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-rw-r--r--src/declarative/items/qsgshadereffectsource.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/declarative/items/qsgshadereffectsource.cpp b/src/declarative/items/qsgshadereffectsource.cpp
index 3b0983863f..4bbabe1701 100644
--- a/src/declarative/items/qsgshadereffectsource.cpp
+++ b/src/declarative/items/qsgshadereffectsource.cpp
@@ -419,7 +419,7 @@ QImage QSGShaderEffectTexture::toImage() const
The complex element can be rendered once into the texture, which can
then be animated freely without the need to render the complex element
again every frame.
- \o an opacity layer.
+ \o an opacity layer.
ShaderEffectSource allows you to apply an opacity to elements as a group
rather than each element individually.
\endlist