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+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSGTEXTURE_P_H
+#define QSGTEXTURE_P_H
+
+#include <private/qobject_p.h>
+
+#include <QtOpenGL/qgl.h>
+
+#include "qsgtexture.h"
+#include <private/qsgcontext_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class QSGTexturePrivate : public QObjectPrivate
+{
+ Q_DECLARE_PUBLIC(QSGTexture);
+public:
+ QSGTexturePrivate();
+
+ uint wrapChanged : 1;
+ uint filteringChanged : 1;
+
+ uint horizontalWrap : 1;
+ uint verticalWrap : 1;
+ uint mipmapMode : 2;
+ uint filterMode : 2;
+};
+
+class Q_DECLARATIVE_EXPORT QSGPlainTexture : public QSGTexture
+{
+ Q_OBJECT
+public:
+ QSGPlainTexture();
+ virtual ~QSGPlainTexture();
+
+ void setOwnsTexture(bool owns) { m_owns_texture = owns; }
+ bool ownsTexture() const { return m_owns_texture; }
+
+ void setTextureId(int id);
+ int textureId() const { return m_texture_id; }
+
+ void setTextureSize(const QSize &size) { m_texture_size = size; }
+ QSize textureSize() const { return m_texture_size; }
+
+ void setHasAlphaChannel(bool alpha) { m_has_alpha = alpha; }
+ bool hasAlphaChannel() const { return m_has_alpha; }
+
+ void setHasMipmaps(bool mm);
+ bool hasMipmaps() const { return m_has_mipmaps; }
+
+ void setImage(const QImage &image);
+
+ virtual void bind();
+
+protected:
+ QImage m_image;
+
+ GLuint m_texture_id;
+ QSize m_texture_size;
+
+ uint m_has_alpha : 1;
+ uint m_has_mipmaps : 1;
+ uint m_dirty_texture : 1;
+ uint m_dirty_bind_options : 1;
+ uint m_owns_texture : 1;
+ uint m_mipmaps_generated : 1;
+};
+
+QT_END_NAMESPACE
+
+#endif // QSGTEXTURE_P_H