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+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef TEXTMASKMATERIAL_H
+#define TEXTMASKMATERIAL_H
+
+#include <qsgmaterial.h>
+#include <qsgtexture.h>
+#include <qsggeometry.h>
+#include <qshareddata.h>
+#include <private/qsgtexture_p.h>
+#include <qrawfont.h>
+
+QT_BEGIN_NAMESPACE
+
+class QFontEngineGlyphCache;
+class QGLTextureGlyphCache;
+class QFontEngine;
+class Geometry;
+class QSGTextMaskMaterial: public QSGMaterial
+{
+public:
+ QSGTextMaskMaterial(const QRawFont &font);
+ ~QSGTextMaskMaterial();
+
+ virtual QSGMaterialType *type() const;
+ virtual QSGMaterialShader *createShader() const;
+ virtual int compare(const QSGMaterial *other) const;
+
+ void setColor(const QColor &color) { m_color = color; }
+ const QColor &color() const { return m_color; }
+
+ QSGTexture *texture() const { return m_texture; }
+
+ int cacheTextureWidth() const;
+ int cacheTextureHeight() const;
+
+ bool ensureUpToDate();
+
+ QGLTextureGlyphCache *glyphCache() const;
+ void populate(const QPointF &position,
+ const QVector<quint32> &glyphIndexes, const QVector<QPointF> &glyphPositions,
+ QSGGeometry *geometry, QRectF *boundingRect, QPointF *baseLine);
+
+private:
+ void init();
+
+ QSGPlainTexture *m_texture;
+ QExplicitlySharedDataPointer<QFontEngineGlyphCache> m_glyphCache;
+ QRawFont m_font;
+ QColor m_color;
+ QSize m_size;
+};
+
+QT_END_NAMESPACE
+
+#endif // TEXTMASKMATERIAL_H