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Diffstat (limited to 'src/imports/particles/resources/spritefragment.shader')
-rw-r--r-- | src/imports/particles/resources/spritefragment.shader | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/imports/particles/resources/spritefragment.shader b/src/imports/particles/resources/spritefragment.shader new file mode 100644 index 0000000000..4d89d69c6a --- /dev/null +++ b/src/imports/particles/resources/spritefragment.shader @@ -0,0 +1,10 @@ +uniform sampler2D texture; + +varying highp vec2 fTexA; +varying highp vec2 fTexB; +varying lowp float progress; +varying lowp vec4 fColor; + +void main() { + gl_FragColor = mix(texture2D(texture, fTexA), texture2D(texture, fTexB), progress) * fColor.w; +} |