diff options
Diffstat (limited to 'src/plugins/scenegraph/d3d12/qsgd3d12material_p.h')
-rw-r--r-- | src/plugins/scenegraph/d3d12/qsgd3d12material_p.h | 96 |
1 files changed, 0 insertions, 96 deletions
diff --git a/src/plugins/scenegraph/d3d12/qsgd3d12material_p.h b/src/plugins/scenegraph/d3d12/qsgd3d12material_p.h deleted file mode 100644 index 65d53600c3..0000000000 --- a/src/plugins/scenegraph/d3d12/qsgd3d12material_p.h +++ /dev/null @@ -1,96 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtQuick module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef QSGD3D12MATERIAL_P_H -#define QSGD3D12MATERIAL_P_H - -// -// W A R N I N G -// ------------- -// -// This file is not part of the Qt API. It exists purely as an -// implementation detail. This header file may change from version to -// version without notice, or even be removed. -// -// We mean it. -// - -#include <QtQuick/qsgmaterial.h> -#include "qsgd3d12engine_p.h" - -QT_BEGIN_NAMESPACE - -class QSGRenderer; - -// The D3D renderer works with QSGD3D12Material as the "base" class since -// QSGMaterial and its GL program related bits are not suitable. Also, there is -// no split like with QSGMaterialShader. - -typedef QSGMaterialShader::RenderState QSGD3D12MaterialRenderState; - -class QSGD3D12Material : public QSGMaterial -{ -public: - struct ExtraState { - QVector4D blendFactor; - }; - - enum UpdateResult { - UpdatedShaders = 0x0001, - UpdatedConstantBuffer = 0x0002, - UpdatedBlendFactor = 0x0004 - }; - Q_DECLARE_FLAGS(UpdateResults, UpdateResult) - - virtual int constantBufferSize() const = 0; - virtual void preparePipeline(QSGD3D12PipelineState *pipelineState) = 0; - virtual UpdateResults updatePipeline(const QSGD3D12MaterialRenderState &state, - QSGD3D12PipelineState *pipelineState, - ExtraState *extraState, - quint8 *constantBuffer) = 0; - -private: - QSGMaterialShader *createShader() const override; // dummy, QSGMaterialShader is too GL dependent -}; - -Q_DECLARE_OPERATORS_FOR_FLAGS(QSGD3D12Material::UpdateResults) - -QT_END_NAMESPACE - -#endif // QSGD3D12MATERIAL_P_H |