diff options
Diffstat (limited to 'src/declarative/scenegraph/coreapi/qsgdefaultrenderer.cpp')
-rw-r--r-- | src/declarative/scenegraph/coreapi/qsgdefaultrenderer.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/declarative/scenegraph/coreapi/qsgdefaultrenderer.cpp b/src/declarative/scenegraph/coreapi/qsgdefaultrenderer.cpp index e2bd8f6134..3c0a618991 100644 --- a/src/declarative/scenegraph/coreapi/qsgdefaultrenderer.cpp +++ b/src/declarative/scenegraph/coreapi/qsgdefaultrenderer.cpp @@ -159,7 +159,7 @@ T Heap<T, prealloc>::pop() } -QMLRenderer::QMLRenderer(QSGContext *context) +QSGDefaultRenderer::QSGDefaultRenderer(QSGContext *context) : QSGRenderer(context) , m_opaqueNodes(64) , m_transparentNodes(64) @@ -176,7 +176,7 @@ QMLRenderer::QMLRenderer(QSGContext *context) #endif } -void QMLRenderer::nodeChanged(QSGNode *node, QSGNode::DirtyFlags flags) +void QSGDefaultRenderer::nodeChanged(QSGNode *node, QSGNode::DirtyFlags flags) { QSGRenderer::nodeChanged(node, flags); @@ -191,7 +191,7 @@ void QMLRenderer::nodeChanged(QSGNode *node, QSGNode::DirtyFlags flags) m_needs_sorting = true; } -void QMLRenderer::render() +void QSGDefaultRenderer::render() { #if defined (QML_RUNTIME_TESTING) static bool dumpTree = qApp->arguments().contains(QLatin1String("--dump-tree")); @@ -348,18 +348,18 @@ public: bool operator < (const Foo &other) const { return nodeLessThan(second, other.second); } }; -void QMLRenderer::setSortFrontToBackEnabled(bool sort) +void QSGDefaultRenderer::setSortFrontToBackEnabled(bool sort) { printf("setting sorting to... %d\n", sort); m_sort_front_to_back = sort; } -bool QMLRenderer::isSortFrontToBackEnabled() const +bool QSGDefaultRenderer::isSortFrontToBackEnabled() const { return m_sort_front_to_back; } -void QMLRenderer::buildLists(QSGNode *node) +void QSGDefaultRenderer::buildLists(QSGNode *node) { if (node->isSubtreeBlocked()) return; @@ -432,7 +432,7 @@ void QMLRenderer::buildLists(QSGNode *node) } } -void QMLRenderer::renderNodes(const QDataBuffer<QSGGeometryNode *> &list) +void QSGDefaultRenderer::renderNodes(const QDataBuffer<QSGGeometryNode *> &list) { const float scale = 1.0f / m_currentRenderOrder; int count = list.size(); |