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Diffstat (limited to 'src/plugins/scenegraph/openvg/qsgopenvglayer.cpp')
-rw-r--r--src/plugins/scenegraph/openvg/qsgopenvglayer.cpp315
1 files changed, 315 insertions, 0 deletions
diff --git a/src/plugins/scenegraph/openvg/qsgopenvglayer.cpp b/src/plugins/scenegraph/openvg/qsgopenvglayer.cpp
new file mode 100644
index 0000000000..047539d431
--- /dev/null
+++ b/src/plugins/scenegraph/openvg/qsgopenvglayer.cpp
@@ -0,0 +1,315 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgopenvglayer.h"
+#include "qsgopenvgrenderer_p.h"
+#include "qsgopenvgcontext_p.h"
+
+QT_BEGIN_NAMESPACE
+
+QSGOpenVGLayer::QSGOpenVGLayer(QSGRenderContext *renderContext)
+ : m_item(nullptr)
+ , m_renderer(nullptr)
+ , m_device_pixel_ratio(1)
+ , m_mirrorHorizontal(false)
+ , m_mirrorVertical(false)
+ , m_live(true)
+ , m_grab(true)
+ , m_recursive(false)
+ , m_dirtyTexture(true)
+ , m_offscreenSurface(nullptr)
+ , m_secondaryOffscreenSurface(nullptr)
+{
+ m_context = static_cast<QSGOpenVGRenderContext*>(renderContext);
+}
+
+QSGOpenVGLayer::~QSGOpenVGLayer()
+{
+ invalidated();
+}
+
+int QSGOpenVGLayer::textureId() const
+{
+ if (m_offscreenSurface)
+ return static_cast<int>(m_offscreenSurface->image());
+ else
+ return 0;
+}
+
+QSize QSGOpenVGLayer::textureSize() const
+{
+ if (m_offscreenSurface) {
+ return m_offscreenSurface->size();
+ }
+
+ return QSize();
+}
+
+bool QSGOpenVGLayer::hasAlphaChannel() const
+{
+ return true;
+}
+
+bool QSGOpenVGLayer::hasMipmaps() const
+{
+ return false;
+}
+
+void QSGOpenVGLayer::bind()
+{
+}
+
+bool QSGOpenVGLayer::updateTexture()
+{
+ bool doGrab = (m_live || m_grab) && m_dirtyTexture;
+ if (doGrab)
+ grab();
+ if (m_grab)
+ emit scheduledUpdateCompleted();
+ m_grab = false;
+ return doGrab;
+}
+
+void QSGOpenVGLayer::setItem(QSGNode *item)
+{
+ if (item == m_item)
+ return;
+ m_item = item;
+
+ if (m_live && !m_item) {
+ delete m_offscreenSurface;
+ delete m_secondaryOffscreenSurface;
+ m_offscreenSurface = nullptr;
+ m_secondaryOffscreenSurface = nullptr;
+ }
+
+ markDirtyTexture();
+}
+
+void QSGOpenVGLayer::setRect(const QRectF &rect)
+{
+ if (rect == m_rect)
+ return;
+ m_rect = rect;
+ markDirtyTexture();
+}
+
+void QSGOpenVGLayer::setSize(const QSize &size)
+{
+ if (size == m_size)
+ return;
+ m_size = size;
+
+ if (m_live && m_size.isNull()) {
+ delete m_offscreenSurface;
+ delete m_secondaryOffscreenSurface;
+ m_offscreenSurface = nullptr;
+ m_secondaryOffscreenSurface = nullptr;
+ }
+
+ markDirtyTexture();
+}
+
+void QSGOpenVGLayer::scheduleUpdate()
+{
+ if (m_grab)
+ return;
+ m_grab = true;
+ if (m_dirtyTexture) {
+ emit updateRequested();
+ }
+}
+
+QImage QSGOpenVGLayer::toImage() const
+{
+ return m_offscreenSurface->readbackQImage();
+}
+
+void QSGOpenVGLayer::setLive(bool live)
+{
+ if (live == m_live)
+ return;
+ m_live = live;
+
+ if (m_live && (!m_item || m_size.isNull())) {
+ delete m_offscreenSurface;
+ delete m_secondaryOffscreenSurface;
+ m_offscreenSurface = nullptr;
+ m_secondaryOffscreenSurface = nullptr;
+ }
+
+ markDirtyTexture();
+}
+
+void QSGOpenVGLayer::setRecursive(bool recursive)
+{
+ m_recursive = recursive;
+}
+
+void QSGOpenVGLayer::setFormat(uint format)
+{
+ Q_UNUSED(format)
+}
+
+void QSGOpenVGLayer::setHasMipmaps(bool mipmap)
+{
+ Q_UNUSED(mipmap)
+}
+
+void QSGOpenVGLayer::setDevicePixelRatio(qreal ratio)
+{
+ m_device_pixel_ratio = ratio;
+}
+
+void QSGOpenVGLayer::setMirrorHorizontal(bool mirror)
+{
+ if (m_mirrorHorizontal == mirror)
+ return;
+ m_mirrorHorizontal = mirror;
+ markDirtyTexture();
+}
+
+void QSGOpenVGLayer::setMirrorVertical(bool mirror)
+{
+ if (m_mirrorVertical == mirror)
+ return;
+ m_mirrorVertical = mirror;
+ markDirtyTexture();
+}
+
+void QSGOpenVGLayer::markDirtyTexture()
+{
+ m_dirtyTexture = true;
+ if (m_live || m_grab) {
+ emit updateRequested();
+ }
+}
+
+void QSGOpenVGLayer::invalidated()
+{
+ delete m_offscreenSurface;
+ delete m_secondaryOffscreenSurface;
+ delete m_renderer;
+ m_renderer = nullptr;
+ m_offscreenSurface = nullptr;
+ m_secondaryOffscreenSurface = nullptr;
+}
+
+void QSGOpenVGLayer::grab()
+{
+ if (!m_item || m_size.isNull()) {
+ delete m_offscreenSurface;
+ delete m_secondaryOffscreenSurface;
+ m_offscreenSurface = nullptr;
+ m_secondaryOffscreenSurface = nullptr;
+ m_dirtyTexture = false;
+ return;
+ }
+ QSGNode *root = m_item;
+ while (root->firstChild() && root->type() != QSGNode::RootNodeType)
+ root = root->firstChild();
+ if (root->type() != QSGNode::RootNodeType)
+ return;
+
+ if (!m_renderer) {
+ m_renderer = new QSGOpenVGRenderer(m_context);
+ connect(m_renderer, SIGNAL(sceneGraphChanged()), this, SLOT(markDirtyTexture()));
+ }
+ m_renderer->setDevicePixelRatio(m_device_pixel_ratio);
+ m_renderer->setRootNode(static_cast<QSGRootNode *>(root));
+
+ bool deleteOffscreenSurfaceLater = false;
+ if (m_offscreenSurface == nullptr || m_offscreenSurface->size() != m_size ) {
+ if (m_recursive) {
+ deleteOffscreenSurfaceLater = true;
+ delete m_secondaryOffscreenSurface;
+ m_secondaryOffscreenSurface = new QOpenVGOffscreenSurface(m_size);
+ } else {
+ delete m_offscreenSurface;
+ delete m_secondaryOffscreenSurface;
+ m_offscreenSurface = new QOpenVGOffscreenSurface(m_size);
+ m_secondaryOffscreenSurface = nullptr;
+ }
+ }
+
+ if (m_recursive && !m_secondaryOffscreenSurface)
+ m_secondaryOffscreenSurface = new QOpenVGOffscreenSurface(m_size);
+
+ // Render texture.
+ root->markDirty(QSGNode::DirtyForceUpdate); // Force matrix, clip and opacity update.
+ m_renderer->nodeChanged(root, QSGNode::DirtyForceUpdate); // Force render list update.
+
+ m_dirtyTexture = false;
+
+ m_renderer->setDeviceRect(m_size);
+ m_renderer->setViewportRect(m_size);
+ QRect mirrored(m_mirrorHorizontal ? m_rect.right() * m_device_pixel_ratio : m_rect.left() * m_device_pixel_ratio,
+ m_mirrorVertical ? m_rect.top() * m_device_pixel_ratio : m_rect.bottom() * m_device_pixel_ratio,
+ m_mirrorHorizontal ? -m_rect.width() * m_device_pixel_ratio : m_rect.width() * m_device_pixel_ratio,
+ m_mirrorVertical ? m_rect.height() * m_device_pixel_ratio : -m_rect.height() * m_device_pixel_ratio);
+ m_renderer->setProjectionMatrixToRect(mirrored);
+ m_renderer->setClearColor(Qt::transparent);
+
+
+ if (m_recursive)
+ m_secondaryOffscreenSurface->makeCurrent();
+ else
+ m_offscreenSurface->makeCurrent();
+
+ m_renderer->renderScene();
+
+ // Make the previous surface and context active again
+ if (m_recursive) {
+ if (deleteOffscreenSurfaceLater) {
+ delete m_offscreenSurface;
+ m_offscreenSurface = new QOpenVGOffscreenSurface(m_size);
+ }
+ m_secondaryOffscreenSurface->doneCurrent();
+ qSwap(m_offscreenSurface, m_secondaryOffscreenSurface);
+ } else {
+ m_offscreenSurface->doneCurrent();
+ }
+
+ root->markDirty(QSGNode::DirtyForceUpdate); // Force matrix, clip, opacity and render list update.
+
+ if (m_recursive)
+ markDirtyTexture(); // Continuously update if 'live' and 'recursive'.
+}
+
+QT_END_NAMESPACE