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Diffstat (limited to 'src/imports/particles/particlesystem.h')
-rw-r--r-- | src/imports/particles/particlesystem.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/imports/particles/particlesystem.h b/src/imports/particles/particlesystem.h index fc5575d3a7..fbb0e7424f 100644 --- a/src/imports/particles/particlesystem.h +++ b/src/imports/particles/particlesystem.h @@ -74,6 +74,10 @@ class ParticleSystem : public QSGItem Q_PROPERTY(bool running READ isRunning WRITE setRunning NOTIFY runningChanged) Q_PROPERTY(int startTime READ startTime WRITE setStartTime NOTIFY startTimeChanged) Q_PROPERTY(bool overwrite READ overwrite WRITE setOverwrite NOTIFY overwriteChanged)//XXX: Should just be an implementation detail, but I can't decide which way + /* The problem is that it ought to be false (usually) for stasis effects like model particles, + but it ought to be true (usually) for burst effects where you want it to burst, and forget the old stuff + Ideally burst never overflows? But that leads to crappy behaviour from crappy users... + */ public: explicit ParticleSystem(QSGItem *parent = 0); |