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-rw-r--r--src/imports/statemachine/state.cpp11
1 files changed, 3 insertions, 8 deletions
diff --git a/src/imports/statemachine/state.cpp b/src/imports/statemachine/state.cpp
index af76087256..ff0f55f197 100644
--- a/src/imports/statemachine/state.cpp
+++ b/src/imports/statemachine/state.cpp
@@ -61,7 +61,9 @@ void State::componentComplete()
QQmlListProperty<QObject> State::children()
{
- return QQmlListProperty<QObject>(this, &m_children, m_children.append, m_children.count, m_children.at, m_children.clear);
+ return QQmlListProperty<QObject>(this, &m_children,
+ m_children.append, m_children.count, m_children.at,
+ m_children.clear, m_children.replace, m_children.removeLast);
}
/*!
@@ -95,8 +97,6 @@ QQmlListProperty<QObject> State::children()
This signal is emitted when the State becomes active.
- The corresponding handler is \c onEntered.
-
\sa active, exited
*/
@@ -105,8 +105,6 @@ QQmlListProperty<QObject> State::children()
This signal is emitted when the State becomes inactive.
- The corresponding handler is \c onExited.
-
\sa active, entered
*/
@@ -119,7 +117,6 @@ QQmlListProperty<QObject> State::children()
\brief Provides a general-purpose state for StateMachine.
-
State objects can have child states as well as transitions to other
states. State is part of \l{The Declarative State Machine Framework}.
@@ -178,8 +175,6 @@ QQmlListProperty<QObject> State::children()
This signal is emitted when a final child state of this state is entered.
- The corresponding handler is \c onFinished.
-
\sa QAbstractState::active, QAbstractState::entered, QAbstractState::exited
*/