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diff --git a/src/declarative/items/qquicktranslate.cpp b/src/declarative/items/qquicktranslate.cpp
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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtDeclarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qquicktranslate_p.h"
-#include "qquickitem_p.h"
-
-#include <QtCore/qmath.h>
-
-QT_BEGIN_NAMESPACE
-
-class QQuickTranslatePrivate : public QQuickTransformPrivate
-{
-public:
- QQuickTranslatePrivate()
- : x(0), y(0) {}
-
- qreal x;
- qreal y;
-};
-
-/*!
- Constructs an empty QQuickTranslate object with the given \a parent.
-*/
-QQuickTranslate::QQuickTranslate(QObject *parent)
-: QQuickTransform(*new QQuickTranslatePrivate, parent)
-{
-}
-
-/*!
- Destroys the graphics scale.
-*/
-QQuickTranslate::~QQuickTranslate()
-{
-}
-
-/*!
- \property QQuickTranslate::x
- \brief the horizontal translation.
-
- The translation can be any real number; the default value is 0.0.
-
- \sa y
-*/
-qreal QQuickTranslate::x() const
-{
- Q_D(const QQuickTranslate);
- return d->x;
-}
-
-void QQuickTranslate::setX(qreal x)
-{
- Q_D(QQuickTranslate);
- if (d->x == x)
- return;
- d->x = x;
- update();
- emit xChanged();
-}
-
-/*!
- \property QQuickTranslate::y
- \brief the vertical translation.
-
- The translation can be any real number; the default value is 0.0.
-
- \sa x
-*/
-qreal QQuickTranslate::y() const
-{
- Q_D(const QQuickTranslate);
- return d->y;
-}
-void QQuickTranslate::setY(qreal y)
-{
- Q_D(QQuickTranslate);
- if (d->y == y)
- return;
- d->y = y;
- update();
- emit yChanged();
-}
-
-void QQuickTranslate::applyTo(QMatrix4x4 *matrix) const
-{
- Q_D(const QQuickTranslate);
- matrix->translate(d->x, d->y, 0);
-}
-
-class QQuickScalePrivate : public QQuickTransformPrivate
-{
-public:
- QQuickScalePrivate()
- : xScale(1), yScale(1), zScale(1) {}
- QVector3D origin;
- qreal xScale;
- qreal yScale;
- qreal zScale;
-};
-
-QQuickScale::QQuickScale(QObject *parent)
- : QQuickTransform(*new QQuickScalePrivate, parent)
-{
-}
-
-QQuickScale::~QQuickScale()
-{
-}
-
-QVector3D QQuickScale::origin() const
-{
- Q_D(const QQuickScale);
- return d->origin;
-}
-void QQuickScale::setOrigin(const QVector3D &point)
-{
- Q_D(QQuickScale);
- if (d->origin == point)
- return;
- d->origin = point;
- update();
- emit originChanged();
-}
-
-qreal QQuickScale::xScale() const
-{
- Q_D(const QQuickScale);
- return d->xScale;
-}
-void QQuickScale::setXScale(qreal scale)
-{
- Q_D(QQuickScale);
- if (d->xScale == scale)
- return;
- d->xScale = scale;
- update();
- emit xScaleChanged();
- emit scaleChanged();
-}
-
-qreal QQuickScale::yScale() const
-{
- Q_D(const QQuickScale);
- return d->yScale;
-}
-void QQuickScale::setYScale(qreal scale)
-{
- Q_D(QQuickScale);
- if (d->yScale == scale)
- return;
- d->yScale = scale;
- update();
- emit yScaleChanged();
- emit scaleChanged();
-}
-
-qreal QQuickScale::zScale() const
-{
- Q_D(const QQuickScale);
- return d->zScale;
-}
-void QQuickScale::setZScale(qreal scale)
-{
- Q_D(QQuickScale);
- if (d->zScale == scale)
- return;
- d->zScale = scale;
- update();
- emit zScaleChanged();
- emit scaleChanged();
-}
-
-void QQuickScale::applyTo(QMatrix4x4 *matrix) const
-{
- Q_D(const QQuickScale);
- matrix->translate(d->origin);
- matrix->scale(d->xScale, d->yScale, d->zScale);
- matrix->translate(-d->origin);
-}
-
-class QQuickRotationPrivate : public QQuickTransformPrivate
-{
-public:
- QQuickRotationPrivate()
- : angle(0), axis(0, 0, 1) {}
- QVector3D origin;
- qreal angle;
- QVector3D axis;
-};
-
-QQuickRotation::QQuickRotation(QObject *parent)
- : QQuickTransform(*new QQuickRotationPrivate, parent)
-{
-}
-
-QQuickRotation::~QQuickRotation()
-{
-}
-
-QVector3D QQuickRotation::origin() const
-{
- Q_D(const QQuickRotation);
- return d->origin;
-}
-
-void QQuickRotation::setOrigin(const QVector3D &point)
-{
- Q_D(QQuickRotation);
- if (d->origin == point)
- return;
- d->origin = point;
- update();
- emit originChanged();
-}
-
-qreal QQuickRotation::angle() const
-{
- Q_D(const QQuickRotation);
- return d->angle;
-}
-void QQuickRotation::setAngle(qreal angle)
-{
- Q_D(QQuickRotation);
- if (d->angle == angle)
- return;
- d->angle = angle;
- update();
- emit angleChanged();
-}
-
-QVector3D QQuickRotation::axis() const
-{
- Q_D(const QQuickRotation);
- return d->axis;
-}
-void QQuickRotation::setAxis(const QVector3D &axis)
-{
- Q_D(QQuickRotation);
- if (d->axis == axis)
- return;
- d->axis = axis;
- update();
- emit axisChanged();
-}
-
-void QQuickRotation::setAxis(Qt::Axis axis)
-{
- switch (axis)
- {
- case Qt::XAxis:
- setAxis(QVector3D(1, 0, 0));
- break;
- case Qt::YAxis:
- setAxis(QVector3D(0, 1, 0));
- break;
- case Qt::ZAxis:
- setAxis(QVector3D(0, 0, 1));
- break;
- }
-}
-
-class QGraphicsRotation {
-public:
- static inline void projectedRotate(QMatrix4x4 *matrix, qreal angle, qreal x, qreal y, qreal z)
- {
- matrix->projectedRotate(angle, x, y, z);
- }
-};
-
-void QQuickRotation::applyTo(QMatrix4x4 *matrix) const
-{
- Q_D(const QQuickRotation);
-
- if (d->angle == 0. || d->axis.isNull())
- return;
-
- matrix->translate(d->origin);
- QGraphicsRotation::projectedRotate(matrix, d->angle, d->axis.x(), d->axis.y(), d->axis.z());
- matrix->translate(-d->origin);
-}
-
-QT_END_NAMESPACE