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path: root/src/plugins/scenegraph/d3d12/qsgd3d12shadereffectnode_p.h
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Diffstat (limited to 'src/plugins/scenegraph/d3d12/qsgd3d12shadereffectnode_p.h')
-rw-r--r--src/plugins/scenegraph/d3d12/qsgd3d12shadereffectnode_p.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/plugins/scenegraph/d3d12/qsgd3d12shadereffectnode_p.h b/src/plugins/scenegraph/d3d12/qsgd3d12shadereffectnode_p.h
index 41d366abda..edeaba899b 100644
--- a/src/plugins/scenegraph/d3d12/qsgd3d12shadereffectnode_p.h
+++ b/src/plugins/scenegraph/d3d12/qsgd3d12shadereffectnode_p.h
@@ -155,10 +155,6 @@ private:
class QSGD3D12GuiThreadShaderEffectManager : public QSGGuiThreadShaderEffectManager
{
public:
- ShaderType shaderType() const override;
- int shaderCompilationType() const override;
- int shaderSourceType() const override;
-
bool hasSeparateSamplerAndTextureObjects() const override;
QString log() const override;