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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the Declarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef PICTUREAFFECTOR_H
-#define PICTUREAFFECTOR_H
-#include "particleaffector.h"
-#include <QDebug>
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-class QDeclarativePixmap;
-class PictureAffector : public ParticleAffector
-{
- Q_OBJECT
- //Usually want to use "particles" to target just colored stuff, and save performance
- //Use onceOff (inherited) to determine if this is an emitter modification or a more constant enforcer
- Q_PROPERTY(QUrl image READ image WRITE setImage NOTIFY imageChanged)
- //TODO: Bool smooth, where it interpolates
-public:
- explicit PictureAffector(QSGItem *parent = 0);
-
- QUrl image() const
- {
- return m_image;
- }
-
-protected:
- virtual void reset(int systemIdx);
- virtual bool affectParticle(ParticleData *d, qreal dt);
-signals:
-
- void imageChanged(QUrl arg);
-
-public slots:
- void setImage(QUrl arg)
- {
- if (m_image != arg) {
- m_image = arg;
- startLoadImage();
- emit imageChanged(arg);
- }
- }
-
-private slots:
- void loadImage();
-private:
- void startLoadImage();
- QUrl m_image;
- QDeclarativePixmap* m_pix;
- QImage m_loadedImage;
-};
-
-QT_END_NAMESPACE
-
-QT_END_HEADER
-
-#endif // PICTUREAFFECTOR_H