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diff --git a/src/declarative/scenegraph/coreapi/qsgmaterial.h b/src/declarative/scenegraph/coreapi/qsgmaterial.h
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--- a/src/declarative/scenegraph/coreapi/qsgmaterial.h
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-/****************************************************************************
-**
-** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtDeclarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef MATERIAL_H
-#define MATERIAL_H
-
-#include <qopenglshaderprogram.h>
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-class QSGMaterial;
-
-class Q_DECLARATIVE_EXPORT QSGMaterialShader
-{
-public:
- class Q_DECLARATIVE_EXPORT RenderState {
- public:
- enum DirtyState
- {
- DirtyMatrix = 0x0001,
- DirtyOpacity = 0x0002
- };
- Q_DECLARE_FLAGS(DirtyStates, DirtyState)
-
- inline DirtyStates dirtyStates() const { return m_dirty; }
-
- inline bool isMatrixDirty() const { return m_dirty & DirtyMatrix; }
- inline bool isOpacityDirty() const { return m_dirty & DirtyOpacity; }
-
- float opacity() const;
- QMatrix4x4 combinedMatrix() const;
- QMatrix4x4 modelViewMatrix() const;
- QRect viewportRect() const;
- QRect deviceRect() const;
-
- QOpenGLContext *context() const;
-
- private:
- friend class QSGRenderer;
- DirtyStates m_dirty;
- const void *m_data;
- };
-
- QSGMaterialShader();
-
- virtual void activate();
- virtual void deactivate();
- // First time a material is used, oldMaterial is null.
- virtual void updateState(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial);
- virtual char const *const *attributeNames() const = 0; // Array must end with null.
-
- inline QOpenGLShaderProgram *program() { return &m_program; }
-
-protected:
-
- friend class QSGContext;
-
- virtual void compile();
- virtual void initialize() { }
-
- virtual const char *vertexShader() const = 0;
- virtual const char *fragmentShader() const = 0;
-
-private:
- QOpenGLShaderProgram m_program;
- void *m_reserved;
-};
-
-struct QSGMaterialType { };
-
-class Q_DECLARATIVE_EXPORT QSGMaterial
-{
-public:
- enum Flag {
- Blending = 0x0001
- };
- Q_DECLARE_FLAGS(Flags, Flag)
-
- QSGMaterial();
- virtual ~QSGMaterial();
-
- virtual QSGMaterialType *type() const = 0;
- virtual QSGMaterialShader *createShader() const = 0;
- virtual int compare(const QSGMaterial *other) const;
-
- QSGMaterial::Flags flags() const { return m_flags; }
- void setFlag(Flags flags, bool on = true);
-
-private:
- Flags m_flags;
- void *m_reserved;
- Q_DISABLE_COPY(QSGMaterial)
-};
-
-Q_DECLARE_OPERATORS_FOR_FLAGS(QSGMaterial::Flags)
-Q_DECLARE_OPERATORS_FOR_FLAGS(QSGMaterialShader::RenderState::DirtyStates)
-
-QT_END_NAMESPACE
-
-QT_END_HEADER
-
-#endif