diff options
Diffstat (limited to 'src/plugins/scenegraph/d3d12/shaders/shadereffectdefault.hlsl')
-rw-r--r-- | src/plugins/scenegraph/d3d12/shaders/shadereffectdefault.hlsl | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/src/plugins/scenegraph/d3d12/shaders/shadereffectdefault.hlsl b/src/plugins/scenegraph/d3d12/shaders/shadereffectdefault.hlsl new file mode 100644 index 0000000000..94672d6267 --- /dev/null +++ b/src/plugins/scenegraph/d3d12/shaders/shadereffectdefault.hlsl @@ -0,0 +1,27 @@ +cbuffer ConstantBuffer : register(b0) +{ + float4x4 qt_Matrix; + float qt_Opacity; +}; + +struct PSInput +{ + float4 position : SV_POSITION; + float2 coord : TEXCOORD0; +}; + +Texture2D source : register(t0); +SamplerState sourceSampler : register(s0); + +PSInput VS_DefaultShaderEffect(float4 position : POSITION, float2 coord : TEXCOORD0) +{ + PSInput result; + result.position = mul(qt_Matrix, position); + result.coord = coord; + return result; +} + +float4 PS_DefaultShaderEffect(PSInput input) : SV_TARGET +{ + return source.Sample(sourceSampler, input.coord) * qt_Opacity; +} |