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+// Commit: ac5c099cc3c5b8c7eec7a49fdeb8a21037230350
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QQUICKTRANSLATE_P_H
+#define QQUICKTRANSLATE_P_H
+
+#include "qquickitem.h"
+
+#include <QtGui/qmatrix4x4.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+class QQuickTranslatePrivate;
+class Q_AUTOTEST_EXPORT QQuickTranslate : public QQuickTransform
+{
+ Q_OBJECT
+
+ Q_PROPERTY(qreal x READ x WRITE setX NOTIFY xChanged)
+ Q_PROPERTY(qreal y READ y WRITE setY NOTIFY yChanged)
+
+public:
+ QQuickTranslate(QObject *parent = 0);
+ ~QQuickTranslate();
+
+ qreal x() const;
+ void setX(qreal);
+
+ qreal y() const;
+ void setY(qreal);
+
+ void applyTo(QMatrix4x4 *matrix) const;
+
+Q_SIGNALS:
+ void xChanged();
+ void yChanged();
+
+private:
+ Q_DECLARE_PRIVATE(QQuickTranslate)
+ Q_DISABLE_COPY(QQuickTranslate)
+};
+
+class QQuickScalePrivate;
+class Q_AUTOTEST_EXPORT QQuickScale : public QQuickTransform
+{
+ Q_OBJECT
+
+ Q_PROPERTY(QVector3D origin READ origin WRITE setOrigin NOTIFY originChanged)
+ Q_PROPERTY(qreal xScale READ xScale WRITE setXScale NOTIFY xScaleChanged)
+ Q_PROPERTY(qreal yScale READ yScale WRITE setYScale NOTIFY yScaleChanged)
+ Q_PROPERTY(qreal zScale READ zScale WRITE setZScale NOTIFY zScaleChanged)
+public:
+ QQuickScale(QObject *parent = 0);
+ ~QQuickScale();
+
+ QVector3D origin() const;
+ void setOrigin(const QVector3D &point);
+
+ qreal xScale() const;
+ void setXScale(qreal);
+
+ qreal yScale() const;
+ void setYScale(qreal);
+
+ qreal zScale() const;
+ void setZScale(qreal);
+
+ void applyTo(QMatrix4x4 *matrix) const;
+
+Q_SIGNALS:
+ void originChanged();
+ void xScaleChanged();
+ void yScaleChanged();
+ void zScaleChanged();
+ void scaleChanged();
+
+private:
+ Q_DECLARE_PRIVATE(QQuickScale)
+};
+
+class QQuickRotationPrivate;
+class Q_AUTOTEST_EXPORT QQuickRotation : public QQuickTransform
+{
+ Q_OBJECT
+
+ Q_PROPERTY(QVector3D origin READ origin WRITE setOrigin NOTIFY originChanged)
+ Q_PROPERTY(qreal angle READ angle WRITE setAngle NOTIFY angleChanged)
+ Q_PROPERTY(QVector3D axis READ axis WRITE setAxis NOTIFY axisChanged)
+public:
+ QQuickRotation(QObject *parent = 0);
+ ~QQuickRotation();
+
+ QVector3D origin() const;
+ void setOrigin(const QVector3D &point);
+
+ qreal angle() const;
+ void setAngle(qreal);
+
+ QVector3D axis() const;
+ void setAxis(const QVector3D &axis);
+ void setAxis(Qt::Axis axis);
+
+ void applyTo(QMatrix4x4 *matrix) const;
+
+Q_SIGNALS:
+ void originChanged();
+ void angleChanged();
+ void axisChanged();
+
+private:
+ Q_DECLARE_PRIVATE(QQuickRotation)
+};
+
+QT_END_NAMESPACE
+
+QML_DECLARE_TYPE(QQuickTranslate)
+
+QT_END_HEADER
+
+#endif