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Diffstat (limited to 'src/imports/particles/particleaffector.h')
-rw-r--r-- | src/imports/particles/particleaffector.h | 193 |
1 files changed, 0 insertions, 193 deletions
diff --git a/src/imports/particles/particleaffector.h b/src/imports/particles/particleaffector.h deleted file mode 100644 index 3a92263092..0000000000 --- a/src/imports/particles/particleaffector.h +++ /dev/null @@ -1,193 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the Declarative module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the Technology Preview License Agreement accompanying -** this package. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** If you have questions regarding the use of this file, please contact -** Nokia at qt-info@nokia.com. -** -** -** -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef PARTICLEAFFECTOR_H -#define PARTICLEAFFECTOR_H - -#include <QObject> -#include "particlesystem.h" -#include "particleextruder.h" - -QT_BEGIN_HEADER - -QT_BEGIN_NAMESPACE - -QT_MODULE(Declarative) - - -class ParticleAffector : public QSGItem -{ - Q_OBJECT - Q_PROPERTY(ParticleSystem* system READ system WRITE setSystem NOTIFY systemChanged) - Q_PROPERTY(QStringList particles READ particles WRITE setParticles NOTIFY particlesChanged) - Q_PROPERTY(bool active READ active WRITE setActive NOTIFY activeChanged) - Q_PROPERTY(bool onceOff READ onceOff WRITE setOnceOff NOTIFY onceOffChanged) - Q_PROPERTY(ParticleExtruder* shape READ shape WRITE setShape NOTIFY shapeChanged) - Q_PROPERTY(bool signal READ signal WRITE setSignal NOTIFY signalChanged) - -public: - explicit ParticleAffector(QSGItem *parent = 0); - virtual void affectSystem(qreal dt); - virtual void reset(int systemIdx);//As some store their own data per idx? - ParticleSystem* system() const - { - return m_system; - } - - QStringList particles() const - { - return m_particles; - } - - bool active() const - { - return m_active; - } - - bool onceOff() const - { - return m_onceOff; - } - - ParticleExtruder* shape() const - { - return m_shape; - } - - bool signal() const - { - return m_signal; - } - -signals: - - void systemChanged(ParticleSystem* arg); - - void particlesChanged(QStringList arg); - - void activeChanged(bool arg); - - void onceOffChanged(bool arg); - - void shapeChanged(ParticleExtruder* arg); - - void affected(qreal x, qreal y);//###Idx too? - void signalChanged(bool arg); - -public slots: -void setSystem(ParticleSystem* arg) -{ - if (m_system != arg) { - m_system = arg; - m_system->registerParticleAffector(this); - emit systemChanged(arg); - } -} - -void setParticles(QStringList arg) -{ - if (m_particles != arg) { - m_particles = arg; - m_updateIntSet = true; - emit particlesChanged(arg); - } -} - -void setActive(bool arg) -{ - if (m_active != arg) { - m_active = arg; - emit activeChanged(arg); - } -} - -void setOnceOff(bool arg) -{ - if (m_onceOff != arg) { - m_onceOff = arg; - emit onceOffChanged(arg); - } -} - -void setShape(ParticleExtruder* arg) -{ - if (m_shape != arg) { - m_shape = arg; - emit shapeChanged(arg); - } -} - -void setSignal(bool arg) -{ - if (m_signal != arg) { - m_signal = arg; - emit signalChanged(arg); - } -} - -protected: - friend class ParticleSystem; - virtual bool affectParticle(ParticleData *d, qreal dt); - bool m_needsReset;//### What is this really saving? - ParticleSystem* m_system; - QStringList m_particles; - bool activeGroup(int g) {return m_groups.isEmpty() || m_groups.contains(g);} - bool m_active; - virtual void componentComplete(); - QPointF m_offset; -private: - QSet<int> m_groups; - QSet<int> m_onceOffed; - bool m_updateIntSet; - - bool m_onceOff; - - ParticleExtruder* m_shape; - - bool m_signal; - -private slots: - void updateOffsets(); -}; - -QT_END_NAMESPACE -QT_END_HEADER -#endif // PARTICLEAFFECTOR_H |