diff options
Diffstat (limited to 'src/plugins/scenegraph/d3d12/qsgd3d12threadedrenderloop.cpp')
-rw-r--r-- | src/plugins/scenegraph/d3d12/qsgd3d12threadedrenderloop.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/plugins/scenegraph/d3d12/qsgd3d12threadedrenderloop.cpp b/src/plugins/scenegraph/d3d12/qsgd3d12threadedrenderloop.cpp index 26efa171f5..11b88cfd34 100644 --- a/src/plugins/scenegraph/d3d12/qsgd3d12threadedrenderloop.cpp +++ b/src/plugins/scenegraph/d3d12/qsgd3d12threadedrenderloop.cpp @@ -331,10 +331,11 @@ bool QSGD3D12RenderThread::event(QEvent *e) if (needsWindow) { // Must only ever get here when there is no window or releaseResources() has been called. const int samples = wme->window->format().samples(); + const bool alpha = wme->window->format().alphaBufferSize() > 0; if (Q_UNLIKELY(debug_loop())) qDebug() << "RT - WM_RequestSync - initializing D3D12 engine" << wme->window - << wme->size << wme->dpr << samples; - engine->attachToWindow(wme->window->winId(), wme->size, wme->dpr, samples); + << wme->size << wme->dpr << samples << alpha; + engine->attachToWindow(wme->window->winId(), wme->size, wme->dpr, samples, alpha); } exposedWindow = wme->window; engine->setWindowSize(wme->size, wme->dpr); |