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-rw-r--r--src/declarative/particles/qsgparticleaffector.cpp10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/declarative/particles/qsgparticleaffector.cpp b/src/declarative/particles/qsgparticleaffector.cpp
index 4cb3e49403..331310625f 100644
--- a/src/declarative/particles/qsgparticleaffector.cpp
+++ b/src/declarative/particles/qsgparticleaffector.cpp
@@ -42,6 +42,7 @@
#include "qsgparticleaffector_p.h"
#include <QDebug>
QT_BEGIN_NAMESPACE
+
/*!
\qmlclass Affector QSGParticleAffector
\inqmlmodule QtQuick.Particles 2
@@ -159,8 +160,10 @@ void QSGParticleAffector::affectSystem(qreal dt)
if ((m_onceOff && m_onceOffed.contains(qMakePair(d->group, d->index)))
|| !d->stillAlive())
continue;
- //Need to have previous location for affected. if signal || shape might be faster?
- QPointF curPos = QPointF(d->curX(), d->curY());
+ //Need to have previous location for affected anyways
+ QPointF curPos;
+ if (m_signal || (width() && height()))
+ curPos = QPointF(d->curX(), d->curY());
if (width() == 0 || height() == 0
|| m_shape->contains(QRectF(m_offset.x(), m_offset.y(), width(), height()),curPos)){
if (m_collisionParticles.isEmpty() || isColliding(d)){
@@ -181,8 +184,9 @@ void QSGParticleAffector::affectSystem(qreal dt)
bool QSGParticleAffector::affectParticle(QSGParticleData *d, qreal dt)
{
if (isAffectConnected()){
+ d->update = 0.0;
emit affectParticle(d->v8Value(), dt);
- return true;
+ return d->update == 1.0;
}
return m_signal;//If signalling, then we always 'null affect' it.
}