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-rw-r--r--src/particles/qquickimageparticle.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/particles/qquickimageparticle.cpp b/src/particles/qquickimageparticle.cpp
index c68153aca8..e6b921792f 100644
--- a/src/particles/qquickimageparticle.cpp
+++ b/src/particles/qquickimageparticle.cpp
@@ -1292,14 +1292,16 @@ void QQuickImageParticle::finishBuildParticleNodes(QSGNode** node)
// OS X 10.8.3 introduced a bug in the AMD drivers, for at least the 2011 macbook pros,
// causing point sprites who read gl_PointCoord in the frag shader to come out as
// green-red blobs.
- if (perfLevel < Deformable && strstr((char *) glGetString(GL_VENDOR), "ATI")) {
+ const GLubyte *glVendor = QOpenGLContext::currentContext()->functions()->glGetString(GL_VENDOR);
+ if (perfLevel < Deformable && glVendor && strstr((char *) glVendor, "ATI")) {
perfLevel = Deformable;
}
#endif
#ifdef Q_OS_LINUX
// Nouveau drivers can potentially freeze a machine entirely when taking the point-sprite path.
- if (perfLevel < Deformable && strstr((const char *) glGetString(GL_VENDOR), "nouveau"))
+ const GLubyte *glVendor = QOpenGLContext::currentContext()->functions()->glGetString(GL_VENDOR);
+ if (perfLevel < Deformable && glVendor && strstr((const char *) glVendor, "nouveau"))
perfLevel = Deformable;
#endif