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-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtQml module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef CUSTOM_PARTICLE_H
-#define CUSTOM_PARTICLE_H
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the Qt API. It exists purely as an
-// implementation detail. This header file may change from version to
-// version without notice, or even be removed.
-//
-// We mean it.
-//
-#include "qquickparticlepainter_p.h"
-#include <private/qquickopenglshadereffectnode_p.h>
-#include <private/qquickopenglshadereffect_p.h>
-
-QT_BEGIN_NAMESPACE
-
-class QSGNode;
-struct PlainVertices;
-
-class QQuickShaderEffectMaterialObject;
-
-//Genealogy: Hybrid of UltraParticle and ShaderEffect
-class QQuickCustomParticle : public QQuickParticlePainter
-{
- Q_OBJECT
- Q_PROPERTY(QByteArray fragmentShader READ fragmentShader WRITE setFragmentShader NOTIFY fragmentShaderChanged)
- Q_PROPERTY(QByteArray vertexShader READ vertexShader WRITE setVertexShader NOTIFY vertexShaderChanged)
- QML_NAMED_ELEMENT(CustomParticle)
- QML_ADDED_IN_VERSION(2, 0)
-
-public:
- explicit QQuickCustomParticle(QQuickItem* parent=0);
- ~QQuickCustomParticle();
-
- QByteArray fragmentShader() const { return m_common.source.sourceCode[Key::FragmentShader]; }
- void setFragmentShader(const QByteArray &code);
-
- QByteArray vertexShader() const { return m_common.source.sourceCode[Key::VertexShader]; }
- void setVertexShader(const QByteArray &code);
-
-Q_SIGNALS:
- void fragmentShaderChanged();
- void vertexShaderChanged();
-
-protected:
- void initialize(int gIdx, int pIdx) override;
- void commit(int gIdx, int pIdx) override;
-
- QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *) override;
- QQuickOpenGLShaderEffectNode *prepareNextFrame(QQuickOpenGLShaderEffectNode *rootNode);
- void reset() override;
- void resize(int oldCount, int newCount);
- void componentComplete() override;
- QQuickOpenGLShaderEffectNode *buildCustomNodes();
-
- void sceneGraphInvalidated() override;
- void itemChange(ItemChange change, const ItemChangeData &value) override;
-
-private Q_SLOTS:
- void sourceDestroyed(QObject *object);
-
-private:
- void propertyChanged(int mappedId);
-
- typedef QQuickOpenGLShaderEffectMaterialKey Key;
- typedef QQuickOpenGLShaderEffectMaterial::UniformData UniformData;
-
- void buildData(QQuickOpenGLShaderEffectNode *rootNode);
- void updateVertexShader();
-
- QQuickOpenGLShaderEffectCommon m_common;
- const QMetaObject *m_myMetaObject;
-
- QHash<int, QQuickOpenGLShaderEffectNode*> m_nodes;
- qreal m_lastTime;
-
- uint m_dirtyUniforms : 1;
- uint m_dirtyUniformValues : 1;
- uint m_dirtyTextureProviders : 1;
- uint m_dirtyProgram : 1;
-};
-
-QT_END_NAMESPACE
-
-#endif //HEADER_GUARD