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+/*****************************************************************************
+**
+** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the QtQuick.Dialogs module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
+** of its contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+*****************************************************************************/
+
+import QtQuick 2.1
+import QtQuick.Dialogs 1.0
+import "qml"
+
+AbstractColorDialog {
+ id: root
+
+ Rectangle {
+ id: content
+ width: 320
+ height: (usePaletteMap ? width : 0) + bottomMinHeight
+ color: palette.window
+ property real bottomMinHeight: sliders.height + buttonRow.height + outerSpacing * 3
+ property real spacing: 8
+ property real outerSpacing: 12
+ property bool usePaletteMap: true
+ property bool inited: false
+
+ SystemPalette { id: palette }
+
+ Binding {
+ target: root
+ property: "color"
+ value: Qt.hsla(hueSlider.value, saturationSlider.value, lightnessSlider.value, alphaSlider.value)
+ }
+
+ Item {
+ id: paletteFrame
+ visible: content.usePaletteMap
+ anchors {
+ top: parent.top
+ left: parent.left
+ right: parent.right
+ margins: content.outerSpacing
+ }
+ height: Math.min(content.height - content.bottomMinHeight, content.width - content.outerSpacing * 2)
+
+ Image {
+ id: paletteMap
+ x: (parent.width - width) / 2
+ width: height
+ height: parent.height
+ source: "images/checkers.png"
+ fillMode: Image.Tile
+
+ // note we smoothscale the shader from a smaller version to improve performance
+ ShaderEffect {
+ id: map
+ width: 64
+ height: 64
+ opacity: alphaSlider.value
+ scale: paletteMap.width / width;
+ layer.enabled: true
+ layer.smooth: true
+ anchors.centerIn: parent
+ property real hue: hueSlider.value
+
+ fragmentShader: "
+ varying mediump vec2 qt_TexCoord0;
+ uniform highp float qt_Opacity;
+ uniform highp float hue;
+
+ highp float hueToIntensity(highp float v1, highp float v2, highp float h) {
+ h = fract(h);
+ if (h < 1.0 / 6.0)
+ return v1 + (v2 - v1) * 6.0 * h;
+ else if (h < 1.0 / 2.0)
+ return v2;
+ else if (h < 2.0 / 3.0)
+ return v1 + (v2 - v1) * 6.0 * (2.0 / 3.0 - h);
+
+ return v1;
+ }
+
+ highp vec3 HSLtoRGB(highp vec3 color) {
+ highp float h = color.x;
+ highp float l = color.z;
+ highp float s = color.y;
+
+ if (s < 1.0 / 256.0)
+ return vec3(l, l, l);
+
+ highp float v1;
+ highp float v2;
+ if (l < 0.5)
+ v2 = l * (1.0 + s);
+ else
+ v2 = (l + s) - (s * l);
+
+ v1 = 2.0 * l - v2;
+
+ highp float d = 1.0 / 3.0;
+ highp float r = hueToIntensity(v1, v2, h + d);
+ highp float g = hueToIntensity(v1, v2, h);
+ highp float b = hueToIntensity(v1, v2, h - d);
+ return vec3(r, g, b);
+ }
+
+ void main() {
+ lowp vec4 c = vec4(1.0);
+ c.rgb = HSLtoRGB(vec3(hue, 1.0 - qt_TexCoord0.t, qt_TexCoord0.s));
+ gl_FragColor = c * qt_Opacity;
+ }
+ "
+ }
+
+ MouseArea {
+ id: mapMouseArea
+ anchors.fill: parent
+ onPositionChanged: {
+ if (pressed && containsMouse) {
+ var xx = Math.max(0, Math.min(mouse.x, parent.width))
+ var yy = Math.max(0, Math.min(mouse.y, parent.height))
+ saturationSlider.value = 1.0 - yy / parent.height
+ lightnessSlider.value = xx / parent.width
+ // TODO if we constrain the movement here, can avoid the containsMouse test
+ crosshairs.x = mouse.x - crosshairs.radius
+ crosshairs.y = mouse.y - crosshairs.radius
+ }
+ }
+ onPressed: positionChanged(mouse)
+ }
+
+ Image {
+ id: crosshairs
+ property int radius: width / 2 // truncated to int
+ source: "images/crosshairs.png"
+ }
+
+ BorderImage {
+ anchors.fill: parent
+ anchors.margins: -1
+ anchors.leftMargin: -2
+ source: "images/sunken_frame.png"
+ border.left: 8
+ border.right: 8
+ border.top: 8
+ border.bottom: 8
+ }
+ }
+ }
+
+ Column {
+ id: sliders
+ anchors {
+ top: paletteFrame.bottom
+ left: parent.left
+ right: parent.right
+ margins: content.outerSpacing
+ }
+ spacing: content.spacing
+
+ ColorSlider {
+ id: hueSlider
+ value: 0.5
+ text: qsTr("Hue")
+ trackDelegate: Rectangle {
+ rotation: -90
+ transformOrigin: Item.TopLeft
+ gradient: Gradient {
+ GradientStop {position: 0.000; color: Qt.rgba(1, 0, 0, 1)}
+ GradientStop {position: 0.167; color: Qt.rgba(1, 1, 0, 1)}
+ GradientStop {position: 0.333; color: Qt.rgba(0, 1, 0, 1)}
+ GradientStop {position: 0.500; color: Qt.rgba(0, 1, 1, 1)}
+ GradientStop {position: 0.667; color: Qt.rgba(0, 0, 1, 1)}
+ GradientStop {position: 0.833; color: Qt.rgba(1, 0, 1, 1)}
+ GradientStop {position: 1.000; color: Qt.rgba(1, 0, 0, 1)}
+ }
+ }
+ }
+
+ ColorSlider {
+ id: saturationSlider
+ visible: !content.usePaletteMap
+ value: 0.5
+ text: qsTr("Saturation")
+ trackDelegate: Rectangle {
+ rotation: -90
+ transformOrigin: Item.TopLeft
+ gradient: Gradient {
+ GradientStop { position: 0; color: Qt.hsla(hueSlider.value, 0.0, lightnessSlider.value, 1.0) }
+ GradientStop { position: 1; color: Qt.hsla(hueSlider.value, 1.0, lightnessSlider.value, 1.0) }
+ }
+ }
+ }
+
+ ColorSlider {
+ id: lightnessSlider
+ visible: !content.usePaletteMap
+ value: 0.5
+ text: qsTr("Luminosity")
+ trackDelegate: Rectangle {
+ rotation: -90
+ transformOrigin: Item.TopLeft
+ gradient: Gradient {
+ GradientStop { position: 0; color: "black" }
+ GradientStop { position: 0.5; color: Qt.hsla(hueSlider.value, saturationSlider.value, 0.5, 1.0) }
+ GradientStop { position: 1; color: "white" }
+ }
+ }
+ }
+
+ ColorSlider {
+ id: alphaSlider
+ minimum: 0.0
+ maximum: 1.0
+ value: 1.0
+ text: qsTr("Alpha")
+ visible: root.showAlphaChannel
+ trackDelegate: Item {
+ rotation: -90
+ transformOrigin: Item.TopLeft
+ Image {
+ anchors {fill: parent}
+ source: "images/checkers.png"
+ fillMode: Image.TileVertically
+ }
+ Rectangle {
+ anchors.fill: parent
+ gradient: Gradient {
+ GradientStop { position: 0; color: "transparent" }
+ GradientStop { position: 1; color: Qt.hsla(hueSlider.value,
+ saturationSlider.value,
+ lightnessSlider.value, 1.0) }
+ } }
+ }
+ }
+ }
+
+ Item {
+ id: buttonRow
+ height: buttonsOnly.height
+ width: parent.width
+ anchors {
+ left: parent.left
+ right: parent.right
+ bottom: content.bottom
+ margins: content.outerSpacing
+ }
+ Row {
+ spacing: content.spacing
+ TextField {
+ id: colorField
+ text: root.color
+ anchors.verticalCenter: parent.verticalCenter
+ onAccepted: root.color = text
+ Component.onCompleted: width = implicitWidth + 10
+ }
+ Image {
+ id: copyIcon
+ anchors.verticalCenter: parent.verticalCenter
+ source: "images/copy.png"
+ MouseArea {
+ anchors.fill: parent
+ onClicked: colorField.copyAll()
+ }
+ }
+ }
+ Row {
+ id: buttonsOnly
+ spacing: content.spacing
+ anchors.right: parent.right
+ Button {
+ id: cancelButton
+ text: "Cancel"
+ onClicked: root.reject()
+ }
+ Button {
+ id: okButton
+ text: "OK"
+ onClicked: root.accept()
+ }
+ }
+ }
+ }
+}