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+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSGNINEPATCHNODE_H
+#define QSGNINEPATCHNODE_H
+
+#include "qsgnode.h"
+#include "qsgtexturematerial.h"
+#include "qsgborderimage_p.h"
+
+class TextureReference;
+
+class QSGNinePatchNode : public QSGGeometryNode
+{
+public:
+ QSGNinePatchNode();
+
+ void setTexture(QSGTexture *texture);
+ QSGTexture *texture() const;
+
+ void setRect(const QRectF &rect);
+ QRectF rect() const { return m_targetRect; }
+
+ void setInnerRect(const QRectF &rect);
+ QRectF innerRect() const { return m_innerRect; }
+
+ void setFiltering(QSGTexture::Filtering filtering);
+ QSGTexture::Filtering filtering() const;
+
+ void setHorzontalTileMode(QSGBorderImage::TileMode mode);
+ QSGBorderImage::TileMode horizontalTileMode() const {
+ return (QSGBorderImage::TileMode) m_horizontalTileMode;
+ }
+
+ void setVerticalTileMode(QSGBorderImage::TileMode mode);
+ QSGBorderImage::TileMode verticalTileMode() const {
+ return (QSGBorderImage::TileMode) m_verticalTileMode;
+ }
+
+ void setMirror(bool m);
+ bool mirror() const { return m_mirror; }
+
+ void update();
+
+private:
+ void fillRow(QSGGeometry::TexturedPoint2D *&v, float y, float ty, int xChunkCount, float xChunkSize);
+ QRectF m_targetRect;
+ QRectF m_innerRect;
+ QSGOpaqueTextureMaterial m_material;
+ QSGTextureMaterial m_materialO;
+ QSGGeometry m_geometry;
+
+ uint m_horizontalTileMode : 2;
+ uint m_verticalTileMode : 2;
+
+ uint m_dirtyGeometry : 1;
+ uint m_mirror : 1;
+};
+
+#endif // QSGNINEPATCHNODE_H