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+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef DISTANCEFIELDGLYPHCACHE_H
+#define DISTANCEFIELDGLYPHCACHE_H
+
+#include <qgl.h>
+#include <qrawfont.h>
+#include <private/qgl_p.h>
+#include <private/qfont_p.h>
+#include <private/qfontengine_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class QGLShaderProgram;
+
+class Q_DECLARATIVE_EXPORT QSGDistanceFieldGlyphCache : public QObject
+{
+ Q_OBJECT
+public:
+ ~QSGDistanceFieldGlyphCache();
+
+ static QSGDistanceFieldGlyphCache *get(const QGLContext *ctx, const QRawFont &font);
+
+ struct Metrics {
+ qreal width;
+ qreal height;
+ qreal baselineX;
+ qreal baselineY;
+
+ bool isNull() const { return width == 0 || height == 0; }
+ };
+ Metrics glyphMetrics(glyph_t glyph);
+
+ struct TexCoord {
+ qreal x;
+ qreal y;
+ qreal width;
+ qreal height;
+ qreal xMargin;
+ qreal yMargin;
+
+ TexCoord() : x(0), y(0), width(0), height(0), xMargin(0), yMargin(0) { }
+
+ bool isNull() const { return width == 0 || height == 0; }
+ };
+ TexCoord glyphTexCoord(glyph_t glyph);
+
+ GLuint texture();
+ QSize textureSize() const;
+ int maxTextureSize() const;
+ qreal fontScale() const;
+ int distanceFieldRadius() const;
+ QImage renderDistanceFieldGlyph(glyph_t glyph) const;
+
+ int glyphCount() const;
+
+ void populate(int count, const glyph_t *glyphs);
+ void derefGlyphs(int count, const glyph_t *glyphs);
+ void updateCache();
+
+ bool cacheIsFull() const { return m_textureData->currY >= maxTextureSize(); }
+
+ bool useWorkaroundBrokenFBOReadback() const;
+
+ static bool distanceFieldEnabled();
+
+private Q_SLOTS:
+ void onContextDestroyed(const QGLContext *context);
+
+private:
+ QSGDistanceFieldGlyphCache(const QGLContext *c, const QRawFont &font);
+
+ void createTexture(int width, int height);
+ void resizeTexture(int width, int height);
+
+ static QHash<QString, QSGDistanceFieldGlyphCache *> m_caches;
+
+ QRawFont m_font;
+ QRawFont m_referenceFont;
+
+ QString m_distanceFieldKey;
+ int m_glyphCount;
+ QHash<glyph_t, Metrics> m_metrics;
+ mutable int m_maxTextureSize;
+
+ struct DistanceFieldTextureData {
+ GLuint texture;
+ GLuint fbo;
+ QSize size;
+ QHash<glyph_t, TexCoord> texCoords;
+ QSet<glyph_t> pendingGlyphs;
+ QHash<glyph_t, quint32> glyphRefCount;
+ QSet<glyph_t> unusedGlyphs;
+ int currX;
+ int currY;
+ QImage image;
+ bool doubleGlyphResolution;
+
+ DistanceFieldTextureData(const QGLContext *)
+ : texture(0)
+ , fbo(0)
+ , currX(0)
+ , currY(0)
+ , doubleGlyphResolution(false)
+ { }
+ };
+ DistanceFieldTextureData *textureData();
+ DistanceFieldTextureData *m_textureData;
+ static QHash<QString, QGLContextGroupResource<DistanceFieldTextureData> > m_textures_data;
+
+ const QGLContext *ctx;
+ QGLShaderProgram *m_blitProgram;
+ GLfloat m_vertexCoordinateArray[8];
+ GLfloat m_textureCoordinateArray[8];
+
+};
+
+QT_END_NAMESPACE
+
+#endif // DISTANCEFIELDGLYPHCACHE_H