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Diffstat (limited to 'src/declarative/scenegraph/coreapi/qsgnode.cpp')
-rw-r--r--src/declarative/scenegraph/coreapi/qsgnode.cpp117
1 files changed, 90 insertions, 27 deletions
diff --git a/src/declarative/scenegraph/coreapi/qsgnode.cpp b/src/declarative/scenegraph/coreapi/qsgnode.cpp
index 66ce836565..fa720a3b72 100644
--- a/src/declarative/scenegraph/coreapi/qsgnode.cpp
+++ b/src/declarative/scenegraph/coreapi/qsgnode.cpp
@@ -87,6 +87,10 @@ QSGNode::QSGNode()
, m_subtreeGeometryCount(0)
, m_nodeFlags(OwnedByParent)
, m_flags(0)
+ , m_firstChild(0)
+ , m_lastChild(0)
+ , m_nextSibling(0)
+ , m_previousSibling(0)
{
init();
}
@@ -97,6 +101,10 @@ QSGNode::QSGNode(NodeType type)
, m_subtreeGeometryCount(type == GeometryNodeType ? 1 : 0)
, m_nodeFlags(OwnedByParent)
, m_flags(0)
+ , m_firstChild(0)
+ , m_lastChild(0)
+ , m_nextSibling(0)
+ , m_previousSibling(0)
{
init();
}
@@ -173,14 +181,15 @@ void QSGNode::destroy()
m_parent->removeChildNode(this);
Q_ASSERT(m_parent == 0);
}
- for (int ii = m_children.count() - 1; ii >= 0; --ii) {
- QSGNode *child = m_children.at(ii);
+ while (m_firstChild) {
+ QSGNode *child = m_firstChild;
removeChildNode(child);
Q_ASSERT(child->m_parent == 0);
if (child->flags() & OwnedByParent)
delete child;
}
- Q_ASSERT(m_children.isEmpty());
+
+ Q_ASSERT(m_firstChild == 0 && m_lastChild == 0);
}
@@ -193,7 +202,7 @@ void QSGNode::destroy()
void QSGNode::prependChildNode(QSGNode *node)
{
- Q_ASSERT_X(!m_children.contains(node), "QSGNode::prependChildNode", "QSGNode is already a child!");
+ //Q_ASSERT_X(!m_children.contains(node), "QSGNode::prependChildNode", "QSGNode is already a child!");
Q_ASSERT_X(!node->m_parent, "QSGNode::prependChildNode", "QSGNode already has a parent");
#ifndef QT_NO_DEBUG
@@ -204,7 +213,12 @@ void QSGNode::prependChildNode(QSGNode *node)
}
#endif
- m_children.prepend(node);
+ if (m_firstChild)
+ m_firstChild->m_previousSibling = node;
+ else
+ m_lastChild = node;
+ node->m_nextSibling = m_firstChild;
+ m_firstChild = node;
node->m_parent = this;
node->markDirty(DirtyNodeAdded);
@@ -219,7 +233,7 @@ void QSGNode::prependChildNode(QSGNode *node)
void QSGNode::appendChildNode(QSGNode *node)
{
- Q_ASSERT_X(!m_children.contains(node), "QSGNode::appendChildNode", "QSGNode is already a child!");
+ //Q_ASSERT_X(!m_children.contains(node), "QSGNode::appendChildNode", "QSGNode is already a child!");
Q_ASSERT_X(!node->m_parent, "QSGNode::appendChildNode", "QSGNode already has a parent");
#ifndef QT_NO_DEBUG
@@ -230,7 +244,12 @@ void QSGNode::appendChildNode(QSGNode *node)
}
#endif
- m_children.append(node);
+ if (m_lastChild)
+ m_lastChild->m_nextSibling = node;
+ else
+ m_firstChild = node;
+ node->m_previousSibling = m_lastChild;
+ m_lastChild = node;
node->m_parent = this;
node->markDirty(DirtyNodeAdded);
@@ -247,9 +266,9 @@ void QSGNode::appendChildNode(QSGNode *node)
void QSGNode::insertChildNodeBefore(QSGNode *node, QSGNode *before)
{
- Q_ASSERT_X(!m_children.contains(node), "QSGNode::insertChildNodeBefore", "QSGNode is already a child!");
+ //Q_ASSERT_X(!m_children.contains(node), "QSGNode::insertChildNodeBefore", "QSGNode is already a child!");
Q_ASSERT_X(!node->m_parent, "QSGNode::insertChildNodeBefore", "QSGNode already has a parent");
- Q_ASSERT_X(node->type() != RootNodeType, "QSGNode::insertChildNodeBefore", "RootNodes cannot be children of other nodes");
+ Q_ASSERT_X(before && before->m_parent == this, "QSGNode::insertChildNodeBefore", "The parent of \'before\' is wrong");
#ifndef QT_NO_DEBUG
if (node->type() == QSGNode::GeometryNodeType) {
@@ -259,11 +278,14 @@ void QSGNode::insertChildNodeBefore(QSGNode *node, QSGNode *before)
}
#endif
- int idx = before?m_children.indexOf(before):-1;
- if (idx == -1)
- m_children.append(node);
+ QSGNode *previous = before->m_previousSibling;
+ if (previous)
+ previous->m_nextSibling = node;
else
- m_children.insert(idx, node);
+ m_firstChild = node;
+ node->m_previousSibling = previous;
+ node->m_nextSibling = before;
+ before->m_previousSibling = node;
node->m_parent = this;
node->markDirty(DirtyNodeAdded);
@@ -280,9 +302,9 @@ void QSGNode::insertChildNodeBefore(QSGNode *node, QSGNode *before)
void QSGNode::insertChildNodeAfter(QSGNode *node, QSGNode *after)
{
- Q_ASSERT_X(!m_children.contains(node), "QSGNode::insertChildNodeAfter", "QSGNode is already a child!");
+ //Q_ASSERT_X(!m_children.contains(node), "QSGNode::insertChildNodeAfter", "QSGNode is already a child!");
Q_ASSERT_X(!node->m_parent, "QSGNode::insertChildNodeAfter", "QSGNode already has a parent");
- Q_ASSERT_X(node->type() != RootNodeType, "QSGNode::insertChildNodeAfter", "RootNodes cannot be children of other nodes");
+ Q_ASSERT_X(after && after->m_parent == this, "QSGNode::insertChildNodeBefore", "The parent of \'before\' is wrong");
#ifndef QT_NO_DEBUG
if (node->type() == QSGNode::GeometryNodeType) {
@@ -292,11 +314,14 @@ void QSGNode::insertChildNodeAfter(QSGNode *node, QSGNode *after)
}
#endif
- int idx = after?m_children.indexOf(after):-1;
- if (idx == -1)
- m_children.append(node);
+ QSGNode *next = after->m_nextSibling;
+ if (next)
+ next->m_previousSibling = node;
else
- m_children.insert(idx + 1, node);
+ m_lastChild = node;
+ node->m_nextSibling = next;
+ node->m_previousSibling = after;
+ after->m_nextSibling = node;
node->m_parent = this;
node->markDirty(DirtyNodeAdded);
@@ -310,10 +335,21 @@ void QSGNode::insertChildNodeAfter(QSGNode *node, QSGNode *after)
void QSGNode::removeChildNode(QSGNode *node)
{
- Q_ASSERT(m_children.contains(node));
+ //Q_ASSERT(m_children.contains(node));
Q_ASSERT(node->parent() == this);
- m_children.removeOne(node);
+ QSGNode *previous = node->m_previousSibling;
+ QSGNode *next = node->m_nextSibling;
+ if (previous)
+ previous->m_nextSibling = next;
+ else
+ m_firstChild = next;
+ if (next)
+ next->m_previousSibling = previous;
+ else
+ m_lastChild = previous;
+ node->m_previousSibling = 0;
+ node->m_nextSibling = 0;
node->markDirty(DirtyNodeRemoved);
node->m_parent = 0;
@@ -326,14 +362,43 @@ void QSGNode::removeChildNode(QSGNode *node)
void QSGNode::removeAllChildNodes()
{
- while (!m_children.isEmpty()) {
- QSGNode *node = m_children.takeLast();
+ while (m_firstChild) {
+ QSGNode *node = m_firstChild;
+ m_firstChild = node->m_nextSibling;
+ node->m_nextSibling = 0;
+ if (m_firstChild)
+ m_firstChild->m_previousSibling = 0;
+ else
+ m_lastChild = 0;
node->markDirty(DirtyNodeRemoved);
node->m_parent = 0;
}
}
+int QSGNode::childCount() const
+{
+ int count = 0;
+ QSGNode *n = m_firstChild;
+ while (n) {
+ ++count;
+ n = n->m_nextSibling;
+ }
+ return count;
+}
+
+
+QSGNode *QSGNode::childAtIndex(int i) const
+{
+ QSGNode *n = m_firstChild;
+ while (i && n) {
+ --i;
+ n = n->m_nextSibling;
+ }
+ return n;
+}
+
+
/*!
Sets the flag \a f on this node if \a enabled is true;
otherwise clears the flag.
@@ -999,10 +1064,8 @@ void QSGNodeVisitor::visitNode(QSGNode *n)
void QSGNodeVisitor::visitChildren(QSGNode *n)
{
- int count = n->childCount();
- for (int i=0; i<count; ++i) {
- visitNode(n->childAtIndex(i));
- }
+ for (QSGNode *c = n->firstChild(); c; c = c->nextSibling())
+ visitNode(c);
}