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diff --git a/src/plugins/scenegraph/openvg/qsgopenvgpublicnodes.h b/src/plugins/scenegraph/openvg/qsgopenvgpublicnodes.h
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+#ifndef QSGOPENVGPUBLICNODES_H
+#define QSGOPENVGPUBLICNODES_H
+
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtQuick/qsgrectanglenode.h>
+#include <QtQuick/qsgimagenode.h>
+#include <QtQuick/qsgninepatchnode.h>
+
+#include <QtGui/QPixmap>
+
+#include <VG/openvg.h>
+
+#include "qsgopenvgrenderable.h"
+
+QT_BEGIN_NAMESPACE
+
+class QSGOpenVGRectangleNode : public QSGRectangleNode, public QSGOpenVGRenderable
+{
+public:
+ QSGOpenVGRectangleNode();
+ ~QSGOpenVGRectangleNode();
+
+ void setRect(const QRectF &rect) override;
+ QRectF rect() const override { return m_rect; }
+
+ void setColor(const QColor &color) override;
+ QColor color() const override { return m_color; }
+
+ void setTransform(const QOpenVGMatrix &transform) override;
+
+ void render() override;
+
+private:
+ QRectF m_rect;
+ QColor m_color;
+
+
+ bool m_pathDirty = true;
+ bool m_paintDirty = true;
+
+ VGPath m_rectPath;
+ VGPaint m_rectPaint;
+};
+
+class QSGOpenVGImageNode : public QSGImageNode, public QSGOpenVGRenderable
+{
+public:
+ QSGOpenVGImageNode();
+ ~QSGOpenVGImageNode();
+
+ void setRect(const QRectF &rect) override { m_rect = rect; markDirty(DirtyMaterial); }
+ QRectF rect() const override { return m_rect; }
+
+ void setSourceRect(const QRectF &r) override { m_sourceRect = r; }
+ QRectF sourceRect() const override { return m_sourceRect; }
+
+ void setTexture(QSGTexture *texture) override;
+ QSGTexture *texture() const override { return m_texture; }
+
+ void setFiltering(QSGTexture::Filtering filtering) override { m_filtering = filtering; markDirty(DirtyMaterial); }
+ QSGTexture::Filtering filtering() const override { return m_filtering; }
+
+ void setMipmapFiltering(QSGTexture::Filtering) override { }
+ QSGTexture::Filtering mipmapFiltering() const override { return QSGTexture::None; }
+
+ void setTextureCoordinatesTransform(TextureCoordinatesTransformMode transformNode) override;
+ TextureCoordinatesTransformMode textureCoordinatesTransform() const override { return m_transformMode; }
+
+ void setOwnsTexture(bool owns) override { m_owns = owns; }
+ bool ownsTexture() const override { return m_owns; }
+
+ void render() override;
+
+private:
+ QSGTexture *m_texture;
+ QRectF m_rect;
+ QRectF m_sourceRect;
+ bool m_owns;
+ QSGTexture::Filtering m_filtering;
+ TextureCoordinatesTransformMode m_transformMode;
+};
+
+class QSGOpenVGNinePatchNode : public QSGNinePatchNode, public QSGOpenVGRenderable
+{
+public:
+ QSGOpenVGNinePatchNode();
+
+ void setTexture(QSGTexture *texture) override;
+ void setBounds(const QRectF &bounds) override;
+ void setDevicePixelRatio(qreal ratio) override;
+ void setPadding(qreal left, qreal top, qreal right, qreal bottom) override;
+ void update() override;
+
+ void render() override;
+
+ QRectF bounds() const;
+
+private:
+ QSGTexture *m_texture;
+ QRectF m_bounds;
+ qreal m_pixelRatio;
+ QMarginsF m_margins;
+};
+
+QT_END_NAMESPACE
+
+#endif // QSGOPENVGPUBLICNODES_H