diff options
Diffstat (limited to 'src/particles/qquickcustomparticle.cpp')
-rw-r--r-- | src/particles/qquickcustomparticle.cpp | 45 |
1 files changed, 25 insertions, 20 deletions
diff --git a/src/particles/qquickcustomparticle.cpp b/src/particles/qquickcustomparticle.cpp index e62c6f556b..3cb7f6c2bf 100644 --- a/src/particles/qquickcustomparticle.cpp +++ b/src/particles/qquickcustomparticle.cpp @@ -1,31 +1,37 @@ /**************************************************************************** ** -** Copyright (C) 2015 The Qt Company Ltd. -** Contact: http://www.qt.io/licensing/ +** Copyright (C) 2016 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQml module of the Qt Toolkit. ** -** $QT_BEGIN_LICENSE:LGPL21$ +** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms -** and conditions see http://www.qt.io/terms-conditions. For further -** information use the contact form at http://www.qt.io/contact-us. +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 or version 3 as published by the Free -** Software Foundation and appearing in the file LICENSE.LGPLv21 and -** LICENSE.LGPLv3 included in the packaging of this file. Please review the -** following information to ensure the GNU Lesser General Public License -** requirements will be met: https://www.gnu.org/licenses/lgpl.html and -** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** -** As a special exception, The Qt Company gives you certain additional -** rights. These rights are described in The Qt Company LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** @@ -316,19 +322,18 @@ QQuickShaderEffectNode* QQuickCustomParticle::buildCustomNodes() return 0; } - if (m_groups.isEmpty()) + if (groups().isEmpty()) return 0; QQuickShaderEffectNode *rootNode = 0; QQuickShaderEffectMaterial *material = new QQuickShaderEffectMaterial; m_dirtyProgram = true; - foreach (const QString &str, m_groups){ - int gIdx = m_system->groupIds[str]; - int count = m_system->groupData[gIdx]->size(); + for (auto groupId : groupIds()) { + int count = m_system->groupData[groupId]->size(); QQuickShaderEffectNode* node = new QQuickShaderEffectNode(); - m_nodes.insert(gIdx, node); + m_nodes.insert(groupId, node); node->setMaterial(material); @@ -341,7 +346,7 @@ QQuickShaderEffectNode* QQuickCustomParticle::buildCustomNodes() node->setFlag(QSGNode::OwnsGeometry, true); PlainVertex *vertices = (PlainVertex *) g->vertexData(); for (int p=0; p < count; ++p) { - commit(gIdx, p); + commit(groupId, p); vertices[0].tx = 0; vertices[0].ty = 0; |