diff options
Diffstat (limited to 'src/plugins/scenegraph/softwarecontext/pixmaprenderer.cpp')
-rw-r--r-- | src/plugins/scenegraph/softwarecontext/pixmaprenderer.cpp | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/src/plugins/scenegraph/softwarecontext/pixmaprenderer.cpp b/src/plugins/scenegraph/softwarecontext/pixmaprenderer.cpp new file mode 100644 index 0000000000..d054fa9b08 --- /dev/null +++ b/src/plugins/scenegraph/softwarecontext/pixmaprenderer.cpp @@ -0,0 +1,101 @@ +/**************************************************************************** +** +** Copyright (C) 2016 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt Quick 2D Renderer module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "pixmaprenderer.h" + +#include <QtQuick/QSGSimpleRectNode> + +#include <QElapsedTimer> + +Q_LOGGING_CATEGORY(lcPixmapRenderer, "qt.scenegraph.softwarecontext.pixmapRenderer") + +namespace SoftwareContext { + +PixmapRenderer::PixmapRenderer(QSGRenderContext *context) + : AbstractSoftwareRenderer(context) +{ + +} + +PixmapRenderer::~PixmapRenderer() +{ + +} + +void PixmapRenderer::renderScene(GLuint) +{ + class B : public QSGBindable + { + public: + void bind() const { } + } bindable; + QSGRenderer::renderScene(bindable); +} + +void PixmapRenderer::render() +{ + +} + +void PixmapRenderer::render(QPixmap *target) +{ + QElapsedTimer renderTimer; + + // Setup background item + setBackgroundSize(target->size()); + setBackgroundColor(clearColor()); + + QPainter painter(target); + painter.setRenderHint(QPainter::Antialiasing); + painter.setWindow(m_projectionRect); + + renderTimer.start(); + buildRenderList(); + qint64 buildRenderListTime = renderTimer.restart(); + + // Optimize Renderlist + // Right now there is an assumption that when possible the same pixmap will + // be reused. So we can treat it like a backing store in that we can assume + // that when the pixmap is not being resized, the data can be reused. What is + // different though is that everything should be marked as dirty on a resize. + optimizeRenderList(); + qint64 optimizeRenderListTime = renderTimer.restart(); + + QRegion paintedRegion = renderNodes(&painter); + qint64 renderTime = renderTimer.elapsed(); + + qCDebug(lcPixmapRenderer) << "pixmapRender" << paintedRegion << buildRenderListTime << optimizeRenderListTime << renderTime; +} + +void PixmapRenderer::setProjectionRect(const QRect &projectionRect) +{ + m_projectionRect = projectionRect; +} + +} // namespace |