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-rw-r--r--src/plugins/scenegraph/softwarecontext/pixmaptexture.h44
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diff --git a/src/plugins/scenegraph/softwarecontext/pixmaptexture.h b/src/plugins/scenegraph/softwarecontext/pixmaptexture.h
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+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the Qt SceneGraph Raster Add-on.
+**
+** $QT_BEGIN_LICENSE$
+** Licensees holding valid Qt Commercial licenses may use this file in
+** accordance with the Qt Commercial License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#ifndef PIXMAPTEXTURE_H
+#define PIXMAPTEXTURE_H
+
+#include <private/qsgtexture_p.h>
+
+class PixmapTexture : public QSGTexture
+{
+ Q_OBJECT
+public:
+ PixmapTexture(const QImage &image);
+ PixmapTexture(const QPixmap &pixmap);
+
+ virtual int textureId() const;
+ virtual QSize textureSize() const;
+ virtual bool hasAlphaChannel() const;
+ virtual bool hasMipmaps() const;
+ virtual void bind();
+
+ const QPixmap &pixmap() const { return m_pixmap; }
+
+private:
+ QPixmap m_pixmap;
+};
+
+#endif // PIXMAPTEXTURE_H