diff options
Diffstat (limited to 'src/declarative/scenegraph/coreapi/qsgrenderer.cpp')
-rw-r--r-- | src/declarative/scenegraph/coreapi/qsgrenderer.cpp | 32 |
1 files changed, 23 insertions, 9 deletions
diff --git a/src/declarative/scenegraph/coreapi/qsgrenderer.cpp b/src/declarative/scenegraph/coreapi/qsgrenderer.cpp index 73d660b710..67575597ff 100644 --- a/src/declarative/scenegraph/coreapi/qsgrenderer.cpp +++ b/src/declarative/scenegraph/coreapi/qsgrenderer.cpp @@ -397,17 +397,32 @@ QSGRenderer::ClipType QSGRenderer::updateStencilClip(const QSGClipNode *clip) m *= *clip->matrix(); // TODO: Check for multisampling and pixel grid alignment. - bool canUseScissor = clip->isRectangular() - && qFuzzyIsNull(m(0, 1)) && qFuzzyIsNull(m(1, 0)) - && qFuzzyIsNull(m(3, 0)) && qFuzzyIsNull(m(3, 1)); + bool isRectangleWithNoPerspective = clip->isRectangular() + && qFuzzyIsNull(m(3, 0)) && qFuzzyIsNull(m(3, 1)); + bool noRotate = qFuzzyIsNull(m(0, 1)) && qFuzzyIsNull(m(1, 0)); + bool isRotate90 = qFuzzyIsNull(m(0, 0)) && qFuzzyIsNull(m(1, 1)); - if (canUseScissor) { + if (isRectangleWithNoPerspective && (noRotate || isRotate90)) { QRectF bbox = clip->clipRect(); qreal invW = 1 / m(3, 3); - qreal fx1 = (bbox.left() * m(0, 0) + m(0, 3)) * invW; - qreal fy1 = (bbox.bottom() * m(1, 1) + m(1, 3)) * invW; - qreal fx2 = (bbox.right() * m(0, 0) + m(0, 3)) * invW; - qreal fy2 = (bbox.top() * m(1, 1) + m(1, 3)) * invW; + qreal fx1, fy1, fx2, fy2; + if (noRotate) { + fx1 = (bbox.left() * m(0, 0) + m(0, 3)) * invW; + fy1 = (bbox.bottom() * m(1, 1) + m(1, 3)) * invW; + fx2 = (bbox.right() * m(0, 0) + m(0, 3)) * invW; + fy2 = (bbox.top() * m(1, 1) + m(1, 3)) * invW; + } else { + Q_ASSERT(isRotate90); + fx1 = (bbox.bottom() * m(0, 1) + m(0, 3)) * invW; + fy1 = (bbox.left() * m(1, 0) + m(1, 3)) * invW; + fx2 = (bbox.top() * m(0, 1) + m(0, 3)) * invW; + fy2 = (bbox.right() * m(1, 0) + m(1, 3)) * invW; + } + + if (fx1 > fx2) + qSwap(fx1, fx2); + if (fy1 > fy2) + qSwap(fy1, fy2); GLint ix1 = qRound((fx1 + 1) * m_device_rect.width() * qreal(0.5)); GLint iy1 = qRound((fy1 + 1) * m_device_rect.height() * qreal(0.5)); @@ -422,7 +437,6 @@ QSGRenderer::ClipType QSGRenderer::updateStencilClip(const QSGClipNode *clip) clipRect &= QRect(ix1, iy1, ix2 - ix1, iy2 - iy1); } - clipRect = clipRect.normalized(); glScissor(clipRect.x(), clipRect.y(), clipRect.width(), clipRect.height()); } else { if (!stencilEnabled) { |