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+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QQUICKSHAPENVPRRENDERER_P_H
+#define QQUICKSHAPENVPRRENDERER_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of a number of Qt sources files. This header file may change from
+// version to version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include "qquickshape_p_p.h"
+#include "qquicknvprfunctions_p.h"
+#include <qsgrendernode.h>
+#include <QColor>
+#include <QVector4D>
+#include <QDebug>
+
+#if QT_CONFIG(opengl)
+
+QT_BEGIN_NAMESPACE
+
+class QQuickShapeNvprRenderNode;
+class QOpenGLFramebufferObject;
+class QOpenGLBuffer;
+class QOpenGLExtraFunctions;
+
+class QQuickShapeNvprRenderer : public QQuickAbstractPathRenderer
+{
+public:
+ enum Dirty {
+ DirtyPath = 0x01,
+ DirtyStyle = 0x02,
+ DirtyFillRule = 0x04,
+ DirtyDash = 0x08,
+ DirtyFillGradient = 0x10,
+ DirtyList = 0x20
+ };
+
+ void beginSync(int totalCount) override;
+ void setPath(int index, const QQuickPath *path) override;
+ void setStrokeColor(int index, const QColor &color) override;
+ void setStrokeWidth(int index, qreal w) override;
+ void setFillColor(int index, const QColor &color) override;
+ void setFillRule(int index, QQuickShapePath::FillRule fillRule) override;
+ void setJoinStyle(int index, QQuickShapePath::JoinStyle joinStyle, int miterLimit) override;
+ void setCapStyle(int index, QQuickShapePath::CapStyle capStyle) override;
+ void setStrokeStyle(int index, QQuickShapePath::StrokeStyle strokeStyle,
+ qreal dashOffset, const QVector<qreal> &dashPattern) override;
+ void setFillGradient(int index, QQuickShapeGradient *gradient) override;
+ void endSync(bool async) override;
+
+ void updateNode() override;
+
+ void setNode(QQuickShapeNvprRenderNode *node);
+
+ struct NvprPath {
+ QVector<GLubyte> cmd;
+ QVector<GLfloat> coord;
+ QByteArray str;
+ };
+
+private:
+ struct ShapePathGuiData {
+ int dirty = 0;
+ NvprPath path;
+ qreal strokeWidth;
+ QColor strokeColor;
+ QColor fillColor;
+ QQuickShapePath::JoinStyle joinStyle;
+ int miterLimit;
+ QQuickShapePath::CapStyle capStyle;
+ QQuickShapePath::FillRule fillRule;
+ bool dashActive;
+ qreal dashOffset;
+ QVector<qreal> dashPattern;
+ FillGradientType fillGradientActive;
+ GradientDesc fillGradient;
+ };
+
+ void convertPath(const QQuickPath *path, ShapePathGuiData *d);
+
+ QQuickShapeNvprRenderNode *m_node = nullptr;
+ int m_accDirty = 0;
+
+ QVector<ShapePathGuiData> m_sp;
+};
+
+QDebug operator<<(QDebug debug, const QQuickShapeNvprRenderer::NvprPath &path);
+
+class QQuickNvprMaterialManager
+{
+public:
+ enum Material {
+ MatSolid,
+ MatLinearGradient,
+ MatRadialGradient,
+ MatConicalGradient,
+
+ NMaterials
+ };
+
+ struct MaterialDesc {
+ GLuint ppl = 0;
+ GLuint prg = 0;
+ int uniLoc[8];
+ };
+
+ void create(QQuickNvprFunctions *nvpr);
+ MaterialDesc *activateMaterial(Material m);
+ void releaseResources();
+
+private:
+ QQuickNvprFunctions *m_nvpr = nullptr;
+ MaterialDesc m_materials[NMaterials];
+};
+
+class QQuickNvprBlitter
+{
+public:
+ bool create();
+ void destroy();
+ bool isCreated() const { return m_program != nullptr; }
+ void texturedQuad(GLuint textureId, const QSize &size,
+ const QMatrix4x4 &proj, const QMatrix4x4 &modelview,
+ float opacity);
+
+private:
+ QOpenGLShaderProgram *m_program = nullptr;
+ QOpenGLBuffer *m_buffer = nullptr;
+ int m_matrixLoc = -1;
+ int m_opacityLoc = -1;
+ QSize m_prevSize;
+};
+
+class QQuickShapeNvprRenderNode : public QSGRenderNode
+{
+public:
+ ~QQuickShapeNvprRenderNode();
+
+ void render(const RenderState *state) override;
+ void releaseResources() override;
+ StateFlags changedStates() const override;
+ RenderingFlags flags() const override;
+
+ static bool isSupported();
+
+private:
+ struct ShapePathRenderData {
+ GLuint path = 0;
+ int dirty = 0;
+ QQuickShapeNvprRenderer::NvprPath source;
+ GLfloat strokeWidth;
+ QVector4D strokeColor;
+ QVector4D fillColor;
+ GLenum joinStyle;
+ GLint miterLimit;
+ GLenum capStyle;
+ GLenum fillRule;
+ GLfloat dashOffset;
+ QVector<GLfloat> dashPattern;
+ QQuickAbstractPathRenderer::FillGradientType fillGradientActive;
+ QQuickAbstractPathRenderer::GradientDesc fillGradient;
+ QOpenGLFramebufferObject *fallbackFbo = nullptr;
+ bool fallbackValid = false;
+ QSize fallbackSize;
+ QPointF fallbackTopLeft;
+
+ bool hasFill() const { return !qFuzzyIsNull(fillColor.w()) || fillGradientActive; }
+ bool hasStroke() const { return strokeWidth >= 0.0f && !qFuzzyIsNull(strokeColor.w()); }
+ };
+
+ void updatePath(ShapePathRenderData *d);
+ void renderStroke(ShapePathRenderData *d, int strokeStencilValue, int writeMask);
+ void renderFill(ShapePathRenderData *d);
+ void renderOffscreenFill(ShapePathRenderData *d);
+ void setupStencilForCover(bool stencilClip, int sv);
+
+ static bool nvprInited;
+ static QQuickNvprFunctions nvpr;
+ static QQuickNvprMaterialManager mtlmgr;
+
+ QQuickNvprBlitter m_fallbackBlitter;
+ QOpenGLExtraFunctions *f = nullptr;
+
+ QVector<ShapePathRenderData> m_sp;
+
+ friend class QQuickShapeNvprRenderer;
+};
+
+QT_END_NAMESPACE
+
+#endif // QT_CONFIG(opengl)
+
+#endif // QQUICKSHAPENVPRRENDERER_P_H