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-/****************************************************************************
-**
-** Copyright (C) 2016 Ford Motor Company
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtQml module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "finalstate.h"
-
-#include <QQmlContext>
-#include <QQmlEngine>
-#include <QQmlInfo>
-
-FinalState::FinalState(QState *parent)
- : QFinalState(parent)
-{
-}
-
-QQmlListProperty<QObject> FinalState::children()
-{
- return QQmlListProperty<QObject>(this, &m_children,
- m_children.append, m_children.count, m_children.at,
- m_children.clear, m_children.replace, m_children.removeLast);
-}
-
-/*!
- \qmltype FinalState
- \inqmlmodule QtQml.StateMachine
- \inherits QAbstractState
- \ingroup statemachine-qmltypes
- \since 5.4
-
- \brief Provides a final state.
-
-
- A final state is used to communicate that (part of) a StateMachine has
- finished its work. When a final top-level state is entered, the state
- machine's \l{State::finished}{finished}() signal is emitted. In
- general, when a final substate (a child of a State) is entered, the parent
- state's \l{State::finished}{finished}() signal is emitted. FinalState
- is part of \l{The Declarative State Machine Framework}.
-
- To use a final state, you create a FinalState object and add a transition
- to it from another state.
-
- \section1 Example Usage
-
- \snippet qml/statemachine/finalstate.qml document
-
- \clearfloat
-
- \sa StateMachine, State
-*/