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+/****************************************************************************
+**
+** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt Graphical Effects module.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
+** of its contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.1
+
+Item {
+ id: colorSlider
+
+ property real value: 1
+ property real maximum: 1
+ property real minimum: 0
+ property string text: ""
+ property bool pressed: mouseArea.pressed
+ property bool integer: false
+ property Component trackDelegate
+ property string handleSource: "../images/slider_handle.png"
+
+ width: parent.width
+ height: handle.height + textText.implicitHeight
+
+ function updatePos() {
+ if (maximum > minimum) {
+ var pos = (track.width - 10) * (value - minimum) / (maximum - minimum) + 5;
+ return Math.min(Math.max(pos, 5), track.width - 5) - 10;
+ } else {
+ return 5;
+ }
+ }
+
+ SystemPalette { id: palette }
+
+ Column {
+ id: column
+ width: parent.width
+ spacing: 12
+ Text {
+ id: textText
+ anchors.horizontalCenter: parent.horizontalCenter
+ text: colorSlider.text
+ anchors.left: parent.left
+ color: palette.windowText
+ }
+
+ Item {
+ id: track
+ height: 8
+ anchors.left: parent.left
+ anchors.right: parent.right
+
+ Loader {
+ sourceComponent: trackDelegate
+ width: parent.height
+ height: parent.width
+ y: width
+ }
+
+ BorderImage {
+ source: "../images/sunken_frame.png"
+ border.left: 8
+ border.right: 8
+ border.top:8
+ border.bottom: 8
+ anchors.fill: track
+ anchors.margins: -1
+ anchors.topMargin: -2
+ anchors.leftMargin: -2
+ }
+
+ Image {
+ id: handle
+ anchors.verticalCenter: parent.verticalCenter
+ smooth: true
+ source: "../images/slider_handle.png"
+ x: updatePos() - 8
+ z: 1
+ }
+
+ MouseArea {
+ id: mouseArea
+ anchors {left: parent.left; right: parent.right; verticalCenter: parent.verticalCenter}
+ height: handle.height
+ width: handle.width
+ preventStealing: true
+
+ onPressed: {
+ var handleX = Math.max(0, Math.min(mouseX, mouseArea.width))
+ var realValue = (maximum - minimum) * handleX / mouseArea.width + minimum;
+ value = colorSlider.integer ? Math.round(realValue) : realValue;
+ }
+
+ onPositionChanged: {
+ if (pressed) {
+ var handleX = Math.max(0, Math.min(mouseX, mouseArea.width))
+ var realValue = (maximum - minimum) * handleX / mouseArea.width + minimum;
+ value = colorSlider.integer ? Math.round(realValue) : realValue;
+ }
+ }
+ }
+ }
+ }
+}