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-rw-r--r--src/plugins/scenegraph/softwarecontext/painternode.h54
1 files changed, 31 insertions, 23 deletions
diff --git a/src/plugins/scenegraph/softwarecontext/painternode.h b/src/plugins/scenegraph/softwarecontext/painternode.h
index 6244c4d971..60391feca8 100644
--- a/src/plugins/scenegraph/softwarecontext/painternode.h
+++ b/src/plugins/scenegraph/softwarecontext/painternode.h
@@ -1,23 +1,31 @@
-/******************************************************************************
+/****************************************************************************
**
-** Copyright (C) 2015 The Qt Company Ltd.
-** Contact: http://www.qt.io/licensing/
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
**
-** This file is part of the Qt Quick 2d Renderer module.
-**
-** $QT_BEGIN_LICENSE:COMM$
+** This file is part of the Qt Quick 2D Renderer module of the Qt Toolkit.
**
+** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see http://www.qt.io/terms-conditions. For further
-** information use the contact form at http://www.qt.io/contact-us.
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
-******************************************************************************/
+****************************************************************************/
#ifndef PAINTERNODE_H
#define PAINTERNODE_H
@@ -33,43 +41,43 @@ public:
PainterNode(QQuickPaintedItem *item);
~PainterNode();
- void setPreferredRenderTarget(QQuickPaintedItem::RenderTarget target);
+ void setPreferredRenderTarget(QQuickPaintedItem::RenderTarget target) override;
- void setSize(const QSize &size);
+ void setSize(const QSize &size) override;
QSize size() const { return m_size; }
- void setDirty(const QRect &dirtyRect = QRect());
+ void setDirty(const QRect &dirtyRect = QRect()) override;
- void setOpaquePainting(bool opaque);
+ void setOpaquePainting(bool opaque) override;
bool opaquePainting() const { return m_opaquePainting; }
- void setLinearFiltering(bool linearFiltering);
+ void setLinearFiltering(bool linearFiltering) override;
bool linearFiltering() const { return m_linear_filtering; }
- void setMipmapping(bool mipmapping);
+ void setMipmapping(bool mipmapping) override;
bool mipmapping() const { return m_mipmapping; }
- void setSmoothPainting(bool s);
+ void setSmoothPainting(bool s) override;
bool smoothPainting() const { return m_smoothPainting; }
- void setFillColor(const QColor &c);
+ void setFillColor(const QColor &c) override;
QColor fillColor() const { return m_fillColor; }
- void setContentsScale(qreal s);
+ void setContentsScale(qreal s) override;
qreal contentsScale() const { return m_contentsScale; }
- void setFastFBOResizing(bool dynamic);
+ void setFastFBOResizing(bool dynamic) override;
bool fastFBOResizing() const { return m_fastFBOResizing; }
- QImage toImage() const;
- void update();
- QSGTexture *texture() const { return m_texture; }
+ QImage toImage() const override;
+ void update() override;
+ QSGTexture *texture() const override { return m_texture; }
void paint(QPainter *painter);
void paint();
- void setTextureSize(const QSize &size);
+ void setTextureSize(const QSize &size) override;
QSize textureSize() const { return m_textureSize; }
private: