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Diffstat (limited to 'src/plugins/scenegraph/d3d12/qsgd3d12material.cpp')
-rw-r--r--src/plugins/scenegraph/d3d12/qsgd3d12material.cpp57
1 files changed, 0 insertions, 57 deletions
diff --git a/src/plugins/scenegraph/d3d12/qsgd3d12material.cpp b/src/plugins/scenegraph/d3d12/qsgd3d12material.cpp
index 3412a4b63b..1b638106ee 100644
--- a/src/plugins/scenegraph/d3d12/qsgd3d12material.cpp
+++ b/src/plugins/scenegraph/d3d12/qsgd3d12material.cpp
@@ -38,66 +38,9 @@
****************************************************************************/
#include "qsgd3d12material_p.h"
-#include <private/qsgrenderer_p.h>
QT_BEGIN_NAMESPACE
-QSGD3D12Material::RenderState QSGD3D12Material::makeRenderState(QSGRenderer *renderer, RenderState::DirtyStates dirty)
-{
- RenderState rs;
- rs.m_dirty = dirty;
- rs.m_data = renderer;
- return rs;
-}
-
-float QSGD3D12Material::RenderState::opacity() const
-{
- Q_ASSERT(m_data);
- return static_cast<const QSGRenderer *>(m_data)->currentOpacity();
-}
-
-float QSGD3D12Material::RenderState::determinant() const
-{
- Q_ASSERT(m_data);
- return static_cast<const QSGRenderer *>(m_data)->determinant();
-}
-
-QMatrix4x4 QSGD3D12Material::RenderState::combinedMatrix() const
-{
- Q_ASSERT(m_data);
- return static_cast<const QSGRenderer *>(m_data)->currentCombinedMatrix();
-}
-
-float QSGD3D12Material::RenderState::devicePixelRatio() const
-{
- Q_ASSERT(m_data);
- return static_cast<const QSGRenderer *>(m_data)->devicePixelRatio();
-}
-
-QMatrix4x4 QSGD3D12Material::RenderState::modelViewMatrix() const
-{
- Q_ASSERT(m_data);
- return static_cast<const QSGRenderer *>(m_data)->currentModelViewMatrix();
-}
-
-QMatrix4x4 QSGD3D12Material::RenderState::projectionMatrix() const
-{
- Q_ASSERT(m_data);
- return static_cast<const QSGRenderer *>(m_data)->currentProjectionMatrix();
-}
-
-QRect QSGD3D12Material::RenderState::viewportRect() const
-{
- Q_ASSERT(m_data);
- return static_cast<const QSGRenderer *>(m_data)->viewportRect();
-}
-
-QRect QSGD3D12Material::RenderState::deviceRect() const
-{
- Q_ASSERT(m_data);
- return static_cast<const QSGRenderer *>(m_data)->deviceRect();
-}
-
QSGMaterialShader *QSGD3D12Material::createShader() const
{
return nullptr;