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+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the QtQml module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia. For licensing terms and
+** conditions see http://qt.digia.com/licensing. For further information
+** use the contact form at http://qt.digia.com/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Digia gives you certain additional
+** rights. These rights are described in the Digia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#include "qv4arraydata_p.h"
+#include "qv4object_p.h"
+#include "qv4functionobject_p.h"
+
+using namespace QV4;
+
+const ArrayVTable ArrayData::static_vtbl =
+{
+ ArrayData::Simple,
+ ArrayData::freeData,
+ ArrayData::reserve,
+ ArrayData::get,
+ ArrayData::put,
+ ArrayData::putArray,
+ ArrayData::del,
+ ArrayData::setAttribute,
+ ArrayData::attribute,
+ ArrayData::push_front,
+ ArrayData::pop_front,
+ ArrayData::truncate
+};
+
+const ArrayVTable SparseArrayData::static_vtbl =
+{
+ ArrayData::Sparse,
+ SparseArrayData::freeData,
+ SparseArrayData::reserve,
+ SparseArrayData::get,
+ SparseArrayData::put,
+ SparseArrayData::putArray,
+ SparseArrayData::del,
+ SparseArrayData::setAttribute,
+ SparseArrayData::attribute,
+ SparseArrayData::push_front,
+ SparseArrayData::pop_front,
+ SparseArrayData::truncate
+};
+
+
+void ArrayData::getHeadRoom(ArrayData *d)
+{
+ Q_ASSERT(d);
+ Q_ASSERT(!d->offset);
+ d->offset = qMax(d->len >> 2, (uint)16);
+ Property *newArray = new Property[d->offset + d->alloc];
+ memcpy(newArray + d->offset, d->data, d->len*sizeof(Property));
+ delete [] d->data;
+ d->data = newArray + d->offset;
+ if (d->attrs) {
+ PropertyAttributes *newAttrs = new PropertyAttributes[d->offset + d->alloc];
+ memcpy(newAttrs + d->offset, d->attrs, d->len*sizeof(PropertyAttributes));
+ delete [] d->attrs;
+ d->attrs = newAttrs + d->offset;
+ }
+}
+
+void ArrayData::reserve(ArrayData *d, uint n)
+{
+ if (n < 8)
+ n = 8;
+ if (n <= d->alloc)
+ return;
+
+ d->alloc = qMax(n, 2*d->alloc);
+ Property *newArrayData = new Property[d->alloc + d->offset];
+ if (d->data) {
+ memcpy(newArrayData + d->offset, d->data, sizeof(Property)*d->len);
+ delete [] (d->data - d->offset);
+ }
+ d->data = newArrayData + d->offset;
+
+ if (d->attrs) {
+ PropertyAttributes *newAttrs = new PropertyAttributes[d->alloc];
+ memcpy(newAttrs, d->attrs, sizeof(PropertyAttributes)*d->len);
+ delete [] (d->attrs - d->offset);
+
+ d->attrs = newAttrs;
+ }
+}
+
+void ArrayData::ensureAttributes()
+{
+ if (attrs)
+ return;
+
+ if (type == Simple)
+ type = Complex;
+ attrs = new PropertyAttributes[alloc + offset];
+ attrs += offset;
+ for (uint i = 0; i < len; ++i)
+ attrs[i] = Attr_Data;
+}
+
+
+void ArrayData::freeData(ArrayData *d)
+{
+ delete [] (d->data - d->offset);
+ if (d->attrs)
+ delete [] (d->attrs - d->offset);
+ delete d;
+}
+
+ReturnedValue ArrayData::get(const ArrayData *d, uint index)
+{
+ if (index >= d->len)
+ return Primitive::emptyValue().asReturnedValue();
+ return d->data[index].value.asReturnedValue();
+}
+
+bool ArrayData::put(ArrayData *d, uint index, ValueRef value)
+{
+ Q_ASSERT(!d->attrs || !d->attrs->isAccessor());
+ // ### honour attributes
+ d->data[index].value = value;
+ return true;
+}
+
+bool ArrayData::del(ArrayData *d, uint index)
+{
+ if (index >= d->len)
+ return true;
+
+ if (!d->attrs || d->attrs[index].isConfigurable()) {
+ d->data[index].value = Primitive::emptyValue();
+ if (d->attrs)
+ d->attrs[index] = Attr_Data;
+ return true;
+ }
+ if (d->data[index].value.isEmpty())
+ return true;
+ return false;
+}
+
+void ArrayData::setAttribute(ArrayData *d, uint index, PropertyAttributes attrs)
+{
+ d->attrs[index] = attrs;
+}
+
+PropertyAttributes ArrayData::attribute(const ArrayData *d, uint index)
+{
+ return d->attrs[index];
+}
+
+void ArrayData::push_front(ArrayData *d, SafeValue *values, uint n)
+{
+ Q_ASSERT(!d->attrs);
+ for (int i = n - 1; i >= 0; --i) {
+ if (!d->offset)
+ ArrayData::getHeadRoom(d);
+
+ --d->offset;
+ --d->data;
+ ++d->len;
+ ++d->alloc;
+ d->data->value = values[i].asReturnedValue();
+ }
+
+}
+
+ReturnedValue ArrayData::pop_front(ArrayData *d)
+{
+ Q_ASSERT(!d->attrs);
+ if (!d->len)
+ return Encode::undefined();
+
+ ReturnedValue v = d->data[0].value.isEmpty() ? Encode::undefined() : d->data[0].value.asReturnedValue();
+ ++d->offset;
+ ++d->data;
+ --d->len;
+ --d->alloc;
+ return v;
+}
+
+uint ArrayData::truncate(ArrayData *d, uint newLen)
+{
+ if (d->attrs) {
+ Property *it = d->data + d->len;
+ const Property *begin = d->data + newLen;
+ while (--it >= begin) {
+ if (!it->value.isEmpty() && !d->attrs[it - d->data].isConfigurable()) {
+ newLen = it - d->data + 1;
+ break;
+ }
+ it->value = Primitive::emptyValue();
+ }
+ }
+ d->len = newLen;
+ return newLen;
+}
+
+bool ArrayData::putArray(ArrayData *d, uint index, SafeValue *values, uint n)
+{
+ if (index + n > d->alloc)
+ reserve(d, index + n + 1);
+ for (uint i = d->len; i < index; ++i)
+ d->data[i].value = Primitive::emptyValue();
+ for (uint i = 0; i < n; ++i)
+ d->data[index + i].value = values[i];
+ d->len = qMax(d->len, index + n);
+ return true;
+}
+
+void SparseArrayData::free(ArrayData *d, uint idx)
+{
+ Q_ASSERT(d && d->type == ArrayData::Sparse);
+ SparseArrayData *dd = static_cast<SparseArrayData *>(d);
+ Property &pd = dd->data[idx];
+ pd.value.uint_32 = dd->freeList;
+ dd->freeList = idx;
+ if (dd->attrs)
+ dd->attrs[idx].clear();
+}
+
+
+void SparseArrayData::freeData(ArrayData *d)
+{
+ delete static_cast<SparseArrayData *>(d)->sparse;
+ ArrayData::freeData(d);
+}
+
+void SparseArrayData::reserve(ArrayData *d, uint n)
+{
+ if (n < 8)
+ n = 8;
+ if (n <= d->alloc)
+ return;
+
+ SparseArrayData *dd = static_cast<SparseArrayData *>(d);
+ // ### FIXME
+ dd->len = dd->alloc;
+ dd->alloc = qMax(n, 2*dd->alloc);
+ Property *newArrayData = new Property[dd->alloc];
+ if (dd->data) {
+ memcpy(newArrayData, dd->data, sizeof(Property)*dd->len);
+ delete [] dd->data;
+ }
+ dd->data = newArrayData;
+ if (dd->attrs) {
+ PropertyAttributes *newAttrs = new PropertyAttributes[dd->alloc];
+ memcpy(newAttrs, dd->attrs, sizeof(PropertyAttributes)*dd->len);
+ delete [] dd->attrs;
+ dd->attrs = newAttrs;
+ }
+ for (uint i = dd->freeList; i < dd->alloc; ++i)
+ dd->data[i].value = Primitive::fromInt32(i + 1);
+}
+
+uint SparseArrayData::allocate(ArrayData *d)
+{
+ Q_ASSERT(d->type == ArrayData::Sparse);
+ SparseArrayData *dd = static_cast<SparseArrayData *>(d);
+ uint idx = dd->freeList;
+ if (dd->alloc == dd->freeList)
+ reserve(d, d->alloc + 1);
+ dd->freeList = dd->data[dd->freeList].value.uint_32;
+ if (dd->attrs)
+ dd->attrs[idx].setType(PropertyAttributes::Data);
+ return idx;
+}
+
+ReturnedValue SparseArrayData::get(const ArrayData *d, uint index)
+{
+ SparseArrayNode *n = static_cast<const SparseArrayData *>(d)->sparse->findNode(index);
+ if (!n)
+ return Primitive::emptyValue().asReturnedValue();
+ return d->data[n->value].value.asReturnedValue();
+}
+
+bool SparseArrayData::put(ArrayData *d, uint index, ValueRef value)
+{
+ // ### honour attributes
+ SparseArrayNode *n = static_cast<SparseArrayData *>(d)->sparse->insert(index);
+ if (n->value == UINT_MAX)
+ n->value = allocate(d);
+ d->data[n->value].value = value;
+ return true;
+}
+
+bool SparseArrayData::del(ArrayData *d, uint index)
+{
+ SparseArrayData *dd = static_cast<SparseArrayData *>(d);
+ SparseArrayNode *n = dd->sparse->findNode(index);
+ if (!n)
+ return true;
+
+ uint pidx = n->value;
+ Q_ASSERT(!dd->data[pidx].value.isEmpty());
+
+ if (!dd->attrs || dd->attrs[pidx].isConfigurable()) {
+ d->data[pidx].value.int_32 = static_cast<SparseArrayData *>(d)->freeList;
+ static_cast<SparseArrayData *>(d)->freeList = pidx;
+ static_cast<SparseArrayData *>(d)->sparse->erase(n);
+ return true;
+ }
+ return false;
+}
+
+void SparseArrayData::setAttribute(ArrayData *d, uint index, PropertyAttributes attrs)
+{
+ SparseArrayNode *n = static_cast<SparseArrayData *>(d)->sparse->insert(index);
+ if (n->value == UINT_MAX)
+ n->value = allocate(d);
+ d->attrs[n->value] = attrs;
+}
+
+PropertyAttributes SparseArrayData::attribute(const ArrayData *d, uint index)
+{
+ SparseArrayNode *n = static_cast<const SparseArrayData *>(d)->sparse->insert(index);
+ if (!n)
+ return PropertyAttributes();
+ return d->attrs[n->value];
+}
+
+void SparseArrayData::push_front(ArrayData *d, SafeValue *values, uint n)
+{
+ Q_ASSERT(!d->attrs);
+ for (int i = n - 1; i >= 0; --i) {
+ uint idx = allocate(d);
+ d->data[idx].value = values[i];
+ static_cast<SparseArrayData *>(d)->sparse->push_front(idx);
+ }
+}
+
+ReturnedValue SparseArrayData::pop_front(ArrayData *d)
+{
+ Q_ASSERT(!d->attrs);
+ uint idx = static_cast<SparseArrayData *>(d)->sparse->pop_front();
+ ReturnedValue v;
+ if (idx != UINT_MAX) {
+ v = d->data[idx].value.asReturnedValue();
+ SparseArrayData::free(d, idx);
+ } else {
+ v = Encode::undefined();
+ }
+ return v;
+}
+
+uint SparseArrayData::truncate(ArrayData *d, uint newLen)
+{
+ SparseArrayNode *begin = static_cast<SparseArrayData *>(d)->sparse->lowerBound(newLen);
+ if (begin != static_cast<SparseArrayData *>(d)->sparse->end()) {
+ SparseArrayNode *it = static_cast<SparseArrayData *>(d)->sparse->end()->previousNode();
+ while (1) {
+ Property &pd = d->data[it->value];
+ if (d->attrs) {
+ if (!d->attrs[it->value].isConfigurable()) {
+ newLen = it->key() + 1;
+ break;
+ }
+ }
+ pd.value.tag = Value::Empty_Type;
+ pd.value.int_32 = static_cast<SparseArrayData *>(d)->freeList;
+ static_cast<SparseArrayData *>(d)->freeList = it->value;
+ bool brk = (it == begin);
+ SparseArrayNode *prev = it->previousNode();
+ static_cast<SparseArrayData *>(d)->sparse->erase(it);
+ if (brk)
+ break;
+ it = prev;
+ }
+ }
+ return newLen;
+}
+
+bool SparseArrayData::putArray(ArrayData *d, uint index, SafeValue *values, uint n)
+{
+ for (uint i = 0; i < n; ++i)
+ put(d, index + i, values[i]);
+ d->len = qMax(d->len, index + n);
+ return true;
+}
+
+
+uint ArrayData::append(Object *o, const ArrayObject *otherObj, uint n)
+{
+ ArrayData *d = o->arrayData;
+ if (!n)
+ return d->len;
+
+ const ArrayData *other = otherObj->arrayData;
+
+ if (other->isSparse()) {
+ o->initSparseArray();
+ d = o->arrayData;
+ }
+
+ uint oldSize = d->len;
+
+ // ### copy attributes as well!
+ if (d->type == ArrayData::Sparse) {
+ if (other->isSparse()) {
+ for (const SparseArrayNode *it = static_cast<const SparseArrayData *>(other)->sparse->begin();
+ it != static_cast<const SparseArrayData *>(other)->sparse->end(); it = it->nextNode())
+ // ### accessor properties
+ o->arraySet(d->len + it->key(), other->data[it->value].value);
+ } else {
+ d->vtable->reserve(d, oldSize + n);
+ memcpy(d->data + oldSize, other->data, n*sizeof(Property));
+ if (d->attrs)
+ std::fill(d->attrs + oldSize, d->attrs + oldSize + n, PropertyAttributes(Attr_Data));
+ for (uint i = 0; i < n; ++i) {
+ SparseArrayNode *n = static_cast<SparseArrayData *>(d)->sparse->insert(d->len + i);
+ n->value = oldSize + i;
+ }
+ }
+ } else if (other->length()) {
+ d->vtable->reserve(d, oldSize + other->length());
+ if (oldSize > d->len) {
+ for (uint i = d->len; i < oldSize; ++i)
+ d->data[i].value = Primitive::emptyValue();
+ }
+ if (other->attrs) {
+ for (uint i = 0; i < other->len; ++i) {
+ bool exists;
+ d->data[oldSize + i].value = const_cast<ArrayObject *>(otherObj)->getIndexed(i, &exists);
+ d->len = oldSize + i + 1;
+ o->arrayData->setAttributes(oldSize + i, Attr_Data);
+ if (!exists)
+ d->data[oldSize + i].value = Primitive::emptyValue();
+ }
+ } else {
+ d->len = oldSize + other->len;
+ memcpy(d->data + oldSize, other->data, other->len*sizeof(Property));
+ if (d->attrs)
+ std::fill(d->attrs + oldSize, d->attrs + oldSize + other->len, PropertyAttributes(Attr_Data));
+ }
+ }
+
+ return oldSize + n;
+}
+
+Property *ArrayData::insert(Object *o, uint index)
+{
+ Property *pd;
+ if (o->arrayData->type != ArrayData::Sparse && (index < 0x1000 || index < o->arrayData->len + (o->arrayData->len >> 2))) {
+ if (index >= o->arrayData->alloc)
+ o->arrayReserve(index + 1);
+ if (index >= o->arrayData->len) {
+ // mark possible hole in the array
+ for (uint i = o->arrayData->len; i < index; ++i)
+ o->arrayData->data[i].value = Primitive::emptyValue();
+ o->arrayData->len = index + 1;
+ }
+ pd = o->arrayData->data + index;
+ } else {
+ o->initSparseArray();
+ SparseArrayNode *n = static_cast<SparseArrayData *>(o->arrayData)->sparse->insert(index);
+ if (n->value == UINT_MAX)
+ n->value = SparseArrayData::allocate(o->arrayData);
+ pd = o->arrayData->data + n->value;
+ }
+ return pd;
+}
+
+void ArrayData::markObjects(ExecutionEngine *e)
+{
+ if (type == ArrayData::Simple) {
+ for (uint i = 0; i < len; ++i)
+ data[i].value.mark(e);
+ return;
+ } else {
+ for (uint i = 0; i < len; ++i) {
+ const Property &pd = data[i];
+ if (attrs && attrs[i].isAccessor()) {
+ if (pd.getter())
+ pd.getter()->mark(e);
+ if (pd.setter())
+ pd.setter()->mark(e);
+ } else {
+ pd.value.mark(e);
+ }
+ }
+ }
+
+}
+
+void ArrayData::sort(ExecutionContext *context, ObjectRef thisObject, const ValueRef comparefn, uint len)
+{
+ ArrayData *d = thisObject->arrayData;
+ if (!d || !d->len)
+ return;
+
+ if (d->type == ArrayData::Sparse) {
+ context->throwUnimplemented(QStringLiteral("Object::sort unimplemented for sparse arrays"));
+ return;
+ }
+
+ if (len > d->len)
+ len = d->len;
+
+ // The spec says the sorting goes through a series of get,put and delete operations.
+ // this implies that the attributes don't get sorted around.
+ // behavior of accessor properties is implementation defined. We simply turn them all
+ // into data properties and then sort. This is in line with the sentence above.
+ if (d->attrs) {
+ for (uint i = 0; i < len; i++) {
+ if (d->data[i].value.isEmpty()) {
+ while (--len > i)
+ if (!d->data[len].value.isEmpty())
+ break;
+ d->data[i].value = thisObject->getValue(d->data + len, d->attrs ? d->attrs[len] : Attr_Data);
+ if (d->attrs)
+ d->attrs[i] = Attr_Data;
+ d->data[len].value = Primitive::emptyValue();
+ } else if (d->attrs && d->attrs[i].isAccessor()) {
+ d->data[i].value = thisObject->getValue(d->data + i, d->attrs[i]);
+ d->attrs[i] = Attr_Data;
+ }
+ }
+ }
+
+ if (!(comparefn->isUndefined() || comparefn->asObject())) {
+ context->throwTypeError();
+ return;
+ }
+
+ ArrayElementLessThan lessThan(context, thisObject, comparefn);
+
+ if (!len)
+ return;
+ Property *begin = d->data;
+ std::sort(begin, begin + len, lessThan);
+}