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-rw-r--r--src/imports/particles/particleaffector.cpp121
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diff --git a/src/imports/particles/particleaffector.cpp b/src/imports/particles/particleaffector.cpp
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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "particleaffector.h"
-#include <QDebug>
-QT_BEGIN_NAMESPACE
-ParticleAffector::ParticleAffector(QSGItem *parent) :
- QSGItem(parent), m_needsReset(false), m_system(0), m_active(true)
- , m_updateIntSet(false), m_shape(new ParticleExtruder(this)), m_signal(false)
-{
- connect(this, SIGNAL(systemChanged(ParticleSystem*)),
- this, SLOT(updateOffsets()));
- connect(this, SIGNAL(xChanged()),
- this, SLOT(updateOffsets()));
- connect(this, SIGNAL(yChanged()),
- this, SLOT(updateOffsets()));//TODO: in componentComplete and all relevant signals
-}
-
-void ParticleAffector::componentComplete()
-{
- if(!m_system)
- qWarning() << "Affector created without a particle system specified";//TODO: useful QML warnings, like line number?
- QSGItem::componentComplete();
-}
-
-void ParticleAffector::affectSystem(qreal dt)
-{
- if(!m_active)
- return;
- if(!m_system){
- qDebug() << "No system" << this;
- return;
- }
- //If not reimplemented, calls affect particle per particle
- //But only on particles in targeted system/area
- if(m_updateIntSet){
- m_groups.clear();
- foreach(const QString &p, m_particles)
- m_groups << m_system->m_groupIds[p];//###Can this occur before group ids are properly assigned?
- m_updateIntSet = false;
- }
- //foreach(ParticleData* d, m_system->m_data){
- for(int i=0; i<m_system->m_particle_count; i++){
- ParticleData* d = m_system->m_data[i];
- if(!d || (m_onceOff && m_onceOffed.contains(d->systemIndex)))
- continue;
- if(m_groups.isEmpty() || m_groups.contains(d->group)){
- //Need to have previous location for affected. if signal || shape might be faster?
- QPointF curPos = QPointF(d->curX(), d->curY());
- if(width() == 0 || height() == 0
- || m_shape->contains(QRectF(m_offset.x(), m_offset.y(), width(), height()),curPos)){
- if(affectParticle(d, dt)){
- m_system->m_needsReset << d;
- if(m_onceOff)
- m_onceOffed << d->systemIndex;
- if(m_signal)
- emit affected(curPos.x(), curPos.y());
- }
- }
- }
- }
-}
-
-bool ParticleAffector::affectParticle(ParticleData *d, qreal dt)
-{
- Q_UNUSED(d);
- Q_UNUSED(dt);
- return false;
-}
-
-void ParticleAffector::reset(int idx)
-{//TODO: This, among other ones, should be restructured so they don't all need to remember to call the superclass
- if(m_onceOff)
- m_onceOffed.remove(idx);
-}
-
-void ParticleAffector::updateOffsets()
-{
- if(m_system)
- m_offset = m_system->mapFromItem(this, QPointF(0, 0));
-}
-
-QT_END_NAMESPACE