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Diffstat (limited to 'src/plugins/scenegraph/d3d12/shaders/shadereffectdefault.hlsl')
-rw-r--r--src/plugins/scenegraph/d3d12/shaders/shadereffectdefault.hlsl27
1 files changed, 27 insertions, 0 deletions
diff --git a/src/plugins/scenegraph/d3d12/shaders/shadereffectdefault.hlsl b/src/plugins/scenegraph/d3d12/shaders/shadereffectdefault.hlsl
new file mode 100644
index 0000000000..94672d6267
--- /dev/null
+++ b/src/plugins/scenegraph/d3d12/shaders/shadereffectdefault.hlsl
@@ -0,0 +1,27 @@
+cbuffer ConstantBuffer : register(b0)
+{
+ float4x4 qt_Matrix;
+ float qt_Opacity;
+};
+
+struct PSInput
+{
+ float4 position : SV_POSITION;
+ float2 coord : TEXCOORD0;
+};
+
+Texture2D source : register(t0);
+SamplerState sourceSampler : register(s0);
+
+PSInput VS_DefaultShaderEffect(float4 position : POSITION, float2 coord : TEXCOORD0)
+{
+ PSInput result;
+ result.position = mul(qt_Matrix, position);
+ result.coord = coord;
+ return result;
+}
+
+float4 PS_DefaultShaderEffect(PSInput input) : SV_TARGET
+{
+ return source.Sample(sourceSampler, input.coord) * qt_Opacity;
+}