aboutsummaryrefslogtreecommitdiffstats
path: root/src/declarative/scenegraph/coreapi/qsgdefaultrenderer.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/declarative/scenegraph/coreapi/qsgdefaultrenderer.cpp')
-rw-r--r--src/declarative/scenegraph/coreapi/qsgdefaultrenderer.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/declarative/scenegraph/coreapi/qsgdefaultrenderer.cpp b/src/declarative/scenegraph/coreapi/qsgdefaultrenderer.cpp
index e2bd8f6134..3c0a618991 100644
--- a/src/declarative/scenegraph/coreapi/qsgdefaultrenderer.cpp
+++ b/src/declarative/scenegraph/coreapi/qsgdefaultrenderer.cpp
@@ -159,7 +159,7 @@ T Heap<T, prealloc>::pop()
}
-QMLRenderer::QMLRenderer(QSGContext *context)
+QSGDefaultRenderer::QSGDefaultRenderer(QSGContext *context)
: QSGRenderer(context)
, m_opaqueNodes(64)
, m_transparentNodes(64)
@@ -176,7 +176,7 @@ QMLRenderer::QMLRenderer(QSGContext *context)
#endif
}
-void QMLRenderer::nodeChanged(QSGNode *node, QSGNode::DirtyFlags flags)
+void QSGDefaultRenderer::nodeChanged(QSGNode *node, QSGNode::DirtyFlags flags)
{
QSGRenderer::nodeChanged(node, flags);
@@ -191,7 +191,7 @@ void QMLRenderer::nodeChanged(QSGNode *node, QSGNode::DirtyFlags flags)
m_needs_sorting = true;
}
-void QMLRenderer::render()
+void QSGDefaultRenderer::render()
{
#if defined (QML_RUNTIME_TESTING)
static bool dumpTree = qApp->arguments().contains(QLatin1String("--dump-tree"));
@@ -348,18 +348,18 @@ public:
bool operator < (const Foo &other) const { return nodeLessThan(second, other.second); }
};
-void QMLRenderer::setSortFrontToBackEnabled(bool sort)
+void QSGDefaultRenderer::setSortFrontToBackEnabled(bool sort)
{
printf("setting sorting to... %d\n", sort);
m_sort_front_to_back = sort;
}
-bool QMLRenderer::isSortFrontToBackEnabled() const
+bool QSGDefaultRenderer::isSortFrontToBackEnabled() const
{
return m_sort_front_to_back;
}
-void QMLRenderer::buildLists(QSGNode *node)
+void QSGDefaultRenderer::buildLists(QSGNode *node)
{
if (node->isSubtreeBlocked())
return;
@@ -432,7 +432,7 @@ void QMLRenderer::buildLists(QSGNode *node)
}
}
-void QMLRenderer::renderNodes(const QDataBuffer<QSGGeometryNode *> &list)
+void QSGDefaultRenderer::renderNodes(const QDataBuffer<QSGGeometryNode *> &list)
{
const float scale = 1.0f / m_currentRenderOrder;
int count = list.size();