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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qdeclarativecomponent.h"
+#include "private/qdeclarativecomponent_p.h"
+
+#include "private/qdeclarativecompiler_p.h"
+#include "private/qdeclarativecontext_p.h"
+#include "private/qdeclarativeengine_p.h"
+#include "private/qdeclarativevme_p.h"
+#include "qdeclarative.h"
+#include "qdeclarativeengine.h"
+#include "private/qdeclarativebinding_p.h"
+#include "private/qdeclarativebinding_p_p.h"
+#include "private/qdeclarativeglobal_p.h"
+#include "private/qdeclarativescriptparser_p.h"
+#include "private/qdeclarativedebugtrace_p.h"
+#include "private/qdeclarativeenginedebug_p.h"
+#include <QtScript/qscriptvalueiterator.h>
+
+#include <QStack>
+#include <QStringList>
+#include <QtCore/qdebug.h>
+#include <QApplication>
+#include <qdeclarativeinfo.h>
+
+QT_BEGIN_NAMESPACE
+
+class QByteArray;
+
+/*!
+ \class QDeclarativeComponent
+ \since 4.7
+ \brief The QDeclarativeComponent class encapsulates a QML component definition.
+ \mainclass
+
+ Components are reusable, encapsulated QML elements with well-defined interfaces.
+ They are often defined in \l {qdeclarativedocuments.html}{Component Files}.
+
+ A QDeclarativeComponent instance can be created from a QML file.
+ For example, if there is a \c main.qml file like this:
+
+ \qml
+ import QtQuick 1.0
+
+ Item {
+ width: 200
+ height: 200
+ }
+ \endqml
+
+ The following code loads this QML file as a component, creates an instance of
+ this component using create(), and then queries the \l Item's \l {Item::}{width}
+ value:
+
+ \code
+ QDeclarativeEngine *engine = new QDeclarativeEngine;
+ QDeclarativeComponent component(engine, QUrl::fromLocalFile("main.qml"));
+
+ QObject *myObject = component.create();
+ QDeclarativeItem *item = qobject_cast<QDeclarativeItem*>(myObject);
+ int width = item->width(); // width = 200
+ \endcode
+
+
+ \section2 Network Components
+
+ If the URL passed to QDeclarativeComponent is a network resource, or if the QML document references a
+ network resource, the QDeclarativeComponent has to fetch the network data before it is able to create
+ objects. In this case, the QDeclarativeComponent will have a \l {QDeclarativeComponent::Loading}{Loading}
+ \l {QDeclarativeComponent::status()}{status}. An application will have to wait until the component
+ is \l {QDeclarativeComponent::Ready}{Ready} before calling \l {QDeclarativeComponent::create()}.
+
+ The following example shows how to load a QML file from a network resource. After creating
+ the QDeclarativeComponent, it tests whether the component is loading. If it is, it connects to the
+ QDeclarativeComponent::statusChanged() signal and otherwise calls the \c {continueLoading()} method
+ directly. Note that QDeclarativeComponent::isLoading() may be false for a network component if the
+ component has been cached and is ready immediately.
+
+ \code
+ MyApplication::MyApplication()
+ {
+ // ...
+ component = new QDeclarativeComponent(engine, QUrl("http://www.example.com/main.qml"));
+ if (component->isLoading())
+ QObject::connect(component, SIGNAL(statusChanged(QDeclarativeComponent::Status)),
+ this, SLOT(continueLoading()));
+ else
+ continueLoading();
+ }
+
+ void MyApplication::continueLoading()
+ {
+ if (component->isError()) {
+ qWarning() << component->errors();
+ } else {
+ QObject *myObject = component->create();
+ }
+ }
+ \endcode
+
+ \sa {Using QML Bindings in C++ Applications}, {Integrating QML Code with Existing Qt UI Code}
+*/
+
+/*!
+ \qmlclass Component QDeclarativeComponent
+ \ingroup qml-utility-elements
+ \since 4.7
+ \brief The Component element encapsulates a QML component definition.
+
+ Components are reusable, encapsulated QML elements with well-defined interfaces.
+
+ Components are often defined by \l {qdeclarativedocuments.html}{component files} -
+ that is, \c .qml files. The \e Component element essentially allows QML components
+ to be defined inline, within a \l {QML Document}{QML document}, rather than as a separate QML file.
+ This may be useful for reusing a small component within a QML file, or for defining
+ a component that logically belongs with other QML components within a file.
+
+ For example, here is a component that is used by multiple \l Loader objects.
+ It contains a single item, a \l Rectangle:
+
+ \snippet doc/src/snippets/declarative/component.qml 0
+
+ Notice that while a \l Rectangle by itself would be automatically
+ rendered and displayed, this is not the case for the above rectangle
+ because it is defined inside a \c Component. The component encapsulates the
+ QML elements within, as if they were defined in a separate QML
+ file, and is not loaded until requested (in this case, by the
+ two \l Loader objects).
+
+ Defining a \c Component is similar to defining a \l {QML Document}{QML document}.
+ A QML document has a single top-level item that defines the behaviors and
+ properties of that component, and cannot define properties or behaviors outside
+ of that top-level item. In the same way, a \c Component definition contains a single
+ top level item (which in the above example is a \l Rectangle) and cannot define any
+ data outside of this item, with the exception of an \e id (which in the above example
+ is \e redSquare).
+
+ The \c Component element is commonly used to provide graphical components
+ for views. For example, the ListView::delegate property requires a \c Component
+ to specify how each list item is to be displayed.
+
+ \c Component objects can also be created dynamically using
+ \l{QML:Qt::createComponent()}{Qt.createComponent()}.
+*/
+
+/*!
+ \qmlattachedsignal Component::onCompleted()
+
+ Emitted after component "startup" has completed. This can be used to
+ execute script code at startup, once the full QML environment has been
+ established.
+
+ The \c {Component::onCompleted} attached property can be applied to
+ any element. The order of running the \c onCompleted scripts is
+ undefined.
+
+ \qml
+ Rectangle {
+ Component.onCompleted: console.log("Completed Running!")
+ Rectangle {
+ Component.onCompleted: console.log("Nested Completed Running!")
+ }
+ }
+ \endqml
+*/
+
+/*!
+ \qmlattachedsignal Component::onDestruction()
+
+ Emitted as the component begins destruction. This can be used to undo
+ work done in the onCompleted signal, or other imperative code in your
+ application.
+
+ The \c {Component::onDestruction} attached property can be applied to
+ any element. However, it applies to the destruction of the component as
+ a whole, and not the destruction of the specific object. The order of
+ running the \c onDestruction scripts is undefined.
+
+ \qml
+ Rectangle {
+ Component.onDestruction: console.log("Destruction Beginning!")
+ Rectangle {
+ Component.onDestruction: console.log("Nested Destruction Beginning!")
+ }
+ }
+ \endqml
+
+ \sa QtDeclarative
+*/
+
+/*!
+ \enum QDeclarativeComponent::Status
+
+ Specifies the loading status of the QDeclarativeComponent.
+
+ \value Null This QDeclarativeComponent has no data. Call loadUrl() or setData() to add QML content.
+ \value Ready This QDeclarativeComponent is ready and create() may be called.
+ \value Loading This QDeclarativeComponent is loading network data.
+ \value Error An error has occurred. Call errors() to retrieve a list of \{QDeclarativeError}{errors}.
+*/
+
+void QDeclarativeComponentPrivate::typeDataReady(QDeclarativeTypeData *)
+{
+ Q_Q(QDeclarativeComponent);
+
+ Q_ASSERT(typeData);
+
+ fromTypeData(typeData);
+ typeData = 0;
+
+ emit q->statusChanged(q->status());
+}
+
+void QDeclarativeComponentPrivate::typeDataProgress(QDeclarativeTypeData *, qreal p)
+{
+ Q_Q(QDeclarativeComponent);
+
+ progress = p;
+
+ emit q->progressChanged(p);
+}
+
+void QDeclarativeComponentPrivate::fromTypeData(QDeclarativeTypeData *data)
+{
+ url = data->finalUrl();
+ QDeclarativeCompiledData *c = data->compiledData();
+
+ if (!c) {
+ Q_ASSERT(data->isError());
+ state.errors = data->errors();
+ } else {
+ cc = c;
+ }
+
+ data->release();
+}
+
+void QDeclarativeComponentPrivate::clear()
+{
+ if (typeData) {
+ typeData->unregisterCallback(this);
+ typeData->release();
+ typeData = 0;
+ }
+
+ if (cc) {
+ cc->release();
+ cc = 0;
+ }
+}
+
+/*!
+ \internal
+*/
+QDeclarativeComponent::QDeclarativeComponent(QObject *parent)
+ : QObject(*(new QDeclarativeComponentPrivate), parent)
+{
+}
+
+/*!
+ Destruct the QDeclarativeComponent.
+*/
+QDeclarativeComponent::~QDeclarativeComponent()
+{
+ Q_D(QDeclarativeComponent);
+
+ if (d->state.completePending) {
+ qWarning("QDeclarativeComponent: Component destroyed while completion pending");
+ d->completeCreate();
+ }
+
+ if (d->typeData) {
+ d->typeData->unregisterCallback(d);
+ d->typeData->release();
+ }
+ if (d->cc)
+ d->cc->release();
+}
+
+/*!
+ \qmlproperty enumeration Component::status
+ This property holds the status of component loading. It can be one of:
+ \list
+ \o Component.Null - no data is available for the component
+ \o Component.Ready - the component has been loaded, and can be used to create instances.
+ \o Component.Loading - the component is currently being loaded
+ \o Component.Error - an error occurred while loading the component.
+ Calling errorString() will provide a human-readable description of any errors.
+ \endlist
+ */
+
+/*!
+ \property QDeclarativeComponent::status
+ The component's current \l{QDeclarativeComponent::Status} {status}.
+ */
+QDeclarativeComponent::Status QDeclarativeComponent::status() const
+{
+ Q_D(const QDeclarativeComponent);
+
+ if (d->typeData)
+ return Loading;
+ else if (!d->state.errors.isEmpty())
+ return Error;
+ else if (d->engine && d->cc)
+ return Ready;
+ else
+ return Null;
+}
+
+/*!
+ Returns true if status() == QDeclarativeComponent::Null.
+*/
+bool QDeclarativeComponent::isNull() const
+{
+ return status() == Null;
+}
+
+/*!
+ Returns true if status() == QDeclarativeComponent::Ready.
+*/
+bool QDeclarativeComponent::isReady() const
+{
+ return status() == Ready;
+}
+
+/*!
+ Returns true if status() == QDeclarativeComponent::Error.
+*/
+bool QDeclarativeComponent::isError() const
+{
+ return status() == Error;
+}
+
+/*!
+ Returns true if status() == QDeclarativeComponent::Loading.
+*/
+bool QDeclarativeComponent::isLoading() const
+{
+ return status() == Loading;
+}
+
+/*!
+ \qmlproperty real Component::progress
+ The progress of loading the component, from 0.0 (nothing loaded)
+ to 1.0 (finished).
+*/
+
+/*!
+ \property QDeclarativeComponent::progress
+ The progress of loading the component, from 0.0 (nothing loaded)
+ to 1.0 (finished).
+*/
+qreal QDeclarativeComponent::progress() const
+{
+ Q_D(const QDeclarativeComponent);
+ return d->progress;
+}
+
+/*!
+ \fn void QDeclarativeComponent::progressChanged(qreal progress)
+
+ Emitted whenever the component's loading progress changes. \a progress will be the
+ current progress between 0.0 (nothing loaded) and 1.0 (finished).
+*/
+
+/*!
+ \fn void QDeclarativeComponent::statusChanged(QDeclarativeComponent::Status status)
+
+ Emitted whenever the component's status changes. \a status will be the
+ new status.
+*/
+
+/*!
+ Create a QDeclarativeComponent with no data and give it the specified
+ \a engine and \a parent. Set the data with setData().
+*/
+QDeclarativeComponent::QDeclarativeComponent(QDeclarativeEngine *engine, QObject *parent)
+ : QObject(*(new QDeclarativeComponentPrivate), parent)
+{
+ Q_D(QDeclarativeComponent);
+ d->engine = engine;
+}
+
+/*!
+ Create a QDeclarativeComponent from the given \a url and give it the
+ specified \a parent and \a engine.
+
+ Ensure that the URL provided is full and correct, in particular, use
+ \l QUrl::fromLocalFile() when loading a file from the local filesystem.
+
+ \sa loadUrl()
+*/
+QDeclarativeComponent::QDeclarativeComponent(QDeclarativeEngine *engine, const QUrl &url, QObject *parent)
+: QObject(*(new QDeclarativeComponentPrivate), parent)
+{
+ Q_D(QDeclarativeComponent);
+ d->engine = engine;
+ loadUrl(url);
+}
+
+/*!
+ Create a QDeclarativeComponent from the given \a fileName and give it the specified
+ \a parent and \a engine.
+
+ \sa loadUrl()
+*/
+QDeclarativeComponent::QDeclarativeComponent(QDeclarativeEngine *engine, const QString &fileName,
+ QObject *parent)
+: QObject(*(new QDeclarativeComponentPrivate), parent)
+{
+ Q_D(QDeclarativeComponent);
+ d->engine = engine;
+ loadUrl(d->engine->baseUrl().resolved(QUrl::fromLocalFile(fileName)));
+}
+
+/*!
+ \internal
+*/
+QDeclarativeComponent::QDeclarativeComponent(QDeclarativeEngine *engine, QDeclarativeCompiledData *cc, int start, int count, QObject *parent)
+ : QObject(*(new QDeclarativeComponentPrivate), parent)
+{
+ Q_D(QDeclarativeComponent);
+ d->engine = engine;
+ d->cc = cc;
+ cc->addref();
+ d->start = start;
+ d->count = count;
+ d->url = cc->url;
+ d->progress = 1.0;
+}
+
+/*!
+ Sets the QDeclarativeComponent to use the given QML \a data. If \a url
+ is provided, it is used to set the component name and to provide
+ a base path for items resolved by this component.
+*/
+void QDeclarativeComponent::setData(const QByteArray &data, const QUrl &url)
+{
+ Q_D(QDeclarativeComponent);
+
+ d->clear();
+
+ d->url = url;
+
+ QDeclarativeTypeData *typeData = QDeclarativeEnginePrivate::get(d->engine)->typeLoader.get(data, url);
+
+ if (typeData->isCompleteOrError()) {
+ d->fromTypeData(typeData);
+ } else {
+ d->typeData = typeData;
+ d->typeData->registerCallback(d);
+ }
+
+ d->progress = 1.0;
+ emit statusChanged(status());
+ emit progressChanged(d->progress);
+}
+
+/*!
+Returns the QDeclarativeContext the component was created in. This is only
+valid for components created directly from QML.
+*/
+QDeclarativeContext *QDeclarativeComponent::creationContext() const
+{
+ Q_D(const QDeclarativeComponent);
+ if(d->creationContext)
+ return d->creationContext->asQDeclarativeContext();
+
+ return qmlContext(this);
+}
+
+/*!
+ Load the QDeclarativeComponent from the provided \a url.
+
+ Ensure that the URL provided is full and correct, in particular, use
+ \l QUrl::fromLocalFile() when loading a file from the local filesystem.
+*/
+void QDeclarativeComponent::loadUrl(const QUrl &url)
+{
+ Q_D(QDeclarativeComponent);
+
+ d->clear();
+
+ if ((url.isRelative() && !url.isEmpty())
+ || url.scheme() == QLatin1String("file")) // Workaround QTBUG-11929
+ d->url = d->engine->baseUrl().resolved(url);
+ else
+ d->url = url;
+
+ if (url.isEmpty()) {
+ QDeclarativeError error;
+ error.setDescription(tr("Invalid empty URL"));
+ d->state.errors << error;
+ return;
+ }
+
+ QDeclarativeTypeData *data = QDeclarativeEnginePrivate::get(d->engine)->typeLoader.get(d->url);
+
+ if (data->isCompleteOrError()) {
+ d->fromTypeData(data);
+ d->progress = 1.0;
+ } else {
+ d->typeData = data;
+ d->typeData->registerCallback(d);
+ d->progress = data->progress();
+ }
+
+ emit statusChanged(status());
+ emit progressChanged(d->progress);
+}
+
+/*!
+ Return the list of errors that occurred during the last compile or create
+ operation. An empty list is returned if isError() is not set.
+*/
+QList<QDeclarativeError> QDeclarativeComponent::errors() const
+{
+ Q_D(const QDeclarativeComponent);
+ if (isError())
+ return d->state.errors;
+ else
+ return QList<QDeclarativeError>();
+}
+
+/*!
+ \qmlmethod string Component::errorString()
+
+ Returns a human-readable description of any errors.
+
+ The string includes the file, location, and description of each error.
+ If multiple errors are present they are separated by a newline character.
+
+ If no errors are present, an empty string is returned.
+*/
+
+/*!
+ \internal
+ errorString is only meant as a way to get the errors in script
+*/
+QString QDeclarativeComponent::errorString() const
+{
+ Q_D(const QDeclarativeComponent);
+ QString ret;
+ if(!isError())
+ return ret;
+ foreach(const QDeclarativeError &e, d->state.errors) {
+ ret += e.url().toString() + QLatin1Char(':') +
+ QString::number(e.line()) + QLatin1Char(' ') +
+ e.description() + QLatin1Char('\n');
+ }
+ return ret;
+}
+
+/*!
+ \qmlproperty url Component::url
+ The component URL. This is the URL that was used to construct the component.
+*/
+
+/*!
+ \property QDeclarativeComponent::url
+ The component URL. This is the URL passed to either the constructor,
+ or the loadUrl() or setData() methods.
+*/
+QUrl QDeclarativeComponent::url() const
+{
+ Q_D(const QDeclarativeComponent);
+ return d->url;
+}
+
+/*!
+ \internal
+*/
+QDeclarativeComponent::QDeclarativeComponent(QDeclarativeComponentPrivate &dd, QObject *parent)
+ : QObject(dd, parent)
+{
+}
+
+/*!
+ \qmlmethod object Component::createObject(Item parent, object properties)
+
+ Creates and returns an object instance of this component that will have
+ the given \a parent and \a properties. The \a properties argument is optional.
+ Returns null if object creation fails.
+
+ The object will be created in the same context as the one in which the component
+ was created. This function will always return null when called on components
+ which were not created in QML.
+
+ If you wish to create an object without setting a parent, specify \c null for
+ the \a parent value. Note that if the returned object is to be displayed, you
+ must provide a valid \a parent value or set the returned object's \l{Item::parent}{parent}
+ property, or else the object will not be visible.
+
+ If a \a parent is not provided to createObject(), a reference to the returned object must be held so that
+ it is not destroyed by the garbage collector. This is true regardless of whether \l{Item::parent} is set afterwards,
+ since setting the Item parent does not change object ownership; only the graphical parent is changed.
+
+ As of QtQuick 1.1, this method accepts an optional \a properties argument that specifies a
+ map of initial property values for the created object. These values are applied before object
+ creation is finalized. (This is more efficient than setting property values after object creation,
+ particularly where large sets of property values are defined, and also allows property bindings
+ to be set up before the object is created.)
+
+ The \a properties argument is specified as a map of property-value items. For example, the code
+ below creates an object with initial \c x and \c y values of 100 and 200, respectively:
+
+ \js
+ var component = Qt.createComponent("Button.qml");
+ if (component.status == Component.Ready)
+ component.createObject(parent, {"x": 100, "y": 100});
+ \endjs
+
+ Dynamically created instances can be deleted with the \c destroy() method.
+ See \l {Dynamic Object Management in QML} for more information.
+*/
+
+/*!
+ \internal
+ A version of create which returns a scriptObject, for use in script.
+ This function will only work on components created in QML.
+
+ Sets graphics object parent because forgetting to do this is a frequent
+ and serious problem.
+*/
+QScriptValue QDeclarativeComponent::createObject(QObject* parent)
+{
+ Q_D(QDeclarativeComponent);
+ return d->createObject(parent, QScriptValue(QScriptValue::NullValue));
+}
+
+/*!
+ \internal
+ Overloadable method allows properties to be set during creation
+*/
+QScriptValue QDeclarativeComponent::createObject(QObject* parent, const QScriptValue& valuemap)
+{
+ Q_D(QDeclarativeComponent);
+
+ if (!valuemap.isObject() || valuemap.isArray()) {
+ qmlInfo(this) << tr("createObject: value is not an object");
+ return QScriptValue(QScriptValue::NullValue);
+ }
+ return d->createObject(parent, valuemap);
+}
+
+QScriptValue QDeclarativeComponentPrivate::createObject(QObject *publicParent, const QScriptValue valuemap)
+{
+ Q_Q(QDeclarativeComponent);
+ QDeclarativeContext* ctxt = q->creationContext();
+ if(!ctxt && engine)
+ ctxt = engine->rootContext();
+ if (!ctxt)
+ return QScriptValue(QScriptValue::NullValue);
+ QObject* ret = q->beginCreate(ctxt);
+ if (!ret) {
+ q->completeCreate();
+ return QScriptValue(QScriptValue::NullValue);
+ }
+
+ if (publicParent) {
+ ret->setParent(publicParent);
+ QList<QDeclarativePrivate::AutoParentFunction> functions = QDeclarativeMetaType::parentFunctions();
+
+ bool needParent = false;
+
+ for (int ii = 0; ii < functions.count(); ++ii) {
+ QDeclarativePrivate::AutoParentResult res = functions.at(ii)(ret, publicParent);
+ if (res == QDeclarativePrivate::Parented) {
+ needParent = false;
+ break;
+ } else if (res == QDeclarativePrivate::IncompatibleParent) {
+ needParent = true;
+ }
+ }
+
+ if (needParent)
+ qWarning("QDeclarativeComponent: Created graphical object was not placed in the graphics scene.");
+ }
+
+ QDeclarativeEnginePrivate *priv = QDeclarativeEnginePrivate::get(engine);
+ QDeclarativeData::get(ret, true)->setImplicitDestructible();
+ QScriptValue newObject = priv->objectClass->newQObject(ret, QMetaType::QObjectStar);
+
+ if (valuemap.isObject() && !valuemap.isArray()) {
+ //Iterate through and assign properties
+ QScriptValueIterator it(valuemap);
+ while (it.hasNext()) {
+ it.next();
+ QScriptValue prop = newObject;
+ QString propName = it.name();
+ int index = propName.indexOf(QLatin1Char('.'));
+ if (index > 0) {
+ QString subProp = propName;
+ int lastIndex = 0;
+ while (index > 0) {
+ subProp = propName.mid(lastIndex, index - lastIndex);
+ prop = prop.property(subProp);
+ lastIndex = index + 1;
+ index = propName.indexOf(QLatin1Char('.'), index + 1);
+ }
+ prop.setProperty(propName.mid(propName.lastIndexOf(QLatin1Char('.')) + 1), it.value());
+ } else {
+ newObject.setProperty(propName, it.value());
+ }
+ }
+ }
+
+ q->completeCreate();
+
+ return newObject;
+}
+
+/*!
+ Create an object instance from this component. Returns 0 if creation
+ failed. \a context specifies the context within which to create the object
+ instance.
+
+ If \a context is 0 (the default), it will create the instance in the
+ engine' s \l {QDeclarativeEngine::rootContext()}{root context}.
+*/
+QObject *QDeclarativeComponent::create(QDeclarativeContext *context)
+{
+ Q_D(QDeclarativeComponent);
+
+ if (!context)
+ context = d->engine->rootContext();
+
+ QObject *rv = beginCreate(context);
+ completeCreate();
+ return rv;
+}
+
+/*!
+ This method provides more advanced control over component instance creation.
+ In general, programmers should use QDeclarativeComponent::create() to create a
+ component.
+
+ Create an object instance from this component. Returns 0 if creation
+ failed. \a context specifies the context within which to create the object
+ instance.
+
+ When QDeclarativeComponent constructs an instance, it occurs in three steps:
+ \list 1
+ \i The object hierarchy is created, and constant values are assigned.
+ \i Property bindings are evaluated for the the first time.
+ \i If applicable, QDeclarativeParserStatus::componentComplete() is called on objects.
+ \endlist
+ QDeclarativeComponent::beginCreate() differs from QDeclarativeComponent::create() in that it
+ only performs step 1. QDeclarativeComponent::completeCreate() must be called to
+ complete steps 2 and 3.
+
+ This breaking point is sometimes useful when using attached properties to
+ communicate information to an instantiated component, as it allows their
+ initial values to be configured before property bindings take effect.
+*/
+QObject *QDeclarativeComponent::beginCreate(QDeclarativeContext *context)
+{
+ Q_D(QDeclarativeComponent);
+ QObject *rv = d->beginCreate(context?QDeclarativeContextData::get(context):0, QBitField());
+ if (rv) {
+ QDeclarativeData *ddata = QDeclarativeData::get(rv);
+ Q_ASSERT(ddata);
+ ddata->indestructible = true;
+ }
+ return rv;
+}
+
+QObject *
+QDeclarativeComponentPrivate::beginCreate(QDeclarativeContextData *context, const QBitField &bindings)
+{
+ Q_Q(QDeclarativeComponent);
+ if (!context) {
+ qWarning("QDeclarativeComponent: Cannot create a component in a null context");
+ return 0;
+ }
+
+ if (!context->isValid()) {
+ qWarning("QDeclarativeComponent: Cannot create a component in an invalid context");
+ return 0;
+ }
+
+ if (context->engine != engine) {
+ qWarning("QDeclarativeComponent: Must create component in context from the same QDeclarativeEngine");
+ return 0;
+ }
+
+ if (state.completePending) {
+ qWarning("QDeclarativeComponent: Cannot create new component instance before completing the previous");
+ return 0;
+ }
+
+ if (!q->isReady()) {
+ qWarning("QDeclarativeComponent: Component is not ready");
+ return 0;
+ }
+
+ return begin(context, creationContext, cc, start, count, &state, 0, bindings);
+}
+
+QObject * QDeclarativeComponentPrivate::begin(QDeclarativeContextData *parentContext,
+ QDeclarativeContextData *componentCreationContext,
+ QDeclarativeCompiledData *component, int start, int count,
+ ConstructionState *state, QList<QDeclarativeError> *errors,
+ const QBitField &bindings)
+{
+ QDeclarativeEnginePrivate *enginePriv = QDeclarativeEnginePrivate::get(parentContext->engine);
+ bool isRoot = !enginePriv->inBeginCreate;
+
+ Q_ASSERT(!isRoot || state); // Either this isn't a root component, or a state data must be provided
+ Q_ASSERT((state != 0) ^ (errors != 0)); // One of state or errors (but not both) must be provided
+
+ if (isRoot) {
+ QDeclarativeDebugTrace::startRange(QDeclarativeDebugTrace::Creating);
+ QDeclarativeDebugTrace::rangeData(QDeclarativeDebugTrace::Creating, component->url);
+ }
+
+ QDeclarativeContextData *ctxt = new QDeclarativeContextData;
+ ctxt->isInternal = true;
+ ctxt->url = component->url;
+ ctxt->imports = component->importCache;
+
+ // Nested global imports
+ if (componentCreationContext && start != -1)
+ ctxt->importedScripts = componentCreationContext->importedScripts;
+
+ component->importCache->addref();
+ ctxt->setParent(parentContext);
+
+ enginePriv->inBeginCreate = true;
+
+ QDeclarativeVME vme;
+ QObject *rv = vme.run(ctxt, component, start, count, bindings);
+
+ if (vme.isError()) {
+ if(errors) *errors = vme.errors();
+ else state->errors = vme.errors();
+ }
+
+ if (isRoot) {
+ enginePriv->inBeginCreate = false;
+
+ state->bindValues = enginePriv->bindValues;
+ state->parserStatus = enginePriv->parserStatus;
+ state->finalizedParserStatus = enginePriv->finalizedParserStatus;
+ state->componentAttached = enginePriv->componentAttached;
+ if (state->componentAttached)
+ state->componentAttached->prev = &state->componentAttached;
+
+ enginePriv->componentAttached = 0;
+ enginePriv->bindValues.clear();
+ enginePriv->parserStatus.clear();
+ enginePriv->finalizedParserStatus.clear();
+ state->completePending = true;
+ enginePriv->inProgressCreations++;
+ }
+
+ if (enginePriv->isDebugging && rv) {
+ if (!parentContext->isInternal)
+ parentContext->asQDeclarativeContextPrivate()->instances.append(rv);
+ QDeclarativeEngineDebugServer::instance()->objectCreated(parentContext->engine, rv);
+ }
+
+ return rv;
+}
+
+void QDeclarativeComponentPrivate::beginDeferred(QDeclarativeEnginePrivate *enginePriv,
+ QObject *object, ConstructionState *state)
+{
+ bool isRoot = !enginePriv->inBeginCreate;
+ enginePriv->inBeginCreate = true;
+
+ QDeclarativeVME vme;
+ vme.runDeferred(object);
+
+ if (vme.isError())
+ state->errors = vme.errors();
+
+ if (isRoot) {
+ enginePriv->inBeginCreate = false;
+
+ state->bindValues = enginePriv->bindValues;
+ state->parserStatus = enginePriv->parserStatus;
+ state->finalizedParserStatus = enginePriv->finalizedParserStatus;
+ state->componentAttached = enginePriv->componentAttached;
+ if (state->componentAttached)
+ state->componentAttached->prev = &state->componentAttached;
+
+ enginePriv->componentAttached = 0;
+ enginePriv->bindValues.clear();
+ enginePriv->parserStatus.clear();
+ enginePriv->finalizedParserStatus.clear();
+ state->completePending = true;
+ enginePriv->inProgressCreations++;
+ }
+}
+
+void QDeclarativeComponentPrivate::complete(QDeclarativeEnginePrivate *enginePriv, ConstructionState *state)
+{
+ if (state->completePending) {
+
+ for (int ii = 0; ii < state->bindValues.count(); ++ii) {
+ QDeclarativeEnginePrivate::SimpleList<QDeclarativeAbstractBinding> bv =
+ state->bindValues.at(ii);
+ for (int jj = 0; jj < bv.count; ++jj) {
+ if(bv.at(jj)) {
+ // XXX akennedy
+ bv.at(jj)->m_mePtr = 0;
+ bv.at(jj)->setEnabled(true, QDeclarativePropertyPrivate::BypassInterceptor |
+ QDeclarativePropertyPrivate::DontRemoveBinding);
+ }
+ }
+ QDeclarativeEnginePrivate::clear(bv);
+ }
+
+ for (int ii = 0; ii < state->parserStatus.count(); ++ii) {
+ QDeclarativeEnginePrivate::SimpleList<QDeclarativeParserStatus> ps =
+ state->parserStatus.at(ii);
+
+ for (int jj = ps.count - 1; jj >= 0; --jj) {
+ QDeclarativeParserStatus *status = ps.at(jj);
+ if (status && status->d) {
+ status->d = 0;
+ status->componentComplete();
+ }
+ }
+ QDeclarativeEnginePrivate::clear(ps);
+ }
+
+ for (int ii = 0; ii < state->finalizedParserStatus.count(); ++ii) {
+ QPair<QDeclarativeGuard<QObject>, int> status = state->finalizedParserStatus.at(ii);
+ QObject *obj = status.first;
+ if (obj) {
+ void *args[] = { 0 };
+ QMetaObject::metacall(obj, QMetaObject::InvokeMetaMethod,
+ status.second, args);
+ }
+ }
+
+ //componentComplete() can register additional finalization objects
+ //that are then never handled. Handle them manually here.
+ if (1 == enginePriv->inProgressCreations) {
+ for (int ii = 0; ii < enginePriv->finalizedParserStatus.count(); ++ii) {
+ QPair<QDeclarativeGuard<QObject>, int> status = enginePriv->finalizedParserStatus.at(ii);
+ QObject *obj = status.first;
+ if (obj) {
+ void *args[] = { 0 };
+ QMetaObject::metacall(obj, QMetaObject::InvokeMetaMethod,
+ status.second, args);
+ }
+ }
+ enginePriv->finalizedParserStatus.clear();
+ }
+
+ while (state->componentAttached) {
+ QDeclarativeComponentAttached *a = state->componentAttached;
+ a->rem();
+ QDeclarativeData *d = QDeclarativeData::get(a->parent());
+ Q_ASSERT(d);
+ Q_ASSERT(d->context);
+ a->add(&d->context->componentAttached);
+ emit a->completed();
+ }
+
+ state->bindValues.clear();
+ state->parserStatus.clear();
+ state->finalizedParserStatus.clear();
+ state->completePending = false;
+
+ enginePriv->inProgressCreations--;
+ if (0 == enginePriv->inProgressCreations) {
+ while (enginePriv->erroredBindings) {
+ enginePriv->warning(enginePriv->erroredBindings->error);
+ enginePriv->erroredBindings->removeError();
+ }
+ }
+ }
+}
+
+/*!
+ This method provides more advanced control over component instance creation.
+ In general, programmers should use QDeclarativeComponent::create() to create a
+ component.
+
+ Complete a component creation begin with QDeclarativeComponent::beginCreate().
+*/
+void QDeclarativeComponent::completeCreate()
+{
+ Q_D(QDeclarativeComponent);
+ d->completeCreate();
+}
+
+void QDeclarativeComponentPrivate::completeCreate()
+{
+ if (state.completePending) {
+ QDeclarativeEnginePrivate *ep = QDeclarativeEnginePrivate::get(engine);
+ complete(ep, &state);
+
+ QDeclarativeDebugTrace::endRange(QDeclarativeDebugTrace::Creating);
+ }
+}
+
+QDeclarativeComponentAttached::QDeclarativeComponentAttached(QObject *parent)
+: QObject(parent), prev(0), next(0)
+{
+}
+
+QDeclarativeComponentAttached::~QDeclarativeComponentAttached()
+{
+ if (prev) *prev = next;
+ if (next) next->prev = prev;
+ prev = 0;
+ next = 0;
+}
+
+/*!
+ \internal
+*/
+QDeclarativeComponentAttached *QDeclarativeComponent::qmlAttachedProperties(QObject *obj)
+{
+ QDeclarativeComponentAttached *a = new QDeclarativeComponentAttached(obj);
+
+ QDeclarativeEngine *engine = qmlEngine(obj);
+ if (!engine)
+ return a;
+
+ if (QDeclarativeEnginePrivate::get(engine)->inBeginCreate) {
+ QDeclarativeEnginePrivate *p = QDeclarativeEnginePrivate::get(engine);
+ a->add(&p->componentAttached);
+ } else {
+ QDeclarativeData *d = QDeclarativeData::get(obj);
+ Q_ASSERT(d);
+ Q_ASSERT(d->context);
+ a->add(&d->context->componentAttached);
+ }
+
+ return a;
+}
+
+QT_END_NAMESPACE