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Diffstat (limited to 'src/declarative/scenegraph/qsgdefaultglyphnode_p.cpp')
-rw-r--r--src/declarative/scenegraph/qsgdefaultglyphnode_p.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/declarative/scenegraph/qsgdefaultglyphnode_p.cpp b/src/declarative/scenegraph/qsgdefaultglyphnode_p.cpp
index 00090be9ea..4b51dfc5d4 100644
--- a/src/declarative/scenegraph/qsgdefaultglyphnode_p.cpp
+++ b/src/declarative/scenegraph/qsgdefaultglyphnode_p.cpp
@@ -105,9 +105,9 @@ QSGTextMaskMaterialData::QSGTextMaskMaterialData()
void QSGTextMaskMaterialData::initialize()
{
- m_matrix_id = m_program.uniformLocation("matrix");
- m_color_id = m_program.uniformLocation("color");
- m_textureScale_id = m_program.uniformLocation("textureScale");
+ m_matrix_id = program()->uniformLocation("matrix");
+ m_color_id = program()->uniformLocation("color");
+ m_textureScale_id = program()->uniformLocation("textureScale");
}
void QSGTextMaskMaterialData::updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect)
@@ -120,7 +120,7 @@ void QSGTextMaskMaterialData::updateState(const RenderState &state, QSGMaterial
QVector4D color(material->color().redF(), material->color().greenF(),
material->color().blueF(), material->color().alphaF());
color *= state.opacity();
- m_program.setUniformValue(m_color_id, color);
+ program()->setUniformValue(m_color_id, color);
}
bool updated = material->ensureUpToDate();
@@ -130,7 +130,7 @@ void QSGTextMaskMaterialData::updateState(const RenderState &state, QSGMaterial
if (updated
|| oldMaterial == 0
|| oldMaterial->texture()->textureId() != material->texture()->textureId()) {
- m_program.setUniformValue(m_textureScale_id, QVector2D(1.0 / material->cacheTextureWidth(),
+ program()->setUniformValue(m_textureScale_id, QVector2D(1.0 / material->cacheTextureWidth(),
1.0 / material->cacheTextureHeight()));
glBindTexture(GL_TEXTURE_2D, material->texture()->textureId());
@@ -143,7 +143,7 @@ void QSGTextMaskMaterialData::updateState(const RenderState &state, QSGMaterial
}
if (state.isMatrixDirty())
- m_program.setUniformValue(m_matrix_id, state.combinedMatrix());
+ program()->setUniformValue(m_matrix_id, state.combinedMatrix());
}
QSGTextMaskMaterial::QSGTextMaskMaterial(const QRawFont &font)