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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef SPRITESTATE_H
+#define SPRITESTATE_H
+
+#include <QObject>
+#include <QUrl>
+#include <QVariantMap>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+
+class SpriteState : public QObject
+{
+ Q_OBJECT
+ Q_PROPERTY(QString name READ name WRITE setName NOTIFY nameChanged)
+ Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged)
+ Q_PROPERTY(int frames READ frames WRITE setFrames NOTIFY framesChanged)
+ //If frame height or width is not specified, it is assumed to be a single long row of frames.
+ //Otherwise, it can be multiple contiguous rows, when one row runs out the next will be used.
+ Q_PROPERTY(int frameHeight READ frameHeight WRITE setFrameHeight NOTIFY frameHeightChanged)
+ Q_PROPERTY(int frameWidth READ frameWidth WRITE setFrameWidth NOTIFY frameWidthChanged)
+ Q_PROPERTY(int duration READ duration WRITE setDuration NOTIFY durationChanged)
+ Q_PROPERTY(int durationVariance READ durationVariance WRITE setDurationVariance NOTIFY durationVarianceChanged)
+ Q_PROPERTY(qreal speedModifiesDuration READ speedModifer WRITE setSpeedModifier NOTIFY speedModifierChanged)
+ Q_PROPERTY(QVariantMap to READ to WRITE setTo NOTIFY toChanged)
+
+public:
+ explicit SpriteState(QObject *parent = 0);
+
+ QUrl source() const
+ {
+ return m_source;
+ }
+
+ int frames() const
+ {
+ return m_frames;
+ }
+
+ int frameHeight() const
+ {
+ return m_frameHeight;
+ }
+
+ int frameWidth() const
+ {
+ return m_frameWidth;
+ }
+
+ int duration() const
+ {
+ return m_duration;
+ }
+
+ QString name() const
+ {
+ return m_name;
+ }
+
+ QVariantMap to() const
+ {
+ return m_to;
+ }
+
+ qreal speedModifer() const
+ {
+ return m_speedModifier;
+ }
+
+ int durationVariance() const
+ {
+ return m_durationVariance;
+ }
+
+signals:
+
+ void sourceChanged(QUrl arg);
+
+ void framesChanged(int arg);
+
+ void frameHeightChanged(int arg);
+
+ void frameWidthChanged(int arg);
+
+ void durationChanged(int arg);
+
+ void nameChanged(QString arg);
+
+ void toChanged(QVariantMap arg);
+
+ void speedModifierChanged(qreal arg);
+
+ void durationVarianceChanged(int arg);
+
+public slots:
+
+ void setSource(QUrl arg)
+ {
+ if (m_source != arg) {
+ m_source = arg;
+ emit sourceChanged(arg);
+ }
+ }
+
+ void setFrames(int arg)
+ {
+ if (m_frames != arg) {
+ m_frames = arg;
+ emit framesChanged(arg);
+ }
+ }
+
+ void setFrameHeight(int arg)
+ {
+ if (m_frameHeight != arg) {
+ m_frameHeight = arg;
+ emit frameHeightChanged(arg);
+ }
+ }
+
+ void setFrameWidth(int arg)
+ {
+ if (m_frameWidth != arg) {
+ m_frameWidth = arg;
+ emit frameWidthChanged(arg);
+ }
+ }
+
+ void setDuration(int arg)
+ {
+ if (m_duration != arg) {
+ m_duration = arg;
+ emit durationChanged(arg);
+ }
+ }
+
+ void setName(QString arg)
+ {
+ if (m_name != arg) {
+ m_name = arg;
+ emit nameChanged(arg);
+ }
+ }
+
+ void setTo(QVariantMap arg)
+ {
+ if (m_to != arg) {
+ m_to = arg;
+ emit toChanged(arg);
+ }
+ }
+
+ void setSpeedModifier(qreal arg)
+ {
+ if (m_speedModifier != arg) {
+ m_speedModifier = arg;
+ emit speedModifierChanged(arg);
+ }
+ }
+
+ void setDurationVariance(int arg)
+ {
+ if (m_durationVariance != arg) {
+ m_durationVariance = arg;
+ emit durationVarianceChanged(arg);
+ }
+ }
+
+private:
+ friend class SpriteParticle;
+ friend class SpriteEngine;
+ int m_generatedCount;
+ int m_framesPerRow;
+ QUrl m_source;
+ int m_frames;
+ int m_frameHeight;
+ int m_frameWidth;
+ int m_duration;
+ QString m_name;
+ QVariantMap m_to;
+ qreal m_speedModifier;
+ int m_durationVariance;
+};
+
+QT_END_NAMESPACE
+QT_END_HEADER
+#endif // SPRITESTATE_H