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-/****************************************************************************
-**
-** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the QtQuick.Dialogs module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qquickplatformmessagedialog_p.h"
-#include "qquickitem.h"
-
-#include <private/qguiapplication_p.h>
-#include <QWindow>
-#include <QQuickView>
-#include <QQuickWindow>
-
-QT_BEGIN_NAMESPACE
-
-/*!
- \qmltype MessageDialog
- \instantiates QQuickPlatformMessageDialog
- \inqmlmodule QtQuick.Dialogs 1
- \ingroup dialogs
- \brief Dialog component for displaying popup messages.
- \since 5.2
-
- The most basic use case for a MessageDialog is a popup alert. It also
- allows the user to respond in various ways depending on which buttons are
- enabled. The dialog is initially invisible. You need to set the properties
- as desired first, then set \l visible to \c true or call \l open().
-
- Here is a minimal example to show an alert and exit after the user
- responds:
-
- \qml
- import QtQuick 2.2
- import QtQuick.Dialogs 1.1
-
- MessageDialog {
- id: messageDialog
- title: "May I have your attention please"
- text: "It's so cool that you are using Qt Quick."
- onAccepted: {
- console.log("And of course you could only agree.")
- Qt.quit()
- }
- Component.onCompleted: visible = true
- }
- \endqml
-
- There are several possible handlers depending on which \l standardButtons
- the dialog has and the \l {QMessageBox::ButtonRole} {ButtonRole} of each.
- For example, the \l {rejected} {onRejected} handler will be called if the
- user presses a \gui Cancel, \gui Close or \gui Abort button.
-
- A MessageDialog window is automatically transient for its parent window. So
- whether you declare the dialog inside an \l Item or inside a \l Window, the
- dialog will appear centered over the window containing the item, or over
- the Window that you declared.
-
- The implementation of MessageDialog will be a platform message dialog if
- possible. If that isn't possible, then it will try to instantiate a
- \l QMessageBox. If that also isn't possible, then it will fall back to a QML
- implementation, \c DefaultMessageDialog.qml. In that case you can customize
- the appearance by editing this file. \c DefaultMessageDialog.qml contains a
- \l Rectangle to hold the dialog's contents, because certain embedded systems
- do not support multiple top-level windows. When the dialog becomes visible,
- it will automatically be wrapped in a \l Window if possible, or simply
- reparented on top of the main window if there can only be one window.
-*/
-
-/*!
- \qmlsignal MessageDialog::accepted()
-
- This handler is called when the user has pressed any button which has the
- \l {QMessageBox::AcceptRole} {AcceptRole}: \gui OK, \gui Open, \gui Save,
- \gui {Save All}, \gui Retry or \gui Ignore.
-*/
-
-/*!
- \qmlsignal MessageDialog::rejected()
-
- This handler is called when the user has dismissed the dialog, by closing
- the dialog window, by pressing a \gui Cancel, \gui Close or \gui Abort
- button on the dialog, or by pressing the back button or the escape key.
-*/
-
-/*!
- \qmlsignal MessageDialog::discard()
-
- This handler is called when the user has pressed the \gui Discard button.
-*/
-
-/*!
- \qmlsignal MessageDialog::help()
-
- This handler is called when the user has pressed the \gui Help button.
- Depending on platform, the dialog may not be automatically dismissed
- because the help that your application provides may need to be relevant to
- the text shown in this dialog in order to assist the user in making a
- decision. However on other platforms it's not possible to show a dialog and
- a help window at the same time. If you want to be sure that the dialog will
- close, you can set \l visible to \c false in your handler.
-*/
-
-/*!
- \qmlsignal MessageDialog::yes()
-
- This handler is called when the user has pressed any button which has
- the \l {QMessageBox::YesRole} {YesRole}: \gui Yes or \gui {Yes to All}.
-*/
-
-/*!
- \qmlsignal MessageDialog::no()
-
- This handler is called when the user has pressed any button which has
- the \l {QMessageBox::NoRole} {NoRole}: \gui No or \gui {No to All}.
-*/
-
-/*!
- \qmlsignal MessageDialog::apply()
-
- This handler is called when the user has pressed the \gui Apply button.
-*/
-
-/*!
- \qmlsignal MessageDialog::reset()
-
- This handler is called when the user has pressed any button which has
- the \l {QMessageBox::ResetRole} {ResetRole}: \gui Reset or \gui {Restore Defaults}.
-*/
-
-/*!
- \class QQuickPlatformMessageDialog
- \inmodule QtQuick.Dialogs
- \internal
-
- \brief The QQuickPlatformMessageDialog class provides a message dialog
-
- The dialog is implemented via the QPlatformMessageDialogHelper when possible;
- otherwise it falls back to a QMessageBox or a QML implementation.
-
- \since 5.2
-*/
-
-/*!
- Constructs a file dialog with parent window \a parent.
-*/
-QQuickPlatformMessageDialog::QQuickPlatformMessageDialog(QObject *parent) :
- QQuickAbstractMessageDialog(parent)
-{
-}
-
-/*!
- Destroys the file dialog.
-*/
-QQuickPlatformMessageDialog::~QQuickPlatformMessageDialog()
-{
- if (m_dlgHelper)
- m_dlgHelper->hide();
- delete m_dlgHelper;
-}
-
-QPlatformMessageDialogHelper *QQuickPlatformMessageDialog::helper()
-{
- QQuickItem *parentItem = qobject_cast<QQuickItem *>(parent());
- if (parentItem)
- m_parentWindow = parentItem->window();
-
- if ( !m_dlgHelper && QGuiApplicationPrivate::platformTheme()->
- usePlatformNativeDialog(QPlatformTheme::MessageDialog) ) {
- m_dlgHelper = static_cast<QPlatformMessageDialogHelper *>(QGuiApplicationPrivate::platformTheme()
- ->createPlatformDialogHelper(QPlatformTheme::MessageDialog));
- if (!m_dlgHelper)
- return m_dlgHelper;
- // accept() shouldn't be emitted. reject() happens only if the dialog is
- // dismissed by closing the window rather than by one of its button widgets.
- connect(m_dlgHelper, SIGNAL(accept()), this, SLOT(accept()));
- connect(m_dlgHelper, SIGNAL(reject()), this, SLOT(reject()));
- connect(m_dlgHelper, SIGNAL(clicked(QMessageDialogOptions::StandardButton, QMessageDialogOptions::ButtonRole)),
- this, SLOT(click(QMessageDialogOptions::StandardButton, QMessageDialogOptions::ButtonRole)));
- }
-
- return m_dlgHelper;
-}
-
-/*!
- \qmlproperty bool MessageDialog::visible
-
- This property holds whether the dialog is visible. By default this is
- \c false.
-
- \sa modality
-*/
-
-/*!
- \qmlproperty Qt::WindowModality MessageDialog::modality
-
- Whether the dialog should be shown modal with respect to the window
- containing the dialog's parent Item, modal with respect to the whole
- application, or non-modal.
-
- By default it is \c Qt.WindowModal.
-
- Modality does not mean that there are any blocking calls to wait for the
- dialog to be accepted or rejected; it's only that the user will be
- prevented from interacting with the parent window and/or the application
- windows until the dialog is dismissed.
-*/
-
-/*!
- \qmlmethod void MessageDialog::open()
-
- Shows the dialog to the user. It is equivalent to setting \l visible to
- \c true.
-*/
-
-/*!
- \qmlmethod void MessageDialog::close()
-
- Closes the dialog.
-*/
-
-/*!
- \qmlproperty string MessageDialog::title
-
- The title of the dialog window.
-*/
-
-/*!
- \qmlproperty string MessageDialog::text
-
- The primary text to be displayed.
-*/
-
-/*!
- \qmlproperty string MessageDialog::informativeText
-
- The informative text that provides a fuller description for the message.
-
- Informative text can be used to supplement the \c text to give more
- information to the user. Depending on the platform, it may appear in a
- smaller font below the text, or simply appended to the text.
-
- \sa {MessageDialog::text}{text}
-*/
-
-/*!
- \qmlproperty string MessageDialog::detailedText
-
- The text to be displayed in the details area, which is hidden by default.
- The user will then be able to press the \gui {Show Details...} button to
- make it visible.
-
- \sa {MessageDialog::text}{text}
-*/
-
-/*!
- \enum QQuickStandardIcon::Icon
-
- This enum specifies a standard icon to be used on a dialog.
-*/
-
-/*!
- \qmlproperty QQuickStandardIcon::Icon MessageDialog::icon
-
- The icon of the message box can be specified with one of these values:
-
- \table
- \row
- \li no icon
- \li \l StandardIcon.NoIcon
- \li For an unadorned text alert.
- \row
- \li \inlineimage ../images/question.png "Question icon"
- \li \l StandardIcon.Question
- \li For asking a question during normal operations.
- \row
- \li \image information.png
- \li \l StandardIcon.Information
- \li For reporting information about normal operations.
- \row
- \li \image warning.png
- \li \l StandardIcon.Warning
- \li For reporting non-critical errors.
- \row
- \li \image critical.png
- \li \l StandardIcon.Critical
- \li For reporting critical errors.
- \endtable
-
- The default is \c StandardIcon.NoIcon.
-
- The enum values are the same as in \l QMessageBox::Icon.
-*/
-
-// TODO after QTBUG-35019 is fixed: fix links to this module's enums
-// rather than linking to those in QMessageBox
-/*!
- \enum QQuickStandardButton::StandardButton
-
- This enum specifies a button with a standard label to be used on a dialog.
-*/
-
-/*!
- \qmlproperty StandardButtons MessageDialog::standardButtons
-
- The MessageDialog has a row of buttons along the bottom, each of which has
- a \l {QMessageBox::ButtonRole} {ButtonRole} that determines which signal
- will be emitted when the button is pressed. You can also find out which
- specific button was pressed after the fact via the \l clickedButton
- property. You can control which buttons are available by setting
- standardButtons to a bitwise-or combination of the following flags:
-
- \table
- \row \li StandardButton.Ok \li An \gui OK button defined with the \l {QMessageBox::AcceptRole} {AcceptRole}.
- \row \li StandardButton.Open \li An \gui Open button defined with the \l {QMessageBox::AcceptRole} {AcceptRole}.
- \row \li StandardButton.Save \li A \gui Save button defined with the \l {QMessageBox::AcceptRole} {AcceptRole}.
- \row \li StandardButton.Cancel \li A \gui Cancel button defined with the \l {QMessageBox::RejectRole} {RejectRole}.
- \row \li StandardButton.Close \li A \gui Close button defined with the \l {QMessageBox::RejectRole} {RejectRole}.
- \row \li StandardButton.Discard \li A \gui Discard or \gui {Don't Save} button, depending on the platform,
- defined with the \l {QMessageBox::DestructiveRole} {DestructiveRole}.
- \row \li StandardButton.Apply \li An \gui Apply button defined with the \l {QMessageBox::ApplyRole} {ApplyRole}.
- \row \li StandardButton.Reset \li A \gui Reset button defined with the \l {QMessageBox::ResetRole} {ResetRole}.
- \row \li StandardButton.RestoreDefaults \li A \gui {Restore Defaults} button defined with the \l {QMessageBox::ResetRole} {ResetRole}.
- \row \li StandardButton.Help \li A \gui Help button defined with the \l {QMessageBox::HelpRole} {HelpRole}.
- \row \li StandardButton.SaveAll \li A \gui {Save All} button defined with the \l {QMessageBox::AcceptRole} {AcceptRole}.
- \row \li StandardButton.Yes \li A \gui Yes button defined with the \l {QMessageBox::YesRole} {YesRole}.
- \row \li StandardButton.YesToAll \li A \gui {Yes to All} button defined with the \l {QMessageBox::YesRole} {YesRole}.
- \row \li StandardButton.No \li A \gui No button defined with the \l {QMessageBox::NoRole} {NoRole}.
- \row \li StandardButton.NoToAll \li A \gui {No to All} button defined with the \l {QMessageBox::NoRole} {NoRole}.
- \row \li StandardButton.Abort \li An \gui Abort button defined with the \l {QMessageBox::RejectRole} {RejectRole}.
- \row \li StandardButton.Retry \li A \gui Retry button defined with the \l {QMessageBox::AcceptRole} {AcceptRole}.
- \row \li StandardButton.Ignore \li An \gui Ignore button defined with the \l {QMessageBox::AcceptRole} {AcceptRole}.
- \endtable
-
- For example the following dialog will ask a question with 5 possible answers:
-
- \qml
- import QtQuick 2.2
- import QtQuick.Dialogs 1.1
-
- MessageDialog {
- title: "Overwrite?"
- icon: StandardIcon.Question
- text: "file.txt already exists. Replace?"
- detailedText: "To replace a file means that its existing contents will be lost. " +
- "The file that you are copying now will be copied over it instead."
- standardButtons: StandardButton.Yes | StandardButton.YesToAll |
- StandardButton.No | StandardButton.NoToAll | StandardButton.Abort
- Component.onCompleted: visible = true
- onYes: console.log("copied")
- onNo: console.log("didn't copy")
- onRejected: console.log("aborted")
- }
- \endqml
-
- \image replacefile.png
-
- The default is \c StandardButton.Ok.
-
- The enum values are the same as in \l QMessageBox::StandardButtons.
-*/
-
-QT_END_NAMESPACE