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-/****************************************************************************
-**
-** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/
-**
-** This file is part of the QtDeclarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QSCRIPTORIGINALGLOBALOBJECT_P_H
-#define QSCRIPTORIGINALGLOBALOBJECT_P_H
-
-#include "QtCore/qglobal.h"
-#include "qjsvalue_p.h"
-
-#include <private/qv8_p.h>
-
-QT_BEGIN_NAMESPACE
-
-class QV8Engine;
-
-/*!
- \internal
- This class is a workaround for missing V8 API functionality. This class keeps all important
- properties of an original (default) global object, so we can use it even if the global object was
- changed.
-
- FIXME this class is a container for workarounds :-) it should be replaced by proper API calls.
-
- The class have to be created on the QV8Engine creation time (before any change got applied to
- global object).
-
- \attention All methods (apart from constructor) assumes that a context and a scope are prepared correctly.
-*/
-class QScriptOriginalGlobalObject
-{
-public:
- inline QScriptOriginalGlobalObject() {}
- inline void init(v8::Handle<v8::Context> context);
- inline void destroy();
-
- inline QJSValuePrivate::PropertyFlags getPropertyFlags(v8::Handle<v8::Object> object, v8::Handle<v8::Value> property);
- inline v8::Local<v8::Object> getOwnPropertyDescriptor(v8::Handle<v8::Object> object, v8::Handle<v8::Value> property) const;
- inline bool strictlyEquals(v8::Handle<v8::Object> object);
-private:
- Q_DISABLE_COPY(QScriptOriginalGlobalObject)
-
- // Copy of constructors and prototypes used in isType functions.
- v8::Persistent<v8::Function> m_ownPropertyDescriptor;
- v8::Persistent<v8::Object> m_globalObject;
-};
-
-void QScriptOriginalGlobalObject::init(v8::Handle<v8::Context> context)
-{
- // Please notice that engine is not fully initialized at this point.
-
- v8::Context::Scope contextScope(context);
-
- v8::HandleScope scope;
-
- m_globalObject = v8::Persistent<v8::Object>::New(context->Global());
-
- v8::Local<v8::Object> objectConstructor = m_globalObject->Get(v8::String::New("Object"))->ToObject();
- Q_ASSERT(objectConstructor->IsObject());
- { // Initialize m_ownPropertyDescriptor.
- v8::Local<v8::Value> ownPropertyDescriptor = objectConstructor->Get(v8::String::New("getOwnPropertyDescriptor"));
- Q_ASSERT(!ownPropertyDescriptor.IsEmpty());
- m_ownPropertyDescriptor = v8::Persistent<v8::Function>::New(v8::Local<v8::Function>::Cast(ownPropertyDescriptor));
- }
-}
-
-/*!
- \internal
- QScriptOriginalGlobalObject lives as long as QV8Engine that keeps it. In ~QSEP
- the v8 context is removed, so we need to remove our handlers before. to break this dependency
- destroy method should be called before or insight QSEP destructor.
-*/
-inline void QScriptOriginalGlobalObject::destroy()
-{
- m_ownPropertyDescriptor.Dispose();
- m_globalObject.Dispose();
- // After this line this instance is unusable.
-}
-
-inline QJSValuePrivate::PropertyFlags QScriptOriginalGlobalObject::getPropertyFlags(v8::Handle<v8::Object> object, v8::Handle<v8::Value> property)
-{
- Q_ASSERT(object->IsObject());
- Q_ASSERT(!property.IsEmpty());
- v8::Local<v8::Object> descriptor = getOwnPropertyDescriptor(object, property);
- if (descriptor.IsEmpty()) {
-// // Property isn't owned by this object.
-// if (!(mode & QScriptValue::ResolvePrototype))
-// return 0;
- v8::Local<v8::Value> prototype = object->GetPrototype();
- if (prototype->IsNull())
- return 0;
- return getPropertyFlags(v8::Local<v8::Object>::Cast(prototype), property);
- }
- v8::Local<v8::String> writableName = v8::String::New("writable");
- v8::Local<v8::String> configurableName = v8::String::New("configurable");
- v8::Local<v8::String> enumerableName = v8::String::New("enumerable");
-// v8::Local<v8::String> getName = v8::String::New("get");
-// v8::Local<v8::String> setName = v8::String::New("set");
-
- unsigned flags = 0;
-
- if (!descriptor->Get(configurableName)->BooleanValue())
- flags |= QJSValuePrivate::Undeletable;
- if (!descriptor->Get(enumerableName)->BooleanValue())
- flags |= QJSValuePrivate::SkipInEnumeration;
-
- //"writable" is only a property of the descriptor if it is not an accessor
- if (descriptor->Has(writableName)) {
- if (!descriptor->Get(writableName)->BooleanValue())
- flags |= QJSValuePrivate::ReadOnly;
- } else {
-// if (descriptor->Get(getName)->IsObject())
-// flags |= QScriptValue::PropertyGetter;
-// if (descriptor->Get(setName)->IsObject())
-// flags |= QScriptValue::PropertySetter;
- }
-
- return QJSValuePrivate::PropertyFlag(flags);
-}
-
-inline v8::Local<v8::Object> QScriptOriginalGlobalObject::getOwnPropertyDescriptor(v8::Handle<v8::Object> object, v8::Handle<v8::Value> property) const
-{
- Q_ASSERT(object->IsObject());
- Q_ASSERT(!property.IsEmpty());
- // FIXME do we need try catch here?
- v8::Handle<v8::Value> argv[] = {object, property};
- v8::Local<v8::Value> descriptor = m_ownPropertyDescriptor->Call(m_globalObject, /* argc */ 2, argv);
- if (descriptor.IsEmpty() || !descriptor->IsObject())
- return v8::Local<v8::Object>();
- return v8::Local<v8::Object>::Cast(descriptor);
-}
-
-inline bool QScriptOriginalGlobalObject::strictlyEquals(v8::Handle<v8::Object> object)
-{
- return m_globalObject->GetPrototype()->StrictEquals(object);
-}
-
-QT_END_NAMESPACE
-
-#endif