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Diffstat (limited to 'src/declarative/items/qquickshadereffect_p.h')
-rw-r--r-- | src/declarative/items/qquickshadereffect_p.h | 158 |
1 files changed, 0 insertions, 158 deletions
diff --git a/src/declarative/items/qquickshadereffect_p.h b/src/declarative/items/qquickshadereffect_p.h deleted file mode 100644 index 1910f43195..0000000000 --- a/src/declarative/items/qquickshadereffect_p.h +++ /dev/null @@ -1,158 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtDeclarative module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** GNU Lesser General Public License Usage -** This file may be used under the terms of the GNU Lesser General Public -** License version 2.1 as published by the Free Software Foundation and -** appearing in the file LICENSE.LGPL included in the packaging of this -** file. Please review the following information to ensure the GNU Lesser -** General Public License version 2.1 requirements will be met: -** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU General -** Public License version 3.0 as published by the Free Software Foundation -** and appearing in the file LICENSE.GPL included in the packaging of this -** file. Please review the following information to ensure the GNU General -** Public License version 3.0 requirements will be met: -** http://www.gnu.org/copyleft/gpl.html. -** -** Other Usage -** Alternatively, this file may be used in accordance with the terms and -** conditions contained in a signed written agreement between you and Nokia. -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef QQUICKSHADEREFFECT_P_H -#define QQUICKSHADEREFFECT_P_H - -#include "qquickitem.h" - -#include "qsgmaterial.h" -#include <private/qsgadaptationlayer_p.h> -#include <private/qquickshadereffectnode_p.h> -#include "qquickshadereffectmesh_p.h" - -#include <QtCore/qpointer.h> - -QT_BEGIN_HEADER - -QT_BEGIN_NAMESPACE - -QT_MODULE(Declarative) - -const char *qtPositionAttributeName(); -const char *qtTexCoordAttributeName(); - -class QSGContext; -class QSignalMapper; -class QQuickCustomMaterialShader; - -class Q_AUTOTEST_EXPORT QQuickShaderEffect : public QQuickItem -{ - Q_OBJECT - Q_PROPERTY(QByteArray fragmentShader READ fragmentShader WRITE setFragmentShader NOTIFY fragmentShaderChanged) - Q_PROPERTY(QByteArray vertexShader READ vertexShader WRITE setVertexShader NOTIFY vertexShaderChanged) - Q_PROPERTY(bool blending READ blending WRITE setBlending NOTIFY blendingChanged) - Q_PROPERTY(QVariant mesh READ mesh WRITE setMesh NOTIFY meshChanged) - Q_PROPERTY(CullMode culling READ cullMode WRITE setCullMode NOTIFY cullModeChanged) - Q_ENUMS(CullMode) - -public: - enum CullMode - { - NoCulling = QQuickShaderEffectMaterial::NoCulling, - BackFaceCulling = QQuickShaderEffectMaterial::BackFaceCulling, - FrontFaceCulling = QQuickShaderEffectMaterial::FrontFaceCulling - }; - - QQuickShaderEffect(QQuickItem *parent = 0); - ~QQuickShaderEffect(); - - virtual void componentComplete(); - - QByteArray fragmentShader() const { return m_source.fragmentCode; } - void setFragmentShader(const QByteArray &code); - - QByteArray vertexShader() const { return m_source.vertexCode; } - void setVertexShader(const QByteArray &code); - - bool blending() const { return m_blending; } - void setBlending(bool enable); - - QVariant mesh() const; - void setMesh(const QVariant &mesh); - - CullMode cullMode() const { return m_cullMode; } - void setCullMode(CullMode face); - -Q_SIGNALS: - void fragmentShaderChanged(); - void vertexShaderChanged(); - void blendingChanged(); - void meshChanged(); - void cullModeChanged(); - -protected: - virtual void geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry); - virtual QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *); - -private Q_SLOTS: - void changeSource(int index); - void updateData(); - void updateGeometry(); - -private: - friend class QQuickCustomMaterialShader; - friend class QQuickShaderEffectNode; - - void setSource(const QVariant &var, int index); - void disconnectPropertySignals(); - void connectPropertySignals(); - void reset(); - void updateProperties(); - void lookThroughShaderCode(const QByteArray &code); - - QQuickShaderEffectProgram m_source; - QSize m_meshResolution; - QQuickShaderEffectMesh *m_mesh; - QQuickGridMesh m_defaultMesh; - CullMode m_cullMode; - - struct SourceData - { - QSignalMapper *mapper; - QPointer<QQuickItem> sourceObject; - QByteArray name; - }; - QVector<SourceData> m_sources; - - uint m_blending : 1; - uint m_dirtyData : 1; - - uint m_programDirty : 1; - uint m_dirtyMesh : 1; - uint m_dirtyGeometry : 1; -}; - -QT_END_NAMESPACE - -QT_END_HEADER - -#endif // QQUICKSHADEREFFECT_P_H |