event)
-
- This handler is called when the Context2 key has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onContext3Pressed(KeyEvent event)
-
- This handler is called when the Context3 key has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onContext4Pressed(KeyEvent event)
-
- This handler is called when the Context4 key has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onCallPressed(KeyEvent event)
-
- This handler is called when the Call key has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onHangupPressed(KeyEvent event)
-
- This handler is called when the Hangup key has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onFlipPressed(KeyEvent event)
-
- This handler is called when the Flip key has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onMenuPressed(KeyEvent event)
-
- This handler is called when the Menu key has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onVolumeUpPressed(KeyEvent event)
-
- This handler is called when the VolumeUp key has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-/*!
- \qmlsignal QtQuick2::Keys::onVolumeDownPressed(KeyEvent event)
-
- This handler is called when the VolumeDown key has been pressed. The \a event
- parameter provides information about the event.
-*/
-
-QQuickKeysAttached::QQuickKeysAttached(QObject *parent)
-: QObject(*(new QQuickKeysAttachedPrivate), parent),
- QQuickItemKeyFilter(qobject_cast<QQuickItem*>(parent))
-{
- Q_D(QQuickKeysAttached);
- m_processPost = false;
- d->item = qobject_cast<QQuickItem*>(parent);
-}
-
-QQuickKeysAttached::~QQuickKeysAttached()
-{
-}
-
-QQuickKeysAttached::Priority QQuickKeysAttached::priority() const
-{
- return m_processPost ? AfterItem : BeforeItem;
-}
-
-void QQuickKeysAttached::setPriority(Priority order)
-{
- bool processPost = order == AfterItem;
- if (processPost != m_processPost) {
- m_processPost = processPost;
- emit priorityChanged();
- }
-}
-
-void QQuickKeysAttached::componentComplete()
-{
- Q_D(QQuickKeysAttached);
- if (d->item) {
- for (int ii = 0; ii < d->targets.count(); ++ii) {
- QQuickItem *targetItem = d->targets.at(ii);
- if (targetItem && (targetItem->flags() & QQuickItem::ItemAcceptsInputMethod)) {
- d->item->setFlag(QQuickItem::ItemAcceptsInputMethod);
- break;
- }
- }
- }
-}
-
-void QQuickKeysAttached::keyPressed(QKeyEvent *event, bool post)
-{
- Q_D(QQuickKeysAttached);
- if (post != m_processPost || !d->enabled || d->inPress) {
- event->ignore();
- QQuickItemKeyFilter::keyPressed(event, post);
- return;
- }
-
- // first process forwards
- if (d->item && d->item->canvas()) {
- d->inPress = true;
- for (int ii = 0; ii < d->targets.count(); ++ii) {
- QQuickItem *i = d->targets.at(ii);
- if (i && i->isVisible()) {
- d->item->canvas()->sendEvent(i, event);
- if (event->isAccepted()) {
- d->inPress = false;
- return;
- }
- }
- }
- d->inPress = false;
- }
-
- QQuickKeyEvent ke(*event);
- QByteArray keySignal = keyToSignal(event->key());
- if (!keySignal.isEmpty()) {
- keySignal += "(QQuickKeyEvent*)";
- if (d->isConnected(keySignal)) {
- // If we specifically handle a key then default to accepted
- ke.setAccepted(true);
- int idx = QQuickKeysAttached::staticMetaObject.indexOfSignal(keySignal);
- metaObject()->method(idx).invoke(this, Qt::DirectConnection, Q_ARG(QQuickKeyEvent*, &ke));
- }
- }
- if (!ke.isAccepted())
- emit pressed(&ke);
- event->setAccepted(ke.isAccepted());
-
- if (!event->isAccepted()) QQuickItemKeyFilter::keyPressed(event, post);
-}
-
-void QQuickKeysAttached::keyReleased(QKeyEvent *event, bool post)
-{
- Q_D(QQuickKeysAttached);
- if (post != m_processPost || !d->enabled || d->inRelease) {
- event->ignore();
- QQuickItemKeyFilter::keyReleased(event, post);
- return;
- }
-
- if (d->item && d->item->canvas()) {
- d->inRelease = true;
- for (int ii = 0; ii < d->targets.count(); ++ii) {
- QQuickItem *i = d->targets.at(ii);
- if (i && i->isVisible()) {
- d->item->canvas()->sendEvent(i, event);
- if (event->isAccepted()) {
- d->inRelease = false;
- return;
- }
- }
- }
- d->inRelease = false;
- }
-
- QQuickKeyEvent ke(*event);
- emit released(&ke);
- event->setAccepted(ke.isAccepted());
-
- if (!event->isAccepted()) QQuickItemKeyFilter::keyReleased(event, post);
-}
-
-void QQuickKeysAttached::inputMethodEvent(QInputMethodEvent *event, bool post)
-{
- Q_D(QQuickKeysAttached);
- if (post == m_processPost && d->item && !d->inIM && d->item->canvas()) {
- d->inIM = true;
- for (int ii = 0; ii < d->targets.count(); ++ii) {
- QQuickItem *i = d->targets.at(ii);
- if (i && i->isVisible() && (i->flags() & QQuickItem::ItemAcceptsInputMethod)) {
- d->item->canvas()->sendEvent(i, event);
- if (event->isAccepted()) {
- d->imeItem = i;
- d->inIM = false;
- return;
- }
- }
- }
- d->inIM = false;
- }
- QQuickItemKeyFilter::inputMethodEvent(event, post);
-}
-
-QVariant QQuickKeysAttached::inputMethodQuery(Qt::InputMethodQuery query) const
-{
- Q_D(const QQuickKeysAttached);
- if (d->item) {
- for (int ii = 0; ii < d->targets.count(); ++ii) {
- QQuickItem *i = d->targets.at(ii);
- if (i && i->isVisible() && (i->flags() & QQuickItem::ItemAcceptsInputMethod) && i == d->imeItem) {
- //### how robust is i == d->imeItem check?
- QVariant v = i->inputMethodQuery(query);
- if (v.userType() == QVariant::RectF)
- v = d->item->mapRectFromItem(i, v.toRectF()); //### cost?
- return v;
- }
- }
- }
- return QQuickItemKeyFilter::inputMethodQuery(query);
-}
-
-QQuickKeysAttached *QQuickKeysAttached::qmlAttachedProperties(QObject *obj)
-{
- return new QQuickKeysAttached(obj);
-}
-
-/*!
- \qmlclass LayoutMirroring QQuickLayoutMirroringAttached
- \inqmlmodule QtQuick 2
- \ingroup qml-utility-elements
- \brief The LayoutMirroring attached property is used to mirror layout behavior.
-
- The LayoutMirroring attached property is used to horizontally mirror \l {anchor-layout}{Item anchors},
- \l{Using QML Positioner and Repeater Items}{positioner} elements (such as \l Row and \l Grid)
- and views (such as \l GridView and horizontal \l ListView). Mirroring is a visual change: left
- anchors become right anchors, and positioner elements like \l Grid and \l Row reverse the
- horizontal layout of child items.
-
- Mirroring is enabled for an item by setting the \l enabled property to true. By default, this
- only affects the item itself; setting the \l childrenInherit property to true propagates the mirroring
- behavior to all child elements as well. If the \c LayoutMirroring attached property has not been defined
- for an item, mirroring is not enabled.
-
- The following example shows mirroring in action. The \l Row below is specified as being anchored
- to the left of its parent. However, since mirroring has been enabled, the anchor is horizontally
- reversed and it is now anchored to the right. Also, since items in a \l Row are positioned
- from left to right by default, they are now positioned from right to left instead, as demonstrated
- by the numbering and opacity of the items:
-
- \snippet doc/src/snippets/declarative/layoutmirroring.qml 0
-
- \image layoutmirroring.png
-
- Layout mirroring is useful when it is necessary to support both left-to-right and right-to-left
- layout versions of an application to target different language areas. The \l childrenInherit
- property allows layout mirroring to be applied without manually setting layout configurations
- for every item in an application. Keep in mind, however, that mirroring does not affect any
- positioning that is defined by the \l Item \l {Item::}{x} coordinate value, so even with
- mirroring enabled, it will often be necessary to apply some layout fixes to support the
- desired layout direction. Also, it may be necessary to disable the mirroring of individual
- child items (by setting \l {enabled}{LayoutMirroring.enabled} to false for such items) if
- mirroring is not the desired behavior, or if the child item already implements mirroring in
- some custom way.
-
- See \l {QML Right-to-left User Interfaces} for further details on using \c LayoutMirroring and
- other related features to implement right-to-left support for an application.
-*/
-
-/*!
- \qmlproperty bool QtQuick2::LayoutMirroring::enabled
-
- This property holds whether the item's layout is mirrored horizontally. Setting this to true
- horizontally reverses \l {anchor-layout}{anchor} settings such that left anchors become right,
- and right anchors become left. For \l{Using QML Positioner and Repeater Items}{positioner} elements
- (such as \l Row and \l Grid) and view elements (such as \l {GridView}{GridView} and \l {ListView}{ListView})
- this also mirrors the horizontal layout direction of the item.
-
- The default value is false.
-*/
-
-/*!
- \qmlproperty bool QtQuick2::LayoutMirroring::childrenInherit
-
- This property holds whether the \l {enabled}{LayoutMirroring.enabled} value for this item
- is inherited by its children.
-
- The default value is false.
-*/
-
-
-QQuickLayoutMirroringAttached::QQuickLayoutMirroringAttached(QObject *parent) : QObject(parent), itemPrivate(0)
-{
- if (QQuickItem *item = qobject_cast<QQuickItem*>(parent)) {
- itemPrivate = QQuickItemPrivate::get(item);
- itemPrivate->attachedLayoutDirection = this;
- } else
- qmlInfo(parent) << tr("LayoutDirection attached property only works with Items");
-}
-
-QQuickLayoutMirroringAttached * QQuickLayoutMirroringAttached::qmlAttachedProperties(QObject *object)
-{
- return new QQuickLayoutMirroringAttached(object);
-}
-
-bool QQuickLayoutMirroringAttached::enabled() const
-{
- return itemPrivate ? itemPrivate->effectiveLayoutMirror : false;
-}
-
-void QQuickLayoutMirroringAttached::setEnabled(bool enabled)
-{
- if (!itemPrivate)
- return;
-
- itemPrivate->isMirrorImplicit = false;
- if (enabled != itemPrivate->effectiveLayoutMirror) {
- itemPrivate->setLayoutMirror(enabled);
- if (itemPrivate->inheritMirrorFromItem)
- itemPrivate->resolveLayoutMirror();
- }
-}
-
-void QQuickLayoutMirroringAttached::resetEnabled()
-{
- if (itemPrivate && !itemPrivate->isMirrorImplicit) {
- itemPrivate->isMirrorImplicit = true;
- itemPrivate->resolveLayoutMirror();
- }
-}
-
-bool QQuickLayoutMirroringAttached::childrenInherit() const
-{
- return itemPrivate ? itemPrivate->inheritMirrorFromItem : false;
-}
-
-void QQuickLayoutMirroringAttached::setChildrenInherit(bool childrenInherit) {
- if (itemPrivate && childrenInherit != itemPrivate->inheritMirrorFromItem) {
- itemPrivate->inheritMirrorFromItem = childrenInherit;
- itemPrivate->resolveLayoutMirror();
- childrenInheritChanged();
- }
-}
-
-void QQuickItemPrivate::resolveLayoutMirror()
-{
- Q_Q(QQuickItem);
- if (QQuickItem *parentItem = q->parentItem()) {
- QQuickItemPrivate *parentPrivate = QQuickItemPrivate::get(parentItem);
- setImplicitLayoutMirror(parentPrivate->inheritedLayoutMirror, parentPrivate->inheritMirrorFromParent);
- } else {
- setImplicitLayoutMirror(isMirrorImplicit ? false : effectiveLayoutMirror, inheritMirrorFromItem);
- }
-}
-
-void QQuickItemPrivate::setImplicitLayoutMirror(bool mirror, bool inherit)
-{
- inherit = inherit || inheritMirrorFromItem;
- if (!isMirrorImplicit && inheritMirrorFromItem)
- mirror = effectiveLayoutMirror;
- if (mirror == inheritedLayoutMirror && inherit == inheritMirrorFromParent)
- return;
-
- inheritMirrorFromParent = inherit;
- inheritedLayoutMirror = inheritMirrorFromParent ? mirror : false;
-
- if (isMirrorImplicit)
- setLayoutMirror(inherit ? inheritedLayoutMirror : false);
- for (int i = 0; i < childItems.count(); ++i) {
- if (QQuickItem *child = qobject_cast<QQuickItem *>(childItems.at(i))) {
- QQuickItemPrivate *childPrivate = QQuickItemPrivate::get(child);
- childPrivate->setImplicitLayoutMirror(inheritedLayoutMirror, inheritMirrorFromParent);
- }
- }
-}
-
-void QQuickItemPrivate::setLayoutMirror(bool mirror)
-{
- if (mirror != effectiveLayoutMirror) {
- effectiveLayoutMirror = mirror;
- if (_anchors) {
- QQuickAnchorsPrivate *anchor_d = QQuickAnchorsPrivate::get(_anchors);
- anchor_d->fillChanged();
- anchor_d->centerInChanged();
- anchor_d->updateHorizontalAnchors();
- emit _anchors->mirroredChanged();
- }
- mirrorChange();
- if (attachedLayoutDirection) {
- emit attachedLayoutDirection->enabledChanged();
- }
- }
-}
-
-/*!
- \class QQuickItem
- \brief The QQuickItem class provides the most basic of all visual items in QML.
-
- All visual items in Qt Declarative inherit from QQuickItem. Although QQuickItem
- has no visual appearance, it defines all the properties that are
- common across visual items - such as the x and y position, the
- width and height, \l {anchor-layout}{anchoring} and key handling.
-
- You can subclass QQuickItem to provide your own custom visual item that inherits
- these features. Note that, because it does not draw anything, QQuickItem sets the
- QGraphicsItem::ItemHasNoContents flag. If you subclass QQuickItem to create a visual
- item, you will need to unset this flag.
-
-*/
-
-/*!
- \qmlclass Item QQuickItem
- \inqmlmodule QtQuick 2
- \ingroup qml-basic-visual-elements
- \brief The Item is the most basic of all visual items in QML.
-
- All visual items in Qt Declarative inherit from Item. Although Item
- has no visual appearance, it defines all the properties that are
- common across visual items - such as the x and y position, the
- width and height, \l {anchor-layout}{anchoring} and key handling.
-
- Item is also useful for grouping items together.
-
- \qml
- Item {
- Image {
- source: "tile.png"
- }
- Image {
- x: 80
- width: 100
- height: 100
- source: "tile.png"
- }
- Image {
- x: 190
- width: 100
- height: 100
- fillMode: Image.Tile
- source: "tile.png"
- }
- }
- \endqml
-
-
- \section1 Key Handling
-
- Key handling is available to all Item-based visual elements via the \l {Keys}{Keys}
- attached property. The \e Keys attached property provides basic handlers such
- as \l {Keys::onPressed}{onPressed} and \l {Keys::onReleased}{onReleased},
- as well as handlers for specific keys, such as
- \l {Keys::onCancelPressed}{onCancelPressed}. The example below
- assigns \l {qmlfocus}{focus} to the item and handles
- the Left key via the general \e onPressed handler and the Select key via the
- onSelectPressed handler:
-
- \qml
- Item {
- focus: true
- Keys.onPressed: {
- if (event.key == Qt.Key_Left) {
- console.log("move left");
- event.accepted = true;
- }
- }
- Keys.onSelectPressed: console.log("Selected");
- }
- \endqml
-
- See the \l {Keys}{Keys} attached property for detailed documentation.
-
- \section1 Layout Mirroring
-
- Item layouts can be mirrored using the \l {LayoutMirroring}{LayoutMirroring} attached property.
-
-*/
-
-/*!
- \fn void QQuickItem::childrenRectChanged(const QRectF &)
- \internal
-*/
-
-/*!
- \fn void QQuickItem::baselineOffsetChanged(qreal)
- \internal
-*/
-
-/*!
- \fn void QQuickItem::stateChanged(const QString &state)
- \internal
-*/
-
-/*!
- \fn void QQuickItem::parentChanged(QQuickItem *)
- \internal
-*/
-
-/*!
- \fn void QQuickItem::smoothChanged(bool)
- \internal
-*/
-
-/*!
- \fn void QQuickItem::clipChanged(bool)
- \internal
-*/
-
-/*! \fn void QQuickItem::transformOriginChanged(TransformOrigin)
- \internal
-*/
-
-/*!
- \fn void QQuickItem::focusChanged(bool)
- \internal
-*/
-
-/*!
- \fn void QQuickItem::activeFocusChanged(bool)
- \internal
-*/
-/*!
- \fn QQuickItem::QQuickItem(QQuickItem *parent)
-
- Constructs a QQuickItem with the given \a parent.
-*/
-QQuickItem::QQuickItem(QQuickItem* parent)
-: QObject(*(new QQuickItemPrivate), parent)
-{
- Q_D(QQuickItem);
- d->init(parent);
-}
-
-/*! \internal
-*/
-QQuickItem::QQuickItem(QQuickItemPrivate &dd, QQuickItem *parent)
-: QObject(dd, parent)
-{
- Q_D(QQuickItem);
- d->init(parent);
-}
-
-#ifndef QT_NO_DEBUG
-static int qt_item_count = 0;
-
-static void qt_print_item_count()
-{
- qDebug("Number of leaked items: %i", qt_item_count);
- qt_item_count = -1;
-}
-#endif
-
-/*!
- Destroys the QQuickItem.
-*/
-QQuickItem::~QQuickItem()
-{
-#ifndef QT_NO_DEBUG
- --qt_item_count;
- if (qt_item_count < 0)
- qDebug("Item destroyed after qt_print_item_count() was called.");
-#endif
-
- Q_D(QQuickItem);
-
- if (d->parentItem)
- setParentItem(0);
- else if (d->canvas && d->itemNodeInstance)
- QQuickCanvasPrivate::get(d->canvas)->cleanup(d->itemNodeInstance); // cleanup root
- // XXX todo - optimize
- while (!d->childItems.isEmpty())
- d->childItems.first()->setParentItem(0);
-
- for (int ii = 0; ii < d->changeListeners.count(); ++ii) {
- QQuickAnchorsPrivate *anchor = d->changeListeners.at(ii).listener->anchorPrivate();
- if (anchor)
- anchor->clearItem(this);
- }
-
- /*
- update item anchors that depended on us unless they are our child (and will also be destroyed),
- or our sibling, and our parent is also being destroyed.
- */
- for (int ii = 0; ii < d->changeListeners.count(); ++ii) {
- QQuickAnchorsPrivate *anchor = d->changeListeners.at(ii).listener->anchorPrivate();
- if (anchor && anchor->item && anchor->item->parentItem() && anchor->item->parentItem() != this)
- anchor->update();
- }
-
- for (int ii = 0; ii < d->changeListeners.count(); ++ii) {
- const QQuickItemPrivate::ChangeListener &change = d->changeListeners.at(ii);
- if (change.types & QQuickItemPrivate::Destroyed)
- change.listener->itemDestroyed(this);
- }
- d->changeListeners.clear();
- delete d->_anchorLines; d->_anchorLines = 0;
- delete d->_anchors; d->_anchors = 0;
- delete d->_stateGroup; d->_stateGroup = 0;
- delete d->_contents; d->_contents = 0;
-}
-
-/*!
- \qmlproperty enumeration QtQuick2::Item::transformOrigin
- This property holds the origin point around which scale and rotation transform.
-
- Nine transform origins are available, as shown in the image below.
-
- \image declarative-transformorigin.png
-
- This example rotates an image around its bottom-right corner.
- \qml
- Image {
- source: "myimage.png"
- transformOrigin: Item.BottomRight
- rotation: 45
- }
- \endqml
-
- The default transform origin is \c Item.Center.
-
- To set an arbitrary transform origin point use the \l Scale or \l Rotation
- transform elements.
-*/
-
-/*!
- \qmlproperty Item QtQuick2::Item::parent
- This property holds the parent of the item.
-*/
-
-/*!
- \property QQuickItem::parent
- This property holds the parent of the item.
-*/
-void QQuickItem::setParentItem(QQuickItem *parentItem)
-{
- Q_D(QQuickItem);
- if (parentItem == d->parentItem)
- return;
-
- d->removeFromDirtyList();
-
- QQuickItem *oldParentItem = d->parentItem;
- QQuickItem *scopeFocusedItem = 0;
-
- if (oldParentItem) {
- QQuickItemPrivate *op = QQuickItemPrivate::get(oldParentItem);
-
- QQuickItem *scopeItem = 0;
-
- if (d->canvas && hasFocus()) {
- scopeItem = oldParentItem;
- while (!scopeItem->isFocusScope()) scopeItem = scopeItem->parentItem();
- scopeFocusedItem = this;
- } else if (d->canvas && !isFocusScope() && d->subFocusItem) {
- scopeItem = oldParentItem;
- while (!scopeItem->isFocusScope()) scopeItem = scopeItem->parentItem();
- scopeFocusedItem = d->subFocusItem;
- }
-
- if (scopeFocusedItem)
- QQuickCanvasPrivate::get(d->canvas)->clearFocusInScope(scopeItem, scopeFocusedItem,
- QQuickCanvasPrivate::DontChangeFocusProperty);
-
- op->removeChild(this);
- }
-
- d->parentItem = parentItem;
-
- QQuickCanvas *parentCanvas = parentItem?QQuickItemPrivate::get(parentItem)->canvas:0;
- if (d->canvas != parentCanvas) {
- QQuickItemPrivate::InitializationState initState;
- initState.clear();
- d->initCanvas(&initState, parentCanvas);
- }
-
- d->dirty(QQuickItemPrivate::ParentChanged);
-
- if (d->parentItem)
- QQuickItemPrivate::get(d->parentItem)->addChild(this);
-
- d->setEffectiveVisibleRecur(d->calcEffectiveVisible());
- d->setEffectiveEnableRecur(d->calcEffectiveEnable());
-
- if (scopeFocusedItem && d->parentItem && d->canvas) {
- // We need to test whether this item becomes scope focused
- QQuickItem *scopeItem = 0;
- scopeItem = d->parentItem;
- while (!scopeItem->isFocusScope()) scopeItem = scopeItem->parentItem();
-
- if (scopeItem->scopedFocusItem()) {
- QQuickItemPrivate::get(scopeFocusedItem)->focus = false;
- emit scopeFocusedItem->focusChanged(false);
- } else {
- QQuickCanvasPrivate::get(d->canvas)->setFocusInScope(scopeItem, scopeFocusedItem,
- QQuickCanvasPrivate::DontChangeFocusProperty);
- }
- }
-
- d->resolveLayoutMirror();
-
- d->itemChange(ItemParentHasChanged, d->parentItem);
-
- emit parentChanged(d->parentItem);
-}
-
-void QQuickItem::stackBefore(const QQuickItem *sibling)
-{
- Q_D(QQuickItem);
- if (!sibling || sibling == this || !d->parentItem || d->parentItem != QQuickItemPrivate::get(sibling)->parentItem) {
- qWarning("QQuickItem::stackBefore: Cannot stack before %p, which must be a sibling", sibling);
- return;
- }
-
- QQuickItemPrivate *parentPrivate = QQuickItemPrivate::get(d->parentItem);
-
- int myIndex = parentPrivate->childItems.indexOf(this);
- int siblingIndex = parentPrivate->childItems.indexOf(const_cast<QQuickItem *>(sibling));
-
- Q_ASSERT(myIndex != -1 && siblingIndex != -1);
-
- if (myIndex == siblingIndex - 1)
- return;
-
- parentPrivate->childItems.removeAt(myIndex);
-
- if (myIndex < siblingIndex) --siblingIndex;
-
- parentPrivate->childItems.insert(siblingIndex, this);
-
- parentPrivate->dirty(QQuickItemPrivate::ChildrenStackingChanged);
- parentPrivate->markSortedChildrenDirty(this);
-
- for (int ii = qMin(siblingIndex, myIndex); ii < parentPrivate->childItems.count(); ++ii)
- QQuickItemPrivate::get(parentPrivate->childItems.at(ii))->siblingOrderChanged();
-}
-
-void QQuickItem::stackAfter(const QQuickItem *sibling)
-{
- Q_D(QQuickItem);
- if (!sibling || sibling == this || !d->parentItem || d->parentItem != QQuickItemPrivate::get(sibling)->parentItem) {
- qWarning("QQuickItem::stackAfter: Cannot stack after %p, which must be a sibling", sibling);
- return;
- }
-
- QQuickItemPrivate *parentPrivate = QQuickItemPrivate::get(d->parentItem);
-
- int myIndex = parentPrivate->childItems.indexOf(this);
- int siblingIndex = parentPrivate->childItems.indexOf(const_cast<QQuickItem *>(sibling));
-
- Q_ASSERT(myIndex != -1 && siblingIndex != -1);
-
- if (myIndex == siblingIndex + 1)
- return;
-
- parentPrivate->childItems.removeAt(myIndex);
-
- if (myIndex < siblingIndex) --siblingIndex;
-
- parentPrivate->childItems.insert(siblingIndex + 1, this);
-
- parentPrivate->dirty(QQuickItemPrivate::ChildrenStackingChanged);
- parentPrivate->markSortedChildrenDirty(this);
-
- for (int ii = qMin(myIndex, siblingIndex + 1); ii < parentPrivate->childItems.count(); ++ii)
- QQuickItemPrivate::get(parentPrivate->childItems.at(ii))->siblingOrderChanged();
-}
-
-/*!
- Returns the QQuickItem parent of this item.
-*/
-QQuickItem *QQuickItem::parentItem() const
-{
- Q_D(const QQuickItem);
- return d->parentItem;
-}
-
-QSGEngine *QQuickItem::sceneGraphEngine() const
-{
- return canvas()->sceneGraphEngine();
-}
-
-QQuickCanvas *QQuickItem::canvas() const
-{
- Q_D(const QQuickItem);
- return d->canvas;
-}
-
-static bool itemZOrder_sort(QQuickItem *lhs, QQuickItem *rhs)
-{
- return lhs->z() < rhs->z();
-}
-
-QList<QQuickItem *> QQuickItemPrivate::paintOrderChildItems() const
-{
- if (sortedChildItems)
- return *sortedChildItems;
-
- // If none of the items have set Z then the paint order list is the same as
- // the childItems list. This is by far the most common case.
- bool haveZ = false;
- for (int i = 0; i < childItems.count(); ++i) {
- if (QQuickItemPrivate::get(childItems.at(i))->z != 0.) {
- haveZ = true;
- break;
- }
- }
- if (haveZ) {
- sortedChildItems = new QList<QQuickItem*>(childItems);
- qStableSort(sortedChildItems->begin(), sortedChildItems->end(), itemZOrder_sort);
- return *sortedChildItems;
- }
-
- sortedChildItems = const_cast<QList<QQuickItem*>*>(&childItems);
-
- return childItems;
-}
-
-void QQuickItemPrivate::addChild(QQuickItem *child)
-{
- Q_Q(QQuickItem);
-
- Q_ASSERT(!childItems.contains(child));
-
- childItems.append(child);
-
- markSortedChildrenDirty(child);
- dirty(QQuickItemPrivate::ChildrenChanged);
-
- itemChange(QQuickItem::ItemChildAddedChange, child);
-
- emit q->childrenChanged();
-}
-
-void QQuickItemPrivate::removeChild(QQuickItem *child)
-{
- Q_Q(QQuickItem);
-
- Q_ASSERT(child);
- Q_ASSERT(childItems.contains(child));
- childItems.removeOne(child);
- Q_ASSERT(!childItems.contains(child));
-
- markSortedChildrenDirty(child);
- dirty(QQuickItemPrivate::ChildrenChanged);
-
- itemChange(QQuickItem::ItemChildRemovedChange, child);
-
- emit q->childrenChanged();
-}
-
-void QQuickItemPrivate::InitializationState::clear()
-{
- focusScope = 0;
-}
-
-void QQuickItemPrivate::InitializationState::clear(QQuickItem *fs)
-{
- focusScope = fs;
-}
-
-QQuickItem *QQuickItemPrivate::InitializationState::getFocusScope(QQuickItem *item)
-{
- if (!focusScope) {
- QQuickItem *fs = item->parentItem();
- while (!fs->isFocusScope())
- fs = fs->parentItem();
- focusScope = fs;
- }
- return focusScope;
-}
-
-void QQuickItemPrivate::initCanvas(InitializationState *state, QQuickCanvas *c)
-{
- Q_Q(QQuickItem);
-
- if (canvas) {
- removeFromDirtyList();
- QQuickCanvasPrivate *c = QQuickCanvasPrivate::get(canvas);
- if (polishScheduled)
- c->itemsToPolish.remove(q);
- if (c->mouseGrabberItem == q)
- c->mouseGrabberItem = 0;
- if ( hoverEnabled )
- c->hoverItems.removeAll(q);
- if (itemNodeInstance)
- c->cleanup(itemNodeInstance);
- }
-
- canvas = c;
-
- if (canvas && polishScheduled)
- QQuickCanvasPrivate::get(canvas)->itemsToPolish.insert(q);
-
- itemNodeInstance = 0;
- opacityNode = 0;
- clipNode = 0;
- rootNode = 0;
- groupNode = 0;
- paintNode = 0;
- beforePaintNode = 0;
-
- InitializationState _dummy;
- InitializationState *childState = state;
-
- if (c && q->isFocusScope()) {
- _dummy.clear(q);
- childState = &_dummy;
- }
-
- for (int ii = 0; ii < childItems.count(); ++ii) {
- QQuickItem *child = childItems.at(ii);
- QQuickItemPrivate::get(child)->initCanvas(childState, c);
- }
-
- if (c && focus) {
- // Fixup
- if (state->getFocusScope(q)->scopedFocusItem()) {
- focus = false;
- emit q->focusChanged(false);
- } else {
- QQuickCanvasPrivate::get(canvas)->setFocusInScope(state->getFocusScope(q), q);
- }
- }
-
- dirty(Canvas);
-
- itemChange(QQuickItem::ItemSceneChange, c);
-}
-
-/*!
-Returns a transform that maps points from canvas space into item space.
-*/
-QTransform QQuickItemPrivate::canvasToItemTransform() const
-{
- // XXX todo - optimize
- return itemToCanvasTransform().inverted();
-}
-
-/*!
-Returns a transform that maps points from item space into canvas space.
-*/
-QTransform QQuickItemPrivate::itemToCanvasTransform() const
-{
- // XXX todo
- QTransform rv = parentItem?QQuickItemPrivate::get(parentItem)->itemToCanvasTransform():QTransform();
- itemToParentTransform(rv);
- return rv;
-}
-
-/*!
-Motifies \a t with this items local transform relative to its parent.
-*/
-void QQuickItemPrivate::itemToParentTransform(QTransform &t) const
-{
- if (x || y)
- t.translate(x, y);
-
- if (!transforms.isEmpty()) {
- QMatrix4x4 m(t);
- for (int ii = transforms.count() - 1; ii >= 0; --ii)
- transforms.at(ii)->applyTo(&m);
- t = m.toTransform();
- }
-
- if (scale != 1. || rotation != 0.) {
- QPointF tp = computeTransformOrigin();
- t.translate(tp.x(), tp.y());
- t.scale(scale, scale);
- t.rotate(rotation);
- t.translate(-tp.x(), -tp.y());
- }
-}
-
-
-/*!
- \qmlproperty real QtQuick2::Item::childrenRect.x
- \qmlproperty real QtQuick2::Item::childrenRect.y
- \qmlproperty real QtQuick2::Item::childrenRect.width
- \qmlproperty real QtQuick2::Item::childrenRect.height
-
- The childrenRect properties allow an item access to the geometry of its
- children. This property is useful if you have an item that needs to be
- sized to fit its children.
-*/
-
-
-/*!
- \qmlproperty list<Item> QtQuick2::Item::children
- \qmlproperty list<Object> QtQuick2::Item::resources
-
- The children property contains the list of visual children of this item.
- The resources property contains non-visual resources that you want to
- reference by name.
-
- Generally you can rely on Item's default property to handle all this for
- you, but it can come in handy in some cases.
-
- \qml
- Item {
- children: [
- Text {},
- Rectangle {}
- ]
- resources: [
- Component {
- id: myComponent
- Text {}
- }
- ]
- }
- \endqml
-*/
-
-/*!
- Returns true if construction of the QML component is complete; otherwise
- returns false.
-
- It is often desirable to delay some processing until the component is
- completed.
-
- \sa componentComplete()
-*/
-bool QQuickItem::isComponentComplete() const
-{
- Q_D(const QQuickItem);
- return d->componentComplete;
-}
-
-QQuickItemPrivate::QQuickItemPrivate()
-: _anchors(0), _contents(0), baselineOffset(0), _anchorLines(0), _stateGroup(0), origin(QQuickItem::Center),
-
- flags(0), widthValid(false), heightValid(false), componentComplete(true),
- keepMouse(false), keepTouch(false), hoverEnabled(false), smooth(false), focus(false), activeFocus(false), notifiedFocus(false),
- notifiedActiveFocus(false), filtersChildMouseEvents(false), explicitVisible(true),
- effectiveVisible(true), explicitEnable(true), effectiveEnable(true), polishScheduled(false),
- inheritedLayoutMirror(false), effectiveLayoutMirror(false), isMirrorImplicit(true),
- inheritMirrorFromParent(false), inheritMirrorFromItem(false), childrenDoNotOverlap(false),
-
- canvas(0), parentItem(0), sortedChildItems(&childItems),
-
- subFocusItem(0),
-
- x(0), y(0), width(0), height(0), implicitWidth(0), implicitHeight(0),
- z(0), scale(1), rotation(0), opacity(1),
-
- attachedLayoutDirection(0), acceptedMouseButtons(0),
- imHints(Qt::ImhMultiLine),
-
- keyHandler(0),
-
- dirtyAttributes(0), nextDirtyItem(0), prevDirtyItem(0),
-
- itemNodeInstance(0), opacityNode(0), clipNode(0), rootNode(0), groupNode(0), paintNode(0)
- , beforePaintNode(0), effectRefCount(0), hideRefCount(0)
-{
-}
-
-QQuickItemPrivate::~QQuickItemPrivate()
-{
- if (sortedChildItems != &childItems)
- delete sortedChildItems;
-}
-
-void QQuickItemPrivate::init(QQuickItem *parent)
-{
-#ifndef QT_NO_DEBUG
- ++qt_item_count;
- static bool atexit_registered = false;
- if (!atexit_registered) {
- atexit(qt_print_item_count);
- atexit_registered = true;
- }
-#endif
-
- Q_Q(QQuickItem);
- baselineOffset.invalidate();
-
- if (parent) {
- q->setParentItem(parent);
- QQuickItemPrivate *parentPrivate = QQuickItemPrivate::get(parent);
- setImplicitLayoutMirror(parentPrivate->inheritedLayoutMirror, parentPrivate->inheritMirrorFromParent);
- }
-}
-
-void QQuickItemPrivate::data_append(QDeclarativeListProperty<QObject> *prop, QObject *o)
-{
- if (!o)
- return;
-
- QQuickItem *that = static_cast<QQuickItem *>(prop->object);
-
- // This test is measurably (albeit only slightly) faster than qobject_cast<>()
- const QMetaObject *mo = o->metaObject();
- while (mo && mo != &QQuickItem::staticMetaObject) {
- mo = mo->d.superdata;
- }
-
- if (mo) {
- QQuickItem *item = static_cast<QQuickItem *>(o);
- item->setParentItem(that);
- } else {
- if (o->inherits("QGraphicsItem"))
- qWarning("Cannot add a QtQuick 1.0 item (%s) into a QtQuick 2.0 scene!", o->metaObject()->className());
-
- // XXX todo - do we really want this behavior?
- o->setParent(that);
- }
-}
-
-/*!
- \qmlproperty list<Object> QtQuick2::Item::data
- \default
-
- The data property allows you to freely mix visual children and resources
- in an item. If you assign a visual item to the data list it becomes
- a child and if you assign any other object type, it is added as a resource.
-
- So you can write:
- \qml
- Item {
- Text {}
- Rectangle {}
- Timer {}
- }
- \endqml
-
- instead of:
- \qml
- Item {
- children: [
- Text {},
- Rectangle {}
- ]
- resources: [
- Timer {}
- ]
- }
- \endqml
-
- data is a behind-the-scenes property: you should never need to explicitly
- specify it.
- */
-
-int QQuickItemPrivate::data_count(QDeclarativeListProperty<QObject> *prop)
-{
- Q_UNUSED(prop);
- // XXX todo
- return 0;
-}
-
-QObject *QQuickItemPrivate::data_at(QDeclarativeListProperty<QObject> *prop, int i)
-{
- Q_UNUSED(prop);
- Q_UNUSED(i);
- // XXX todo
- return 0;
-}
-
-void QQuickItemPrivate::data_clear(QDeclarativeListProperty<QObject> *prop)
-{
- Q_UNUSED(prop);
- // XXX todo
-}
-
-QObject *QQuickItemPrivate::resources_at(QDeclarativeListProperty<QObject> *prop, int index)
-{
- const QObjectList children = prop->object->children();
- if (index < children.count())
- return children.at(index);
- else
- return 0;
-}
-
-void QQuickItemPrivate::resources_append(QDeclarativeListProperty<QObject> *prop, QObject *o)
-{
- // XXX todo - do we really want this behavior?
- o->setParent(prop->object);
-}
-
-int QQuickItemPrivate::resources_count(QDeclarativeListProperty<QObject> *prop)
-{
- return prop->object->children().count();
-}
-
-void QQuickItemPrivate::resources_clear(QDeclarativeListProperty<QObject> *prop)
-{
- // XXX todo - do we really want this behavior?
- const QObjectList children = prop->object->children();
- for (int index = 0; index < children.count(); index++)
- children.at(index)->setParent(0);
-}
-
-QQuickItem *QQuickItemPrivate::children_at(QDeclarativeListProperty<QQuickItem> *prop, int index)
-{
- QQuickItemPrivate *p = QQuickItemPrivate::get(static_cast<QQuickItem *>(prop->object));
- if (index >= p->childItems.count() || index < 0)
- return 0;
- else
- return p->childItems.at(index);
-}
-
-void QQuickItemPrivate::children_append(QDeclarativeListProperty<QQuickItem> *prop, QQuickItem *o)
-{
- if (!o)
- return;
-
- QQuickItem *that = static_cast<QQuickItem *>(prop->object);
- if (o->parentItem() == that)
- o->setParentItem(0);
-
- o->setParentItem(that);
-}
-
-int QQuickItemPrivate::children_count(QDeclarativeListProperty<QQuickItem> *prop)
-{
- QQuickItemPrivate *p = QQuickItemPrivate::get(static_cast<QQuickItem *>(prop->object));
- return p->childItems.count();
-}
-
-void QQuickItemPrivate::children_clear(QDeclarativeListProperty<QQuickItem> *prop)
-{
- QQuickItem *that = static_cast<QQuickItem *>(prop->object);
- QQuickItemPrivate *p = QQuickItemPrivate::get(that);
- while (!p->childItems.isEmpty())
- p->childItems.at(0)->setParentItem(0);
-}
-
-int QQuickItemPrivate::transform_count(QDeclarativeListProperty<QQuickTransform> *prop)
-{
- QQuickItem *that = static_cast<QQuickItem *>(prop->object);
- return QQuickItemPrivate::get(that)->transforms.count();
-}
-
-void QQuickTransform::appendToItem(QQuickItem *item)
-{
- Q_D(QQuickTransform);
- if (!item)
- return;
-
- QQuickItemPrivate *p = QQuickItemPrivate::get(item);
-
- if (!d->items.isEmpty() && !p->transforms.isEmpty() && p->transforms.contains(this)) {
- p->transforms.removeOne(this);
- p->transforms.append(this);
- } else {
- p->transforms.append(this);
- d->items.append(item);
- }
-
- p->dirty(QQuickItemPrivate::Transform);
-}
-
-void QQuickTransform::prependToItem(QQuickItem *item)
-{
- Q_D(QQuickTransform);
- if (!item)
- return;
-
- QQuickItemPrivate *p = QQuickItemPrivate::get(item);
-
- if (!d->items.isEmpty() && !p->transforms.isEmpty() && p->transforms.contains(this)) {
- p->transforms.removeOne(this);
- p->transforms.prepend(this);
- } else {
- p->transforms.prepend(this);
- d->items.append(item);
- }
-
- p->dirty(QQuickItemPrivate::Transform);
-}
-
-void QQuickItemPrivate::transform_append(QDeclarativeListProperty<QQuickTransform> *prop, QQuickTransform *transform)
-{
- if (!transform)
- return;
-
- QQuickItem *that = static_cast<QQuickItem *>(prop->object);
- transform->appendToItem(that);
-}
-
-QQuickTransform *QQuickItemPrivate::transform_at(QDeclarativeListProperty<QQuickTransform> *prop, int idx)
-{
- QQuickItem *that = static_cast<QQuickItem *>(prop->object);
- QQuickItemPrivate *p = QQuickItemPrivate::get(that);
-
- if (idx < 0 || idx >= p->transforms.count())
- return 0;
- else
- return p->transforms.at(idx);
-}
-
-void QQuickItemPrivate::transform_clear(QDeclarativeListProperty<QQuickTransform> *prop)
-{
- QQuickItem *that = static_cast<QQuickItem *>(prop->object);
- QQuickItemPrivate *p = QQuickItemPrivate::get(that);
-
- for (int ii = 0; ii < p->transforms.count(); ++ii) {
- QQuickTransform *t = p->transforms.at(ii);
- QQuickTransformPrivate *tp = QQuickTransformPrivate::get(t);
- tp->items.removeOne(that);
- }
-
- p->transforms.clear();
-
- p->dirty(QQuickItemPrivate::Transform);
-}
-
-/*!
- \property QQuickItem::childrenRect
- \brief The geometry of an item's children.
-
- This property holds the (collective) position and size of the item's children.
-*/
-
-/*!
- \qmlproperty real QtQuick2::Item::x
- \qmlproperty real QtQuick2::Item::y
- \qmlproperty real QtQuick2::Item::width
- \qmlproperty real QtQuick2::Item::height
-
- Defines the item's position and size relative to its parent.
-
- \qml
- Item { x: 100; y: 100; width: 100; height: 100 }
- \endqml
- */
-
-/*!
- \qmlproperty real QtQuick2::Item::z
-
- Sets the stacking order of sibling items. By default the stacking order is 0.
-
- Items with a higher stacking value are drawn on top of siblings with a
- lower stacking order. Items with the same stacking value are drawn
- bottom up in the order they appear. Items with a negative stacking
- value are drawn under their parent's content.
-
- The following example shows the various effects of stacking order.
-
- \table
- \row
- \o \image declarative-item_stacking1.png
- \o Same \c z - later children above earlier children:
- \qml
- Item {
- Rectangle {
- color: "red"
- width: 100; height: 100
- }
- Rectangle {
- color: "blue"
- x: 50; y: 50; width: 100; height: 100
- }
- }
- \endqml
- \row
- \o \image declarative-item_stacking2.png
- \o Higher \c z on top:
- \qml
- Item {
- Rectangle {
- z: 1
- color: "red"
- width: 100; height: 100
- }
- Rectangle {
- color: "blue"
- x: 50; y: 50; width: 100; height: 100
- }
- }
- \endqml
- \row
- \o \image declarative-item_stacking3.png
- \o Same \c z - children above parents:
- \qml
- Item {
- Rectangle {
- color: "red"
- width: 100; height: 100
- Rectangle {
- color: "blue"
- x: 50; y: 50; width: 100; height: 100
- }
- }
- }
- \endqml
- \row
- \o \image declarative-item_stacking4.png
- \o Lower \c z below:
- \qml
- Item {
- Rectangle {
- color: "red"
- width: 100; height: 100
- Rectangle {
- z: -1
- color: "blue"
- x: 50; y: 50; width: 100; height: 100
- }
- }
- }
- \endqml
- \endtable
- */
-
-/*!
- \qmlproperty bool QtQuick2::Item::visible
-
- This property holds whether the item is visible. By default this is true.
-
- Setting this property directly affects the \c visible value of child
- items. When set to \c false, the \c visible values of all child items also
- become \c false. When set to \c true, the \c visible values of child items
- are returned to \c true, unless they have explicitly been set to \c false.
-
- (Because of this flow-on behavior, using the \c visible property may not
- have the intended effect if a property binding should only respond to
- explicit property changes. In such cases it may be better to use the
- \l opacity property instead.)
-
- Setting this property to \c false automatically causes \l focus to be set
- to \c false, and this item will longer receive mouse and keyboard events.
- (In contrast, setting the \l opacity to 0 does not affect the \l focus
- property and the receiving of key events.)
-
- \note This property's value is only affected by changes to this property or
- the parent's \c visible property. It does not change, for example, if this
- item moves off-screen, or if the \l opacity changes to 0.
-*/
-
-
-/*!
- \qmlproperty AnchorLine QtQuick2::Item::anchors.top
- \qmlproperty AnchorLine QtQuick2::Item::anchors.bottom
- \qmlproperty AnchorLine QtQuick2::Item::anchors.left
- \qmlproperty AnchorLine QtQuick2::Item::anchors.right
- \qmlproperty AnchorLine QtQuick2::Item::anchors.horizontalCenter
- \qmlproperty AnchorLine QtQuick2::Item::anchors.verticalCenter
- \qmlproperty AnchorLine QtQuick2::Item::anchors.baseline
-
- \qmlproperty Item QtQuick2::Item::anchors.fill
- \qmlproperty Item QtQuick2::Item::anchors.centerIn
-
- \qmlproperty real QtQuick2::Item::anchors.margins
- \qmlproperty real QtQuick2::Item::anchors.topMargin
- \qmlproperty real QtQuick2::Item::anchors.bottomMargin
- \qmlproperty real QtQuick2::Item::anchors.leftMargin
- \qmlproperty real QtQuick2::Item::anchors.rightMargin
- \qmlproperty real QtQuick2::Item::anchors.horizontalCenterOffset
- \qmlproperty real QtQuick2::Item::anchors.verticalCenterOffset
- \qmlproperty real QtQuick2::Item::anchors.baselineOffset
-
- \qmlproperty bool QtQuick2::Item::anchors.mirrored
-
- Anchors provide a way to position an item by specifying its
- relationship with other items.
-
- Margins apply to top, bottom, left, right, and fill anchors.
- The \c anchors.margins property can be used to set all of the various margins at once, to the same value.
- Note that margins are anchor-specific and are not applied if an item does not
- use anchors.
-
- Offsets apply for horizontal center, vertical center, and baseline anchors.
-
- \table
- \row
- \o \image declarative-anchors_example.png
- \o Text anchored to Image, horizontally centered and vertically below, with a margin.
- \qml
- Item {
- Image {
- id: pic
- // ...
- }
- Text {
- id: label
- anchors.horizontalCenter: pic.horizontalCenter
- anchors.top: pic.bottom
- anchors.topMargin: 5
- // ...
- }
- }
- \endqml
- \row
- \o \image declarative-anchors_example2.png
- \o
- Left of Text anchored to right of Image, with a margin. The y
- property of both defaults to 0.
-
- \qml
- Item {
- Image {
- id: pic
- // ...
- }
- Text {
- id: label
- anchors.left: pic.right
- anchors.leftMargin: 5
- // ...
- }
- }
- \endqml
- \endtable
-
- \c anchors.fill provides a convenient way for one item to have the
- same geometry as another item, and is equivalent to connecting all
- four directional anchors.
-
- To clear an anchor value, set it to \c undefined.
-
- \c anchors.mirrored returns true it the layout has been \l {LayoutMirroring}{mirrored}.
-
- \note You can only anchor an item to siblings or a parent.
-
- For more information see \l {anchor-layout}{Anchor Layouts}.
-*/
-
-/*!
- \property QQuickItem::baselineOffset
- \brief The position of the item's baseline in local coordinates.
-
- The baseline of a \l Text item is the imaginary line on which the text
- sits. Controls containing text usually set their baseline to the
- baseline of their text.
-
- For non-text items, a default baseline offset of 0 is used.
-*/
-QQuickAnchors *QQuickItemPrivate::anchors() const
-{
- if (!_anchors) {
- Q_Q(const QQuickItem);
- _anchors = new QQuickAnchors(const_cast<QQuickItem *>(q));
- if (!componentComplete)
- _anchors->classBegin();
- }
- return _anchors;
-}
-
-QQuickItemPrivate::AnchorLines *QQuickItemPrivate::anchorLines() const
-{
- Q_Q(const QQuickItem);
- if (!_anchorLines) _anchorLines =
- new AnchorLines(const_cast<QQuickItem *>(q));
- return _anchorLines;
-}
-
-void QQuickItemPrivate::siblingOrderChanged()
-{
- Q_Q(QQuickItem);
- for (int ii = 0; ii < changeListeners.count(); ++ii) {
- const QQuickItemPrivate::ChangeListener &change = changeListeners.at(ii);
- if (change.types & QQuickItemPrivate::SiblingOrder) {
- change.listener->itemSiblingOrderChanged(q);
- }
- }
-}
-
-QDeclarativeListProperty<QObject> QQuickItemPrivate::data()
-{
- return QDeclarativeListProperty<QObject>(q_func(), 0, QQuickItemPrivate::data_append,
- QQuickItemPrivate::data_count,
- QQuickItemPrivate::data_at,
- QQuickItemPrivate::data_clear);
-}
-
-QRectF QQuickItem::childrenRect()
-{
- Q_D(QQuickItem);
- if (!d->_contents) {
- d->_contents = new QQuickContents(this);
- if (d->componentComplete)
- d->_contents->complete();
- }
- return d->_contents->rectF();
-}
-
-QList<QQuickItem *> QQuickItem::childItems() const
-{
- Q_D(const QQuickItem);
- return d->childItems;
-}
-
-bool QQuickItem::clip() const
-{
- return flags() & ItemClipsChildrenToShape;
-}
-
-void QQuickItem::setClip(bool c)
-{
- if (clip() == c)
- return;
-
- setFlag(ItemClipsChildrenToShape, c);
-
- emit clipChanged(c);
-}
-
-
-/*!
- This function is called to handle this item's changes in
- geometry from \a oldGeometry to \a newGeometry. If the two
- geometries are the same, it doesn't do anything.
- */
-void QQuickItem::geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry)
-{
- Q_D(QQuickItem);
-
- if (d->_anchors)
- QQuickAnchorsPrivate::get(d->_anchors)->updateMe();
-
- bool xChange = (newGeometry.x() != oldGeometry.x());
- bool yChange = (newGeometry.y() != oldGeometry.y());
- bool widthChange = (newGeometry.width() != oldGeometry.width());
- bool heightChange = (newGeometry.height() != oldGeometry.height());
-
- for (int ii = 0; ii < d->changeListeners.count(); ++ii) {
- const QQuickItemPrivate::ChangeListener &change = d->changeListeners.at(ii);
- if (change.types & QQuickItemPrivate::Geometry) {
- if (change.gTypes == QQuickItemPrivate::GeometryChange) {
- change.listener->itemGeometryChanged(this, newGeometry, oldGeometry);
- } else if ((xChange && (change.gTypes & QQuickItemPrivate::XChange)) ||
- (yChange && (change.gTypes & QQuickItemPrivate::YChange)) ||
- (widthChange && (change.gTypes & QQuickItemPrivate::WidthChange)) ||
- (heightChange && (change.gTypes & QQuickItemPrivate::HeightChange))) {
- change.listener->itemGeometryChanged(this, newGeometry, oldGeometry);
- }
- }
- }
-
- if (xChange)
- emit xChanged();
- if (yChange)
- emit yChanged();
- if (widthChange)
- emit widthChanged();
- if (heightChange)
- emit heightChanged();
-}
-
-/*!
- Called by the rendering thread when it is time to sync the state of the QML objects with the
- scene graph objects. The function should return the root of the scene graph subtree for
- this item. \a oldNode is the node that was returned the last time the function was called.
-
- The main thread is blocked while this function is executed so it is safe to read
- values from the QQuickItem instance and other objects in the main thread.
-
- \warning This is the only function in which it is allowed to make use of scene graph
- objects from the main thread. Use of scene graph objects outside this function will
- result in race conditions and potential crashes.
- */
-
-QSGNode *QQuickItem::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *)
-{
- delete oldNode;
- return 0;
-}
-
-QSGTransformNode *QQuickItemPrivate::createTransformNode()
-{
- return new QSGTransformNode;
-}
-
-void QQuickItem::updatePolish()
-{
-}
-
-void QQuickItemPrivate::removeItemChangeListener(QQuickItemChangeListener *listener, ChangeTypes types)
-{
- ChangeListener change(listener, types);
- changeListeners.removeOne(change);
-}
-
-void QQuickItemPrivate::updateOrAddGeometryChangeListener(QQuickItemChangeListener *listener, GeometryChangeTypes types)
-{
- ChangeListener change(listener, types);
- int index = changeListeners.find(change);
- if (index > -1)
- changeListeners[index].gTypes = change.gTypes; //we may have different GeometryChangeTypes
- else
- changeListeners.append(change);
-}
-
-void QQuickItemPrivate::updateOrRemoveGeometryChangeListener(QQuickItemChangeListener *listener, GeometryChangeTypes types)
-{
- ChangeListener change(listener, types);
- if (types == NoChange) {
- changeListeners.removeOne(change);
- } else {
- int index = changeListeners.find(change);
- if (index > -1)
- changeListeners[index].gTypes = change.gTypes; //we may have different GeometryChangeTypes
- }
-}
-
-void QQuickItem::keyPressEvent(QKeyEvent *event)
-{
- event->ignore();
-}
-
-void QQuickItem::keyReleaseEvent(QKeyEvent *event)
-{
- event->ignore();
-}
-
-void QQuickItem::inputMethodEvent(QInputMethodEvent *event)
-{
- event->ignore();
-}
-
-void QQuickItem::focusInEvent(QFocusEvent *)
-{
-}
-
-void QQuickItem::focusOutEvent(QFocusEvent *)
-{
-}
-
-void QQuickItem::mousePressEvent(QMouseEvent *event)
-{
- event->ignore();
-}
-
-void QQuickItem::mouseMoveEvent(QMouseEvent *event)
-{
- event->ignore();
-}
-
-void QQuickItem::mouseReleaseEvent(QMouseEvent *event)
-{
- event->ignore();
-}
-
-void QQuickItem::mouseDoubleClickEvent(QMouseEvent *event)
-{
- mousePressEvent(event);
-}
-
-void QQuickItem::mouseUngrabEvent()
-{
- // XXX todo
-}
-
-void QQuickItem::touchUngrabEvent()
-{
- // XXX todo
-}
-
-void QQuickItem::wheelEvent(QWheelEvent *event)
-{
- event->ignore();
-}
-
-void QQuickItem::touchEvent(QTouchEvent *event)
-{
- event->ignore();
-}
-
-void QQuickItem::hoverEnterEvent(QHoverEvent *event)
-{
- Q_UNUSED(event);
-}
-
-void QQuickItem::hoverMoveEvent(QHoverEvent *event)
-{
- Q_UNUSED(event);
-}
-
-void QQuickItem::hoverLeaveEvent(QHoverEvent *event)
-{
- Q_UNUSED(event);
-}
-
-void QQuickItem::dragEnterEvent(QDragEnterEvent *event)
-{
- Q_UNUSED(event);
-}
-
-void QQuickItem::dragMoveEvent(QDragMoveEvent *event)
-{
-
- Q_UNUSED(event);
-}
-
-void QQuickItem::dragLeaveEvent(QDragLeaveEvent *event)
-{
-
- Q_UNUSED(event);
-}
-
-void QQuickItem::dropEvent(QDropEvent *event)
-{
- Q_UNUSED(event);
-}
-
-bool QQuickItem::childMouseEventFilter(QQuickItem *, QEvent *)
-{
- return false;
-}
-
-void QQuickItem::windowDeactivateEvent()
-{
- foreach (QQuickItem* item, childItems()) {
- item->windowDeactivateEvent();
- }
-}
-
-Qt::InputMethodHints QQuickItem::inputMethodHints() const
-{
- Q_D(const QQuickItem);
- return d->imHints;
-}
-
-void QQuickItem::setInputMethodHints(Qt::InputMethodHints hints)
-{
- Q_D(QQuickItem);
- d->imHints = hints;
-
- if (!d->canvas || d->canvas->activeFocusItem() != this)
- return;
-
- QInputPanel *p = qApp->inputPanel();
- if (p->inputItem() == this)
- qApp->inputPanel()->update(Qt::ImHints);
-}
-
-void QQuickItem::updateMicroFocus()
-{
- QInputPanel *p = qApp->inputPanel();
- if (p->inputItem() == this)
- qApp->inputPanel()->update(Qt::ImQueryInput);
-}
-
-QVariant QQuickItem::inputMethodQuery(Qt::InputMethodQuery query) const
-{
- Q_D(const QQuickItem);
- QVariant v;
-
- switch (query) {
- case Qt::ImEnabled:
- v = (bool)(flags() & ItemAcceptsInputMethod);
- break;
- case Qt::ImHints:
- v = (int)inputMethodHints();
- break;
- case Qt::ImCursorRectangle:
- case Qt::ImFont:
- case Qt::ImCursorPosition:
- case Qt::ImSurroundingText:
- case Qt::ImCurrentSelection:
- case Qt::ImMaximumTextLength:
- case Qt::ImAnchorPosition:
- case Qt::ImPreferredLanguage:
- if (d->keyHandler)
- v = d->keyHandler->inputMethodQuery(query);
- default:
- break;
- }
-
- return v;
-}
-
-QQuickAnchorLine QQuickItemPrivate::left() const
-{
- return anchorLines()->left;
-}
-
-QQuickAnchorLine QQuickItemPrivate::right() const
-{
- return anchorLines()->right;
-}
-
-QQuickAnchorLine QQuickItemPrivate::horizontalCenter() const
-{
- return anchorLines()->hCenter;
-}
-
-QQuickAnchorLine QQuickItemPrivate::top() const
-{
- return anchorLines()->top;
-}
-
-QQuickAnchorLine QQuickItemPrivate::bottom() const
-{
- return anchorLines()->bottom;
-}
-
-QQuickAnchorLine QQuickItemPrivate::verticalCenter() const
-{
- return anchorLines()->vCenter;
-}
-
-QQuickAnchorLine QQuickItemPrivate::baseline() const
-{
- return anchorLines()->baseline;
-}
-
-qreal QQuickItem::baselineOffset() const
-{
- Q_D(const QQuickItem);
- if (!d->baselineOffset.isValid()) {
- return 0.0;
- } else
- return d->baselineOffset;
-}
-
-void QQuickItem::setBaselineOffset(qreal offset)
-{
- Q_D(QQuickItem);
- if (offset == d->baselineOffset)
- return;
-
- d->baselineOffset = offset;
-
- for (int ii = 0; ii < d->changeListeners.count(); ++ii) {
- const QQuickItemPrivate::ChangeListener &change = d->changeListeners.at(ii);
- if (change.types & QQuickItemPrivate::Geometry) {
- QQuickAnchorsPrivate *anchor = change.listener->anchorPrivate();
- if (anchor)
- anchor->updateVerticalAnchors();
- }
- }
- emit baselineOffsetChanged(offset);
-}
-
-void QQuickItem::update()
-{
- Q_D(QQuickItem);
- Q_ASSERT(flags() & ItemHasContents);
- d->dirty(QQuickItemPrivate::Content);
-}
-
-void QQuickItem::polish()
-{
- Q_D(QQuickItem);
- if (!d->polishScheduled) {
- d->polishScheduled = true;
- if (d->canvas) {
- QQuickCanvasPrivate *p = QQuickCanvasPrivate::get(d->canvas);
- bool maybeupdate = p->itemsToPolish.isEmpty();
- p->itemsToPolish.insert(this);
- if (maybeupdate) d->canvas->maybeUpdate();
- }
- }
-}
-
-void QQuickItem::mapFromItem(QDeclarativeV8Function *args) const
-{
- if (args->Length() != 0) {
- v8::Local<v8::Value> item = (*args)[0];
- QV8Engine *engine = args->engine();
-
- QQuickItem *itemObj = 0;
- if (!item->IsNull())
- itemObj = qobject_cast<QQuickItem*>(engine->toQObject(item));
-
- if (!itemObj && !item->IsNull()) {
- qmlInfo(this) << "mapFromItem() given argument \"" << engine->toString(item->ToString())
- << "\" which is neither null nor an Item";
- return;
- }
-
- v8::Local<v8::Object> rv = v8::Object::New();
- args->returnValue(rv);
-
- qreal x = (args->Length() > 1)?(*args)[1]->NumberValue():0;
- qreal y = (args->Length() > 2)?(*args)[2]->NumberValue():0;
-
- QPointF p = mapFromItem(itemObj, QPointF(x, y));
-
- rv->Set(v8::String::New("x"), v8::Number::New(p.x()));
- rv->Set(v8::String::New("y"), v8::Number::New(p.y()));
- }
-}
-
-QTransform QQuickItem::itemTransform(QQuickItem *other, bool *ok) const
-{
- Q_D(const QQuickItem);
-
- // XXX todo - we need to be able to handle common parents better and detect
- // invalid cases
- if (ok) *ok = true;
-
- QTransform t = d->itemToCanvasTransform();
- if (other) t *= QQuickItemPrivate::get(other)->canvasToItemTransform();
-
- return t;
-}
-
-void QQuickItem::mapToItem(QDeclarativeV8Function *args) const
-{
- if (args->Length() != 0) {
- v8::Local<v8::Value> item = (*args)[0];
- QV8Engine *engine = args->engine();
-
- QQuickItem *itemObj = 0;
- if (!item->IsNull())
- itemObj = qobject_cast<QQuickItem*>(engine->toQObject(item));
-
- if (!itemObj && !item->IsNull()) {
- qmlInfo(this) << "mapToItem() given argument \"" << engine->toString(item->ToString())
- << "\" which is neither null nor an Item";
- return;
- }
-
- v8::Local<v8::Object> rv = v8::Object::New();
- args->returnValue(rv);
-
- qreal x = (args->Length() > 1)?(*args)[1]->NumberValue():0;
- qreal y = (args->Length() > 2)?(*args)[2]->NumberValue():0;
-
- QPointF p = mapToItem(itemObj, QPointF(x, y));
-
- rv->Set(v8::String::New("x"), v8::Number::New(p.x()));
- rv->Set(v8::String::New("y"), v8::Number::New(p.y()));
- }
-}
-
-void QQuickItem::forceActiveFocus()
-{
- setFocus(true);
- QQuickItem *parent = parentItem();
- while (parent) {
- if (parent->flags() & QQuickItem::ItemIsFocusScope) {
- parent->setFocus(true);
- }
- parent = parent->parentItem();
- }
-}
-
-QQuickItem *QQuickItem::childAt(qreal x, qreal y) const
-{
- // XXX todo - should this include transform etc.?
- const QList<QQuickItem *> children = childItems();
- for (int i = children.count()-1; i >= 0; --i) {
- QQuickItem *child = children.at(i);
- if (child->isVisible() && child->x() <= x
- && child->x() + child->width() >= x
- && child->y() <= y
- && child->y() + child->height() >= y)
- return child;
- }
- return 0;
-}
-
-QDeclarativeListProperty<QObject> QQuickItemPrivate::resources()
-{
- return QDeclarativeListProperty<QObject>(q_func(), 0, QQuickItemPrivate::resources_append,
- QQuickItemPrivate::resources_count,
- QQuickItemPrivate::resources_at,
- QQuickItemPrivate::resources_clear);
-}
-
-QDeclarativeListProperty<QQuickItem> QQuickItemPrivate::children()
-{
- return QDeclarativeListProperty<QQuickItem>(q_func(), 0, QQuickItemPrivate::children_append,
- QQuickItemPrivate::children_count,
- QQuickItemPrivate::children_at,
- QQuickItemPrivate::children_clear);
-
-}
-
-QDeclarativeListProperty<QDeclarativeState> QQuickItemPrivate::states()
-{
- return _states()->statesProperty();
-}
-
-QDeclarativeListProperty<QDeclarativeTransition> QQuickItemPrivate::transitions()
-{
- return _states()->transitionsProperty();
-}
-
-QString QQuickItemPrivate::state() const
-{
- if (!_stateGroup)
- return QString();
- else
- return _stateGroup->state();
-}
-
-void QQuickItemPrivate::setState(const QString &state)
-{
- _states()->setState(state);
-}
-
-QString QQuickItem::state() const
-{
- Q_D(const QQuickItem);
- return d->state();
-}
-
-void QQuickItem::setState(const QString &state)
-{
- Q_D(QQuickItem);
- d->setState(state);
-}
-
-QDeclarativeListProperty<QQuickTransform> QQuickItem::transform()
-{
- return QDeclarativeListProperty<QQuickTransform>(this, 0, QQuickItemPrivate::transform_append,
- QQuickItemPrivate::transform_count,
- QQuickItemPrivate::transform_at,
- QQuickItemPrivate::transform_clear);
-}
-
-void QQuickItem::classBegin()
-{
- Q_D(QQuickItem);
- d->componentComplete = false;
- if (d->_stateGroup)
- d->_stateGroup->classBegin();
- if (d->_anchors)
- d->_anchors->classBegin();
-}
-
-void QQuickItem::componentComplete()
-{
- Q_D(QQuickItem);
- d->componentComplete = true;
- if (d->_stateGroup)
- d->_stateGroup->componentComplete();
- if (d->_anchors) {
- d->_anchors->componentComplete();
- QQuickAnchorsPrivate::get(d->_anchors)->updateOnComplete();
- }
- if (d->keyHandler)
- d->keyHandler->componentComplete();
- if (d->_contents)
- d->_contents->complete();
-}
-
-QDeclarativeStateGroup *QQuickItemPrivate::_states()
-{
- Q_Q(QQuickItem);
- if (!_stateGroup) {
- _stateGroup = new QDeclarativeStateGroup;
- if (!componentComplete)
- _stateGroup->classBegin();
- FAST_CONNECT(_stateGroup, SIGNAL(stateChanged(QString)),
- q, SIGNAL(stateChanged(QString)))
- }
-
- return _stateGroup;
-}
-
-QQuickItemPrivate::AnchorLines::AnchorLines(QQuickItem *q)
-{
- left.item = q;
- left.anchorLine = QQuickAnchorLine::Left;
- right.item = q;
- right.anchorLine = QQuickAnchorLine::Right;
- hCenter.item = q;
- hCenter.anchorLine = QQuickAnchorLine::HCenter;
- top.item = q;
- top.anchorLine = QQuickAnchorLine::Top;
- bottom.item = q;
- bottom.anchorLine = QQuickAnchorLine::Bottom;
- vCenter.item = q;
- vCenter.anchorLine = QQuickAnchorLine::VCenter;
- baseline.item = q;
- baseline.anchorLine = QQuickAnchorLine::Baseline;
-}
-
-QPointF QQuickItemPrivate::computeTransformOrigin() const
-{
- switch (origin) {
- default:
- case QQuickItem::TopLeft:
- return QPointF(0, 0);
- case QQuickItem::Top:
- return QPointF(width / 2., 0);
- case QQuickItem::TopRight:
- return QPointF(width, 0);
- case QQuickItem::Left:
- return QPointF(0, height / 2.);
- case QQuickItem::Center:
- return QPointF(width / 2., height / 2.);
- case QQuickItem::Right:
- return QPointF(width, height / 2.);
- case QQuickItem::BottomLeft:
- return QPointF(0, height);
- case QQuickItem::Bottom:
- return QPointF(width / 2., height);
- case QQuickItem::BottomRight:
- return QPointF(width, height);
- }
-}
-
-void QQuickItemPrivate::transformChanged()
-{
-}
-
-void QQuickItemPrivate::deliverKeyEvent(QKeyEvent *e)
-{
- Q_Q(QQuickItem);
-
- Q_ASSERT(e->isAccepted());
- if (keyHandler) {
- if (e->type() == QEvent::KeyPress)
- keyHandler->keyPressed(e, false);
- else
- keyHandler->keyReleased(e, false);
-
- if (e->isAccepted())
- return;
- else
- e->accept();
- }
-
- if (e->type() == QEvent::KeyPress)
- q->keyPressEvent(e);
- else
- q->keyReleaseEvent(e);
-
- if (e->isAccepted())
- return;
-
- if (keyHandler) {
- e->accept();
-
- if (e->type() == QEvent::KeyPress)
- keyHandler->keyPressed(e, true);
- else
- keyHandler->keyReleased(e, true);
- }
-}
-
-void QQuickItemPrivate::deliverInputMethodEvent(QInputMethodEvent *e)
-{
- Q_Q(QQuickItem);
-
- Q_ASSERT(e->isAccepted());
- if (keyHandler) {
- keyHandler->inputMethodEvent(e, false);
-
- if (e->isAccepted())
- return;
- else
- e->accept();
- }
-
- q->inputMethodEvent(e);
-
- if (e->isAccepted())
- return;
-
- if (keyHandler) {
- e->accept();
-
- keyHandler->inputMethodEvent(e, true);
- }
-}
-
-void QQuickItemPrivate::deliverFocusEvent(QFocusEvent *e)
-{
- Q_Q(QQuickItem);
-
- if (e->type() == QEvent::FocusIn) {
- q->focusInEvent(e);
- } else {
- q->focusOutEvent(e);
- }
-}
-
-void QQuickItemPrivate::deliverMouseEvent(QMouseEvent *e)
-{
- Q_Q(QQuickItem);
-
- Q_ASSERT(e->isAccepted());
-
- switch (e->type()) {
- default:
- Q_ASSERT(!"Unknown event type");
- case QEvent::MouseMove:
- q->mouseMoveEvent(e);
- break;
- case QEvent::MouseButtonPress:
- q->mousePressEvent(e);
- break;
- case QEvent::MouseButtonRelease:
- q->mouseReleaseEvent(e);
- break;
- case QEvent::MouseButtonDblClick:
- q->mouseDoubleClickEvent(e);
- break;
- }
-}
-
-void QQuickItemPrivate::deliverWheelEvent(QWheelEvent *e)
-{
- Q_Q(QQuickItem);
- q->wheelEvent(e);
-}
-
-void QQuickItemPrivate::deliverTouchEvent(QTouchEvent *e)
-{
- Q_Q(QQuickItem);
- q->touchEvent(e);
-}
-
-void QQuickItemPrivate::deliverHoverEvent(QHoverEvent *e)
-{
- Q_Q(QQuickItem);
- switch (e->type()) {
- default:
- Q_ASSERT(!"Unknown event type");
- case QEvent::HoverEnter:
- q->hoverEnterEvent(e);
- break;
- case QEvent::HoverLeave:
- q->hoverLeaveEvent(e);
- break;
- case QEvent::HoverMove:
- q->hoverMoveEvent(e);
- break;
- }
-}
-
-void QQuickItemPrivate::deliverDragEvent(QEvent *e)
-{
- Q_Q(QQuickItem);
- switch (e->type()) {
- default:
- Q_ASSERT(!"Unknown event type");
- case QEvent::DragEnter:
- q->dragEnterEvent(static_cast<QDragEnterEvent *>(e));
- break;
- case QEvent::DragLeave:
- q->dragLeaveEvent(static_cast<QDragLeaveEvent *>(e));
- break;
- case QEvent::DragMove:
- q->dragMoveEvent(static_cast<QDragMoveEvent *>(e));
- break;
- case QEvent::Drop:
- q->dropEvent(static_cast<QDropEvent *>(e));
- break;
- }
-}
-
-void QQuickItem::itemChange(ItemChange change, const ItemChangeData &value)
-{
- Q_UNUSED(change);
- Q_UNUSED(value);
-}
-
-/*! \internal */
-// XXX todo - do we want/need this anymore?
-// Note that it's now used for varying clip rect
-QRectF QQuickItem::boundingRect() const
-{
- Q_D(const QQuickItem);
- return QRectF(0, 0, d->width, d->height);
-}
-
-QQuickItem::TransformOrigin QQuickItem::transformOrigin() const
-{
- Q_D(const QQuickItem);
- return d->origin;
-}
-
-void QQuickItem::setTransformOrigin(TransformOrigin origin)
-{
- Q_D(QQuickItem);
- if (origin == d->origin)
- return;
-
- d->origin = origin;
- d->dirty(QQuickItemPrivate::TransformOrigin);
-
- emit transformOriginChanged(d->origin);
-}
-
-QPointF QQuickItem::transformOriginPoint() const
-{
- Q_D(const QQuickItem);
- if (!d->transformOriginPoint.isNull())
- return d->transformOriginPoint;
- return d->computeTransformOrigin();
-}
-
-void QQuickItem::setTransformOriginPoint(const QPointF &point)
-{
- Q_D(QQuickItem);
- if (d->transformOriginPoint == point)
- return;
-
- d->transformOriginPoint = point;
- d->dirty(QQuickItemPrivate::TransformOrigin);
-}
-
-qreal QQuickItem::z() const
-{
- Q_D(const QQuickItem);
- return d->z;
-}
-
-void QQuickItem::setZ(qreal v)
-{
- Q_D(QQuickItem);
- if (d->z == v)
- return;
-
- d->z = v;
-
- d->dirty(QQuickItemPrivate::ZValue);
- if (d->parentItem) {
- QQuickItemPrivate::get(d->parentItem)->dirty(QQuickItemPrivate::ChildrenStackingChanged);
- QQuickItemPrivate::get(d->parentItem)->markSortedChildrenDirty(this);
- }
-
- emit zChanged();
-}
-
-
-/*!
- \qmlproperty real QtQuick2::Item::rotation
- This property holds the rotation of the item in degrees clockwise.
-
- This specifies how many degrees to rotate the item around its transformOrigin.
- The default rotation is 0 degrees (i.e. not rotated at all).
-
- \table
- \row
- \o \image declarative-rotation.png
- \o
- \qml
- Rectangle {
- color: "blue"
- width: 100; height: 100
- Rectangle {
- color: "red"
- x: 25; y: 25; width: 50; height: 50
- rotation: 30
- }
- }
- \endqml
- \endtable
-
- \sa transform, Rotation
-*/
-
-/*!
- \qmlproperty real QtQuick2::Item::scale
- This property holds the scale of the item.
-
- A scale of less than 1 means the item will be displayed smaller than
- normal, and a scale of greater than 1 means the item will be
- displayed larger than normal. A negative scale means the item will
- be mirrored.
-
- By default, items are displayed at a scale of 1 (i.e. at their
- normal size).
-
- Scaling is from the item's transformOrigin.
-
- \table
- \row
- \o \image declarative-scale.png
- \o
- \qml
- Rectangle {
- color: "blue"
- width: 100; height: 100
- Rectangle {
- color: "green"
- width: 25; height: 25
- }
- Rectangle {
- color: "red"
- x: 25; y: 25; width: 50; height: 50
- scale: 1.4
- }
- }
- \endqml
- \endtable
-
- \sa transform, Scale
-*/
-
-/*!
- \qmlproperty real QtQuick2::Item::opacity
-
- This property holds the opacity of the item. Opacity is specified as a
- number between 0 (fully transparent) and 1 (fully opaque). The default is 1.
-
- When this property is set, the specified opacity is also applied
- individually to child items. In almost all cases this is what you want,
- but in some cases it may produce undesired results. For example in the
- second set of rectangles below, the red rectangle has specified an opacity
- of 0.5, which affects the opacity of its blue child rectangle even though
- the child has not specified an opacity.
-
- \table
- \row
- \o \image declarative-item_opacity1.png
- \o
- \qml
- Item {
- Rectangle {
- color: "red"
- width: 100; height: 100
- Rectangle {
- color: "blue"
- x: 50; y: 50; width: 100; height: 100
- }
- }
- }
- \endqml
- \row
- \o \image declarative-item_opacity2.png
- \o
- \qml
- Item {
- Rectangle {
- opacity: 0.5
- color: "red"
- width: 100; height: 100
- Rectangle {
- color: "blue"
- x: 50; y: 50; width: 100; height: 100
- }
- }
- }
- \endqml
- \endtable
-
- If an item's opacity is set to 0, the item will no longer receive mouse
- events, but will continue to receive key events and will retain the keyboard
- \l focus if it has been set. (In contrast, setting the \l visible property
- to \c false stops both mouse and keyboard events, and also removes focus
- from the item.)
-*/
-
-/*!
- Returns a value indicating whether mouse input should
- remain with this item exclusively.
-
- \sa setKeepMouseGrab()
- */
-
-qreal QQuickItem::rotation() const
-{
- Q_D(const QQuickItem);
- return d->rotation;
-}
-
-void QQuickItem::setRotation(qreal r)
-{
- Q_D(QQuickItem);
- if (d->rotation == r)
- return;
-
- d->rotation = r;
-
- d->dirty(QQuickItemPrivate::BasicTransform);
-
- d->itemChange(ItemRotationHasChanged, r);
-
- emit rotationChanged();
-}
-
-qreal QQuickItem::scale() const
-{
- Q_D(const QQuickItem);
- return d->scale;
-}
-
-void QQuickItem::setScale(qreal s)
-{
- Q_D(QQuickItem);
- if (d->scale == s)
- return;
-
- d->scale = s;
-
- d->dirty(QQuickItemPrivate::BasicTransform);
-
- emit scaleChanged();
-}
-
-qreal QQuickItem::opacity() const
-{
- Q_D(const QQuickItem);
- return d->opacity;
-}
-
-void QQuickItem::setOpacity(qreal o)
-{
- Q_D(QQuickItem);
- if (d->opacity == o)
- return;
-
- d->opacity = o;
-
- d->dirty(QQuickItemPrivate::OpacityValue);
-
- d->itemChange(ItemOpacityHasChanged, o);
-
- emit opacityChanged();
-}
-
-bool QQuickItem::isVisible() const
-{
- Q_D(const QQuickItem);
- return d->effectiveVisible;
-}
-
-void QQuickItem::setVisible(bool v)
-{
- Q_D(QQuickItem);
- if (v == d->explicitVisible)
- return;
-
- d->explicitVisible = v;
-
- d->setEffectiveVisibleRecur(d->calcEffectiveVisible());
-}
-
-bool QQuickItem::isEnabled() const
-{
- Q_D(const QQuickItem);
- return d->effectiveEnable;
-}
-
-void QQuickItem::setEnabled(bool e)
-{
- Q_D(QQuickItem);
- if (e == d->explicitEnable)
- return;
-
- d->explicitEnable = e;
-
- d->setEffectiveEnableRecur(d->calcEffectiveEnable());
-}
-
-bool QQuickItemPrivate::calcEffectiveVisible() const
-{
- // XXX todo - Should the effective visible of an element with no parent just be the current
- // effective visible? This would prevent pointless re-processing in the case of an element
- // moving to/from a no-parent situation, but it is different from what graphics view does.
- return explicitVisible && (!parentItem || QQuickItemPrivate::get(parentItem)->effectiveVisible);
-}
-
-void QQuickItemPrivate::setEffectiveVisibleRecur(bool newEffectiveVisible)
-{
- Q_Q(QQuickItem);
-
- if (newEffectiveVisible && !explicitVisible) {
- // This item locally overrides visibility
- return;
- }
-
- if (newEffectiveVisible == effectiveVisible) {
- // No change necessary
- return;
- }
-
- effectiveVisible = newEffectiveVisible;
- dirty(Visible);
- if (parentItem) QQuickItemPrivate::get(parentItem)->dirty(ChildrenStackingChanged);
-
- if (canvas) {
- QQuickCanvasPrivate *canvasPriv = QQuickCanvasPrivate::get(canvas);
- if (canvasPriv->mouseGrabberItem == q)
- q->ungrabMouse();
- }
-
- for (int ii = 0; ii < childItems.count(); ++ii)
- QQuickItemPrivate::get(childItems.at(ii))->setEffectiveVisibleRecur(newEffectiveVisible);
-
- for (int ii = 0; ii < changeListeners.count(); ++ii) {
- const QQuickItemPrivate::ChangeListener &change = changeListeners.at(ii);
- if (change.types & QQuickItemPrivate::Visibility)
- change.listener->itemVisibilityChanged(q);
- }
-
- emit q->visibleChanged();
-}
-
-bool QQuickItemPrivate::calcEffectiveEnable() const
-{
- // XXX todo - Should the effective enable of an element with no parent just be the current
- // effective enable? This would prevent pointless re-processing in the case of an element
- // moving to/from a no-parent situation, but it is different from what graphics view does.
- return explicitEnable && (!parentItem || QQuickItemPrivate::get(parentItem)->effectiveEnable);
-}
-
-void QQuickItemPrivate::setEffectiveEnableRecur(bool newEffectiveEnable)
-{
- Q_Q(QQuickItem);
-
- // XXX todo - need to fixup focus
-
- if (newEffectiveEnable && !explicitEnable) {
- // This item locally overrides enable
- return;
- }
-
- if (newEffectiveEnable == effectiveEnable) {
- // No change necessary
- return;
- }
-
- effectiveEnable = newEffectiveEnable;
-
- if (canvas) {
- QQuickCanvasPrivate *canvasPriv = QQuickCanvasPrivate::get(canvas);
- if (canvasPriv->mouseGrabberItem == q)
- q->ungrabMouse();
- }
-
- for (int ii = 0; ii < childItems.count(); ++ii)
- QQuickItemPrivate::get(childItems.at(ii))->setEffectiveEnableRecur(newEffectiveEnable);
-
- emit q->enabledChanged();
-}
-
-QString QQuickItemPrivate::dirtyToString() const
-{
-#define DIRTY_TO_STRING(value) if (dirtyAttributes & value) { \
- if (!rv.isEmpty()) \
- rv.append(QLatin1String("|")); \
- rv.append(QLatin1String(#value)); \
-}
-
-// QString rv = QLatin1String("0x") + QString::number(dirtyAttributes, 16);
- QString rv;
-
- DIRTY_TO_STRING(TransformOrigin);
- DIRTY_TO_STRING(Transform);
- DIRTY_TO_STRING(BasicTransform);
- DIRTY_TO_STRING(Position);
- DIRTY_TO_STRING(Size);
- DIRTY_TO_STRING(ZValue);
- DIRTY_TO_STRING(Content);
- DIRTY_TO_STRING(Smooth);
- DIRTY_TO_STRING(OpacityValue);
- DIRTY_TO_STRING(ChildrenChanged);
- DIRTY_TO_STRING(ChildrenStackingChanged);
- DIRTY_TO_STRING(ParentChanged);
- DIRTY_TO_STRING(Clip);
- DIRTY_TO_STRING(Canvas);
- DIRTY_TO_STRING(EffectReference);
- DIRTY_TO_STRING(Visible);
- DIRTY_TO_STRING(HideReference);
-
- return rv;
-}
-
-void QQuickItemPrivate::dirty(DirtyType type)
-{
- Q_Q(QQuickItem);
- if (type & (TransformOrigin | Transform | BasicTransform | Position | Size))
- transformChanged();
-
- if (!(dirtyAttributes & type) || (canvas && !prevDirtyItem)) {
- dirtyAttributes |= type;
- if (canvas) {
- addToDirtyList();
- QQuickCanvasPrivate::get(canvas)->dirtyItem(q);
- }
- }
-}
-
-void QQuickItemPrivate::addToDirtyList()
-{
- Q_Q(QQuickItem);
-
- Q_ASSERT(canvas);
- if (!prevDirtyItem) {
- Q_ASSERT(!nextDirtyItem);
-
- QQuickCanvasPrivate *p = QQuickCanvasPrivate::get(canvas);
- nextDirtyItem = p->dirtyItemList;
- if (nextDirtyItem) QQuickItemPrivate::get(nextDirtyItem)->prevDirtyItem = &nextDirtyItem;
- prevDirtyItem = &p->dirtyItemList;
- p->dirtyItemList = q;
- p->dirtyItem(q);
- }
- Q_ASSERT(prevDirtyItem);
-}
-
-void QQuickItemPrivate::removeFromDirtyList()
-{
- if (prevDirtyItem) {
- if (nextDirtyItem) QQuickItemPrivate::get(nextDirtyItem)->prevDirtyItem = prevDirtyItem;
- *prevDirtyItem = nextDirtyItem;
- prevDirtyItem = 0;
- nextDirtyItem = 0;
- }
- Q_ASSERT(!prevDirtyItem);
- Q_ASSERT(!nextDirtyItem);
-}
-
-void QQuickItemPrivate::refFromEffectItem(bool hide)
-{
- ++effectRefCount;
- if (1 == effectRefCount) {
- dirty(EffectReference);
- if (parentItem) QQuickItemPrivate::get(parentItem)->dirty(ChildrenStackingChanged);
- }
- if (hide) {
- if (++hideRefCount == 1)
- dirty(HideReference);
- }
-}
-
-void QQuickItemPrivate::derefFromEffectItem(bool unhide)
-{
- Q_ASSERT(effectRefCount);
- --effectRefCount;
- if (0 == effectRefCount) {
- dirty(EffectReference);
- if (parentItem) QQuickItemPrivate::get(parentItem)->dirty(ChildrenStackingChanged);
- }
- if (unhide) {
- if (--hideRefCount == 0)
- dirty(HideReference);
- }
-}
-
-void QQuickItemPrivate::itemChange(QQuickItem::ItemChange change, const QQuickItem::ItemChangeData &data)
-{
- Q_Q(QQuickItem);
- switch (change) {
- case QQuickItem::ItemChildAddedChange:
- q->itemChange(change, data);
- for (int ii = 0; ii < changeListeners.count(); ++ii) {
- const QQuickItemPrivate::ChangeListener &change = changeListeners.at(ii);
- if (change.types & QQuickItemPrivate::Children) {
- change.listener->itemChildAdded(q, data.item);
- }
- }
- break;
- case QQuickItem::ItemChildRemovedChange:
- q->itemChange(change, data);
- for (int ii = 0; ii < changeListeners.count(); ++ii) {
- const QQuickItemPrivate::ChangeListener &change = changeListeners.at(ii);
- if (change.types & QQuickItemPrivate::Children) {
- change.listener->itemChildRemoved(q, data.item);
- }
- }
- break;
- case QQuickItem::ItemSceneChange:
- q->itemChange(change, data);
- break;
- case QQuickItem::ItemVisibleHasChanged:
- q->itemChange(change, data);
- for (int ii = 0; ii < changeListeners.count(); ++ii) {
- const QQuickItemPrivate::ChangeListener &change = changeListeners.at(ii);
- if (change.types & QQuickItemPrivate::Visibility) {
- change.listener->itemVisibilityChanged(q);
- }
- }
- break;
- case QQuickItem::ItemParentHasChanged:
- q->itemChange(change, data);
- for (int ii = 0; ii < changeListeners.count(); ++ii) {
- const QQuickItemPrivate::ChangeListener &change = changeListeners.at(ii);
- if (change.types & QQuickItemPrivate::Parent) {
- change.listener->itemParentChanged(q, data.item);
- }
- }
- break;
- case QQuickItem::ItemOpacityHasChanged:
- q->itemChange(change, data);
- for (int ii = 0; ii < changeListeners.count(); ++ii) {
- const QQuickItemPrivate::ChangeListener &change = changeListeners.at(ii);
- if (change.types & QQuickItemPrivate::Opacity) {
- change.listener->itemOpacityChanged(q);
- }
- }
- break;
- case QQuickItem::ItemActiveFocusHasChanged:
- q->itemChange(change, data);
- break;
- case QQuickItem::ItemRotationHasChanged:
- q->itemChange(change, data);
- for (int ii = 0; ii < changeListeners.count(); ++ii) {
- const QQuickItemPrivate::ChangeListener &change = changeListeners.at(ii);
- if (change.types & QQuickItemPrivate::Rotation) {
- change.listener->itemRotationChanged(q);
- }
- }
- break;
- }
-}
-
-/*!
- \property QQuickItem::smooth
- \brief whether the item is smoothly transformed.
-
- This property is provided purely for the purpose of optimization. Turning
- smooth transforms off is faster, but looks worse; turning smooth
- transformations on is slower, but looks better.
-
- By default smooth transformations are off.
-*/
-
-/*!
- Returns true if the item should be drawn with antialiasing and
- smooth pixmap filtering, false otherwise.
-
- The default is false.
-
- \sa setSmooth()
-*/
-bool QQuickItem::smooth() const
-{
- Q_D(const QQuickItem);
- return d->smooth;
-}
-
-/*!
- Sets whether the item should be drawn with antialiasing and
- smooth pixmap filtering to \a smooth.
-
- \sa smooth()
-*/
-void QQuickItem::setSmooth(bool smooth)
-{
- Q_D(QQuickItem);
- if (d->smooth == smooth)
- return;
-
- d->smooth = smooth;
- d->dirty(QQuickItemPrivate::Smooth);
-
- emit smoothChanged(smooth);
-}
-
-QQuickItem::Flags QQuickItem::flags() const
-{
- Q_D(const QQuickItem);
- return (QQuickItem::Flags)d->flags;
-}
-
-void QQuickItem::setFlag(Flag flag, bool enabled)
-{
- Q_D(QQuickItem);
- if (enabled)
- setFlags((Flags)(d->flags | (quint32)flag));
- else
- setFlags((Flags)(d->flags & ~(quint32)flag));
-}
-
-void QQuickItem::setFlags(Flags flags)
-{
- Q_D(QQuickItem);
-
- if ((flags & ItemIsFocusScope) != (d->flags & ItemIsFocusScope)) {
- if (flags & ItemIsFocusScope && !d->childItems.isEmpty() && d->canvas) {
- qWarning("QQuickItem: Cannot set FocusScope once item has children and is in a canvas.");
- flags &= ~ItemIsFocusScope;
- } else if (d->flags & ItemIsFocusScope) {
- qWarning("QQuickItem: Cannot unset FocusScope flag.");
- flags |= ItemIsFocusScope;
- }
- }
-
- if ((flags & ItemClipsChildrenToShape ) != (d->flags & ItemClipsChildrenToShape))
- d->dirty(QQuickItemPrivate::Clip);
-
- d->flags = flags;
-}
-
-qreal QQuickItem::x() const
-{
- Q_D(const QQuickItem);
- return d->x;
-}
-
-qreal QQuickItem::y() const
-{
- Q_D(const QQuickItem);
- return d->y;
-}
-
-QPointF QQuickItem::pos() const
-{
- Q_D(const QQuickItem);
- return QPointF(d->x, d->y);
-}
-
-void QQuickItem::setX(qreal v)
-{
- Q_D(QQuickItem);
- if (d->x == v)
- return;
-
- qreal oldx = d->x;
- d->x = v;
-
- d->dirty(QQuickItemPrivate::Position);
-
- geometryChanged(QRectF(x(), y(), width(), height()),
- QRectF(oldx, y(), width(), height()));
-}
-
-void QQuickItem::setY(qreal v)
-{
- Q_D(QQuickItem);
- if (d->y == v)
- return;
-
- qreal oldy = d->y;
- d->y = v;
-
- d->dirty(QQuickItemPrivate::Position);
-
- geometryChanged(QRectF(x(), y(), width(), height()),
- QRectF(x(), oldy, width(), height()));
-}
-
-void QQuickItem::setPos(const QPointF &pos)
-{
- Q_D(QQuickItem);
- if (QPointF(d->x, d->y) == pos)
- return;
-
- qreal oldx = d->x;
- qreal oldy = d->y;
-
- d->x = pos.x();
- d->y = pos.y();
-
- d->dirty(QQuickItemPrivate::Position);
-
- geometryChanged(QRectF(x(), y(), width(), height()),
- QRectF(oldx, oldy, width(), height()));
-}
-
-qreal QQuickItem::width() const
-{
- Q_D(const QQuickItem);
- return d->width;
-}
-
-void QQuickItem::setWidth(qreal w)
-{
- Q_D(QQuickItem);
- if (qIsNaN(w))
- return;
-
- d->widthValid = true;
- if (d->width == w)
- return;
-
- qreal oldWidth = d->width;
- d->width = w;
-
- d->dirty(QQuickItemPrivate::Size);
-
- geometryChanged(QRectF(x(), y(), width(), height()),
- QRectF(x(), y(), oldWidth, height()));
-}
-
-void QQuickItem::resetWidth()
-{
- Q_D(QQuickItem);
- d->widthValid = false;
- setImplicitWidth(implicitWidth());
-}
-
-void QQuickItemPrivate::implicitWidthChanged()
-{
- Q_Q(QQuickItem);
- emit q->implicitWidthChanged();
-}
-
-qreal QQuickItemPrivate::getImplicitWidth() const
-{
- return implicitWidth;
-}
-/*!
- Returns the width of the item that is implied by other properties that determine the content.
-*/
-qreal QQuickItem::implicitWidth() const
-{
- Q_D(const QQuickItem);
- return d->getImplicitWidth();
-}
-
-/*!
- \qmlproperty real QtQuick2::Item::implicitWidth
- \qmlproperty real QtQuick2::Item::implicitHeight
-
- Defines the natural width or height of the Item if no \l width or \l height is specified.
-
- The default implicit size for most items is 0x0, however some elements have an inherent
- implicit size which cannot be overridden, e.g. Image, Text.
-
- Setting the implicit size is useful for defining components that have a preferred size
- based on their content, for example:
-
- \qml
- // Label.qml
- import QtQuick 1.1
-
- Item {
- property alias icon: image.source
- property alias label: text.text
- implicitWidth: text.implicitWidth + image.implicitWidth
- implicitHeight: Math.max(text.implicitHeight, image.implicitHeight)
- Image { id: image }
- Text {
- id: text
- wrapMode: Text.Wrap
- anchors.left: image.right; anchors.right: parent.right
- anchors.verticalCenter: parent.verticalCenter
- }
- }
- \endqml
-
- \bold Note: using implicitWidth of Text or TextEdit and setting the width explicitly
- incurs a performance penalty as the text must be laid out twice.
-*/
-
-/*!
- Sets the implied width of the item to \a w.
- This is the width implied by other properties that determine the content.
-*/
-void QQuickItem::setImplicitWidth(qreal w)
-{
- Q_D(QQuickItem);
- bool changed = w != d->implicitWidth;
- d->implicitWidth = w;
- if (d->width == w || widthValid()) {
- if (changed)
- d->implicitWidthChanged();
- return;
- }
-
- qreal oldWidth = d->width;
- d->width = w;
-
- d->dirty(QQuickItemPrivate::Size);
-
- geometryChanged(QRectF(x(), y(), width(), height()),
- QRectF(x(), y(), oldWidth, height()));
-
- if (changed)
- d->implicitWidthChanged();
-}
-
-/*!
- Returns whether the width property has been set explicitly.
-*/
-bool QQuickItem::widthValid() const
-{
- Q_D(const QQuickItem);
- return d->widthValid;
-}
-
-qreal QQuickItem::height() const
-{
- Q_D(const QQuickItem);
- return d->height;
-}
-
-void QQuickItem::setHeight(qreal h)
-{
- Q_D(QQuickItem);
- if (qIsNaN(h))
- return;
-
- d->heightValid = true;
- if (d->height == h)
- return;
-
- qreal oldHeight = d->height;
- d->height = h;
-
- d->dirty(QQuickItemPrivate::Size);
-
- geometryChanged(QRectF(x(), y(), width(), height()),
- QRectF(x(), y(), width(), oldHeight));
-}
-
-void QQuickItem::resetHeight()
-{
- Q_D(QQuickItem);
- d->heightValid = false;
- setImplicitHeight(implicitHeight());
-}
-
-void QQuickItemPrivate::implicitHeightChanged()
-{
- Q_Q(QQuickItem);
- emit q->implicitHeightChanged();
-}
-
-qreal QQuickItemPrivate::getImplicitHeight() const
-{
- return implicitHeight;
-}
-
-/*!
- Returns the height of the item that is implied by other properties that determine the content.
-*/
-qreal QQuickItem::implicitHeight() const
-{
- Q_D(const QQuickItem);
- return d->getImplicitHeight();
-}
-
-
-/*!
- Sets the implied height of the item to \a h.
- This is the height implied by other properties that determine the content.
-*/
-void QQuickItem::setImplicitHeight(qreal h)
-{
- Q_D(QQuickItem);
- bool changed = h != d->implicitHeight;
- d->implicitHeight = h;
- if (d->height == h || heightValid()) {
- if (changed)
- d->implicitHeightChanged();
- return;
- }
-
- qreal oldHeight = d->height;
- d->height = h;
-
- d->dirty(QQuickItemPrivate::Size);
-
- geometryChanged(QRectF(x(), y(), width(), height()),
- QRectF(x(), y(), width(), oldHeight));
-
- if (changed)
- d->implicitHeightChanged();
-}
-
-void QQuickItem::setImplicitSize(qreal w, qreal h)
-{
- Q_D(QQuickItem);
- bool wChanged = w != d->implicitWidth;
- bool hChanged = h != d->implicitHeight;
-
- d->implicitWidth = w;
- d->implicitHeight = h;
-
- bool wDone = false;
- bool hDone = false;
- if (d->width == w || widthValid()) {
- if (wChanged)
- d->implicitWidthChanged();
- wDone = true;
- }
- if (d->height == h || heightValid()) {
- if (hChanged)
- d->implicitHeightChanged();
- hDone = true;
- }
- if (wDone && hDone)
- return;
-
- qreal oldWidth = d->width;
- qreal oldHeight = d->height;
- if (!wDone)
- d->width = w;
- if (!hDone)
- d->height = h;
-
- d->dirty(QQuickItemPrivate::Size);
-
- geometryChanged(QRectF(x(), y(), width(), height()),
- QRectF(x(), y(), oldWidth, oldHeight));
-
- if (!wDone && wChanged)
- d->implicitWidthChanged();
- if (!hDone && hChanged)
- d->implicitHeightChanged();
-}
-
-/*!
- Returns whether the height property has been set explicitly.
-*/
-bool QQuickItem::heightValid() const
-{
- Q_D(const QQuickItem);
- return d->heightValid;
-}
-
-void QQuickItem::setSize(const QSizeF &size)
-{
- Q_D(QQuickItem);
- d->heightValid = true;
- d->widthValid = true;
-
- if (QSizeF(d->width, d->height) == size)
- return;
-
- qreal oldHeight = d->height;
- qreal oldWidth = d->width;
- d->height = size.height();
- d->width = size.width();
-
- d->dirty(QQuickItemPrivate::Size);
-
- geometryChanged(QRectF(x(), y(), width(), height()),
- QRectF(x(), y(), oldWidth, oldHeight));
-}
-
-bool QQuickItem::hasActiveFocus() const
-{
- Q_D(const QQuickItem);
- return d->activeFocus;
-}
-
-bool QQuickItem::hasFocus() const
-{
- Q_D(const QQuickItem);
- return d->focus;
-}
-
-void QQuickItem::setFocus(bool focus)
-{
- Q_D(QQuickItem);
- if (d->focus == focus)
- return;
-
- if (d->canvas) {
- // Need to find our nearest focus scope
- QQuickItem *scope = parentItem();
- while (scope && !scope->isFocusScope())
- scope = scope->parentItem();
- if (focus)
- QQuickCanvasPrivate::get(d->canvas)->setFocusInScope(scope, this);
- else
- QQuickCanvasPrivate::get(d->canvas)->clearFocusInScope(scope, this);
- } else {
- d->focus = focus;
- emit focusChanged(focus);
- }
-}
-
-bool QQuickItem::isFocusScope() const
-{
- return flags() & ItemIsFocusScope;
-}
-
-QQuickItem *QQuickItem::scopedFocusItem() const
-{
- Q_D(const QQuickItem);
- if (!isFocusScope())
- return 0;
- else
- return d->subFocusItem;
-}
-
-
-Qt::MouseButtons QQuickItem::acceptedMouseButtons() const
-{
- Q_D(const QQuickItem);
- return d->acceptedMouseButtons;
-}
-
-void QQuickItem::setAcceptedMouseButtons(Qt::MouseButtons buttons)
-{
- Q_D(QQuickItem);
- d->acceptedMouseButtons = buttons;
-}
-
-bool QQuickItem::filtersChildMouseEvents() const
-{
- Q_D(const QQuickItem);
- return d->filtersChildMouseEvents;
-}
-
-void QQuickItem::setFiltersChildMouseEvents(bool filter)
-{
- Q_D(QQuickItem);
- d->filtersChildMouseEvents = filter;
-}
-
-bool QQuickItem::isUnderMouse() const
-{
- Q_D(const QQuickItem);
- if (!d->canvas)
- return false;
-
- QPoint cursorPos = QCursor::pos();
- if (QRectF(0, 0, width(), height()).contains(mapFromScene(cursorPos))) // ### refactor: d->canvas->mapFromGlobal(cursorPos))))
- return true;
- return false;
-}
-
-bool QQuickItem::acceptHoverEvents() const
-{
- Q_D(const QQuickItem);
- return d->hoverEnabled;
-}
-
-void QQuickItem::setAcceptHoverEvents(bool enabled)
-{
- Q_D(QQuickItem);
- d->hoverEnabled = enabled;
-}
-
-void QQuickItem::grabMouse()
-{
- Q_D(QQuickItem);
- if (!d->canvas)
- return;
- QQuickCanvasPrivate *canvasPriv = QQuickCanvasPrivate::get(d->canvas);
- if (canvasPriv->mouseGrabberItem == this)
- return;
-
- QQuickItem *oldGrabber = canvasPriv->mouseGrabberItem;
- canvasPriv->mouseGrabberItem = this;
- if (oldGrabber)
- oldGrabber->mouseUngrabEvent();
-}
-
-void QQuickItem::ungrabMouse()
-{
- Q_D(QQuickItem);
- if (!d->canvas)
- return;
- QQuickCanvasPrivate *canvasPriv = QQuickCanvasPrivate::get(d->canvas);
- if (canvasPriv->mouseGrabberItem != this) {
- qWarning("QQuickItem::ungrabMouse(): Item is not the mouse grabber.");
- return;
- }
-
- canvasPriv->mouseGrabberItem = 0;
- mouseUngrabEvent();
-}
-
-bool QQuickItem::keepMouseGrab() const
-{
- Q_D(const QQuickItem);
- return d->keepMouse;
-}
-
-/*!
- The flag indicating whether the mouse should remain
- with this item is set to \a keep.
-
- This is useful for items that wish to grab and keep mouse
- interaction following a predefined gesture. For example,
- an item that is interested in horizontal mouse movement
- may set keepMouseGrab to true once a threshold has been
- exceeded. Once keepMouseGrab has been set to true, filtering
- items will not react to mouse events.
-
- If the item does not indicate that it wishes to retain mouse grab,
- a filtering item may steal the grab. For example, Flickable may attempt
- to steal a mouse grab if it detects that the user has begun to
- move the viewport.
-
- \sa keepMouseGrab()
- */
-void QQuickItem::setKeepMouseGrab(bool keep)
-{
- Q_D(QQuickItem);
- d->keepMouse = keep;
-}
-
-/*!
- Grabs the touch points specified by \a ids.
-
- These touch points will be owned by the item until
- they are released. Alternatively, the grab can be stolen
- by a filtering item like Flickable. Use setKeepTouchGrab()
- to prevent the grab from being stolen.
-
- \sa ungrabTouchPoints(), setKeepTouchGrab()
-*/
-void QQuickItem::grabTouchPoints(const QList<int> &ids)
-{
- Q_D(QQuickItem);
- if (!d->canvas)
- return;
- QQuickCanvasPrivate *canvasPriv = QQuickCanvasPrivate::get(d->canvas);
-
- QSet<QQuickItem*> ungrab;
- for (int i = 0; i < ids.count(); ++i) {
- QQuickItem *oldGrabber = canvasPriv->itemForTouchPointId.value(ids.at(i));
- if (oldGrabber == this)
- return;
-
- canvasPriv->itemForTouchPointId[ids.at(i)] = this;
- if (oldGrabber)
- ungrab.insert(oldGrabber);
- }
- foreach (QQuickItem *oldGrabber, ungrab)
- oldGrabber->touchUngrabEvent();
-}
-
-/*!
- Ungrabs the touch points owned by this item.
-
- \sa grabTouchPoints()
-*/
-void QQuickItem::ungrabTouchPoints()
-{
- Q_D(QQuickItem);
- if (!d->canvas)
- return;
- QQuickCanvasPrivate *canvasPriv = QQuickCanvasPrivate::get(d->canvas);
-
- QMutableHashIterator<int, QQuickItem*> i(canvasPriv->itemForTouchPointId);
- while (i.hasNext()) {
- i.next();
- if (i.value() == this)
- i.remove();
- }
- touchUngrabEvent();
-}
-
-/*!
- Returns a value indicating whether the touch points grabbed by this item
- should remain with this item exclusively.
-
- \sa setKeepTouchGrab(), keepMouseGrab()
-*/
-bool QQuickItem::keepTouchGrab() const
-{
- Q_D(const QQuickItem);
- return d->keepTouch;
-}
-
-/*!
- The flag indicating whether the touch points grabbed
- by this item should remain with this item is set to \a keep.
-
- This is useful for items that wish to grab and keep specific touch
- points following a predefined gesture. For example,
- an item that is interested in horizontal touch point movement
- may set setKeepTouchGrab to true once a threshold has been
- exceeded. Once setKeepTouchGrab has been set to true, filtering
- items will not react to the relevant touch points.
-
- If the item does not indicate that it wishes to retain touch point grab,
- a filtering item may steal the grab. For example, Flickable may attempt
- to steal a touch point grab if it detects that the user has begun to
- move the viewport.
-
- \sa keepTouchGrab(), setKeepMouseGrab()
- */
-void QQuickItem::setKeepTouchGrab(bool keep)
-{
- Q_D(QQuickItem);
- d->keepTouch = keep;
-}
-
-/*!
- \qmlmethod object QtQuick2::Item::mapFromItem(Item item, real x, real y)
-
- Maps the point (\a x, \a y), which is in \a item's coordinate system, to
- this item's coordinate system, and returns an object with \c x and \c y
- properties matching the mapped coordinate.
-
- If \a item is a \c null value, this maps the point from the coordinate
- system of the root QML view.
-*/
-/*!
- \qmlmethod object QtQuick2::Item::mapToItem(Item item, real x, real y)
-
- Maps the point (\a x, \a y), which is in this item's coordinate system, to
- \a item's coordinate system, and returns an object with \c x and \c y
- properties matching the mapped coordinate.
-
- If \a item is a \c null value, this maps \a x and \a y to the coordinate
- system of the root QML view.
-*/
-QPointF QQuickItem::mapToItem(const QQuickItem *item, const QPointF &point) const
-{
- QPointF p = mapToScene(point);
- if (item)
- p = item->mapFromScene(p);
- return p;
-}
-
-QPointF QQuickItem::mapToScene(const QPointF &point) const
-{
- Q_D(const QQuickItem);
- return d->itemToCanvasTransform().map(point);
-}
-
-QRectF QQuickItem::mapRectToItem(const QQuickItem *item, const QRectF &rect) const
-{
- Q_D(const QQuickItem);
- QTransform t = d->itemToCanvasTransform();
- if (item)
- t *= QQuickItemPrivate::get(item)->canvasToItemTransform();
- return t.mapRect(rect);
-}
-
-QRectF QQuickItem::mapRectToScene(const QRectF &rect) const
-{
- Q_D(const QQuickItem);
- return d->itemToCanvasTransform().mapRect(rect);
-}
-
-QPointF QQuickItem::mapFromItem(const QQuickItem *item, const QPointF &point) const
-{
- QPointF p = item?item->mapToScene(point):point;
- return mapFromScene(p);
-}
-
-QPointF QQuickItem::mapFromScene(const QPointF &point) const
-{
- Q_D(const QQuickItem);
- return d->canvasToItemTransform().map(point);
-}
-
-QRectF QQuickItem::mapRectFromItem(const QQuickItem *item, const QRectF &rect) const
-{
- Q_D(const QQuickItem);
- QTransform t = item?QQuickItemPrivate::get(item)->itemToCanvasTransform():QTransform();
- t *= d->canvasToItemTransform();
- return t.mapRect(rect);
-}
-
-QRectF QQuickItem::mapRectFromScene(const QRectF &rect) const
-{
- Q_D(const QQuickItem);
- return d->canvasToItemTransform().mapRect(rect);
-}
-
-
-/*!
- \qmlmethod QtQuick2::Item::forceActiveFocus()
-
- Forces active focus on the item.
-
- This method sets focus on the item and makes sure that all the focus scopes
- higher in the object hierarchy are also given the focus.
-*/
-
-/*!
- Forces active focus on the item.
-
- This method sets focus on the item and makes sure that all the focus scopes
- higher in the object hierarchy are also given the focus.
-*/
-
-/*!
- \qmlmethod QtQuick2::Item::childAt(real x, real y)
-
- Returns the visible child item at point (\a x, \a y), which is in this
- item's coordinate system, or \c null if there is no such item.
-*/
-
-/*!
- Returns the visible child item at point (\a x, \a y), which is in this
- item's coordinate system, or 0 if there is no such item.
-*/
-
-/*!
- \qmlproperty list<State> QtQuick2::Item::states
- This property holds a list of states defined by the item.
-
- \qml
- Item {
- states: [
- State {
- // ...
- },
- State {
- // ...
- }
- // ...
- ]
- }
- \endqml
-
- \sa {qmlstate}{States}
-*/
-/*!
- \qmlproperty list<Transition> QtQuick2::Item::transitions
- This property holds a list of transitions defined by the item.
-
- \qml
- Item {
- transitions: [
- Transition {
- // ...
- },
- Transition {
- // ...
- }
- // ...
- ]
- }
- \endqml
-
- \sa {QML Animation and Transitions}{Transitions}
-*/
-/*
- \qmlproperty list<Filter> QtQuick2::Item::filter
- This property holds a list of graphical filters to be applied to the item.
-
- \l {Filter}{Filters} include things like \l {Blur}{blurring}
- the item, or giving it a \l Reflection. Some
- filters may not be available on all canvases; if a filter is not
- available on a certain canvas, it will simply not be applied for
- that canvas (but the QML will still be considered valid).
-
- \qml
- Item {
- filter: [
- Blur {
- // ...
- },
- Reflection {
- // ...
- }
- // ...
- ]
- }
- \endqml
-*/
-
-/*!
- \qmlproperty bool QtQuick2::Item::clip
- This property holds whether clipping is enabled. The default clip value is \c false.
-
- If clipping is enabled, an item will clip its own painting, as well
- as the painting of its children, to its bounding rectangle.
-
- Non-rectangular clipping regions are not supported for performance reasons.
-*/
-
-/*!
- \property QQuickItem::clip
- This property holds whether clipping is enabled. The default clip value is \c false.
-
- If clipping is enabled, an item will clip its own painting, as well
- as the painting of its children, to its bounding rectangle. If you set
- clipping during an item's paint operation, remember to re-set it to
- prevent clipping the rest of your scene.
-
- Non-rectangular clipping regions are not supported for performance reasons.
-*/
-
-/*!
- \qmlproperty string QtQuick2::Item::state
-
- This property holds the name of the current state of the item.
-
- This property is often used in scripts to change between states. For
- example:
-
- \js
- function toggle() {
- if (button.state == 'On')
- button.state = 'Off';
- else
- button.state = 'On';
- }
- \endjs
-
- If the item is in its base state (i.e. no explicit state has been
- set), \c state will be a blank string. Likewise, you can return an
- item to its base state by setting its current state to \c ''.
-
- \sa {qmlstates}{States}
-*/
-
-/*!
- \qmlproperty list<Transform> QtQuick2::Item::transform
- This property holds the list of transformations to apply.
-
- For more information see \l Transform.
-*/
-
-/*!
- \enum QQuickItem::TransformOrigin
-
- Controls the point about which simple transforms like scale apply.
-
- \value TopLeft The top-left corner of the item.
- \value Top The center point of the top of the item.
- \value TopRight The top-right corner of the item.
- \value Left The left most point of the vertical middle.
- \value Center The center of the item.
- \value Right The right most point of the vertical middle.
- \value BottomLeft The bottom-left corner of the item.
- \value Bottom The center point of the bottom of the item.
- \value BottomRight The bottom-right corner of the item.
-*/
-
-
-/*!
- \qmlproperty bool QtQuick2::Item::activeFocus
-
- This property indicates whether the item has active focus.
-
- An item with active focus will receive keyboard input,
- or is a FocusScope ancestor of the item that will receive keyboard input.
-
- Usually, activeFocus is gained by setting focus on an item and its enclosing
- FocusScopes. In the following example \c input will have activeFocus.
- \qml
- Rectangle {
- FocusScope {
- focus: true
- TextInput {
- id: input
- focus: true
- }
- }
- }
- \endqml
-
- \sa focus, {qmlfocus}{Keyboard Focus}
-*/
-
-/*!
- \qmlproperty bool QtQuick2::Item::focus
- This property indicates whether the item has focus within the enclosing focus scope. If true, this item
- will gain active focus when the enclosing focus scope gains active focus.
- In the following example, \c input will be given active focus when \c scope gains active focus.
- \qml
- Rectangle {
- FocusScope {
- id: scope
- TextInput {
- id: input
- focus: true
- }
- }
- }
- \endqml
-
- For the purposes of this property, the scene as a whole is assumed to act like a focus scope.
- On a practical level, that means the following QML will give active focus to \c input on startup.
-
- \qml
- Rectangle {
- TextInput {
- id: input
- focus: true
- }
- }
- \endqml
-
- \sa activeFocus, {qmlfocus}{Keyboard Focus}
-*/
-
-
-/*!
- \property QQuickItem::anchors
- \internal
-*/
-
-/*!
- \property QQuickItem::left
- \internal
-*/
-
-/*!
- \property QQuickItem::right
- \internal
-*/
-
-/*!
- \property QQuickItem::horizontalCenter
- \internal
-*/
-
-/*!
- \property QQuickItem::top
- \internal
-*/
-
-/*!
- \property QQuickItem::bottom
- \internal
-*/
-
-/*!
- \property QQuickItem::verticalCenter
- \internal
-*/
-
-/*!
- \property QQuickItem::focus
- \internal
-*/
-
-/*!
- \property QQuickItem::transform
- \internal
-*/
-
-/*!
- \property QQuickItem::transformOrigin
- \internal
-*/
-
-/*!
- \property QQuickItem::activeFocus
- \internal
-*/
-
-/*!
- \property QQuickItem::baseline
- \internal
-*/
-
-/*!
- \property QQuickItem::data
- \internal
-*/
-
-/*!
- \property QQuickItem::resources
- \internal
-*/
-
-/*!
- \property QQuickItem::state
- \internal
-*/
-
-/*!
- \property QQuickItem::states
- \internal
-*/
-
-/*!
- \property QQuickItem::transformOriginPoint
- \internal
-*/
-
-/*!
- \property QQuickItem::transitions
- \internal
-*/
-
-bool QQuickItem::event(QEvent *ev)
-{
-#if 0
- if (ev->type() == QEvent::PolishRequest) {
- Q_D(QQuickItem);
- d->polishScheduled = false;
- updatePolish();
- return true;
- } else {
- return QObject::event(ev);
- }
-#endif
- if (ev->type() == QEvent::InputMethodQuery) {
- QInputMethodQueryEvent *query = static_cast<QInputMethodQueryEvent *>(ev);
- Qt::InputMethodQueries queries = query->queries();
- for (uint i = 0; i < 32; ++i) {
- Qt::InputMethodQuery q = (Qt::InputMethodQuery)(int)(queries & (1<<i));
- if (q) {
- QVariant v = inputMethodQuery(q);
- query->setValue(q, v);
- }
- }
- query->accept();
- return true;
- } else if (ev->type() == QEvent::InputMethod) {
- inputMethodEvent(static_cast<QInputMethodEvent *>(ev));
- return true;
- }
- return QObject::event(ev);
-}
-
-#ifndef QT_NO_DEBUG_STREAM
-QDebug operator<<(QDebug debug, QQuickItem *item)
-{
- if (!item) {
- debug << "QQuickItem(0)";
- return debug;
- }
-
- debug << item->metaObject()->className() << "(this =" << ((void*)item)
- << ", name=" << item->objectName()
- << ", parent =" << ((void*)item->parentItem())
- << ", geometry =" << QRectF(item->pos(), QSizeF(item->width(), item->height()))
- << ", z =" << item->z() << ')';
- return debug;
-}
-#endif
-
-qint64 QQuickItemPrivate::consistentTime = -1;
-void QQuickItemPrivate::setConsistentTime(qint64 t)
-{
- consistentTime = t;
-}
-
-class QElapsedTimerConsistentTimeHack
-{
-public:
- void start() {
- t1 = QQuickItemPrivate::consistentTime;
- t2 = 0;
- }
- qint64 elapsed() {
- return QQuickItemPrivate::consistentTime - t1;
- }
- qint64 restart() {
- qint64 val = QQuickItemPrivate::consistentTime - t1;
- t1 = QQuickItemPrivate::consistentTime;
- t2 = 0;
- return val;
- }
-
-private:
- qint64 t1;
- qint64 t2;
-};
-
-void QQuickItemPrivate::start(QElapsedTimer &t)
-{
- if (QQuickItemPrivate::consistentTime == -1)
- t.start();
- else
- ((QElapsedTimerConsistentTimeHack*)&t)->start();
-}
-
-qint64 QQuickItemPrivate::elapsed(QElapsedTimer &t)
-{
- if (QQuickItemPrivate::consistentTime == -1)
- return t.elapsed();
- else
- return ((QElapsedTimerConsistentTimeHack*)&t)->elapsed();
-}
-
-qint64 QQuickItemPrivate::restart(QElapsedTimer &t)
-{
- if (QQuickItemPrivate::consistentTime == -1)
- return t.restart();
- else
- return ((QElapsedTimerConsistentTimeHack*)&t)->restart();
-}
-
-/*!
- \fn bool QQuickItem::isTextureProvider() const
-
- Returns true if this item is a texture provider. The default
- implementation returns false.
-
- This function can be called from any thread.
- */
-
-/*!
- \fn QSGTextureProvider *QQuickItem::textureProvider() const
-
- Returns the texture provider for an item. The default implementation
- returns 0.
-
- This function may only be called on the rendering thread.
- */
-
-QT_END_NAMESPACE
-
-#include <moc_qquickitem.cpp>