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Diffstat (limited to 'src/imports/particles/spriteparticle.h')
-rw-r--r-- | src/imports/particles/spriteparticle.h | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/src/imports/particles/spriteparticle.h b/src/imports/particles/spriteparticle.h new file mode 100644 index 0000000000..ed861f5c5e --- /dev/null +++ b/src/imports/particles/spriteparticle.h @@ -0,0 +1,100 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the Declarative module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef SPRITEPARTICLE_H +#define SPRITEPARTICLE_H +#include "particle.h" +#include <QDeclarativeListProperty> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +QT_MODULE(Declarative) + +class SpriteState; +class SpriteEngine; +class QSGGeometryNode; +class SpriteParticlesMaterial; +class SpriteParticleVertex; + +class SpriteParticle : public ParticleType +{ + Q_OBJECT + Q_PROPERTY(QDeclarativeListProperty<SpriteState> sprites READ sprites) + Q_CLASSINFO("DefaultProperty", "sprites") +public: + explicit SpriteParticle(QSGItem *parent = 0); + virtual void load(ParticleData*); + virtual void reload(ParticleData*); + virtual void setCount(int c); + + QDeclarativeListProperty<SpriteState> sprites(); + SpriteEngine* spriteEngine() {return m_spriteEngine;} +signals: + +public slots: +protected: + QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *); + void reset(); + void prepareNextFrame(); + QSGGeometryNode* buildParticleNode(); +private slots: + void createEngine(); +private: + QSGGeometryNode *m_node; + SpriteParticlesMaterial *m_material; + + int m_particle_duration; + int m_last_particle; + QTime m_timestamp; + + QList<SpriteState*> m_sprites; + SpriteEngine* m_spriteEngine; + + void vertexCopy(SpriteParticleVertex &b,const ParticleVertex& a); +}; + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif // SPRITEPARTICLE_H |