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+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the QtQml module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qpacketprotocol_p.h"
+
+#include <QtCore/QBuffer>
+#include <QtCore/QElapsedTimer>
+
+QT_BEGIN_NAMESPACE
+
+static const unsigned int MAX_PACKET_SIZE = 0x7FFFFFFF;
+
+/*!
+ \class QPacketProtocol
+ \internal
+
+ \brief The QPacketProtocol class encapsulates communicating discrete packets
+ across fragmented IO channels, such as TCP sockets.
+
+ QPacketProtocol makes it simple to send arbitrary sized data "packets" across
+ fragmented transports such as TCP and UDP.
+
+ As transmission boundaries are not respected, sending packets over protocols
+ like TCP frequently involves "stitching" them back together at the receiver.
+ QPacketProtocol makes this easier by performing this task for you. Packet
+ data sent using QPacketProtocol is prepended with a 4-byte size header
+ allowing the receiving QPacketProtocol to buffer the packet internally until
+ it has all been received. QPacketProtocol does not perform any sanity
+ checking on the size or on the data, so this class should only be used in
+ prototyping or trusted situations where DOS attacks are unlikely.
+
+ QPacketProtocol does not perform any communications itself. Instead it can
+ operate on any QIODevice that supports the QIODevice::readyRead() signal. A
+ logical "packet" is encapsulated by the companion QPacket class. The
+ following example shows two ways to send data using QPacketProtocol. The
+ transmitted data is equivalent in both.
+
+ \code
+ QTcpSocket socket;
+ // ... connect socket ...
+
+ QPacketProtocol protocol(&socket);
+
+ // Send packet the quick way
+ protocol.send() << "Hello world" << 123;
+
+ // Send packet the longer way
+ QPacket packet;
+ packet << "Hello world" << 123;
+ protocol.send(packet);
+ \endcode
+
+ Likewise, the following shows how to read data from QPacketProtocol, assuming
+ that the QPacketProtocol::readyRead() signal has been emitted.
+
+ \code
+ // ... QPacketProtocol::readyRead() is emitted ...
+
+ int a;
+ QByteArray b;
+
+ // Receive packet the quick way
+ protocol.read() >> a >> b;
+
+ // Receive packet the longer way
+ QPacket packet = protocol.read();
+ p >> a >> b;
+ \endcode
+
+ \ingroup io
+ \sa QPacket
+*/
+
+class QPacketProtocolPrivate : public QObject
+{
+ Q_OBJECT
+public:
+ QPacketProtocolPrivate(QPacketProtocol *parent, QIODevice *_dev)
+ : QObject(parent), inProgressSize(-1), maxPacketSize(MAX_PACKET_SIZE),
+ waitingForPacket(false), dev(_dev)
+ {
+ Q_ASSERT(4 == sizeof(qint32));
+
+ QObject::connect(this, SIGNAL(readyRead()),
+ parent, SIGNAL(readyRead()));
+ QObject::connect(this, SIGNAL(packetWritten()),
+ parent, SIGNAL(packetWritten()));
+ QObject::connect(this, SIGNAL(invalidPacket()),
+ parent, SIGNAL(invalidPacket()));
+ QObject::connect(dev, SIGNAL(readyRead()),
+ this, SLOT(readyToRead()));
+ QObject::connect(dev, SIGNAL(aboutToClose()),
+ this, SLOT(aboutToClose()));
+ QObject::connect(dev, SIGNAL(bytesWritten(qint64)),
+ this, SLOT(bytesWritten(qint64)));
+ }
+
+Q_SIGNALS:
+ void readyRead();
+ void packetWritten();
+ void invalidPacket();
+
+public Q_SLOTS:
+ void aboutToClose()
+ {
+ inProgress.clear();
+ sendingPackets.clear();
+ inProgressSize = -1;
+ }
+
+ void bytesWritten(qint64 bytes)
+ {
+ Q_ASSERT(!sendingPackets.isEmpty());
+
+ while (bytes) {
+ if (sendingPackets.at(0) > bytes) {
+ sendingPackets[0] -= bytes;
+ bytes = 0;
+ } else {
+ bytes -= sendingPackets.at(0);
+ sendingPackets.removeFirst();
+ emit packetWritten();
+ }
+ }
+ }
+
+ void readyToRead()
+ {
+ while (true) {
+ // Need to get trailing data
+ if (-1 == inProgressSize) {
+ // We need a size header of sizeof(qint32)
+ if (sizeof(qint32) > (uint)dev->bytesAvailable())
+ return;
+
+ // Read size header
+ int read = dev->read((char *)&inProgressSize, sizeof(qint32));
+ Q_ASSERT(read == sizeof(qint32));
+ Q_UNUSED(read);
+
+ // Check sizing constraints
+ if (inProgressSize > maxPacketSize) {
+ QObject::disconnect(dev, SIGNAL(readyRead()),
+ this, SLOT(readyToRead()));
+ QObject::disconnect(dev, SIGNAL(aboutToClose()),
+ this, SLOT(aboutToClose()));
+ QObject::disconnect(dev, SIGNAL(bytesWritten(qint64)),
+ this, SLOT(bytesWritten(qint64)));
+ dev = 0;
+ emit invalidPacket();
+ return;
+ }
+
+ inProgressSize -= sizeof(qint32);
+ } else {
+ inProgress.append(dev->read(inProgressSize - inProgress.size()));
+
+ if (inProgressSize == inProgress.size()) {
+ // Packet has arrived!
+ packets.append(inProgress);
+ inProgressSize = -1;
+ inProgress.clear();
+
+ waitingForPacket = false;
+ emit readyRead();
+ } else
+ return;
+ }
+ }
+ }
+
+public:
+ QList<qint64> sendingPackets;
+ QList<QByteArray> packets;
+ QByteArray inProgress;
+ qint32 inProgressSize;
+ qint32 maxPacketSize;
+ bool waitingForPacket;
+ QIODevice *dev;
+};
+
+/*!
+ Construct a QPacketProtocol instance that works on \a dev with the
+ specified \a parent.
+ */
+QPacketProtocol::QPacketProtocol(QIODevice *dev, QObject *parent)
+ : QObject(parent), d(new QPacketProtocolPrivate(this, dev))
+{
+ Q_ASSERT(dev);
+}
+
+/*!
+ Destroys the QPacketProtocol instance.
+ */
+QPacketProtocol::~QPacketProtocol()
+{
+}
+
+/*!
+ Returns the maximum packet size allowed. By default this is
+ 2,147,483,647 bytes.
+
+ If a packet claiming to be larger than the maximum packet size is received,
+ the QPacketProtocol::invalidPacket() signal is emitted.
+
+ \sa QPacketProtocol::setMaximumPacketSize()
+ */
+qint32 QPacketProtocol::maximumPacketSize() const
+{
+ return d->maxPacketSize;
+}
+
+/*!
+ Sets the maximum allowable packet size to \a max.
+
+ \sa QPacketProtocol::maximumPacketSize()
+ */
+qint32 QPacketProtocol::setMaximumPacketSize(qint32 max)
+{
+ if (max > (signed)sizeof(qint32))
+ d->maxPacketSize = max;
+ return d->maxPacketSize;
+}
+
+/*!
+ Returns a streamable object that is transmitted on destruction. For example
+
+ \code
+ protocol.send() << "Hello world" << 123;
+ \endcode
+
+ will send a packet containing "Hello world" and 123. To construct more
+ complex packets, explicitly construct a QPacket instance.
+ */
+QPacketAutoSend QPacketProtocol::send()
+{
+ return QPacketAutoSend(this);
+}
+
+/*!
+ \fn void QPacketProtocol::send(const QPacket & packet)
+
+ Transmit the \a packet.
+ */
+void QPacketProtocol::send(const QPacket & p)
+{
+ if (p.b.isEmpty())
+ return; // We don't send empty packets
+
+ qint64 sendSize = p.b.size() + sizeof(qint32);
+
+ d->sendingPackets.append(sendSize);
+ qint32 sendSize32 = sendSize;
+ qint64 writeBytes = d->dev->write((char *)&sendSize32, sizeof(qint32));
+ Q_ASSERT(writeBytes == sizeof(qint32));
+ writeBytes = d->dev->write(p.b);
+ Q_ASSERT(writeBytes == p.b.size());
+}
+
+/*!
+ Returns the number of received packets yet to be read.
+ */
+qint64 QPacketProtocol::packetsAvailable() const
+{
+ return d->packets.count();
+}
+
+/*!
+ Discard any unread packets.
+ */
+void QPacketProtocol::clear()
+{
+ d->packets.clear();
+}
+
+/*!
+ Return the next unread packet, or an invalid QPacket instance if no packets
+ are available. This method does NOT block.
+ */
+QPacket QPacketProtocol::read()
+{
+ if (0 == d->packets.count())
+ return QPacket();
+
+ QPacket rv(d->packets.at(0));
+ d->packets.removeFirst();
+ return rv;
+}
+
+/*
+ Returns the difference between msecs and elapsed. If msecs is -1,
+ however, -1 is returned.
+*/
+static int qt_timeout_value(int msecs, int elapsed)
+{
+ if (msecs == -1)
+ return -1;
+
+ int timeout = msecs - elapsed;
+ return timeout < 0 ? 0 : timeout;
+}
+
+/*!
+ This function locks until a new packet is available for reading and the
+ \l{QIODevice::}{readyRead()} signal has been emitted. The function
+ will timeout after \a msecs milliseconds; the default timeout is
+ 30000 milliseconds.
+
+ The function returns true if the readyRead() signal is emitted and
+ there is new data available for reading; otherwise it returns false
+ (if an error occurred or the operation timed out).
+ */
+
+bool QPacketProtocol::waitForReadyRead(int msecs)
+{
+ if (!d->packets.isEmpty())
+ return true;
+
+ QElapsedTimer stopWatch;
+ stopWatch.start();
+
+ d->waitingForPacket = true;
+ do {
+ if (!d->dev->waitForReadyRead(msecs))
+ return false;
+ if (!d->waitingForPacket)
+ return true;
+ msecs = qt_timeout_value(msecs, stopWatch.elapsed());
+ } while (true);
+}
+
+/*!
+ Return the QIODevice passed to the QPacketProtocol constructor.
+*/
+QIODevice *QPacketProtocol::device()
+{
+ return d->dev;
+}
+
+/*!
+ \fn void QPacketProtocol::readyRead()
+
+ Emitted whenever a new packet is received. Applications may use
+ QPacketProtocol::read() to retrieve this packet.
+ */
+
+/*!
+ \fn void QPacketProtocol::invalidPacket()
+
+ A packet larger than the maximum allowable packet size was received. The
+ packet will be discarded and, as it indicates corruption in the protocol, no
+ further packets will be received.
+ */
+
+/*!
+ \fn void QPacketProtocol::packetWritten()
+
+ Emitted each time a packet is completing written to the device. This signal
+ may be used for communications flow control.
+ */
+
+/*!
+ \class QPacket
+ \internal
+
+ \brief The QPacket class encapsulates an unfragmentable packet of data to be
+ transmitted by QPacketProtocol.
+
+ The QPacket class works together with QPacketProtocol to make it simple to
+ send arbitrary sized data "packets" across fragmented transports such as TCP
+ and UDP.
+
+ QPacket provides a QDataStream interface to an unfragmentable packet.
+ Applications should construct a QPacket, propagate it with data and then
+ transmit it over a QPacketProtocol instance. For example:
+ \code
+ QPacketProtocol protocol(...);
+
+ QPacket myPacket;
+ myPacket << "Hello world!" << 123;
+ protocol.send(myPacket);
+ \endcode
+
+ As long as both ends of the connection are using the QPacketProtocol class,
+ the data within this packet will be delivered unfragmented at the other end,
+ ready for extraction.
+
+ \code
+ QByteArray greeting;
+ int count;
+
+ QPacket myPacket = protocol.read();
+
+ myPacket >> greeting >> count;
+ \endcode
+
+ Only packets returned from QPacketProtocol::read() may be read from. QPacket
+ instances constructed by directly by applications are for transmission only
+ and are considered "write only". Attempting to read data from them will
+ result in undefined behavior.
+
+ \ingroup io
+ \sa QPacketProtocol
+ */
+
+/*!
+ Constructs an empty write-only packet.
+ */
+QPacket::QPacket()
+ : QDataStream(), buf(0)
+{
+ buf = new QBuffer(&b);
+ buf->open(QIODevice::WriteOnly);
+ setDevice(buf);
+ setVersion(QDataStream::Qt_4_7);
+}
+
+/*!
+ Destroys the QPacket instance.
+ */
+QPacket::~QPacket()
+{
+ if (buf) {
+ delete buf;
+ buf = 0;
+ }
+}
+
+/*!
+ Creates a copy of \a other. The initial stream positions are shared, but the
+ two packets are otherwise independent.
+ */
+QPacket::QPacket(const QPacket & other)
+ : QDataStream(), b(other.b), buf(0)
+{
+ buf = new QBuffer(&b);
+ buf->open(other.buf->openMode());
+ setDevice(buf);
+}
+
+/*!
+ \internal
+ */
+QPacket::QPacket(const QByteArray & ba)
+ : QDataStream(), b(ba), buf(0)
+{
+ buf = new QBuffer(&b);
+ buf->open(QIODevice::ReadOnly);
+ setDevice(buf);
+}
+
+/*!
+ Returns true if this packet is empty - that is, contains no data.
+ */
+bool QPacket::isEmpty() const
+{
+ return b.isEmpty();
+}
+
+/*!
+ Returns raw packet data.
+ */
+QByteArray QPacket::data() const
+{
+ return b;
+}
+
+/*!
+ Clears data in the packet. This is useful for reusing one writable packet.
+ For example
+ \code
+ QPacketProtocol protocol(...);
+
+ QPacket packet;
+
+ packet << "Hello world!" << 123;
+ protocol.send(packet);
+
+ packet.clear();
+ packet << "Goodbyte world!" << 789;
+ protocol.send(packet);
+ \endcode
+ */
+void QPacket::clear()
+{
+ QBuffer::OpenMode oldMode = buf->openMode();
+ buf->close();
+ b.clear();
+ buf->setBuffer(&b); // reset QBuffer internals with new size of b.
+ buf->open(oldMode);
+}
+
+/*!
+ \class QPacketAutoSend
+ \internal
+
+ \internal
+ */
+QPacketAutoSend::QPacketAutoSend(QPacketProtocol *_p)
+ : QPacket(), p(_p)
+{
+}
+
+QPacketAutoSend::~QPacketAutoSend()
+{
+ if (!b.isEmpty())
+ p->send(*this);
+}
+
+QT_END_NAMESPACE
+
+#include <qpacketprotocol.moc>