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Diffstat (limited to 'src/plugins/scenegraph/d3d12/qsgd3d12context.cpp')
-rw-r--r--src/plugins/scenegraph/d3d12/qsgd3d12context.cpp143
1 files changed, 0 insertions, 143 deletions
diff --git a/src/plugins/scenegraph/d3d12/qsgd3d12context.cpp b/src/plugins/scenegraph/d3d12/qsgd3d12context.cpp
deleted file mode 100644
index f9bd04aa54..0000000000
--- a/src/plugins/scenegraph/d3d12/qsgd3d12context.cpp
+++ /dev/null
@@ -1,143 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtQuick module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qsgd3d12context_p.h"
-#include "qsgd3d12rendercontext_p.h"
-#include "qsgd3d12internalrectanglenode_p.h"
-#include "qsgd3d12internalimagenode_p.h"
-#include "qsgd3d12glyphnode_p.h"
-#include "qsgd3d12layer_p.h"
-#include "qsgd3d12shadereffectnode_p.h"
-#include "qsgd3d12painternode_p.h"
-#include "qsgd3d12publicnodes_p.h"
-#include "qsgd3d12spritenode_p.h"
-#include <QtQuick/qquickwindow.h>
-
-QT_BEGIN_NAMESPACE
-
-QSGRenderContext *QSGD3D12Context::createRenderContext()
-{
- return new QSGD3D12RenderContext(this);
-}
-
-QSGInternalRectangleNode *QSGD3D12Context::createInternalRectangleNode()
-{
- return new QSGD3D12InternalRectangleNode;
-}
-
-QSGInternalImageNode *QSGD3D12Context::createInternalImageNode(QSGRenderContext *renderContext)
-{
- Q_UNUSED(renderContext);
- return new QSGD3D12InternalImageNode;
-}
-
-QSGPainterNode *QSGD3D12Context::createPainterNode(QQuickPaintedItem *item)
-{
- return new QSGD3D12PainterNode(item);
-}
-
-QSGGlyphNode *QSGD3D12Context::createGlyphNode(QSGRenderContext *renderContext, bool preferNativeGlyphNode)
-{
- Q_UNUSED(preferNativeGlyphNode);
- // ### distance field text rendering is not supported atm
-
- QSGD3D12RenderContext *rc = static_cast<QSGD3D12RenderContext *>(renderContext);
- return new QSGD3D12GlyphNode(rc);
-}
-
-QSGLayer *QSGD3D12Context::createLayer(QSGRenderContext *renderContext)
-{
- QSGD3D12RenderContext *rc = static_cast<QSGD3D12RenderContext *>(renderContext);
- return new QSGD3D12Layer(rc);
-}
-
-QSGGuiThreadShaderEffectManager *QSGD3D12Context::createGuiThreadShaderEffectManager()
-{
- return new QSGD3D12GuiThreadShaderEffectManager;
-}
-
-QSGShaderEffectNode *QSGD3D12Context::createShaderEffectNode(QSGRenderContext *renderContext,
- QSGGuiThreadShaderEffectManager *mgr)
-{
- QSGD3D12RenderContext *rc = static_cast<QSGD3D12RenderContext *>(renderContext);
- QSGD3D12GuiThreadShaderEffectManager *dmgr = static_cast<QSGD3D12GuiThreadShaderEffectManager *>(mgr);
- return new QSGD3D12ShaderEffectNode(rc, dmgr);
-}
-
-QSize QSGD3D12Context::minimumFBOSize() const
-{
- return QSize(16, 16);
-}
-
-QSurfaceFormat QSGD3D12Context::defaultSurfaceFormat() const
-{
- QSurfaceFormat format = QSurfaceFormat::defaultFormat();
-
- if (QQuickWindow::hasDefaultAlphaBuffer())
- format.setAlphaBufferSize(8);
-
- return format;
-}
-
-QSGRendererInterface *QSGD3D12Context::rendererInterface(QSGRenderContext *renderContext)
-{
- return static_cast<QSGD3D12RenderContext *>(renderContext);
-}
-
-QSGRectangleNode *QSGD3D12Context::createRectangleNode()
-{
- return new QSGD3D12RectangleNode;
-}
-
-QSGImageNode *QSGD3D12Context::createImageNode()
-{
- return new QSGD3D12ImageNode;
-}
-
-QSGNinePatchNode *QSGD3D12Context::createNinePatchNode()
-{
- return new QSGD3D12NinePatchNode;
-}
-
-QSGSpriteNode *QSGD3D12Context::createSpriteNode()
-{
- return new QSGD3D12SpriteNode;
-}
-
-QT_END_NAMESPACE