diff options
Diffstat (limited to 'src/plugins/scenegraph/d3d12/qsgd3d12rendercontext_p.h')
-rw-r--r-- | src/plugins/scenegraph/d3d12/qsgd3d12rendercontext_p.h | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/src/plugins/scenegraph/d3d12/qsgd3d12rendercontext_p.h b/src/plugins/scenegraph/d3d12/qsgd3d12rendercontext_p.h new file mode 100644 index 0000000000..35aca100f4 --- /dev/null +++ b/src/plugins/scenegraph/d3d12/qsgd3d12rendercontext_p.h @@ -0,0 +1,90 @@ +/**************************************************************************** +** +** Copyright (C) 2016 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QSGD3D12RENDERCONTEXT_P_H +#define QSGD3D12RENDERCONTEXT_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include <private/qsgcontext_p.h> +#include <qsgrendererinterface.h> + +QT_BEGIN_NAMESPACE + +class QSGD3D12Engine; + +class QSGD3D12RenderContext : public QSGRenderContext, public QSGRendererInterface +{ +public: + QSGD3D12RenderContext(QSGContext *ctx); + bool isValid() const override; + void initialize(void *context) override; + void invalidate() override; + void renderNextFrame(QSGRenderer *renderer, uint fbo) override; + QSGTexture *createTexture(const QImage &image, uint flags) const override; + QSGRenderer *createRenderer() override; + int maxTextureSize() const override; + + void setEngine(QSGD3D12Engine *engine); + QSGD3D12Engine *engine() { return m_engine; } + + // QSGRendererInterface + GraphicsApi graphicsApi() const override; + void *getResource(QQuickWindow *window, Resource resource) const override; + ShaderType shaderType() const override; + ShaderCompilationTypes shaderCompilationType() const override; + ShaderSourceTypes shaderSourceType() const override; + +private: + QSGD3D12Engine *m_engine = nullptr; + bool m_initialized = false; +}; + +QT_END_NAMESPACE + +#endif // QSGD3D12RENDERCONTEXT_P_H |